Correct version reference.
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@ -59,7 +59,7 @@ public class Settings implements WorldSettings {
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@ConfigComment("but that blocks all new advancement announcements. This setting tells Boxed to broadcast new advancements.")
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@ConfigEntry(path = "boxed.broadcast-advancements")
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private boolean broadcastAdvancements;
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/* WORLD */
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@ConfigComment("Friendly name for this world. Used in admin commands. Must be a single word")
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@ConfigEntry(path = "world.friendly-name")
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@ -79,12 +79,12 @@ public class Settings implements WorldSettings {
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@ConfigComment("Other plugins may override this setting")
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@ConfigEntry(path = "world.difficulty")
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private Difficulty difficulty = Difficulty.NORMAL;
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@ConfigComment("Allow surface structures - villages, shipwrecks, broken portals, etc.")
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@ConfigComment("These will be randomly placed, so may not be available for every player.")
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@ConfigEntry(path = "world.allow-structures", needsRestart = true)
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private boolean allowStructures = true;
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@ConfigComment("Allow strongholds.")
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@ConfigComment("These will be randomly placed, so may not be available for every player.")
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@ConfigEntry(path = "world.allow-strongholds", experimental = true, needsRestart = true)
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@ -181,7 +181,7 @@ public class Settings implements WorldSettings {
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@ConfigComment("This option indicates if nether portals should be linked via dimensions.")
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@ConfigComment("Option will simulate vanilla portal mechanics that links portals together")
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@ConfigComment("or creates a new portal, if there is not a portal in that dimension.")
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@ConfigEntry(path = "world.nether.create-and-link-portals", since = "1.16")
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@ConfigEntry(path = "world.nether.create-and-link-portals", since = "1.0.3")
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private boolean makeNetherPortals = false;
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// End
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@ -1688,7 +1688,7 @@ public class Settings implements WorldSettings {
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public void setSeed(long seed) {
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this.seed = seed;
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}
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@Override
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public boolean isCheckForBlocks() {
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// Do not check for blocks when looking for a new island spot
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@ -93,7 +93,7 @@ world:
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# This option indicates if nether portals should be linked via dimensions.
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# Option will simulate vanilla portal mechanics that links portals together or creates a new portal,
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# if there is not a portal in other dimension.
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# Added since 1.16
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# Added since 1.0.3
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create-and-link-portals: false
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end:
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# End Nether - if this is false, the end world will not be made and access to
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