Blue (Lukas Rieger)
8471f3275a
Move mixin for detection of newly generated chunks for a better compatibillity with worldgeneration mods.
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Fixes #101
2020-10-02 15:57:55 +02:00
Blue (Lukas Rieger)
e62c5d5be3
Add debug command to save the world and flush scheduled changed chunks
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Also change the status command messages a little
2020-09-25 18:24:07 +02:00
Blue (Lukas Rieger)
e9ab39c052
Use own ForkJoinPool for cache-cleanups to avoid class-loading errors
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On forge there was a problem sometimes, where presumably a join-fork-thread was created with a class-loader that did not have access to all classes, and therefore crashed in a ClassNotFoundException. This fixes this issue.
2020-09-15 12:02:12 +02:00
Blue (Lukas Rieger)
c677c28075
Change world-to-folder implementation for latest forge and fabric versions
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to get the correct save-folder even if the actual world-name is different
2020-09-14 19:04:22 +02:00
Blue (Lukas Rieger)
b1fd91681e
Divide implementation-versions further
2020-09-04 11:57:26 +02:00
Blue (Lukas Rieger)
cd24f57031
Fix possible NPE and the forge-server instance never being initialized
2020-08-30 20:52:30 +02:00
Blue (Lukas Rieger)
fd6da092ab
Correct javax relocation
2020-08-30 14:41:51 +02:00
Blue (Lukas Rieger)
93dae9648f
Dont cache the player-object.
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Tentative fix for #76
2020-08-30 14:27:34 +02:00
Blue (Lukas Rieger)
591e105c05
Remove guava and yaml-config dependency and tidy up build-script dependencies
2020-08-30 13:25:22 +02:00
Blue (Lukas Rieger)
e6d5058326
Add more supported forge and fabric versions
2020-08-25 19:25:31 +02:00