/* * This file is part of BlueMap, licensed under the MIT License (MIT). * * Copyright (c) Blue (Lukas Rieger) * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package de.bluecolored.bluemap.forge; import com.github.benmanes.caffeine.cache.Caffeine; import com.github.benmanes.caffeine.cache.LoadingCache; import de.bluecolored.bluemap.common.plugin.Plugin; import de.bluecolored.bluemap.common.plugin.commands.Commands; import de.bluecolored.bluemap.common.serverinterface.Player; import de.bluecolored.bluemap.common.serverinterface.ServerEventListener; import de.bluecolored.bluemap.common.serverinterface.ServerInterface; import de.bluecolored.bluemap.common.serverinterface.ServerWorld; import de.bluecolored.bluemap.core.BlueMap; import de.bluecolored.bluemap.core.MinecraftVersion; import de.bluecolored.bluemap.core.logger.Logger; import net.minecraft.core.Registry; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.level.Level; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.RegisterCommandsEvent; import net.minecraftforge.event.TickEvent.ServerTickEvent; import net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent; import net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedOutEvent; import net.minecraftforge.event.server.ServerStartedEvent; import net.minecraftforge.event.server.ServerStartingEvent; import net.minecraftforge.event.server.ServerStoppingEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.IExtensionPoint; import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.network.NetworkConstants; import org.apache.logging.log4j.LogManager; import java.io.IOException; import java.nio.file.Path; import java.util.*; import java.util.concurrent.ConcurrentHashMap; @Mod(Plugin.PLUGIN_ID) public class ForgeMod implements ServerInterface { private final Plugin pluginInstance; private MinecraftServer serverInstance = null; private final ForgeEventForwarder eventForwarder; private final LoadingCache worlds; private int playerUpdateIndex = 0; private final Map onlinePlayerMap; private final List onlinePlayerList; public ForgeMod() { Logger.global.clear(); Logger.global.put(new Log4jLogger(LogManager.getLogger(Plugin.PLUGIN_NAME))); this.onlinePlayerMap = new ConcurrentHashMap<>(); this.onlinePlayerList = Collections.synchronizedList(new ArrayList<>()); this.pluginInstance = new Plugin("forge-1.18.1", this); this.eventForwarder = new ForgeEventForwarder(); this.worlds = Caffeine.newBuilder() .executor(BlueMap.THREAD_POOL) .weakKeys() .maximumSize(1000) .build(ForgeWorld::new); MinecraftForge.EVENT_BUS.register(this); //Make sure the mod being absent on the other network side does not cause the client to display the server as incompatible ModLoadingContext.get().registerExtensionPoint(IExtensionPoint.DisplayTest.class, () -> new IExtensionPoint.DisplayTest(() -> NetworkConstants.IGNORESERVERONLY, (a, b) -> true)); } @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { this.serverInstance = event.getServer(); } @SubscribeEvent public void onRegisterCommands(RegisterCommandsEvent event) { //register commands new Commands<>(pluginInstance, event.getDispatcher(), forgeSource -> new ForgeCommandSource(this, pluginInstance, forgeSource) ); } @SubscribeEvent public void onServerStarted(ServerStartedEvent event) { //save worlds to generate level.dat files serverInstance.saveAllChunks(false, true, true); new Thread(() -> { Logger.global.logInfo("Loading..."); try { pluginInstance.load(); if (pluginInstance.isLoaded()) Logger.global.logInfo("Loaded!"); } catch (IOException e) { Logger.global.logError("Failed to load bluemap!", e); pluginInstance.unload(); } }, "BlueMap-Plugin-Loading").start(); } @SubscribeEvent public void onServerStopping(ServerStoppingEvent event) { pluginInstance.unload(); Logger.global.logInfo("BlueMap unloaded!"); } @SubscribeEvent public void onTick(ServerTickEvent evt) { updateSomePlayers(); } @Override public MinecraftVersion getMinecraftVersion() { return new MinecraftVersion(1, 18, 1); } @Override public void registerListener(ServerEventListener listener) { eventForwarder.addEventListener(listener); } @Override public void unregisterAllListeners() { eventForwarder.removeAllListeners(); } @Override public Collection getLoadedWorlds() { Collection loadedWorlds = new ArrayList<>(3); for (ServerLevel serverWorld : serverInstance.getAllLevels()) { loadedWorlds.add(worlds.get(serverWorld)); } return loadedWorlds; } @SuppressWarnings("unchecked") @Override public Optional getWorld(Object world) { if (world instanceof Path) return getWorld((Path) world); if (world instanceof String) { ResourceLocation resourceLocation = ResourceLocation.tryParse((String) world); if (resourceLocation != null) world = serverInstance.getLevel(ResourceKey.create(Registry.DIMENSION_REGISTRY, resourceLocation)); } if (world instanceof ResourceKey) { try { world = serverInstance.getLevel((ResourceKey) world); } catch (ClassCastException ignored) {} } if (world instanceof ServerLevel) return Optional.of(getWorld((ServerLevel) world)); return Optional.empty(); } public ServerWorld getWorld(ServerLevel world) { return worlds.get(world); } @Override public Path getConfigFolder() { return Path.of("config", "bluemap"); } @Override public Optional getModsFolder() { return Optional.of(Path.of("mods")); } @SubscribeEvent public void onPlayerJoin(PlayerLoggedInEvent evt) { var playerInstance = evt.getPlayer(); if (!(playerInstance instanceof ServerPlayer)) return; ForgePlayer player = new ForgePlayer(playerInstance.getUUID(), this); onlinePlayerMap.put(player.getUuid(), player); onlinePlayerList.add(player); } @SubscribeEvent public void onPlayerLeave(PlayerLoggedOutEvent evt) { var player = evt.getPlayer(); if (!(player instanceof ServerPlayer)) return; UUID playerUUID = player.getUUID(); onlinePlayerMap.remove(playerUUID); synchronized (onlinePlayerList) { onlinePlayerList.removeIf(p -> p.getUuid().equals(playerUUID)); } } public MinecraftServer getServer() { return this.serverInstance; } public Plugin getPlugin() { return this.pluginInstance; } @Override public Collection getOnlinePlayers() { return onlinePlayerMap.values(); } @Override public Optional getPlayer(UUID uuid) { return Optional.ofNullable(onlinePlayerMap.get(uuid)); } /** * Only update some of the online players each tick to minimize performance impact on the server-thread. * Only call this method on the server-thread. */ private void updateSomePlayers() { int onlinePlayerCount = onlinePlayerList.size(); if (onlinePlayerCount == 0) return; int playersToBeUpdated = onlinePlayerCount / 20; //with 20 tps, each player is updated once a second if (playersToBeUpdated == 0) playersToBeUpdated = 1; for (int i = 0; i < playersToBeUpdated; i++) { playerUpdateIndex++; if (playerUpdateIndex >= 20 && playerUpdateIndex >= onlinePlayerCount) playerUpdateIndex = 0; if (playerUpdateIndex < onlinePlayerCount) { onlinePlayerList.get(playerUpdateIndex).update(); } } } }