74 lines
2.2 KiB
Java
74 lines
2.2 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.resourcepack.blockmodel;
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import com.flowpowered.math.vector.Vector2f;
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import de.bluecolored.bluemap.core.util.math.MatrixM3f;
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public class TransformedBlockModelResource {
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private final Vector2f rotation;
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private final boolean uvLock;
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private final BlockModelResource model;
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private final boolean hasRotation;
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private final MatrixM3f rotationMatrix;
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public TransformedBlockModelResource(Vector2f rotation, boolean uvLock, BlockModelResource model) {
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this.model = model;
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this.rotation = rotation;
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this.uvLock = uvLock;
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this.hasRotation = !rotation.equals(Vector2f.ZERO);
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this.rotationMatrix = new MatrixM3f()
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.rotate(
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-rotation.getX(),
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-rotation.getY(),
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0
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);
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}
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public Vector2f getRotation() {
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return rotation;
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}
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public boolean hasRotation() {
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return hasRotation;
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}
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public MatrixM3f getRotationMatrix() {
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return rotationMatrix;
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}
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public boolean isUVLock() {
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return uvLock;
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}
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public BlockModelResource getModel() {
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return model;
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}
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}
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