116 lines
4.8 KiB
Java
116 lines
4.8 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.render.hires;
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import com.flowpowered.math.vector.Vector3f;
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import com.flowpowered.math.vector.Vector3i;
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import com.flowpowered.math.vector.Vector4f;
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import de.bluecolored.bluemap.core.logger.Logger;
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import de.bluecolored.bluemap.core.render.RenderSettings;
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import de.bluecolored.bluemap.core.render.WorldTile;
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import de.bluecolored.bluemap.core.render.context.SlicedWorldChunkBlockContext;
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import de.bluecolored.bluemap.core.render.hires.blockmodel.BlockStateModel;
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import de.bluecolored.bluemap.core.render.hires.blockmodel.BlockStateModelFactory;
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import de.bluecolored.bluemap.core.resourcepack.InvalidResourceDeclarationException;
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import de.bluecolored.bluemap.core.resourcepack.NoSuchResourceException;
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import de.bluecolored.bluemap.core.resourcepack.NoSuchTextureException;
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import de.bluecolored.bluemap.core.resourcepack.ResourcePack;
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import de.bluecolored.bluemap.core.util.AABB;
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import de.bluecolored.bluemap.core.util.MathUtil;
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import de.bluecolored.bluemap.core.world.Block;
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import de.bluecolored.bluemap.core.world.ChunkNotGeneratedException;
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import de.bluecolored.bluemap.core.world.WorldChunk;
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public class HiresModelRenderer {
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private BlockStateModelFactory modelFactory;
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public HiresModelRenderer(ResourcePack resourcePack) {
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this(new BlockStateModelFactory(resourcePack));
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}
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public HiresModelRenderer(BlockStateModelFactory modelFactory) {
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this.modelFactory = modelFactory;
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}
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public HiresModel render(WorldTile tile, AABB region, RenderSettings renderSettings) throws ChunkNotGeneratedException {
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Vector3i min = region.getMin().toInt();
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Vector3i max = region.getMax().toInt();
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min = new Vector3i(min.getX(), Math.max(min.getY(), renderSettings.getMinY()), min.getZ());
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max = new Vector3i(max.getX(), Math.min(max.getY(), Math.min(renderSettings.getMaxY(), renderSettings.getSliceY())), max.getZ());
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WorldChunk chunk = tile.getWorld().getWorldChunk(region.expand(4, 0, 4));
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if (!chunk.isGenerated()) throw new ChunkNotGeneratedException();
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HiresModel model = new HiresModel(tile.getWorld().getUUID(), tile.getTile(), min, max);
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for (int x = min.getX(); x <= max.getX(); x++){
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for (int z = min.getZ(); z <= max.getZ(); z++){
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int maxHeight = 0;
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Vector4f color = Vector4f.ZERO;
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for (int y = min.getY(); y <= max.getY(); y++){
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Block block = chunk.getBlock(x, y, z);
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if (block.getBlock().getId().equals("air")) continue;
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maxHeight = y;
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BlockStateModel blockModel;
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try {
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blockModel = modelFactory.createFrom(block.getBlock(), new SlicedWorldChunkBlockContext(chunk, new Vector3i(x, y, z), renderSettings.getSliceY()), renderSettings);
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} catch (NoSuchResourceException | InvalidResourceDeclarationException | NoSuchTextureException e) {
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blockModel = new BlockStateModel();
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Logger.global.noFloodDebug(block.getBlock().getId() + "-hiresModelRenderer-blockmodelerr", "Failed to create BlockModel for BlockState: " + block.getBlock() + " (" + e.toString() + ")");
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}
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blockModel.translate(new Vector3f(x, y, z).sub(min.toFloat()));
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color = MathUtil.overlayColors(blockModel.getMapColor(), color);
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//TODO: quick hack to random offset grass
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if (block.getBlock().getId().equals("grass")){
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float dx = (MathUtil.hashToFloat(x, y, z, 123984) - 0.5f) * 0.75f;
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float dz = (MathUtil.hashToFloat(x, y, z, 345542) - 0.5f) * 0.75f;
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blockModel.translate(new Vector3f(dx, 0, dz));
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}
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model.merge(blockModel);
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}
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model.setHeight(x, z, maxHeight);
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model.setColor(x, z, color);
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}
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}
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return model;
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}
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}
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