BlueMap/BlueMapCore/src/main/java/de/bluecolored/bluemap/core/util/ModelUtils.java

91 lines
2.7 KiB
Java

/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.core.util;
import com.flowpowered.math.vector.Vector2f;
import com.flowpowered.math.vector.Vector2i;
import com.flowpowered.math.vector.Vector3f;
import de.bluecolored.bluemap.core.model.Face;
import de.bluecolored.bluemap.core.model.Model;
public class ModelUtils {
private ModelUtils() {}
/**
* Creates a plane-grid with alternating face-rotations.
*/
public static Model makeGrid(Vector2i gridSize){
Model m = new Model();
float y = 0;
for (int x = 0; x < gridSize.getX(); x++){
for (int z = 0; z < gridSize.getY(); z++){
Vector3f[] p = new Vector3f[]{
new Vector3f(x , y, z + 1),
new Vector3f(x + 1, y, z + 1),
new Vector3f(x + 1, y, z ),
new Vector3f(x , y, z ),
};
Vector2f[] uv = new Vector2f[]{
new Vector2f(0, 1),
new Vector2f(1, 1),
new Vector2f(1, 0),
new Vector2f(0, 0),
};
Face f1, f2;
if (x % 2 == z % 2){
f1 = new Face(p[0], p[1], p[2], uv[0], uv[1], uv[2], -1);
f2 = new Face(p[0], p[2], p[3], uv[0], uv[2], uv[3], -1);
} else {
f1 = new Face(p[0], p[1], p[3], uv[0], uv[1], uv[3], -1);
f2 = new Face(p[1], p[2], p[3], uv[1], uv[2], uv[3], -1);
}
Vector3f color = Vector3f.ZERO;
f1.setC1(color);
f1.setC2(color);
f1.setC3(color);
f2.setC1(color);
f2.setC2(color);
f2.setC3(color);
m.addFace(f1);
m.addFace(f2);
}
}
return m;
}
}