BlueMap/BlueMapCore/src/main/java/de/bluecolored/bluemap/core/resourcepack/blockmodel/TransformedBlockModelResour...

74 lines
2.2 KiB
Java

/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.core.resourcepack.blockmodel;
import com.flowpowered.math.vector.Vector2f;
import de.bluecolored.bluemap.core.util.math.MatrixM3f;
public class TransformedBlockModelResource {
private final Vector2f rotation;
private final boolean uvLock;
private final BlockModelResource model;
private final boolean hasRotation;
private final MatrixM3f rotationMatrix;
public TransformedBlockModelResource(Vector2f rotation, boolean uvLock, BlockModelResource model) {
this.model = model;
this.rotation = rotation;
this.uvLock = uvLock;
this.hasRotation = !rotation.equals(Vector2f.ZERO);
this.rotationMatrix = new MatrixM3f()
.rotate(
-rotation.getX(),
-rotation.getY(),
0
);
}
public Vector2f getRotation() {
return rotation;
}
public boolean hasRotation() {
return hasRotation;
}
public MatrixM3f getRotationMatrix() {
return rotationMatrix;
}
public boolean isUVLock() {
return uvLock;
}
public BlockModelResource getModel() {
return model;
}
}