tsutoringo
163ec6a4a6
Fix not defined 'reject'. ( #155 )
2021-02-04 11:11:48 +01:00
Blue (Lukas Rieger)
af88ad6e40
Improve RenderTask code-style
2021-02-04 02:00:21 +01:00
Blue (Lukas Rieger)
be1e5a7d95
Push API version and properly implement equals and hashCode for MarkerSet and Marker
2021-02-04 01:22:40 +01:00
Blue (Lukas Rieger)
9614e33b13
Switch to new sponge maven-repo
2021-02-01 13:43:36 +01:00
Blue (Lukas Rieger)
17f9094de2
Fix bug where parent-elements can be inherited when they shouldnt
2021-02-01 13:18:14 +01:00
Blue (Lukas Rieger)
32b5e70c25
Merge branch 'master' into bleeding
2021-02-01 13:14:28 +01:00
Lukas Rieger
d5f501e674
Also open up forge minecraft version dependency
2021-01-23 17:07:42 +01:00
Lukas Rieger
e191fb987d
Open minecraft-dependency to never versions
2021-01-23 16:52:24 +01:00
Blue (Lukas Rieger)
6e3e05a1a6
Push version
2021-01-07 21:19:20 +01:00
pop4959
75de07843b
Clearer wording on the file download message ( #125 )
2020-12-26 23:53:00 +01:00
Blue (Lukas Rieger)
3172b6f64a
Just copy propertyVariants if oldVariants would be empty. Fixes #124
2020-12-19 19:59:51 +01:00
Blue (Lukas Rieger)
9f0ea12f0b
Fix NPE when using /bluemap version when bluemap is not loaded
2020-11-13 15:17:35 +01:00
Blue (Lukas Rieger)
0c7eb09bd1
Fix spongeAPIdependency version
2020-11-04 02:12:29 +01:00
Blue (Lukas Rieger)
a91ac70ddc
Push version
2020-11-04 01:18:48 +01:00
Blue (Lukas Rieger)
97a19c821e
Add 1.16.4 support for fabric and forge
2020-11-04 01:16:35 +01:00
Blue (Lukas Rieger)
e1c25a116a
Remove unused import
2020-11-04 01:15:49 +01:00
Blue (Lukas Rieger)
baa1653753
Workaround for a paper-bug causing an error when tab-completing sometimes
2020-11-01 12:41:40 +01:00
Blue (Lukas Rieger)
6b2e845654
Fix possible integer-overflow when radius-rendering on big worlds
2020-10-23 18:15:26 +02:00
Ryan
d509c48025
Add option to save command line logs ( #102 )
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* Add logger that uses java.util.Logger
* Add file log handler and options to save command line log
* Support subdirectories and only use LoggerLogger as global log when saving the log file
2020-10-21 21:38:20 +02:00
Blue (Lukas Rieger)
86b8deb3f3
Improve startup on forge to be more stable with other mods
2020-10-06 16:05:39 +02:00
Blue (Lukas Rieger)
e071ed83fa
Allow reading chunk-sections that have an integer y tag instead of a byte
2020-10-05 17:09:28 +02:00
Blue (Lukas Rieger)
9a22424241
Push version
2020-10-05 00:50:32 +02:00
Blue (Lukas Rieger)
68561b1860
Add /bluemap version command and improve /bluemap worlds
2020-10-04 18:01:33 +02:00
Blue (Lukas Rieger)
981a12e349
Fix code stylings
2020-10-04 12:38:09 +02:00
Blue (Lukas Rieger)
961e65b3b3
Merge branch 'rye761-logactivity' into bleeding
2020-10-04 12:25:35 +02:00
Blue (Lukas Rieger)
8b2ddd6e68
Update BlueMapAPI
2020-10-04 12:21:06 +02:00
Ryan Aird
ddffdd6102
Split logging into separate function and use tabs instead of spaces'
2020-10-03 20:39:26 -06:00
Blue (Lukas Rieger)
ff6655e392
Push BlueMapAPI
2020-10-03 23:39:54 +02:00
Blue (Lukas Rieger)
8471f3275a
Move mixin for detection of newly generated chunks for a better compatibillity with worldgeneration mods.
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Fixes #101
2020-10-02 15:57:55 +02:00
Ryan Aird
a2579f307f
Added missing file for CLI
2020-10-01 14:56:56 -06:00
Ryan Aird
73e8da9c37
Restrict logging of web requests to the CLI when run with --verbose or -b
2020-10-01 14:38:02 -06:00
Ryan Aird
f646c1dedb
Add python style request logging
2020-10-01 12:14:44 -06:00
Blue (Lukas Rieger)
00b9b05431
Actually subtract a tile-position not a block-position to get the correct center
2020-09-30 15:46:42 +02:00
Blue (Lukas Rieger)
1312f4bf96
Push version
2020-09-25 18:45:08 +02:00
Blue (Lukas Rieger)
e62c5d5be3
Add debug command to save the world and flush scheduled changed chunks
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Also change the status command messages a little
2020-09-25 18:24:07 +02:00
Blue (Lukas Rieger)
f6008ac4a3
Bump BlueMapAPI to include latest changes
2020-09-24 10:38:53 +02:00
Blue (Lukas Rieger)
e5a75f25e1
Change map-updating to rely on chunks rather than tiles
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and trigger the updates on chunk-save-events rather than world-save-events if possible to make it more reliable.
2020-09-20 21:12:15 +02:00
Blue (Lukas Rieger)
5784491feb
Use the correct DataVersion numbers to choose the chunk-compatibillity
2020-09-19 19:53:03 +02:00
Blue (Lukas Rieger)
d9a2f98481
Only update hash when the camera is no longer moving
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to reduce the history-spam as much as possible while still retaining the url-feature
2020-09-18 11:50:36 +02:00
Blue (Lukas Rieger)
67f1e03f00
Do render-sorting based on the spawnpoint or radius-render center
2020-09-18 11:37:08 +02:00
Blue (Lukas Rieger)
b8cd92b507
Create the webserver-connection syncronized
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to make sure it is fully started before it can get closed again. Fixes #89
2020-09-16 10:26:57 +02:00
Blue (Lukas Rieger)
3b6ed4c297
Make the uuid argument for the /bluemap render cancel command optional
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So it can be used on the console to cancel render-tasks
2020-09-15 16:35:10 +02:00
Blue (Lukas Rieger)
2d14e83787
Add NPE to the expected exceptions when trying to fetch a skin
2020-09-15 16:04:10 +02:00
Blue (Lukas Rieger)
d113d0602f
Add check for vanished metadata on bukkit to hide vanished players on the map
2020-09-15 13:07:09 +02:00
Blue (Lukas Rieger)
e9ab39c052
Use own ForkJoinPool for cache-cleanups to avoid class-loading errors
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On forge there was a problem sometimes, where presumably a join-fork-thread was created with a class-loader that did not have access to all classes, and therefore crashed in a ClassNotFoundException. This fixes this issue.
2020-09-15 12:02:12 +02:00
Blue (Lukas Rieger)
51367bfab9
Add licence to mods.toml for forge implementations
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Apparantly this is a new requirement in forge 1.16.2
2020-09-15 11:59:38 +02:00
Blue (Lukas Rieger)
c677c28075
Change world-to-folder implementation for latest forge and fabric versions
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to get the correct save-folder even if the actual world-name is different
2020-09-14 19:04:22 +02:00
Blue (Lukas Rieger)
9075dc6a76
Remove debug output
2020-09-14 18:05:46 +02:00
Blue (Lukas Rieger)
c7d33795ea
Exclude eclipse launch files
2020-09-14 15:16:19 +02:00
Blue (Lukas Rieger)
41921c680a
Add a trigger to render tiles for newly generated chunks on forge
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This uses a workaround that is checking for each chunk-load-event, if that chunk is already present and generated on the world files. The chunk will most likely not be present on the worldfiles right after being generated, because it is usually not saved to disk right away.
2020-09-14 11:25:25 +02:00