mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
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16981f2797
* Implement PackedIntArrayAccess * First working render with BlueNBT * Progress converting chunkloaders * Core rewrite done * WIP - Restructuring configs and world-map mapping * WIP - Compiling and starting without exceptions :) * Fix cave detection * Ensure configuration backwards compatibility (resolve dimension from configured world if missing) * Implement support for 1.16+ chunks * Implement support for 1.15+ chunks * Implement support for 1.13+ chunks and some fixes * Also find worlds based on their id again in BlueMapAPI * Improve autogenerated config names * Implement equals for all ServerWorld implementations * Get rid of var usage
124 lines
5.1 KiB
Java
124 lines
5.1 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.map.hires.blockmodel;
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import de.bluecolored.bluemap.core.map.TextureGallery;
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import de.bluecolored.bluemap.core.map.hires.BlockModelView;
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import de.bluecolored.bluemap.core.map.hires.RenderSettings;
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import de.bluecolored.bluemap.core.resources.resourcepack.ResourcePack;
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import de.bluecolored.bluemap.core.resources.resourcepack.blockmodel.BlockModel;
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import de.bluecolored.bluemap.core.resources.resourcepack.blockstate.Variant;
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import de.bluecolored.bluemap.core.util.math.Color;
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import de.bluecolored.bluemap.core.world.block.BlockNeighborhood;
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import de.bluecolored.bluemap.core.world.BlockState;
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import java.util.ArrayList;
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import java.util.List;
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public class BlockStateModelFactory {
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private final ResourcePack resourcePack;
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private final ResourceModelBuilder resourceModelBuilder;
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private final LiquidModelBuilder liquidModelBuilder;
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private final List<Variant> variants = new ArrayList<>();
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public BlockStateModelFactory(ResourcePack resourcePack, TextureGallery textureGallery, RenderSettings renderSettings) {
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this.resourcePack = resourcePack;
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this.resourceModelBuilder = new ResourceModelBuilder(resourcePack, textureGallery, renderSettings);
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this.liquidModelBuilder = new LiquidModelBuilder(resourcePack, textureGallery, renderSettings);
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}
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public void render(BlockNeighborhood<?> block, BlockModelView blockModel, Color blockColor) {
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render(block, block.getBlockState(), blockModel, blockColor);
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}
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private final Color waterloggedColor = new Color();
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public void render(BlockNeighborhood<?> block, BlockState blockState, BlockModelView blockModel, Color blockColor) {
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blockColor.set(0, 0, 0, 0, true);
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//shortcut for air
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if (blockState.isAir()) return;
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int modelStart = blockModel.getStart();
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// render block
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renderModel(block, blockState, blockModel.initialize(), blockColor);
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// add water if block is waterlogged
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if (blockState.isWaterlogged() || block.getProperties().isAlwaysWaterlogged()) {
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waterloggedColor.set(0f, 0f, 0f, 0f, true);
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renderModel(block, WATERLOGGED_BLOCKSTATE, blockModel.initialize(), waterloggedColor);
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blockColor.set(waterloggedColor.overlay(blockColor.premultiplied()));
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}
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blockModel.initialize(modelStart);
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}
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private final Color variantColor = new Color();
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private void renderModel(BlockNeighborhood<?> block, BlockState blockState, BlockModelView blockModel, Color blockColor) {
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int modelStart = blockModel.getStart();
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var stateResource = resourcePack.getBlockState(blockState);
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if (stateResource == null) return;
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float blockColorOpacity = 0;
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variants.clear();
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stateResource.forEach(blockState, block.getX(), block.getY(), block.getZ(), variants::add);
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//noinspection ForLoopReplaceableByForEach
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for (int i = 0; i < variants.size(); i++) {
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Variant variant = variants.get(i);
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BlockModel modelResource = variant.getModel().getResource(resourcePack::getBlockModel);
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if (modelResource == null) continue;
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variantColor.set(0f, 0f, 0f, 0f, true);
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if (modelResource.isLiquid()) {
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liquidModelBuilder.build(block, blockState, variant, blockModel.initialize(), variantColor);
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} else {
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resourceModelBuilder.build(block, variant, blockModel.initialize(), variantColor);
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}
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if (variantColor.a > blockColorOpacity)
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blockColorOpacity = variantColor.a;
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blockColor.add(variantColor.premultiplied());
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}
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if (blockColor.a > 0) {
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blockColor.flatten().straight();
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blockColor.a = blockColorOpacity;
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}
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blockModel.initialize(modelStart);
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}
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private final static BlockState WATERLOGGED_BLOCKSTATE = new BlockState("minecraft:water");
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}
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