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Created [WIP] Mod-Support (markdown)
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[WIP]-Mod-Support.md
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If you render a world with custom blocks added by mods, BlueMap does not know how to render those blocks so they will look like this:
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![Unknown block render example](https://pbs.twimg.com/media/ENeQqrbX0AElXmJ?format=jpg&name=large)
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If you don't want that, you can try to add and configure the resources of those mods to tell BlueMap how to render those blocks.
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## tl;dr
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If you are looking for a quick fix: Copy the `.jar` file of the mod that adds those new blocks to BlueMap's `resourcepacks` folder and reload BlueMap.
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See: [Installing resource-packs](Installing-resource-packs).
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You will have to re-render your map and press the `clear tile cache`-button in BlueMap's menu for changes to take effect.
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##
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