BlueMapAPI/src/main/java/de/bluecolored/bluemap/api/BlueMapMap.java

160 lines
5.8 KiB
Java

/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.api;
import com.flowpowered.math.vector.Vector2i;
import com.flowpowered.math.vector.Vector3d;
import com.flowpowered.math.vector.Vector3i;
import de.bluecolored.bluemap.api.debug.DebugDump;
import de.bluecolored.bluemap.api.markers.MarkerSet;
import java.util.Map;
import java.util.function.Predicate;
/**
* This class represents a map that is rendered by BlueMap of a specific world ({@link BlueMapWorld}).
* Each map belongs to a map configured in BlueMap's configuration file (in the <code>maps: []</code> list).
*/
public interface BlueMapMap {
/**
* Returns this maps id, this is equal to the id configured in bluemap's config for this map.
* @return the id of this map
*/
@DebugDump
String getId();
/**
* Returns this maps display-name, this is equal to the name configured in bluemap's config for this map.
* @return the name of this map
*/
@DebugDump
String getName();
/**
* Getter for the {@link BlueMapWorld} of this map.
* @return the {@link BlueMapWorld} of this map
*/
@DebugDump
BlueMapWorld getWorld();
/**
* Getter for this map's {@link AssetStorage}. <br>
* Each map has its own storage for assets. Assets that are stored here will be available to every webapp that
* is displaying this map. E.g. these assets are also available in server-networks.
* @return the {@link AssetStorage} of this map
*/
@DebugDump
AssetStorage getAssetStorage();
/**
* Getter for a (modifiable) {@link Map} of {@link MarkerSet}s with the key being the {@link MarkerSet}'s id.
* Changing this map will change the {@link MarkerSet}s and markers displayed on the web-app for this map.
* @return a {@link Map} of {@link MarkerSet}s.
*/
@DebugDump
Map<String, MarkerSet> getMarkerSets();
/**
* Getter for the size of all tiles on this map in blocks.
* @return the tile-size in blocks
*/
@DebugDump
Vector2i getTileSize();
/**
* Getter for the offset of the tile-grid on this map.<br>
* E.g. an offset of (2|-1) would mean that the tile (0|0) has block (2|0|-1) at it's min-corner.
* @return the tile-offset in blocks
*/
@DebugDump
Vector2i getTileOffset();
/**
* <p>Sets a filter that determines if a specific (hires) tile of this map should be updated or not.
* If this filter returns false for a tile, the "render"-process of this tile will be cancelled and the tile will be left untouched.</p>
* <p><b>Warning:</b> Using this method will harm the integrity of the map! Since BlueMap will still assume that the tile got updated properly.</p>
* <p>Any previously set filters will get overwritten with the new one. You can get the current filter using {@link #getTileFilter()} and combine them if you wish.</p>
* @param filter The filter that will be used from now on.
*/
void setTileFilter(Predicate<Vector2i> filter);
/**
* Freezes or unfreezes the map in the same way the `/bluemap freeze` command does.
* BlueMap will no longer attempt to update this map if it is frozen.
* @param frozen Whether the map will be frozen or not
*/
void setFrozen(boolean frozen);
/**
* Checks if the map is currently frozen
* @return true if the map is frozen, false otherwise
*/
boolean isFrozen();
/**
* Returns the currently set TileFilter. The default TileFilter is equivalent to <code>t -> true</code>.
*/
Predicate<Vector2i> getTileFilter();
/**
* Converts a block-position to a map-tile-coordinate for this map
*
* @param blockX the x-position of the block
* @param blockZ the z-position of the block
* @return the tile position
*/
default Vector2i posToTile(double blockX, double blockZ){
Vector2i offset = getTileOffset();
Vector2i size = getTileSize();
return new Vector2i(
(int) Math.floor((blockX - offset.getX()) / size.getX()),
(int) Math.floor((blockZ - offset.getY()) / size.getY())
);
}
/**
* Converts a block-position to a map-tile-coordinate for this map
*
* @param pos the position of the block
* @return the tile position
*/
default Vector2i posToTile(Vector3i pos){
return posToTile(pos.getX(), pos.getZ());
}
/**
* Converts a block-position to a map-tile-coordinate for this map
*
* @param pos the position of the block
* @return the tile position
*/
default Vector2i posToTile(Vector3d pos){
return posToTile(pos.getX(), pos.getZ());
}
}