* Implement PackedIntArrayAccess
* First working render with BlueNBT
* Progress converting chunkloaders
* Core rewrite done
* WIP - Restructuring configs and world-map mapping
* WIP - Compiling and starting without exceptions :)
* Fix cave detection
* Ensure configuration backwards compatibility (resolve dimension from configured world if missing)
* Implement support for 1.16+ chunks
* Implement support for 1.15+ chunks
* Implement support for 1.13+ chunks and some fixes
* Also find worlds based on their id again in BlueMapAPI
* Improve autogenerated config names
* Implement equals for all ServerWorld implementations
* Get rid of var usage
On forge there was a problem sometimes, where presumably a join-fork-thread was created with a class-loader that did not have access to all classes, and therefore crashed in a ClassNotFoundException. This fixes this issue.