Blue (Lukas Rieger)
b9d55661b8
Fix sponge changes
2021-08-10 21:46:20 +02:00
Blue (Lukas Rieger)
5c729b6c0a
Hotfix sponge-7.2 build for 1.5.5
2021-06-25 18:46:10 +02:00
Blue (Lukas Rieger)
7d44a433d3
Fix version without patch not being detected on spigot/paper correctly
2021-06-25 00:37:12 +02:00
Blue (Lukas Rieger)
4d6a83f62a
Small improvements
2021-06-23 14:43:14 +02:00
Blue (Lukas Rieger)
c31945444d
Enable forge builds again since they somehow work with ForgeGradle 5.0.9
2021-06-16 21:36:18 +02:00
Blue (Lukas Rieger)
e78071115d
Add setting to disable/enable free-flight-mode in the webapp
2021-06-09 15:54:19 +02:00
Blue (Lukas Rieger)
6e01b607ac
Add additional full-update intervall and periodically restart file-watchers
2021-06-09 00:34:12 +02:00
Blue (Lukas Rieger)
be059a108f
Update gradle to 7.0.2 and add fabric-1.17 implementation
2021-06-08 22:44:55 +02:00
Blue (Lukas Rieger)
c9ed2e4de2
Changes in SpongeAPI-8
2021-06-04 11:21:21 +02:00
Blue (Lukas Rieger)
c1f3122c68
Make version handling more flexible
2021-05-23 10:12:34 +02:00
Blue (Lukas Rieger)
113d7f3feb
Apparently we can also relocate bstats on sponge now
2021-05-16 22:20:48 +02:00
Blue (Lukas Rieger)
19dcb38617
Turns out bstats actually needs an update
2021-05-16 22:10:19 +02:00
Blue (Lukas Rieger)
bb0dda0bc9
Update bstats to version 2.2.1
2021-05-16 22:03:51 +02:00
Blue (Lukas Rieger)
445b18cd65
Update Sponge8 implementation with some small improvements
2021-05-16 21:00:54 +02:00
Blue (Lukas Rieger)
34d1144717
Merge branch 'feature/sponge-api-8' of https://github.com/CubeEngine/BlueMap into bleeding
2021-05-16 18:24:23 +02:00
Blue (Lukas Rieger)
94c759c1bd
Downgrade required sponge-api version back to 7.2.0
2021-05-16 18:23:14 +02:00
Blue (Lukas Rieger)
c0edb3d294
Update gradle, update configurate-library and improve gradle build
2021-05-16 18:13:30 +02:00
Blue (Lukas Rieger)
53378ba059
Add MapUpdateTask and tentatively fix for RenderSorting
2021-05-16 11:13:21 +02:00
Blue (Lukas Rieger)
e40e45ad12
Improved the render-time estimation
2021-05-10 13:06:25 +02:00
Blue (Lukas Rieger)
d2d6071446
Reimplement render command and add update command
2021-05-08 23:47:13 +02:00
Blue (Lukas Rieger)
16237d292a
Implement file-watchers and remove events that are not needed anymore
2021-05-02 14:51:42 +02:00
Blue (Lukas Rieger)
27295cb988
Intermediate commit: Lots of redesigning with the RenderManager and Render-Tasks
2021-04-24 22:11:26 +02:00
Phillip Schichtel
ede84722fb
Port the plugin to sponge 8
2021-04-04 23:37:27 +02:00
Blue (Lukas Rieger)
07932506fd
Small webserver code-style improvements
2021-04-02 10:42:10 +02:00
Blue (Lukas Rieger)
a23178f772
Improve file/folder access and creation for a better reliabillity
2021-03-28 18:56:26 +02:00
Blue (Lukas Rieger)
f520833099
Fix typo in default configuration
2021-02-07 14:28:08 +01:00
Blue (Lukas Rieger)
32b5e70c25
Merge branch 'master' into bleeding
2021-02-01 13:14:28 +01:00
Lukas Rieger
d5f501e674
Also open up forge minecraft version dependency
2021-01-23 17:07:42 +01:00
Lukas Rieger
e191fb987d
Open minecraft-dependency to never versions
2021-01-23 16:52:24 +01:00
pop4959
75de07843b
Clearer wording on the file download message ( #125 )
2020-12-26 23:53:00 +01:00
Blue (Lukas Rieger)
0c7eb09bd1
Fix spongeAPIdependency version
2020-11-04 02:12:29 +01:00
Blue (Lukas Rieger)
97a19c821e
Add 1.16.4 support for fabric and forge
2020-11-04 01:16:35 +01:00
Blue (Lukas Rieger)
e1c25a116a
Remove unused import
2020-11-04 01:15:49 +01:00
Blue (Lukas Rieger)
baa1653753
Workaround for a paper-bug causing an error when tab-completing sometimes
2020-11-01 12:41:40 +01:00
Ryan
d509c48025
Add option to save command line logs ( #102 )
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* Add logger that uses java.util.Logger
* Add file log handler and options to save command line log
* Support subdirectories and only use LoggerLogger as global log when saving the log file
2020-10-21 21:38:20 +02:00
Blue (Lukas Rieger)
86b8deb3f3
Improve startup on forge to be more stable with other mods
2020-10-06 16:05:39 +02:00
Blue (Lukas Rieger)
68561b1860
Add /bluemap version command and improve /bluemap worlds
2020-10-04 18:01:33 +02:00
Blue (Lukas Rieger)
981a12e349
Fix code stylings
2020-10-04 12:38:09 +02:00
Blue (Lukas Rieger)
961e65b3b3
Merge branch 'rye761-logactivity' into bleeding
2020-10-04 12:25:35 +02:00
Blue (Lukas Rieger)
8471f3275a
Move mixin for detection of newly generated chunks for a better compatibillity with worldgeneration mods.
...
Fixes #101
2020-10-02 15:57:55 +02:00
Ryan Aird
a2579f307f
Added missing file for CLI
2020-10-01 14:56:56 -06:00
Blue (Lukas Rieger)
e62c5d5be3
Add debug command to save the world and flush scheduled changed chunks
...
Also change the status command messages a little
2020-09-25 18:24:07 +02:00
Blue (Lukas Rieger)
e5a75f25e1
Change map-updating to rely on chunks rather than tiles
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and trigger the updates on chunk-save-events rather than world-save-events if possible to make it more reliable.
2020-09-20 21:12:15 +02:00
Blue (Lukas Rieger)
67f1e03f00
Do render-sorting based on the spawnpoint or radius-render center
2020-09-18 11:37:08 +02:00
Blue (Lukas Rieger)
d113d0602f
Add check for vanished metadata on bukkit to hide vanished players on the map
2020-09-15 13:07:09 +02:00
Blue (Lukas Rieger)
e9ab39c052
Use own ForkJoinPool for cache-cleanups to avoid class-loading errors
...
On forge there was a problem sometimes, where presumably a join-fork-thread was created with a class-loader that did not have access to all classes, and therefore crashed in a ClassNotFoundException. This fixes this issue.
2020-09-15 12:02:12 +02:00
Blue (Lukas Rieger)
51367bfab9
Add licence to mods.toml for forge implementations
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Apparantly this is a new requirement in forge 1.16.2
2020-09-15 11:59:38 +02:00
Blue (Lukas Rieger)
c677c28075
Change world-to-folder implementation for latest forge and fabric versions
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to get the correct save-folder even if the actual world-name is different
2020-09-14 19:04:22 +02:00
Blue (Lukas Rieger)
9075dc6a76
Remove debug output
2020-09-14 18:05:46 +02:00
Blue (Lukas Rieger)
41921c680a
Add a trigger to render tiles for newly generated chunks on forge
...
This uses a workaround that is checking for each chunk-load-event, if that chunk is already present and generated on the world files. The chunk will most likely not be present on the worldfiles right after being generated, because it is usually not saved to disk right away.
2020-09-14 11:25:25 +02:00