/* * This file is part of BlueMap, licensed under the MIT License (MIT). * * Copyright (c) Blue (Lukas Rieger) * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package de.bluecolored.bluemap.core.render.hires.blockmodel; import de.bluecolored.bluemap.core.render.RenderSettings; import de.bluecolored.bluemap.core.render.context.EmptyBlockContext; import de.bluecolored.bluemap.core.render.context.ExtendedBlockContext; import de.bluecolored.bluemap.core.resourcepack.BlockStateResource; import de.bluecolored.bluemap.core.resourcepack.InvalidResourceDeclarationException; import de.bluecolored.bluemap.core.resourcepack.NoSuchResourceException; import de.bluecolored.bluemap.core.resourcepack.NoSuchTextureException; import de.bluecolored.bluemap.core.resourcepack.ResourcePack; import de.bluecolored.bluemap.core.world.BlockState; public class BlockStateModelFactory { private ResourcePack resourcePack; public BlockStateModelFactory(ResourcePack resources) { this.resourcePack = resources; } public BlockStateModel createFrom(BlockState blockState) throws NoSuchResourceException, InvalidResourceDeclarationException, NoSuchTextureException { return createFrom(blockState, EmptyBlockContext.instance(), new RenderSettings() { @Override public float getLightShadeMultiplier() { return 0; } @Override public boolean isExcludeFacesWithoutSunlight() { return false; } @Override public float getAmbientOcclusionStrenght() { return 0; } }); } public BlockStateModel createFrom(BlockState blockState, ExtendedBlockContext context, RenderSettings renderSettings) throws NoSuchResourceException, InvalidResourceDeclarationException, NoSuchTextureException { //air won't be rendered if ( blockState.getId().equals("air") || blockState.getId().equals("cave_air") || blockState.getId().equals("void_air") ) { return new BlockStateModel(); } // if it is a liquid, use the LiquidModelBuilder if ( blockState.getId().equals("water") || blockState.getId().equals("lava") ){ return new LiquidModelBuilder(blockState, context, resourcePack, renderSettings).build(); } // if no other model builder matched try to find a model definition from the resource-packs and use the default ResourceModelBuilder BlockStateResource resource = resourcePack.getBlockStateResource(blockState); BlockStateModel model = new ResourceModelBuilder(resource, context, resourcePack, renderSettings).build(); // if block is waterlogged if (LiquidModelBuilder.isWaterlogged(blockState)) { BlockStateModel watermodel = new LiquidModelBuilder(WATERLOGGED_BLOCKSTATE, context, resourcePack, renderSettings).build(); model.merge(watermodel); } return model; } private BlockState WATERLOGGED_BLOCKSTATE = new BlockState("minecraft:water"); }