mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
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* Implement PackedIntArrayAccess * First working render with BlueNBT * Progress converting chunkloaders * Core rewrite done * WIP - Restructuring configs and world-map mapping * WIP - Compiling and starting without exceptions :) * Fix cave detection * Ensure configuration backwards compatibility (resolve dimension from configured world if missing) * Implement support for 1.16+ chunks * Implement support for 1.15+ chunks * Implement support for 1.13+ chunks and some fixes * Also find worlds based on their id again in BlueMapAPI * Improve autogenerated config names * Implement equals for all ServerWorld implementations * Get rid of var usage
104 lines
3.5 KiB
Java
104 lines
3.5 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.common.config;
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import com.flowpowered.math.vector.Vector2i;
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import com.flowpowered.math.vector.Vector3i;
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import de.bluecolored.bluemap.api.debug.DebugDump;
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import de.bluecolored.bluemap.core.map.MapSettings;
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import de.bluecolored.bluemap.core.util.Key;
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import lombok.AccessLevel;
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import lombok.Getter;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.configurate.ConfigurationNode;
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import org.spongepowered.configurate.objectmapping.ConfigSerializable;
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import java.nio.file.Path;
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@SuppressWarnings({"FieldMayBeFinal", "FieldCanBeLocal"})
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@DebugDump
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@ConfigSerializable
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@Getter
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public class MapConfig implements MapSettings {
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@Nullable private Path world = null;
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@Nullable private Key dimension = null;
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@Nullable private String name = null;
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private int sorting = 0;
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@Nullable private Vector2i startPos = null;
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private String skyColor = "#7dabff";
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private String voidColor = "#000000";
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private float ambientLight = 0;
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private int removeCavesBelowY = 55;
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private int caveDetectionOceanFloor = 10000;
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private boolean caveDetectionUsesBlockLight = false;
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@Getter(AccessLevel.NONE) private int minX = Integer.MIN_VALUE;
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@Getter(AccessLevel.NONE) private int maxX = Integer.MAX_VALUE;
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@Getter(AccessLevel.NONE) private int minZ = Integer.MIN_VALUE;
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@Getter(AccessLevel.NONE) private int maxZ = Integer.MAX_VALUE;
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@Getter(AccessLevel.NONE) private int minY = Integer.MIN_VALUE;
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@Getter(AccessLevel.NONE) private int maxY = Integer.MAX_VALUE;
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private transient Vector3i min = null;
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private transient Vector3i max = null;
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private long minInhabitedTime = 0;
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private int minInhabitedTimeRadius = 0;
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private boolean renderEdges = true;
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private boolean saveHiresLayer = true;
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private String storage = "file";
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private boolean ignoreMissingLightData = false;
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@Nullable private ConfigurationNode markerSets = null;
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// hidden config fields
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private int hiresTileSize = 32;
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private int lowresTileSize = 500;
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private int lodCount = 3;
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private int lodFactor = 5;
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public Vector3i getMinPos() {
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if (min == null) min = new Vector3i(minX, minY, minZ);
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return min;
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}
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public Vector3i getMaxPos() {
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if (max == null) max = new Vector3i(maxX, maxY, maxZ);
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return max;
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}
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}
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