Commit Graph

49 Commits

Author SHA1 Message Date
Blue (Lukas Rieger)
484e4d0779 First changes towards live updates 2020-07-02 13:08:47 +02:00
Blue (Lukas Rieger)
0535a29f8e Command and world-name improvements 2020-05-10 17:29:16 +02:00
Blue (Lukas Rieger)
acaff30b76 Fix sponge command usage 2020-05-10 01:44:12 +02:00
Blue (Lukas Rieger)
a246da133c Rework commands 2020-05-10 01:28:09 +02:00
Blue (Lukas Rieger)
cd2b9ec650 Add missing licence headers 2020-04-20 12:50:28 +02:00
Blue (Lukas Rieger)
3ce89bf51a Remove mistakenly commited test-code (oops) 2020-04-20 12:42:24 +02:00
Blue (Lukas Rieger)
ba69d26c85 Fix loading and saving of markers.json to correctly merge changes 2020-04-20 12:33:55 +02:00
Blue (Lukas Rieger)
45b8f52862 Forge and Sponge versions not supported in mc1.13 2020-04-09 15:35:52 +02:00
Blue (Lukas Rieger)
e9b8675c2c Finish first forge-mod implementation 2020-04-07 21:04:46 +02:00
Blue (Lukas Rieger)
5d5f489b1e Correct build setups for Sponge and Bukkit implementations 2020-04-06 16:54:11 +02:00
Blue (Lukas Rieger)
323cb1bc81 Change project setup: split targets into different jars and relocate shadowed libs 2020-03-30 01:45:32 +02:00
Blue (Lukas Rieger)
54acd321f9 Fix a bug that prevents map changing via url and add sky color to dimensions 2020-03-14 18:18:02 +01:00
Blue (Lukas Rieger)
80f1d90cdf Update configs for lighting changes and finalize ui 2020-03-08 20:56:52 +01:00
Blue (Lukas Rieger)
190d65ca7f Added radius-render command and some small improvements 2020-02-06 19:26:51 +01:00
Blue (Lukas Rieger)
a56b610afb Add configuration to set a start-point of the map, defaults to world-spawn 2020-01-19 16:30:36 +01:00
Blue (Lukas Rieger)
3b5393202f Add configuration if gzip-compression should be used 2020-01-18 14:34:20 +01:00
Blue (Lukas Rieger)
3daab62714 Move commands to common and start implementing spigot plugin 2020-01-17 00:21:46 +01:00
Blue (Lukas Rieger)
4914814744 More common/plugin refactoring 2 2020-01-15 20:20:22 +01:00
Blue (Lukas Rieger)
35d7827611 Start implemention a common plugin solution 2020-01-13 17:13:20 +01:00
Blue (Lukas Rieger)
8f992413da Change render-data-folder structure to have only one folder per world 2020-01-10 18:19:59 +01:00
Blue (Lukas Rieger)
1af2a8c86d Reorganize config, add render-bounds and make some optimizations 2020-01-10 17:54:36 +01:00
Blue (Lukas Rieger)
dfbbf7d690 Add permission and descriptions to the debug command 2020-01-08 00:42:00 +01:00
Blue (Lukas Rieger)
5168bfcc05 Add blockIdMapping supported by forges block-id registry in the level.dat file of the world 2020-01-08 00:37:30 +01:00
Blue (Lukas Rieger)
05b7eb3ec5 Remove debug command from build 2020-01-07 18:20:08 +01:00
Blue (Lukas Rieger)
538f1f7887 Add id:meta and biome debug info to debug command 2020-01-07 18:19:35 +01:00
Blue (Lukas Rieger)
1c44bd2ac4 Remove extra configs again and move them into resource-packs and mods 2020-01-07 00:48:06 +01:00
Blue (Lukas Rieger)
7d9b4d3f4b Fix an exception when trying to access ungenerated chunks in an area that has no region file 2020-01-06 20:26:06 +01:00
Blue (Lukas Rieger)
76ea6e1918 Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT! 2020-01-06 15:15:25 +01:00
Blue (Lukas Rieger)
b15fc534e6 Remove ChunkNotGeneratedException and treat not loaded chunks just empty when rendering 2020-01-06 13:04:19 +01:00
Blue (Lukas Rieger)
bfdf7fa7ce Add bluemap:missing block and basic unit tests.
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^
2020-01-05 18:52:30 +01:00
Blue (Lukas Rieger)
c60a62a6cd Add some more resources-compatibility and tweak some values in configs and colors 2020-01-04 20:04:47 +01:00
Blue (Lukas Rieger)
22c2772c70 Autopopulate configs with discovered blockids and biomes 2019-12-31 12:23:41 +01:00
Blue (Lukas Rieger)
f6be5dd30f Reorganize and expose some config files to create the abillity to integrate mods 2019-12-30 22:36:48 +01:00
Blue (Lukas Rieger)
ff00f3f1b6 Complete rewrite of resource loading, render-optimizations and fixes for resource-packs 2019-12-29 16:23:43 +01:00
Blue (Lukas Rieger)
d607e49ede Fix an error if the server is starting with bluemap and newly generated worlds, now really 2019-11-25 11:12:22 +01:00
Blue (Lukas Rieger)
12f577ef41 Move render-state file to data folder 2019-11-23 22:11:04 +01:00
Blue (Lukas Rieger)
4ed0731956 Fix bluemap not stopping correctly when stopping the server 2019-11-23 21:57:11 +01:00
Blue (Lukas Rieger)
3f2d5e7e14 Load and reload BlueMapSponge off the server-thread 2019-11-23 15:20:11 +01:00
Blue (Lukas Rieger)
fd155d6ce6 Improve resource-loading and texture-file generation and add implementation specific configurations 2019-11-23 14:22:39 +01:00
Blue (Lukas Rieger)
2b3ef38672 Reorganize configuration files (part 1) 2019-11-17 17:56:04 +01:00
Blue (Lukas Rieger)
2d789cf9bd Optimize build.gradles and add mcmod.info (manually) 2019-11-17 11:55:05 +01:00
Blue (Lukas Rieger)
7b9fbdf4ca Fix the render-task displaying the wrong time after being paused or/and saved 2019-11-15 20:33:01 +01:00
Blue (Lukas Rieger)
fafc5c4a47 Fix render-sorting so it works like intended 2019-11-15 20:18:17 +01:00
Blue (Lukas Rieger)
705f97dabf Fix some issues with the sponge api version and loading the plugin 2019-11-15 19:39:21 +01:00
Blue (Lukas Rieger)
82ab8c2c7c Add own metrics and save and load the state the render-manager of the sponge-plugin 2019-11-15 18:59:13 +01:00
Blue (Lukas Rieger)
731c31e601 Remove wrong dependency and include bStats to SpongePlugin 2019-11-12 20:46:00 +01:00
Blue (Lukas Rieger)
8c90b3a38e Fix world render argument parsing and catch an uncaught error 2019-11-12 18:41:40 +01:00
Blue (Lukas Rieger)
3fd724c74b Add SpongePlugin implementation and fix and improve a lot of different things 2019-11-11 20:36:31 +01:00
Blue (Lukas Rieger)
49ae2cf08f Initial commit: Merging Projects BlueMapCore, BlueMapCLI and BlueMapSponge into one 2019-11-02 17:23:48 +01:00