Commit Graph

13 Commits

Author SHA1 Message Date
Lukas Rieger (Blue)
5bfb775473
Improve snapping 2022-11-09 18:15:16 +01:00
Lukas Rieger (Blue)
4ebb90f7d1
Finalize shader changes, improve shading for lower lods and make flat-view rotatable 2022-11-09 16:56:53 +01:00
Mark B
daa6d02af9 Improve shader accuracy 2022-11-04 02:20:14 +01:00
Mark B
c166518090 Apply shader only to first lod 2022-11-04 02:06:58 +01:00
Mark B
52b30b44ea Implement ambient occlusion shader based on camera angle 2022-11-04 01:47:12 +01:00
Lukas Rieger (Blue)
050cde0a0c
Fix z-fighting and lowres-layer interaction 2022-08-16 01:10:29 +02:00
Lukas Rieger (Blue)
bb4928c72f
Improvements to tile-loading and other fixes 2022-08-14 20:34:54 +02:00
Lukas Rieger (Blue)
d9ffe6453f
Finalize new lowres tiles implementation 2022-08-12 18:06:41 +02:00
Lukas Rieger (Blue)
d12c48275f
First basic support for lowres changes 2022-08-08 21:31:28 +02:00
Blue (Lukas Rieger)
3618113c22
Tweak lowres-shader a little 2021-09-19 16:05:41 +02:00
Blue (Lukas Rieger)
0727559aa1
Fix safari (webgl1) compatibility problem 2021-03-21 13:35:59 +01:00
Blue (Lukas Rieger)
31c159d9ae
Rework markers again and add lots of documentation 2021-01-28 02:56:26 +01:00
Blue (Lukas Rieger)
fe7202b73d
Initial commit 2021-01-18 16:51:03 +01:00