BlueMap/BlueMapCore/src/main/java/de/bluecolored/bluemap/core/mca/ChunkAnvil112.java

173 lines
5.7 KiB
Java

/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.core.mca;
import com.flowpowered.math.vector.Vector3i;
import de.bluecolored.bluemap.core.mca.mapping.BiomeIdMapper;
import de.bluecolored.bluemap.core.mca.mapping.BlockIdMapper;
import de.bluecolored.bluemap.core.mca.mapping.LightData;
import de.bluecolored.bluemap.core.world.BlockState;
import net.querz.nbt.CompoundTag;
import net.querz.nbt.ListTag;
import net.querz.nbt.mca.MCAUtil;
class ChunkAnvil112 extends Chunk {
private BlockIdMapper blockIdMapper;
private BiomeIdMapper biomeIdMapper;
private boolean isGenerated;
private Section[] sections;
private byte[] biomes;
@SuppressWarnings("unchecked")
public ChunkAnvil112(MCAWorld world, CompoundTag chunkTag) {
super(world, chunkTag);
blockIdMapper = getWorld().getBlockIdMapper();
biomeIdMapper = getWorld().getBiomeIdMapper();
CompoundTag levelData = chunkTag.getCompoundTag("Level");
isGenerated =
levelData.getBoolean("LightPopulated") &&
levelData.getBoolean("TerrainPopulated");
sections = new Section[32]; //32 supports a max world-height of 512 which is the max that the hightmaps of Minecraft V1.13+ can store with 9 bits, i believe?
for (CompoundTag sectionTag : ((ListTag<CompoundTag>) levelData.getListTag("Sections"))) {
Section section = new Section(sectionTag);
sections[section.getSectionY()] = section;
}
biomes = levelData.getByteArray("Biomes");
}
@Override
public boolean isGenerated() {
return isGenerated;
}
@Override
public BlockState getBlockState(Vector3i pos) {
int sectionY = MCAUtil.blockToChunk(pos.getY());
Section section = this.sections[sectionY];
if (section == null) return BlockState.AIR;
return section.getBlockState(pos);
}
@Override
public LightData getLightData(Vector3i pos) {
int sectionY = MCAUtil.blockToChunk(pos.getY());
Section section = this.sections[sectionY];
if (section == null) return LightData.FULL;
return section.getLightData(pos);
}
@Override
public String getBiomeId(Vector3i pos) {
int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
int z = pos.getZ() & 0xF;
int biomeByteIndex = z * 16 + x;
return biomeIdMapper.get(biomes[biomeByteIndex]);
}
private class Section {
private int sectionY;
private byte[] blocks;
private byte[] add;
private byte[] blockLight;
private byte[] skyLight;
private byte[] data;
public Section(CompoundTag sectionData) {
this.sectionY = sectionData.getByte("Y");
this.blocks = sectionData.getByteArray("Blocks");
this.add = sectionData.getByteArray("Add");
this.blockLight = sectionData.getByteArray("BlockLight");
this.skyLight = sectionData.getByteArray("SkyLight");
this.data = sectionData.getByteArray("Data");
}
public int getSectionY() {
return sectionY;
}
public BlockState getBlockState(Vector3i pos) {
int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
int y = pos.getY() & 0xF;
int z = pos.getZ() & 0xF;
int blockByteIndex = y * 256 + z * 16 + x;
int blockHalfByteIndex = blockByteIndex >> 1; // blockByteIndex / 2
boolean largeHalf = (blockByteIndex & 0x1) != 0; // (blockByteIndex % 2) == 0
int blockId = this.blocks[blockByteIndex] & 0xFF;
if (this.add.length > 0) {
blockId = blockId & (getByteHalf(this.add[blockHalfByteIndex], largeHalf) << 8);
}
int blockData = getByteHalf(this.data[blockHalfByteIndex], largeHalf);
BlockState blockState = blockIdMapper.get(blockId, blockData);
return blockState;
}
public LightData getLightData(Vector3i pos) {
int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
int y = pos.getY() & 0xF;
int z = pos.getZ() & 0xF;
int blockByteIndex = y * 256 + z * 16 + x;
int blockHalfByteIndex = blockByteIndex >> 1; // blockByteIndex / 2
boolean largeHalf = (blockByteIndex & 0x1) != 0; // (blockByteIndex % 2) == 0
int blockLight = getByteHalf(this.blockLight[blockHalfByteIndex], largeHalf);
int skyLight = getByteHalf(this.skyLight[blockHalfByteIndex], largeHalf);
return new LightData(skyLight, blockLight);
}
/**
* Extracts the 4 bits of the left (largeHalf = <code>true</code>) or the right (largeHalf = <code>false</code>) side of the byte stored in <code>value</code>.<br>
* The value is treated as an unsigned byte.
*/
private int getByteHalf(int value, boolean largeHalf) {
value = value & 0xFF;
if (largeHalf) {
value = value >> 4;
}
value = value & 0xF;
return value;
}
}
}