diff --git a/src/map/hires/HiresFragmentShader.js b/src/map/hires/HiresFragmentShader.js index c63235a..27f1d95 100644 --- a/src/map/hires/HiresFragmentShader.js +++ b/src/map/hires/HiresFragmentShader.js @@ -47,7 +47,7 @@ varying float vBlocklight; void main() { vec4 color = texture(textureImage, vUv); - if (color.a == 0.0) discard; + if (color.a <= 0.01) discard; //apply vertex-color color.rgb *= vColor.rgb;