/* * This file is part of BlueMap, licensed under the MIT License (MIT). * * Copyright (c) Blue (Lukas Rieger) * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package de.bluecolored.bluemap.core.map.hires; import com.flowpowered.math.vector.Vector3i; import de.bluecolored.bluemap.core.map.TextureGallery; import de.bluecolored.bluemap.core.map.TileMetaConsumer; import de.bluecolored.bluemap.core.map.hires.blockmodel.BlockStateModelFactory; import de.bluecolored.bluemap.core.resources.resourcepack.ResourcePack; import de.bluecolored.bluemap.core.util.math.Color; import de.bluecolored.bluemap.core.world.Chunk; import de.bluecolored.bluemap.core.world.block.BlockNeighborhood; import de.bluecolored.bluemap.core.world.World; public class HiresModelRenderer { private final ResourcePack resourcePack; private final TextureGallery textureGallery; private final RenderSettings renderSettings; public HiresModelRenderer(ResourcePack resourcePack, TextureGallery textureGallery, RenderSettings renderSettings) { this.resourcePack = resourcePack; this.textureGallery = textureGallery; this.renderSettings = renderSettings; } public void render(World world, Vector3i modelMin, Vector3i modelMax, TileModel model) { render(world, modelMin, modelMax, model, (x, z, c, h, l) -> {}); } public void render(World world, Vector3i modelMin, Vector3i modelMax, TileModel model, TileMetaConsumer tileMetaConsumer) { Vector3i min = modelMin.max(renderSettings.getMinPos()); Vector3i max = modelMax.min(renderSettings.getMaxPos()); Vector3i modelAnchor = new Vector3i(modelMin.getX(), 0, modelMin.getZ()); // create new for each tile-render since the factory is not threadsafe BlockStateModelFactory modelFactory = new BlockStateModelFactory(resourcePack, textureGallery, renderSettings); int maxHeight, minY, maxY; double topBlockLight; Color columnColor = new Color(), blockColor = new Color(); BlockNeighborhood block = new BlockNeighborhood<>(resourcePack, renderSettings, world, 0, 0, 0); BlockModelView blockModel = new BlockModelView(model); int x, y, z; for (x = min.getX(); x <= max.getX(); x++){ for (z = min.getZ(); z <= max.getZ(); z++){ maxHeight = 0; topBlockLight = 0; columnColor.set(0, 0, 0, 0, true); if (renderSettings.isInsideRenderBoundaries(x, z)) { Chunk chunk = world.getChunkAtBlock(x, z); minY = Math.max(min.getY(), chunk.getMinY(x, z)); maxY = Math.min(max.getY(), chunk.getMaxY(x, z)); for (y = maxY; y >= minY; y--) { block.set(x, y, z); if (!block.isInsideRenderBounds()) continue; blockModel.initialize(); modelFactory.render(block, blockModel, blockColor); //update topBlockLight topBlockLight = Math.max(topBlockLight, block.getBlockLightLevel() * (1 - columnColor.a)); // skip empty blocks if (blockModel.getSize() <= 0) continue; // move block-model to correct position blockModel.translate(x - modelAnchor.getX(), y - modelAnchor.getY(), z - modelAnchor.getZ()); //update color and height (only if not 100% translucent) if (blockColor.a > 0) { if (maxHeight < y) maxHeight = y; columnColor.underlay(blockColor.premultiplied()); } //if (blockColor.a > 0.999 && block.getProperties().isCulling()) break; } } tileMetaConsumer.set(x, z, columnColor, maxHeight, (int) topBlockLight); } } } }