mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
synced 2024-09-27 06:42:42 +02:00
95 lines
3.3 KiB
Java
95 lines
3.3 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.world;
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import de.bluecolored.bluemap.api.debug.DebugDump;
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import de.bluecolored.bluemap.core.util.Key;
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import de.bluecolored.bluemap.core.util.math.Color;
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@DebugDump
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public class Biome extends Key {
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public static final Biome DEFAULT = new Biome("minecraft:ocean");
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private float humidity = 0.5f;
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private float temp = 0.5f;
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private final Color waterColor = new Color().set(4159204 | 0xFF000000).premultiplied();
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private final Color overlayFoliageColor = new Color().premultiplied();
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private final Color overlayGrassColor = new Color().premultiplied();
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public Biome(String formatted) {
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super(formatted);
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}
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public Biome(String formatted, float humidity, float temp, Color waterColor) {
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this(formatted);
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this.humidity = humidity;
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this.temp = temp;
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this.waterColor.set(waterColor).premultiplied();
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}
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public Biome(String formatted, float humidity, float temp, Color waterColor, Color overlayFoliageColor, Color overlayGrassColor) {
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this(formatted, humidity, temp, waterColor);
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this.overlayFoliageColor.set(overlayFoliageColor).premultiplied();
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this.overlayGrassColor.set(overlayGrassColor).premultiplied();
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}
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public float getHumidity() {
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return humidity;
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}
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public float getTemp() {
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return temp;
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}
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public Color getWaterColor() {
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return waterColor;
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}
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public Color getOverlayFoliageColor() {
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return overlayFoliageColor;
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}
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public Color getOverlayGrassColor() {
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return overlayGrassColor;
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}
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@Override
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public String toString() {
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return "Biome{" +
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"value='" + getValue() + '\'' +
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", namespace=" + getNamespace() +
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", formatted=" + getFormatted() +
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", humidity=" + humidity +
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", temp=" + temp +
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", waterColor=" + waterColor +
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", overlayFoliageColor=" + overlayFoliageColor +
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", overlayGrassColor=" + overlayGrassColor +
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'}';
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}
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}
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