133 lines
4.0 KiB
JavaScript
133 lines
4.0 KiB
JavaScript
import {MathUtils, Vector2} from "three";
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/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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import {VEC2_ZERO} from "../../../util/Utils";
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export class TouchMoveControls {
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static tempVec2_1 = new Vector2();
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/**
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* @param hammer {Hammer.Manager}
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* @param speed {number}
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* @param stiffness {number}
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*/
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constructor(hammer, speed, stiffness) {
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this.hammer = hammer;
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this.manager = null;
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this.moving = false;
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this.lastPosition = new Vector2();
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this.deltaPosition = new Vector2();
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this.speed = speed;
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this.stiffness = stiffness;
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}
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/**
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* @param manager {ControlsManager}
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*/
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start(manager) {
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this.manager = manager;
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this.hammer.on("movestart", this.onTouchDown);
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this.hammer.on("movemove", this.onTouchMove);
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this.hammer.on("moveend", this.onTouchUp);
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this.hammer.on("movecancel", this.onTouchUp);
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}
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stop() {
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this.hammer.off("movestart", this.onTouchDown);
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this.hammer.off("movemove", this.onTouchMove);
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this.hammer.off("moveend", this.onTouchUp);
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this.hammer.off("movecancel", this.onTouchUp);
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}
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/**
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* @param delta {number}
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* @param map {Map}
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*/
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update(delta, map) {
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if (this.deltaPosition.x === 0 && this.deltaPosition.y === 0) return;
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let smoothing = this.stiffness / (16.666 / delta);
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smoothing = MathUtils.clamp(smoothing, 0, 1);
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let directionDelta = TouchMoveControls.tempVec2_1.copy(this.deltaPosition);
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directionDelta.rotateAround(VEC2_ZERO, this.manager.rotation);
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this.manager.position.x += directionDelta.x * smoothing * this.manager.distance * this.speed;
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this.manager.position.z += directionDelta.y * smoothing * this.manager.distance * this.speed;
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this.deltaPosition.multiplyScalar(1 - smoothing);
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if (this.deltaPosition.lengthSq() < 0.0001) {
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this.deltaPosition.set(0, 0);
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}
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}
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reset() {
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this.deltaPosition.set(0, 0);
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}
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/**
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* @private
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* @param evt {object}
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*/
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onTouchDown = evt => {
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if (evt.pointerType === "mouse") return;
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this.moving = true;
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this.deltaPosition.set(0, 0);
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this.lastPosition.set(evt.center.x, evt.center.y);
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}
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/**
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* @private
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* @param evt {object}
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*/
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onTouchMove = evt => {
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if (evt.pointerType === "mouse") return;
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let position = TouchMoveControls.tempVec2_1.set(evt.center.x, evt.center.y);
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if(this.moving){
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this.deltaPosition.sub(position).add(this.lastPosition);
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}
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this.lastPosition.copy(position);
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}
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/**
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* @private
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* @param evt {object}
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*/
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onTouchUp = evt => {
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if (evt.pointerType === "mouse") return;
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this.moving = false;
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}
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} |