BlueMap/BlueMapCore/src/main/java/de/bluecolored/bluemap/core/world/World.java

96 lines
2.7 KiB
Java

/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.core.world;
import com.flowpowered.math.vector.Vector2i;
import com.flowpowered.math.vector.Vector3i;
import java.nio.file.Path;
import java.util.Collection;
import java.util.UUID;
/**
* Represents a World on the Server<br>
* <br>
* <i>The implementation of this class has to be thread-save!</i><br>
*/
public interface World {
String getName();
UUID getUUID();
Path getSaveFolder();
int getSeaLevel();
Vector3i getSpawnPoint();
int getMaxY(int x, int z);
int getMinY(int x, int z);
Grid getChunkGrid();
Grid getRegionGrid();
/**
* Returns the {@link Chunk} on the specified block-position
*/
Chunk getChunkAtBlock(int x, int y, int z);
/**
* Returns the {@link Chunk} on the specified chunk-position
*/
Chunk getChunk(int x, int z);
/**
* Returns the {@link Region} on the specified region-position
*/
Region getRegion(int x, int z);
/**
* Returns a collection of all regions in this world.
* <i>(Be aware that the collection is not cached and recollected each time from the world-files!)</i>
*/
Collection<Vector2i> listRegions();
/**
* Invalidates the complete chunk cache (if there is a cache), so that every chunk has to be reloaded from disk
*/
void invalidateChunkCache();
/**
* Invalidates the chunk from the chunk-cache (if there is a cache), so that the chunk has to be reloaded from disk
*/
void invalidateChunkCache(int x, int z);
/**
* Cleans up invalid cache-entries to free up memory
*/
void cleanUpChunkCache();
}