Commit Graph

32 Commits

Author SHA1 Message Date
Lukas Rieger (Blue) bdf89ed5b2
Move player-head-url and improve various things 2022-12-12 21:39:50 +01:00
Lukas Rieger (Blue) 5bfb775473
Improve snapping 2022-11-09 18:15:16 +01:00
Lukas Rieger (Blue) 4ebb90f7d1
Finalize shader changes, improve shading for lower lods and make flat-view rotatable 2022-11-09 16:56:53 +01:00
Mark B daa6d02af9 Improve shader accuracy 2022-11-04 02:20:14 +01:00
Mark B c166518090 Apply shader only to first lod 2022-11-04 02:06:58 +01:00
Mark B 52b30b44ea Implement ambient occlusion shader based on camera angle 2022-11-04 01:47:12 +01:00
Lukas Rieger (Blue) 4ee492bd1d
Fix #295 2022-10-21 22:20:40 +02:00
Lukas Rieger (Blue) 7e9f0e0bd8
Shift scene + camera closer to the center to fix precision issues 2022-10-15 00:38:10 +02:00
Lukas Rieger (Blue) a3de6f9122
Improve tile-loading 2022-09-02 22:08:00 +02:00
Lukas Rieger (Blue) 050cde0a0c
Fix z-fighting and lowres-layer interaction 2022-08-16 01:10:29 +02:00
Lukas Rieger (Blue) a9d9cb991b
Fix hight-map readings 2022-08-15 10:02:10 +02:00
Lukas Rieger (Blue) bb4928c72f
Improvements to tile-loading and other fixes 2022-08-14 20:34:54 +02:00
Lukas Rieger (Blue) d9ffe6453f
Finalize new lowres tiles implementation 2022-08-12 18:06:41 +02:00
Lukas Rieger (Blue) d12c48275f
First basic support for lowres changes 2022-08-08 21:31:28 +02:00
Lukas Rieger (Blue) 3d37231109
Fix error on loading empty tiles 2022-08-01 16:33:23 +02:00
Lukas Rieger (Blue) 3f3dfc78bd
Switch to tiles with added wrapper-object for future additional data 2022-07-31 18:06:07 +02:00
Lukas Rieger (Blue) 889d3cf94c
Update to new settings.json-s 2022-06-06 22:49:52 +02:00
Lukas Rieger (Blue) 77896b9c37
New textures.json format 2022-05-28 21:54:26 +02:00
Blue (Lukas Rieger) 3618113c22
Tweak lowres-shader a little 2021-09-19 16:05:41 +02:00
Blue (Lukas Rieger) 4e81bb4abd
Improve marker updating and fix an error when loading empty tiles 2021-03-28 13:22:45 +02:00
Blue (Lukas Rieger) 89694564e0
Fix for two js warnings
"Failed to load tile" when reloading the page during a tile-load
"Texture marked as update..."
2021-03-23 13:37:55 +01:00
Blue (Lukas Rieger) 0727559aa1
Fix safari (webgl1) compatibility problem 2021-03-21 13:35:59 +01:00
Blue (Lukas Rieger) 3a7b8aef59
Add cache-hashes and more tweaks 2021-03-18 21:05:12 +01:00
Blue (Lukas Rieger) 760368eaa2
More tweaks 2021-03-09 12:57:35 +01:00
Blue (Lukas Rieger) ba99a79109
Small fixes and improvements 2021-03-03 17:33:07 +01:00
Blue (Lukas Rieger) eda14d3c32
Move lots of data to deticated data fields and more tweaks
The data fields now contain and syncronize all the data that might be important for libraries like VueJS. They can safely be made reactive without fear to make the whole ThreeJS object-stack reactive (which would blow up the ram usage and destroy performance)
2021-02-25 22:53:42 +01:00
Blue (Lukas Rieger) 984b554df4
Add license 2021-02-19 16:23:11 +01:00
Blue (Lukas Rieger) 272809389b
Some tidying and finalizing 2021-02-19 16:06:47 +01:00
Blue (Lukas Rieger) a4ee07aa5c
Implement player-markers 2021-01-28 19:57:54 +01:00
Blue (Lukas Rieger) 31c159d9ae
Rework markers again and add lots of documentation 2021-01-28 02:56:26 +01:00
Blue (Lukas Rieger) 92dd2136a3
Switch using Map for a map instead of an Object 2021-01-23 11:49:05 +01:00
Blue (Lukas Rieger) fe7202b73d
Initial commit 2021-01-18 16:51:03 +01:00