## ## ## BlueMap ## ## Core-Config ## ## ## # By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula), # you confirm that you own a license to Minecraft (Java Edition) # and you agree that BlueMap will download and use a minecraft-client file (depending on the minecraft-version) from mojangs servers (https://launcher.mojang.com/) for you. # This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA. # BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.) # %datetime-iso% accept-download: false # This changes the amount of threads that BlueMap will use to render the maps. # A higher value can improve render-speed but could impact performance on the host machine. # This should be always below or equal to the number of available processor-cores. # Zero or a negative value means the amount of of available processor-cores subtracted by the value. # (So a value of -2 with 6 cores results in 4 render-processes) # Default is -2 renderThreadCount: -2 # If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/ # This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :) # An example report looks like this: {"implementation":"bukkit","version":"%version%"} # Default is true metrics: true # The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later. # Default is "bluemap" data: "bluemap"