diff --git a/Installing-resource-packs.md b/Installing-resource-packs.md index 140df07..9643509 100644 --- a/Installing-resource-packs.md +++ b/Installing-resource-packs.md @@ -3,7 +3,7 @@ BlueMap supports the use of minecraft resource-packs. If you want to change the > **Important:**
> If you change your resource-pack setup you need to delete your previous renders! Delete the complete `web/data` folder! Otherwise you will get broken models with really weird textures. -To install a resource-pack you just need to put the resource-pack folder or zip in the folder `resourcepacks` next to your configuration file and reload BlueMap. BlueMap will scan the folder and try to load any resources it finds. +To install a resource-pack you just need to put the resource-pack folder or zip in the folder `resourcepacks` next to your configuration file and reload BlueMap. BlueMap will scan the folder and try to load every resources it finds. You can use more than one resource-pack. Like in minecraft, they will override each other. They are loaded in alphabetical order, so a resource-pack called `zzzresources.zip` will override `aaaresources.zip`.
This means you can reorder them by renaming them e.g. `01_some_pack.zip`, `02_some_extension_pack.zip`...