Commit Graph

13 Commits

Author SHA1 Message Date
Lukas Rieger (Blue) 7c1d7a9cc2
First mock of an improved nether-render mode 2023-06-14 20:33:25 +02:00
Lukas Rieger (Blue) b3875597a4
Generalize MCA implementation a bit more 2023-04-12 18:06:50 +02:00
Lukas Rieger (Blue) ff100e2656
Add option to use ocean-floor-heightmap to improve cave-detection 2022-10-23 00:52:39 +02:00
Lukas Rieger (Blue) 83806641ac
Add minimum inhabitedTime configuration to maps 2022-08-15 11:43:16 +02:00
Blue (Lukas Rieger) ae00af5860
Support 1.18 worlds, add fabric 1.18 support, start adding forge 1.17.1 2021-11-20 12:31:18 +01:00
Blue (Lukas Rieger) 31910382b0
Apply spotless fixes 2021-09-19 22:15:50 +02:00
Blue (Lukas Rieger) eadf854c50
Fix several lighting issues on high and lowres renders 2021-09-13 19:44:31 +02:00
Blue (Lukas Rieger) e178f935aa
Rewrite of the render-engine and big performance improvements
- changed most immutable vectors with mutable ones
- dropped 1.12.2 support
- improved caching and block/chunk access
- much more smaller tweaks
2021-07-25 13:08:40 +02:00
Blue (Lukas Rieger) 8838bd6f32
Merge branch 'master' into bleeding 2021-07-25 12:57:11 +02:00
Blue (Lukas Rieger) a1baff4579
Add additional chunk-info to /bluemap debug block 2021-07-20 16:49:26 +02:00
Blue (Lukas Rieger) d88a25ad47
Model-Rewrite: Complete, further performance improvements in progress 2021-07-17 16:06:50 +02:00
Blue (Lukas Rieger) 67a0e2a0bf
Improve Version-Management and add support for variable world-heights to be able to support custom 1.17 worlds 2021-06-04 11:25:05 +02:00
Blue (Lukas Rieger) 27295cb988
Intermediate commit: Lots of redesigning with the RenderManager and Render-Tasks 2021-04-24 22:11:26 +02:00