Commit Graph

10 Commits

Author SHA1 Message Date
Lukas Rieger
16981f2797
Refactor World-Management and Region/Chunk-Loading (#496)
* Implement PackedIntArrayAccess

* First working render with BlueNBT

* Progress converting chunkloaders

* Core rewrite done

* WIP - Restructuring configs and world-map mapping

* WIP - Compiling and starting without exceptions :)

* Fix cave detection

* Ensure configuration backwards compatibility (resolve dimension from configured world if missing)

* Implement support for 1.16+ chunks

* Implement support for 1.15+ chunks

* Implement support for 1.13+ chunks and some fixes

* Also find worlds based on their id again in BlueMapAPI

* Improve autogenerated config names

* Implement equals for all ServerWorld implementations

* Get rid of var usage
2024-02-07 20:43:37 +01:00
Lukas Rieger (Blue)
50c950382e
Fix #338 2022-10-10 17:46:57 +02:00
Lukas Rieger (Blue)
d9df6989ff
Add option to hide players if they are in the shadows *mystic sound here* 2022-09-02 23:10:51 +02:00
Lukas Rieger (Blue)
03f58c7739
Moving live-player-endpoint to maps/[mapid]/live/player, webroot/data is now webroot/maps, fixed color-css-alpha format 2022-06-27 01:13:48 +02:00
Lukas Rieger (Blue)
8e8934a8c4
Split and move settings.json for each map 2022-06-06 22:51:26 +02:00
Lukas Rieger (Blue)
e555d558b7
Refactored config management 2022-04-20 22:54:27 +02:00
Blue (Lukas Rieger)
31910382b0
Apply spotless fixes 2021-09-19 22:15:50 +02:00
Blue (Lukas Rieger)
cd24f57031 Fix possible NPE and the forge-server instance never being initialized 2020-08-30 20:52:30 +02:00
Blue (Lukas Rieger)
93dae9648f Dont cache the player-object.
Tentative fix for #76
2020-08-30 14:27:34 +02:00
Blue (Lukas Rieger)
e6d5058326 Add more supported forge and fabric versions 2020-08-25 19:25:31 +02:00