/* * This file is part of BlueMap, licensed under the MIT License (MIT). * * Copyright (c) Blue (Lukas Rieger) * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package de.bluecolored.bluemap.bukkit; import com.github.benmanes.caffeine.cache.Caffeine; import com.github.benmanes.caffeine.cache.LoadingCache; import de.bluecolored.bluemap.common.plugin.Plugin; import de.bluecolored.bluemap.common.serverinterface.Player; import de.bluecolored.bluemap.common.serverinterface.ServerEventListener; import de.bluecolored.bluemap.common.serverinterface.ServerInterface; import de.bluecolored.bluemap.common.serverinterface.ServerWorld; import de.bluecolored.bluemap.core.BlueMap; import de.bluecolored.bluemap.core.MinecraftVersion; import de.bluecolored.bluemap.core.logger.Logger; import org.bstats.bukkit.Metrics; import org.bukkit.Bukkit; import org.bukkit.World; import org.bukkit.command.CommandMap; import org.bukkit.command.defaults.BukkitCommand; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.plugin.java.JavaPlugin; import java.io.IOException; import java.lang.reflect.Field; import java.nio.file.Path; import java.util.*; import java.util.concurrent.ConcurrentHashMap; import java.util.regex.Matcher; import java.util.regex.Pattern; public class BukkitPlugin extends JavaPlugin implements ServerInterface, Listener { private static BukkitPlugin instance; private final Plugin pluginInstance; private final EventForwarder eventForwarder; private final BukkitCommands commands; private final MinecraftVersion minecraftVersion; private int playerUpdateIndex = 0; private final Map onlinePlayerMap; private final List onlinePlayerList; private final LoadingCache worlds; public BukkitPlugin() { Logger.global = new JavaLogger(getLogger()); //try to get best matching minecraft-version MinecraftVersion version = MinecraftVersion.LATEST_SUPPORTED; try { String versionString = getServer().getBukkitVersion(); Matcher versionMatcher = Pattern.compile("(\\d+(?:\\.\\d+){1,2})[-_].*").matcher(versionString); if (!versionMatcher.matches()) throw new IllegalArgumentException(); version = MinecraftVersion.of(versionMatcher.group(1)); } catch (IllegalArgumentException e) { Logger.global.logWarning("Failed to detect the minecraft version of this server! Using latest version: " + version.getVersionString()); } this.minecraftVersion = version; this.onlinePlayerMap = new ConcurrentHashMap<>(); this.onlinePlayerList = Collections.synchronizedList(new ArrayList<>()); this.eventForwarder = new EventForwarder(); this.pluginInstance = new Plugin("bukkit", this); this.commands = new BukkitCommands(this.pluginInstance); this.worlds = Caffeine.newBuilder() .executor(BlueMap.THREAD_POOL) .weakKeys() .maximumSize(1000) .build(BukkitWorld::new); BukkitPlugin.instance = this; } @Override public void onEnable() { //save world so the level.dat is present on new worlds Logger.global.logInfo("Saving all worlds once, to make sure the level.dat is present..."); for (World world : getServer().getWorlds()) { world.save(); } //register events getServer().getPluginManager().registerEvents(this, this); getServer().getPluginManager().registerEvents(eventForwarder, this); //register commands try { final Field bukkitCommandMap = Bukkit.getServer().getClass().getDeclaredField("commandMap"); bukkitCommandMap.setAccessible(true); CommandMap commandMap = (CommandMap) bukkitCommandMap.get(Bukkit.getServer()); for (BukkitCommand command : commands.getRootCommands()) { commandMap.register(command.getLabel(), command); } } catch(NoSuchFieldException | SecurityException | IllegalAccessException e) { Logger.global.logError("Failed to register commands!", e); } //tab completions getServer().getPluginManager().registerEvents(commands, this); //update online-player collections this.onlinePlayerList.clear(); this.onlinePlayerMap.clear(); for (org.bukkit.entity.Player player : getServer().getOnlinePlayers()) { BukkitPlayer bukkitPlayer = new BukkitPlayer(player.getUniqueId()); onlinePlayerMap.put(player.getUniqueId(), bukkitPlayer); onlinePlayerList.add(bukkitPlayer); } //start updating players getServer().getScheduler().runTaskTimer(this, this::updateSomePlayers, 1, 1); //load bluemap getServer().getScheduler().runTaskAsynchronously(this, () -> { try { Logger.global.logInfo("Loading..."); this.pluginInstance.load(); if (pluginInstance.isLoaded()) Logger.global.logInfo("Loaded!"); } catch (IOException | RuntimeException e) { Logger.global.logError("Failed to load!", e); this.pluginInstance.unload(); } }); //bstats new Metrics(this, 5912); } @Override public void onDisable() { Logger.global.logInfo("Stopping..."); getServer().getScheduler().cancelTasks(this); pluginInstance.unload(); Logger.global.logInfo("Saved and stopped!"); } @Override public MinecraftVersion getMinecraftVersion() { return minecraftVersion; } @Override public void registerListener(ServerEventListener listener) { eventForwarder.addListener(listener); } @Override public void unregisterAllListeners() { eventForwarder.removeAllListeners(); } @Override public Collection getLoadedWorlds() { Collection loadedWorlds = new ArrayList<>(3); for (World world : Bukkit.getWorlds()) { loadedWorlds.add(worlds.get(world)); } return loadedWorlds; } public ServerWorld getWorld(World world) { return worlds.get(world); } @Override public Path getConfigFolder() { return getDataFolder().toPath(); } @Override public Optional getModsFolder() { return Optional.of(Path.of("mods")); // in case this is a Bukkit/Forge hybrid } public Plugin getPlugin() { return pluginInstance; } public static BukkitPlugin getInstance() { return instance; } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerJoin(PlayerJoinEvent evt) { BukkitPlayer player = new BukkitPlayer(evt.getPlayer().getUniqueId()); onlinePlayerMap.put(evt.getPlayer().getUniqueId(), player); onlinePlayerList.add(player); } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerLeave(PlayerQuitEvent evt) { UUID playerUUID = evt.getPlayer().getUniqueId(); onlinePlayerMap.remove(playerUUID); synchronized (onlinePlayerList) { onlinePlayerList.removeIf(p -> p.getUuid().equals(playerUUID)); } } @Override public Collection getOnlinePlayers() { return onlinePlayerMap.values(); } @Override public Optional getPlayer(UUID uuid) { return Optional.ofNullable(onlinePlayerMap.get(uuid)); } /** * Only update some of the online players each tick to minimize performance impact on the server-thread. * Only call this method on the server-thread. */ private void updateSomePlayers() { int onlinePlayerCount = onlinePlayerList.size(); if (onlinePlayerCount == 0) return; int playersToBeUpdated = onlinePlayerCount / 20; //with 20 tps, each player is updated once a second if (playersToBeUpdated == 0) playersToBeUpdated = 1; for (int i = 0; i < playersToBeUpdated; i++) { playerUpdateIndex++; if (playerUpdateIndex >= 20 && playerUpdateIndex >= onlinePlayerCount) playerUpdateIndex = 0; if (playerUpdateIndex < onlinePlayerCount) { onlinePlayerList.get(playerUpdateIndex).update(); } } } }