Blue (Lukas Rieger)
41921c680a
Add a trigger to render tiles for newly generated chunks on forge
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This uses a workaround that is checking for each chunk-load-event, if that chunk is already present and generated on the world files. The chunk will most likely not be present on the worldfiles right after being generated, because it is usually not saved to disk right away.
2020-09-14 11:25:25 +02:00
Blue (Lukas Rieger)
4f86c2266c
Update fabric and forge to 1.16.3
2020-09-12 13:49:42 +02:00
Blue (Lukas Rieger)
b1fd91681e
Divide implementation-versions further
2020-09-04 11:57:26 +02:00
Blue (Lukas Rieger)
cd24f57031
Fix possible NPE and the forge-server instance never being initialized
2020-08-30 20:52:30 +02:00
Blue (Lukas Rieger)
fd6da092ab
Correct javax relocation
2020-08-30 14:41:51 +02:00
Blue (Lukas Rieger)
93dae9648f
Dont cache the player-object.
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Tentative fix for #76
2020-08-30 14:27:34 +02:00
Blue (Lukas Rieger)
591e105c05
Remove guava and yaml-config dependency and tidy up build-script dependencies
2020-08-30 13:25:22 +02:00
Blue (Lukas Rieger)
e6d5058326
Add more supported forge and fabric versions
2020-08-25 19:25:31 +02:00
Blue (Lukas Rieger)
717b28d4e0
Move implementation sub-projects to subfolder and rename them
2020-08-25 15:44:25 +02:00