mirror of
https://github.com/BentoBoxWorld/Boxed.git
synced 2025-01-21 21:01:56 +01:00
WIP - redesign to use new world gen API
Work still to do - handle island deletion (may not be supported) and test with multiple players. Clean up config.
This commit is contained in:
parent
049ec51e04
commit
7d66ff19a2
14
pom.xml
14
pom.xml
@ -54,18 +54,18 @@
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
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<java.version>16</java.version>
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<java.version>17</java.version>
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<!-- Non-minecraft related dependencies -->
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<powermock.version>2.0.9</powermock.version>
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<!-- More visible way how to change dependency versions -->
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<spigot.version>1.17.1-R0.1-SNAPSHOT</spigot.version>
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<bentobox.version>1.18.0-SNAPSHOT</bentobox.version>
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<spigot.version>1.19.2-R0.1-SNAPSHOT</spigot.version>
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<bentobox.version>1.22.0-SNAPSHOT</bentobox.version>
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<!-- Revision variable removes warning about dynamic version -->
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<revision>${build.version}-SNAPSHOT</revision>
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<!-- Do not change unless you want different name for local builds. -->
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<build.number>-LOCAL</build.number>
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<!-- This allows to change between versions. -->
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<build.version>1.2.2</build.version>
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<build.version>2.0.2</build.version>
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<sonar.projectKey>BentoBoxWorld_Boxed</sonar.projectKey>
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<sonar.organization>bentobox-world</sonar.organization>
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@ -162,12 +162,6 @@
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<version>${bentobox.version}</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>nl.rutgerkok</groupId>
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<artifactId>worldgeneratorapi</artifactId>
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<version>1.3</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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<build>
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@ -2,11 +2,13 @@ package world.bentobox.boxed;
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import java.util.Collections;
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import org.bukkit.Difficulty;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.WorldCreator;
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import org.bukkit.entity.SpawnCategory;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.ChunkGenerator;
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import org.eclipse.jdt.annotation.Nullable;
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@ -19,7 +21,9 @@ import world.bentobox.bentobox.api.flags.Flag;
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import world.bentobox.bentobox.api.flags.Flag.Mode;
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import world.bentobox.bentobox.api.flags.Flag.Type;
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import world.bentobox.bentobox.managers.RanksManager;
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import world.bentobox.boxed.generators.CopyGenerator;
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import world.bentobox.boxed.generators.BoxedBiomeGenerator;
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import world.bentobox.boxed.generators.BoxedChunkGenerator;
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import world.bentobox.boxed.generators.BoxedSeedChunkGenerator;
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import world.bentobox.boxed.listeners.AdvancementListener;
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import world.bentobox.boxed.listeners.EnderPearlListener;
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@ -45,11 +49,12 @@ public class Boxed extends GameModeAddon {
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// Settings
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private Settings settings;
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private ChunkGenerator chunkGenerator;
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private BoxedChunkGenerator chunkGenerator;
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private final Config<Settings> configObject = new Config<>(this, Settings.class);
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private AdvancementsManager advManager;
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private ChunkGenerator netherChunkGenerator;
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private World seedWorld;
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private BiomeProvider boxedBiomeProvider;
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@Override
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public void onLoad() {
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@ -74,6 +79,8 @@ public class Boxed extends GameModeAddon {
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setState(State.DISABLED);
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return false;
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}
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// Initialize the Generator because createWorlds will be run after onLoad
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this.chunkGenerator = new BoxedChunkGenerator(this);
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return true;
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}
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@ -102,6 +109,7 @@ public class Boxed extends GameModeAddon {
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// Register listeners
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this.registerListener(new AdvancementListener(this));
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this.registerListener(new EnderPearlListener(this));
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//this.registerListener(new DebugListener(this));
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// Register placeholders
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PlaceholdersManager phManager = new PlaceholdersManager(this);
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@ -133,19 +141,32 @@ public class Boxed extends GameModeAddon {
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@Override
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public void createWorlds() {
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// Create seed world
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log("Creating Boxed Seed world ...");
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seedWorld = WorldCreator
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.name("seed")
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.generator(new BoxedSeedChunkGenerator())
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.environment(Environment.NORMAL)
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.generateStructures(false)
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.seed(getSettings().getSeed())
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.createWorld();
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saveChunks(seedWorld);
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String worldName = settings.getWorldName().toLowerCase();
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/*
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if (getServer().getWorld(worldName) == null) {
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log("Creating Boxed Seed world ...");
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}
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seedWorld = WorldCreator.name(worldName + "_bak").seed(settings.getSeed()).createWorld();
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seedWorld.setDifficulty(Difficulty.PEACEFUL); // No damage wanted in this world.
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*/
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if (getServer().getWorld(worldName) == null) {
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log("Creating Boxed world ...");
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}
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// Create the world if it does not exist
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islandWorld = getWorld(worldName, World.Environment.NORMAL);
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/*
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// Make the nether if it does not exist
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if (settings.isNetherGenerate()) {
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if (getServer().getWorld(worldName + NETHER) == null) {
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@ -160,6 +181,32 @@ public class Boxed extends GameModeAddon {
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}
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endWorld = settings.isEndIslands() ? getWorld(worldName, World.Environment.THE_END) : getWorld(worldName, World.Environment.THE_END);
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}
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*/
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}
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private void saveChunks(World seedWorld) {
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int size = this.getSettings().getIslandDistance();
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double percent = size * 4 * size;
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int count = 0;
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for (int x = -size; x < size; x ++) {
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for (int z = -size; z < size; z++) {
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ChunkSnapshot chunk = seedWorld.getChunkAt(x, z).getChunkSnapshot(true, true, false);
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this.chunkGenerator.setChunk(chunk);
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count++;
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int p = (int) (count / percent * 100);
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if (p % 10 == 0) {
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this.log("Storing seed chunks. " + p + "% done");
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}
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}
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}
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}
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/**
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* @return the chunkGenerator
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*/
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public BoxedChunkGenerator getChunkGenerator() {
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return chunkGenerator;
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}
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/**
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@ -172,7 +219,13 @@ public class Boxed extends GameModeAddon {
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// Set world name
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worldName2 = env.equals(World.Environment.NETHER) ? worldName2 + NETHER : worldName2;
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worldName2 = env.equals(World.Environment.THE_END) ? worldName2 + THE_END : worldName2;
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World w = WorldCreator.name(worldName2).environment(env).seed(settings.getSeed()).createWorld();
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boxedBiomeProvider = new BoxedBiomeGenerator(this);
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World w = WorldCreator
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.name(worldName2)
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.generator(chunkGenerator)
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.environment(env)
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.seed(seedWorld.getSeed()) // For development
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.createWorld();
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// Set spawn rates
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if (w != null) {
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setSpawnRates(w);
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@ -181,24 +234,31 @@ public class Boxed extends GameModeAddon {
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}
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/**
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* @return the boxedBiomeProvider
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*/
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public BiomeProvider getBoxedBiomeProvider() {
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return boxedBiomeProvider;
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}
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private void setSpawnRates(World w) {
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if (getSettings().getSpawnLimitMonsters() > 0) {
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w.setMonsterSpawnLimit(getSettings().getSpawnLimitMonsters());
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w.setSpawnLimit(SpawnCategory.MONSTER, getSettings().getSpawnLimitMonsters());
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}
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if (getSettings().getSpawnLimitAmbient() > 0) {
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w.setAmbientSpawnLimit(getSettings().getSpawnLimitAmbient());
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w.setSpawnLimit(SpawnCategory.AMBIENT, getSettings().getSpawnLimitAmbient());
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}
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if (getSettings().getSpawnLimitAnimals() > 0) {
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w.setAnimalSpawnLimit(getSettings().getSpawnLimitAnimals());
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w.setSpawnLimit(SpawnCategory.ANIMAL, getSettings().getSpawnLimitAnimals());
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}
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if (getSettings().getSpawnLimitWaterAnimals() > 0) {
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w.setWaterAnimalSpawnLimit(getSettings().getSpawnLimitWaterAnimals());
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w.setSpawnLimit(SpawnCategory.WATER_ANIMAL, getSettings().getSpawnLimitWaterAnimals());
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}
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if (getSettings().getTicksPerAnimalSpawns() > 0) {
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w.setTicksPerAnimalSpawns(getSettings().getTicksPerAnimalSpawns());
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w.setTicksPerSpawns(SpawnCategory.ANIMAL, getSettings().getTicksPerAnimalSpawns());
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}
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if (getSettings().getTicksPerMonsterSpawns() > 0) {
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w.setTicksPerMonsterSpawns(getSettings().getTicksPerMonsterSpawns());
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w.setTicksPerSpawns(SpawnCategory.MONSTER, getSettings().getTicksPerMonsterSpawns());
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}
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}
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40
src/main/java/world/bentobox/boxed/DebugListener.java
Normal file
40
src/main/java/world/bentobox/boxed/DebugListener.java
Normal file
@ -0,0 +1,40 @@
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package world.bentobox.boxed;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import world.bentobox.bentobox.BentoBox;
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/**
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* @author tastybento
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*
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*/
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public class DebugListener implements Listener {
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private final Boxed addon;
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private int size;
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/**
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* @param addon
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*/
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public DebugListener(Boxed addon) {
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this.addon = addon;
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this.size = addon.getSettings().getIslandDistance();
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onMove(PlayerMoveEvent e) {
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if (e.getTo().getBlockX() != e.getFrom().getBlockX() || e.getTo().getBlockZ() != e.getFrom().getBlockZ()) {
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int chunkX = e.getTo().getChunk().getX();
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int chunkZ = e.getTo().getChunk().getZ();
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int xx = Math.floorMod(chunkX, size);
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int zz = Math.floorMod(chunkZ, size);
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BentoBox.getInstance().logDebug("x = " + e.getTo().getBlockX() + " z = " + e.getTo().getBlockZ());
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BentoBox.getInstance().logDebug("ChunkX = " + chunkX + " ChunkZ = " + chunkZ);
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BentoBox.getInstance().logDebug("CalcChunk X = " + xx + " Calc ChunkZ = " + zz + " should loop");
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}
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}
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}
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@ConfigEntry(path = "world.difficulty")
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private Difficulty difficulty = Difficulty.NORMAL;
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@ConfigComment("Generate surface")
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@ConfigEntry(path = "world.generate-surface", needsRestart = true)
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private boolean generateSurface = true;
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@ConfigComment("Generate bedrock")
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@ConfigEntry(path = "world.generate-bedrock", needsRestart = true)
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private boolean generateBedrock = true;
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@ConfigComment("Generate caves")
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@ConfigEntry(path = "world.generate-caves", needsRestart = true)
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private boolean generateCaves = true;
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@ConfigComment("Generate Decorations")
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@ConfigEntry(path = "world.generate-decorations", needsRestart = true)
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private boolean generateDecorations = true;
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@ConfigComment("Generate mobs")
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@ConfigEntry(path = "world.generate-mobs", needsRestart = true)
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private boolean generateMobs = true;
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@ConfigComment("Allow surface structures - villages, shipwrecks, broken portals, etc.")
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@ConfigComment("These will be randomly placed, so may not be available for every player.")
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@ConfigEntry(path = "world.allow-structures", needsRestart = true)
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private boolean allowStructures = true;
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@ConfigComment("Allow strongholds.")
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@ConfigComment("These will be randomly placed, so may not be available for every player.")
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@ConfigEntry(path = "world.allow-strongholds", experimental = true, needsRestart = true)
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private boolean allowStrongholds = true;
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@ConfigComment("Spawn limits. These override the limits set in bukkit.yml")
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@ConfigComment("If set to a negative number, the server defaults will be used")
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@ -106,11 +122,11 @@ public class Settings implements WorldSettings {
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@ConfigEntry(path = "world.spawn-limits.ticks-per-monster-spawns")
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private int ticksPerMonsterSpawns = -1;
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@ConfigComment("Radius of player areas. (So distance between player starting spots is twice this)")
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@ConfigComment("Radius of player area in chunks. (So distance between player starting spots is twice this)")
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@ConfigComment("It is the same for every dimension : Overworld, Nether and End.")
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@ConfigComment("This value cannot be changed mid-game and the plugin will not start if it is different.")
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@ConfigEntry(path = "world.area-radius", needsReset = true)
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private int islandDistance = 400;
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@ConfigEntry(path = "world.chunk-radius", needsReset = true)
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private int islandDistance = 10;
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@ConfigComment("Starting size of boxed spaces. This is a radius so 1 = a 2x2 area.")
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@ConfigComment("Admins can adjust via the /boxadmin range set <player> <new range> command")
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@ -1654,20 +1670,6 @@ public class Settings implements WorldSettings {
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this.allowStructures = allowStructures;
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}
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/**
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* @return the allowStrongholds
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*/
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public boolean isAllowStrongholds() {
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return allowStrongholds;
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}
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/**
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* @param allowStrongholds the allowStrongholds to set
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*/
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public void setAllowStrongholds(boolean allowStrongholds) {
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this.allowStrongholds = allowStrongholds;
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}
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/**
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* @return the onJoinResetAdvancements
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*/
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@ -1753,4 +1755,74 @@ public class Settings implements WorldSettings {
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public void setBroadcastAdvancements(boolean broadcastAdvancements) {
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this.broadcastAdvancements = broadcastAdvancements;
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}
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/**
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* @return the generateSurface
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*/
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public boolean isGenerateSurface() {
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return generateSurface;
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}
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/**
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* @param generateSurface the generateSurface to set
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*/
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public void setGenerateSurface(boolean generateSurface) {
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this.generateSurface = generateSurface;
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}
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/**
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* @return the generateBedrock
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*/
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public boolean isGenerateBedrock() {
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return generateBedrock;
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}
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/**
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* @param generateBedrock the generateBedrock to set
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*/
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public void setGenerateBedrock(boolean generateBedrock) {
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this.generateBedrock = generateBedrock;
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}
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/**
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* @return the generateCaves
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*/
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public boolean isGenerateCaves() {
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return generateCaves;
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}
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/**
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* @param generateCaves the generateCaves to set
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*/
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public void setGenerateCaves(boolean generateCaves) {
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this.generateCaves = generateCaves;
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}
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/**
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* @return the generateDecorations
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*/
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public boolean isGenerateDecorations() {
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return generateDecorations;
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}
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/**
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* @param generateDecorations the generateDecorations to set
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*/
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public void setGenerateDecorations(boolean generateDecorations) {
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this.generateDecorations = generateDecorations;
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}
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/**
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* @return the generateMobs
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*/
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public boolean isGenerateMobs() {
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return generateMobs;
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}
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||||
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||||
/**
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* @param generateMobs the generateMobs to set
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*/
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public void setGenerateMobs(boolean generateMobs) {
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this.generateMobs = generateMobs;
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}
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}
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|
@ -1,33 +1,38 @@
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package world.bentobox.boxed.generators;
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||||
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import java.io.File;
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import java.util.Arrays;
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||||
import java.util.Collections;
|
||||
import java.util.EnumMap;
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||||
import java.util.List;
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import java.util.Locale;
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import java.util.Map;
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||||
import java.util.Map.Entry;
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import java.util.SortedMap;
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||||
import java.util.TreeMap;
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||||
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import org.apache.commons.lang.math.NumberUtils;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import org.bukkit.block.BlockFace;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.WorldInfo;
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import org.bukkit.util.Vector;
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import com.google.common.base.Enums;
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import nl.rutgerkok.worldgeneratorapi.BiomeGenerator;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.boxed.Boxed;
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||||
/**
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||||
* @author tastybento
|
||||
*
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||||
*/
|
||||
abstract class AbstractBoxedBiomeGenerator implements BiomeGenerator {
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||||
public abstract class AbstractBoxedBiomeProvider extends BiomeProvider {
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||||
|
||||
private static final Map<Environment, String> ENV_MAP;
|
||||
|
||||
static {
|
||||
Map<Environment, String> e = new EnumMap<>(Environment.class);
|
||||
e.put(Environment.NORMAL, "distribution.overworld");
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||||
@ -36,23 +41,25 @@ abstract class AbstractBoxedBiomeGenerator implements BiomeGenerator {
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||||
ENV_MAP = Collections.unmodifiableMap(e);
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||||
}
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||||
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||||
protected final Map<BlockFace, SortedMap<Double, Biome>> quadrants;
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||||
|
||||
private final Boxed addon;
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protected final int dist;
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||||
private final int offsetX;
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||||
private final int offsetZ;
|
||||
private final Biome defaultBiome;
|
||||
|
||||
protected final int dist;
|
||||
|
||||
protected AbstractBoxedBiomeGenerator(Boxed boxed, Environment env, Biome defaultBiome) {
|
||||
private final int offsetX;
|
||||
private final int offsetZ;
|
||||
protected final Map<BlockFace, SortedMap<Double, Biome>> quadrants;
|
||||
|
||||
|
||||
protected AbstractBoxedBiomeProvider(Boxed boxed, Environment env, Biome defaultBiome) {
|
||||
this.addon = boxed;
|
||||
this.defaultBiome = defaultBiome;
|
||||
dist = addon.getSettings().getIslandDistance();
|
||||
dist = addon.getSettings().getIslandDistance() * 16; // Distance is in chunks
|
||||
offsetX = addon.getSettings().getIslandXOffset();
|
||||
offsetZ = addon.getSettings().getIslandZOffset();
|
||||
// Load the config
|
||||
File biomeFile = new File(addon.getDataFolder(), "biomes.yml");
|
||||
// Check if it exists and if not, save it from the jar
|
||||
if (!biomeFile.exists()) {
|
||||
addon.saveResource("biomes.yml", true);
|
||||
}
|
||||
@ -69,6 +76,71 @@ abstract class AbstractBoxedBiomeGenerator implements BiomeGenerator {
|
||||
quadrants.put(BlockFace.SOUTH_WEST, southWest);
|
||||
}
|
||||
|
||||
private Biome getBiome(BlockFace dir, double d) {
|
||||
Entry<Double, Biome> en = ((TreeMap<Double, Biome>) quadrants.get(dir)).ceilingEntry(d);
|
||||
return en == null ? defaultBiome : en.getValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome(WorldInfo worldInfo, int x, int y, int z) {
|
||||
int chunkX = (int)((double)x/16);
|
||||
int chunkZ = (int)((double)z/16);
|
||||
int size = addon.getSettings().getIslandDistance();
|
||||
chunkX = Math.floorMod(chunkX, chunkX < 0 ? -size: size);
|
||||
chunkZ = Math.floorMod(chunkZ, chunkZ < 0 ? -size : size);
|
||||
ChunkSnapshot c = addon.getChunkGenerator().getChunk(chunkX, chunkZ);
|
||||
|
||||
if (c != null) {
|
||||
int xx = Math.floorMod(x, 16);
|
||||
int zz = Math.floorMod(z, 16);
|
||||
int yy = Math.max(Math.min(y * 4, worldInfo.getMaxHeight()), worldInfo.getMinHeight()); // To handle bug in Spigot
|
||||
|
||||
Biome b = c.getBiome(xx, yy, zz);
|
||||
// Some biomes should stay from the seed world. These are mostly underground biomes.
|
||||
if (!b.equals(Biome.CUSTOM) && (b.equals(Biome.DRIPSTONE_CAVES) || b.equals(Biome.LUSH_CAVES)
|
||||
|| b.equals(Biome.RIVER) || b.equals(Biome.DEEP_DARK))) {
|
||||
return b;
|
||||
} else {
|
||||
// Return the mapped biome
|
||||
return getMappedBiome(x,z);
|
||||
}
|
||||
} else {
|
||||
return getMappedBiome(x,z);
|
||||
}
|
||||
}
|
||||
|
||||
private Biome getMappedBiome(int x, int z) {
|
||||
/*
|
||||
* Biomes go around the island centers
|
||||
*
|
||||
*/
|
||||
Vector s = new Vector(x, 0, z);
|
||||
Vector l = getClosestIsland(s);
|
||||
double dis = l.distanceSquared(s);
|
||||
double d = dis / (dist * dist);
|
||||
Vector direction = s.subtract(l);
|
||||
if (direction.getBlockX() <= 0 && direction.getBlockZ() <= 0) {
|
||||
return getBiome(BlockFace.NORTH_WEST, d);
|
||||
} else if (direction.getBlockX() > 0 && direction.getBlockZ() <= 0) {
|
||||
return getBiome(BlockFace.NORTH_EAST, d);
|
||||
} else if (direction.getBlockX() <= 0 && direction.getBlockZ() > 0) {
|
||||
return getBiome(BlockFace.SOUTH_WEST, d);
|
||||
}
|
||||
return getBiome(BlockFace.SOUTH_EAST, d);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Biome> getBiomes(WorldInfo worldInfo) {
|
||||
// Return all of them for now!
|
||||
return Arrays.stream(Biome.values()).filter(b -> !b.equals(Biome.CUSTOM)).toList();
|
||||
}
|
||||
|
||||
private Vector getClosestIsland(Vector v) {
|
||||
int d = dist * 2;
|
||||
long x = Math.round((double) v.getBlockX() / d) * d + offsetX;
|
||||
long z = Math.round((double) v.getBlockZ() / d) * d + offsetZ;
|
||||
return new Vector(x, 0, z);
|
||||
}
|
||||
|
||||
private SortedMap<Double, Biome> loadQuad(YamlConfiguration config, String string) {
|
||||
SortedMap<Double, Biome> result = new TreeMap<>();
|
||||
@ -77,7 +149,7 @@ abstract class AbstractBoxedBiomeGenerator implements BiomeGenerator {
|
||||
}
|
||||
for (String ring : config.getStringList(string)) {
|
||||
String[] split = ring.split(":");
|
||||
if (split.length == 2 && NumberUtils.isNumber(split[0])) {
|
||||
if (split.length == 2) {
|
||||
try {
|
||||
double d = Double.parseDouble(split[0]);
|
||||
Biome biome = Enums.getIfPresent(Biome.class, split[1].toUpperCase(Locale.ENGLISH)).orNull();
|
||||
@ -96,41 +168,4 @@ abstract class AbstractBoxedBiomeGenerator implements BiomeGenerator {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getZoomedOutBiome(int x, int y, int z) {
|
||||
/*
|
||||
* The given x, y and z coordinates are scaled down by a factor of 4. So when Minecraft
|
||||
* wants to know the biome at x=112, it will ask the biome generator for a biome at x=112/4=28.
|
||||
*/
|
||||
/*
|
||||
* Biomes go around the island centers
|
||||
*
|
||||
*/
|
||||
Vector s = new Vector(x * 4, 0, z * 4);
|
||||
Vector l = getClosestIsland(s);
|
||||
double dis = l.distanceSquared(s);
|
||||
double d = dis / (dist * dist);
|
||||
Vector direction = s.subtract(l);
|
||||
if (direction.getBlockX() <= 0 && direction.getBlockZ() <= 0) {
|
||||
return getBiome(BlockFace.NORTH_WEST, d);
|
||||
} else if (direction.getBlockX() > 0 && direction.getBlockZ() <= 0) {
|
||||
return getBiome(BlockFace.NORTH_EAST, d);
|
||||
} else if (direction.getBlockX() <= 0 && direction.getBlockZ() > 0) {
|
||||
return getBiome(BlockFace.SOUTH_WEST, d);
|
||||
}
|
||||
return getBiome(BlockFace.SOUTH_EAST, d);
|
||||
}
|
||||
|
||||
private Biome getBiome(BlockFace dir, double d) {
|
||||
Entry<Double, Biome> en = ((TreeMap<Double, Biome>) quadrants.get(dir)).ceilingEntry(d);
|
||||
return en == null ? defaultBiome : en.getValue();
|
||||
}
|
||||
|
||||
private Vector getClosestIsland(Vector v) {
|
||||
int d = dist * 2;
|
||||
long x = Math.round((double) v.getBlockX() / d) * d + offsetX;
|
||||
long z = Math.round((double) v.getBlockZ() / d) * d + offsetZ;
|
||||
return new Vector(x, 0, z);
|
||||
}
|
||||
|
||||
}
|
@ -9,10 +9,10 @@ import world.bentobox.boxed.Boxed;
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class BoxedBiomeGenerator extends AbstractBoxedBiomeGenerator {
|
||||
public class BoxedBiomeGenerator extends AbstractBoxedBiomeProvider {
|
||||
|
||||
public BoxedBiomeGenerator(Boxed boxed) {
|
||||
super(boxed, Environment.NORMAL, Biome.OCEAN);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,66 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.ChunkSnapshot;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class BoxedBiomeProvider extends BiomeProvider {
|
||||
|
||||
private final Boxed addon;
|
||||
|
||||
public BoxedBiomeProvider(Boxed boxed) {
|
||||
addon = boxed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome(WorldInfo worldInfo, int x, int y, int z) {
|
||||
if (!worldInfo.getName().equals(addon.getSettings().getWorldName())) {
|
||||
BentoBox.getInstance().logDebug("Wrong world biome ask.");
|
||||
return Biome.OLD_GROWTH_SPRUCE_TAIGA;
|
||||
}
|
||||
int chunkX = (int)((double)x/16);
|
||||
int chunkZ = (int)((double)z/16);
|
||||
ChunkSnapshot c = addon.getChunkGenerator().getChunk(chunkX, chunkZ);
|
||||
if (c == null) {
|
||||
//BentoBox.getInstance().logDebug("No chunk snapshot for " + (int)((double)x/16) + "," + (int)((double)z/16));
|
||||
return Biome.OLD_GROWTH_SPRUCE_TAIGA;
|
||||
}
|
||||
int xx = Math.floorMod(x, 16);
|
||||
int zz = Math.floorMod(z, 16);
|
||||
int yy = Math.max(Math.min(y * 4, worldInfo.getMaxHeight()), worldInfo.getMinHeight()); // To handle bug in Spigot
|
||||
Biome b = c.getBiome(xx, yy, zz);
|
||||
if (b != Biome.CUSTOM) {
|
||||
/*
|
||||
if (chunkX == 0 && chunkZ == 0) {
|
||||
BentoBox.getInstance().logDebug("Chunk thinks its coords are x=" + c.getX() + " z=" + c.getZ());
|
||||
BentoBox.getInstance().logDebug("World min = " + worldInfo.getMinHeight() + " world max = " + worldInfo.getMaxHeight());
|
||||
BentoBox.getInstance().logDebug("Biome found and coord = " + b + " " + x + "," + y + "," + z);
|
||||
BentoBox.getInstance().logDebug("Chunk = " + chunkX + "," + chunkZ);
|
||||
BentoBox.getInstance().logDebug("Pos in chunk " + xx + "," + yy + "," + zz);
|
||||
}
|
||||
*/
|
||||
return b;
|
||||
} else {
|
||||
return Biome.OLD_GROWTH_BIRCH_FOREST;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Biome> getBiomes(WorldInfo worldInfo) {
|
||||
// Return all of them for now!
|
||||
return Arrays.stream(Biome.values()).filter(b -> !b.equals(Biome.CUSTOM)).toList();
|
||||
//return overWorld.getBiomeProvider().getBiomes(overWorld);
|
||||
}
|
||||
|
||||
}
|
@ -1,15 +1,17 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.ChunkSnapshot;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
import org.bukkit.util.noise.SimplexNoiseGenerator;
|
||||
|
||||
import world.bentobox.bentobox.util.Pair;
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
@ -18,30 +20,269 @@ import world.bentobox.boxed.Boxed;
|
||||
*/
|
||||
public class BoxedChunkGenerator extends ChunkGenerator {
|
||||
|
||||
//private final WorldRef wordRef;
|
||||
private final Boxed addon;
|
||||
private FileConfiguration config;
|
||||
private SimplexNoiseGenerator generator;
|
||||
private final int dist;
|
||||
private final int size;
|
||||
private Map<Pair<Integer, Integer>, ChunkSnapshot> chunks = new HashMap<>();
|
||||
|
||||
//private final WorldRef wordRefNether;
|
||||
|
||||
public BoxedChunkGenerator(Boxed addon) {
|
||||
this.addon = addon;
|
||||
this.config = addon.getConfig();
|
||||
this.generator = new SimplexNoiseGenerator(new Random(addon.getSettings().getSeed()));
|
||||
this.dist = addon.getSettings().getIslandDistance();
|
||||
|
||||
//wordRef = WorldRef.ofName(addon.getSettings().getWorldName());
|
||||
//wordRefNether = WorldRef.ofName(addon.getSettings().getWorldName() + "_nether");
|
||||
size = addon.getSettings().getIslandDistance();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeProvider getDefaultBiomeProvider(WorldInfo worldInfo) {
|
||||
return addon.getBoxedBiomeProvider();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param chunk the chunk to set
|
||||
*/
|
||||
public void setChunk(ChunkSnapshot chunk) {
|
||||
chunks.putIfAbsent(new Pair<>(chunk.getX(), chunk.getZ()), chunk);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x chunk x
|
||||
* @param z chunk z
|
||||
* @return chunk snapshot or null if there is none
|
||||
*/
|
||||
public ChunkSnapshot getChunk(int x, int z) {
|
||||
int xx = Math.floorMod(x, size);
|
||||
int zz = Math.floorMod(z, size);
|
||||
return chunks.get(new Pair<>(xx, zz));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param chunk the chunk to set
|
||||
*/
|
||||
public void setChunks(Map<Pair<Integer, Integer>, ChunkSnapshot> chunks) {
|
||||
this.chunks = chunks;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canSpawn(World world, int x, int z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateNoise(WorldInfo worldInfo, Random r, int chunkX, int chunkZ, ChunkData cd) {
|
||||
|
||||
int height = worldInfo.getMaxHeight();
|
||||
int minY = worldInfo.getMinHeight();
|
||||
|
||||
// Repeat islands
|
||||
int xx = Math.floorMod(chunkX, chunkX < 0 ? -size: size);
|
||||
int zz = Math.floorMod(chunkZ, chunkZ < 0 ? -size : size);
|
||||
|
||||
Pair<Integer, Integer> coords = new Pair<>(xx, zz);
|
||||
if (!chunks.containsKey(coords)) {
|
||||
// This should never be needed because islands should abut each other
|
||||
//BentoBox.getInstance().logDebug("Water chunk: " + chunkX + "," + chunkZ);
|
||||
cd.setRegion(0, minY, 0, 16, 0, 16, Material.WATER);
|
||||
return;
|
||||
}
|
||||
//BentoBox.getInstance().logDebug("Copying chunk: " + xx + "," + zz);
|
||||
ChunkSnapshot chunk = chunks.get(coords);
|
||||
for (int x = 0; x < 16; x ++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int y = minY; y < height; y++) {
|
||||
Material m = chunk.getBlockType(x, y, z);
|
||||
|
||||
switch (m) {
|
||||
case WATER:
|
||||
case LAVA:
|
||||
case NETHERRACK:
|
||||
cd.setBlock(x, y, z, m);
|
||||
break;
|
||||
default:
|
||||
cd.setBlock(x, y, z, isGround(m) ? Material.STONE: Material.AIR);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the chunks
|
||||
*/
|
||||
public Map<Pair<Integer, Integer>, ChunkSnapshot> getChunks() {
|
||||
return chunks;
|
||||
}
|
||||
|
||||
|
||||
private static boolean isGround(Material m) {
|
||||
if (m.isAir() || m.isBurnable() || !m.isSolid()) return false;
|
||||
switch (m) {
|
||||
case ANDESITE:
|
||||
case BEDROCK:
|
||||
case CALCITE:
|
||||
case CLAY:
|
||||
case COAL_ORE:
|
||||
case COARSE_DIRT:
|
||||
case COBBLESTONE:
|
||||
case COPPER_ORE:
|
||||
case DEEPSLATE:
|
||||
case DEEPSLATE_COAL_ORE:
|
||||
case DEEPSLATE_COPPER_ORE:
|
||||
case DEEPSLATE_DIAMOND_ORE:
|
||||
case DEEPSLATE_EMERALD_ORE:
|
||||
case DEEPSLATE_GOLD_ORE:
|
||||
case DEEPSLATE_IRON_ORE:
|
||||
case DEEPSLATE_LAPIS_ORE:
|
||||
case DEEPSLATE_REDSTONE_ORE:
|
||||
case DIAMOND_ORE:
|
||||
case DIORITE:
|
||||
case DIRT:
|
||||
case DIRT_PATH:
|
||||
case DRIPSTONE_BLOCK:
|
||||
case EMERALD_ORE:
|
||||
case END_STONE:
|
||||
case FARMLAND:
|
||||
case GLOWSTONE:
|
||||
case GOLD_ORE:
|
||||
case GRANITE:
|
||||
case GRASS_BLOCK:
|
||||
case IRON_ORE:
|
||||
case MAGMA_BLOCK:
|
||||
case MYCELIUM:
|
||||
case NETHERITE_BLOCK:
|
||||
case NETHERRACK:
|
||||
case RED_SAND:
|
||||
case RED_SANDSTONE:
|
||||
case ROOTED_DIRT:
|
||||
case SAND:
|
||||
case SANDSTONE:
|
||||
case SOUL_SAND:
|
||||
case SOUL_SOIL:
|
||||
case STONE:
|
||||
case TERRACOTTA:
|
||||
case AMETHYST_BLOCK:
|
||||
case AMETHYST_CLUSTER:
|
||||
case AMETHYST_SHARD:
|
||||
case BASALT:
|
||||
case BLACKSTONE:
|
||||
case BLACK_CONCRETE:
|
||||
case BLACK_GLAZED_TERRACOTTA:
|
||||
case BLACK_TERRACOTTA:
|
||||
case BLUE_CONCRETE:
|
||||
case BLUE_GLAZED_TERRACOTTA:
|
||||
case BLUE_TERRACOTTA:
|
||||
case BONE_BLOCK:
|
||||
case BROWN_CONCRETE:
|
||||
case BROWN_GLAZED_TERRACOTTA:
|
||||
case BROWN_TERRACOTTA:
|
||||
case BUDDING_AMETHYST:
|
||||
case CHISELED_DEEPSLATE:
|
||||
case CHISELED_NETHER_BRICKS:
|
||||
case CHISELED_POLISHED_BLACKSTONE:
|
||||
case CHISELED_QUARTZ_BLOCK:
|
||||
case CHISELED_RED_SANDSTONE:
|
||||
case CHISELED_SANDSTONE:
|
||||
case CHISELED_STONE_BRICKS:
|
||||
case COAL_BLOCK:
|
||||
case COBBLED_DEEPSLATE:
|
||||
case CRYING_OBSIDIAN:
|
||||
case CUT_RED_SANDSTONE:
|
||||
case CUT_RED_SANDSTONE_SLAB:
|
||||
case CUT_SANDSTONE:
|
||||
case CUT_SANDSTONE_SLAB:
|
||||
case CYAN_CONCRETE:
|
||||
case CYAN_GLAZED_TERRACOTTA:
|
||||
case CYAN_TERRACOTTA:
|
||||
case DEEPSLATE_BRICKS:
|
||||
case DIAMOND_BLOCK:
|
||||
case ECHO_SHARD:
|
||||
case EMERALD_BLOCK:
|
||||
case GOLD_BLOCK:
|
||||
case GRAVEL:
|
||||
case GRAY_CONCRETE:
|
||||
case GRAY_GLAZED_TERRACOTTA:
|
||||
case GRAY_TERRACOTTA:
|
||||
case GREEN_CONCRETE:
|
||||
case GREEN_GLAZED_TERRACOTTA:
|
||||
case GREEN_TERRACOTTA:
|
||||
case INFESTED_CHISELED_STONE_BRICKS:
|
||||
case INFESTED_COBBLESTONE:
|
||||
case INFESTED_CRACKED_STONE_BRICKS:
|
||||
case INFESTED_DEEPSLATE:
|
||||
case INFESTED_MOSSY_STONE_BRICKS:
|
||||
case INFESTED_STONE:
|
||||
case INFESTED_STONE_BRICKS:
|
||||
case LAPIS_ORE:
|
||||
case LARGE_AMETHYST_BUD:
|
||||
case LIGHT_BLUE_CONCRETE:
|
||||
case LIGHT_BLUE_GLAZED_TERRACOTTA:
|
||||
case LIGHT_BLUE_TERRACOTTA:
|
||||
case LIGHT_GRAY_CONCRETE:
|
||||
case LIGHT_GRAY_GLAZED_TERRACOTTA:
|
||||
case LIGHT_GRAY_TERRACOTTA:
|
||||
case LIME_CONCRETE:
|
||||
case LIME_GLAZED_TERRACOTTA:
|
||||
case LIME_TERRACOTTA:
|
||||
case MAGENTA_CONCRETE:
|
||||
case MAGENTA_GLAZED_TERRACOTTA:
|
||||
case MAGENTA_TERRACOTTA:
|
||||
case MOSSY_COBBLESTONE:
|
||||
case MUD:
|
||||
case NETHERITE_SCRAP:
|
||||
case NETHER_GOLD_ORE:
|
||||
case NETHER_QUARTZ_ORE:
|
||||
case OBSIDIAN:
|
||||
case ORANGE_CONCRETE:
|
||||
case ORANGE_GLAZED_TERRACOTTA:
|
||||
case ORANGE_TERRACOTTA:
|
||||
case PACKED_MUD:
|
||||
case PINK_CONCRETE:
|
||||
case PINK_GLAZED_TERRACOTTA:
|
||||
case PINK_TERRACOTTA:
|
||||
case PODZOL:
|
||||
case POLISHED_ANDESITE:
|
||||
case POLISHED_BASALT:
|
||||
case POLISHED_BLACKSTONE:
|
||||
case POLISHED_DEEPSLATE:
|
||||
case POLISHED_DIORITE:
|
||||
case POLISHED_GRANITE:
|
||||
case PURPLE_CONCRETE:
|
||||
case PURPLE_GLAZED_TERRACOTTA:
|
||||
case PURPLE_TERRACOTTA:
|
||||
case PURPUR_BLOCK:
|
||||
case QUARTZ_BLOCK:
|
||||
case RAW_COPPER_BLOCK:
|
||||
case RAW_GOLD_BLOCK:
|
||||
case RAW_IRON_BLOCK:
|
||||
case REDSTONE_BLOCK:
|
||||
case REDSTONE_ORE:
|
||||
case RED_CONCRETE:
|
||||
case RED_GLAZED_TERRACOTTA:
|
||||
case RED_TERRACOTTA:
|
||||
case SMOOTH_BASALT:
|
||||
case SMOOTH_QUARTZ:
|
||||
case SMOOTH_RED_SANDSTONE:
|
||||
case SMOOTH_SANDSTONE:
|
||||
case SMOOTH_STONE:
|
||||
case WARPED_HYPHAE:
|
||||
case WARPED_NYLIUM:
|
||||
case WHITE_CONCRETE:
|
||||
case WHITE_GLAZED_TERRACOTTA:
|
||||
case WHITE_TERRACOTTA:
|
||||
case YELLOW_CONCRETE:
|
||||
case YELLOW_GLAZED_TERRACOTTA:
|
||||
case YELLOW_TERRACOTTA:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateNoise() {
|
||||
return false;
|
||||
@ -49,72 +290,42 @@ public class BoxedChunkGenerator extends ChunkGenerator {
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateSurface() {
|
||||
return true;
|
||||
return this.addon.getSettings().isGenerateSurface();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateBedrock() {
|
||||
return true;
|
||||
return this.addon.getSettings().isGenerateBedrock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateCaves() {
|
||||
return true;
|
||||
return this.addon.getSettings().isGenerateCaves();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateDecorations() {
|
||||
return true;
|
||||
return this.addon.getSettings().isGenerateDecorations();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateMobs() {
|
||||
return true;
|
||||
return this.addon.getSettings().isGenerateMobs();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateStructures() {
|
||||
return true;
|
||||
return this.addon.getSettings().isAllowStructures();
|
||||
}
|
||||
|
||||
public ChunkSnapshot getChunkFromXZ(int x, int z) {
|
||||
int chunkX = (int)((double)x/16);
|
||||
int chunkZ = (int)((double)z/16);
|
||||
return this.getChunk(chunkX, chunkZ);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generateNoise(WorldInfo worldInfo, Random r, int chunkX, int chunkZ, ChunkData cd) {
|
||||
// Biome scale
|
||||
Biome biome = Biome.PLAINS;
|
||||
double noiseScaleHorizontal = config.getDouble("biomes." + biome.name() + ".scale", 8D) / 1000D;
|
||||
//generator.setScale(noiseScaleHorizontal);
|
||||
// Biome height
|
||||
double biomeHeight = config.getDouble("biomes." + biome.name() + ".height", 8D);
|
||||
|
||||
Material material;
|
||||
if (worldInfo.getEnvironment() == World.Environment.NORMAL) {
|
||||
material = Material.STONE;
|
||||
} else {
|
||||
material = Material.NETHERRACK;
|
||||
}
|
||||
|
||||
int worldX = ((chunkX * 16) % dist) + dist;
|
||||
int worldZ = ((chunkZ * 16) % dist) + dist;
|
||||
|
||||
for (int x = 0; x < 16; x++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
|
||||
double noise = generator.noise(worldX + x, worldZ + z) / noiseScaleHorizontal;
|
||||
int height = (int) (noise * 40);
|
||||
height += 50;
|
||||
height += biomeHeight;
|
||||
if (height > cd.getMaxHeight()) {
|
||||
height = cd.getMaxHeight();
|
||||
}
|
||||
if (height < cd.getMinHeight()) {
|
||||
height = cd.getMinHeight();
|
||||
}
|
||||
for (int y = 0; y < height; y++) {
|
||||
cd.setBlock(x, y, z, material);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,45 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class BoxedSeedChunkGenerator extends ChunkGenerator {
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateNoise() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateSurface() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateBedrock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateCaves() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateDecorations() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateMobs() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateStructures() {
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class CopyGenerator extends ChunkGenerator {
|
||||
|
||||
private final int distChunks;
|
||||
private final World world;
|
||||
/**
|
||||
* @param addon addon
|
||||
*/
|
||||
public CopyGenerator(Boxed addon, World world) {
|
||||
this.world = world;
|
||||
this.distChunks = addon.getSettings().getIslandDistance() / 16;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateSurface(WorldInfo worldInfo, Random random, int x, int z, ChunkData chunkData) {
|
||||
int worldX = (x % distChunks);
|
||||
int worldZ = (z % distChunks);
|
||||
|
||||
// Load the chunk from the back world
|
||||
Chunk chunk = world.getChunkAt(worldX, worldZ);
|
||||
for (int xx = 0; xx < 16; xx++) {
|
||||
for (int y = worldInfo.getMinHeight(); y < worldInfo.getMaxHeight(); y++) {
|
||||
for (int zz = 0; zz < 16; zz++) {
|
||||
chunkData.setBlock(xx, y, zz, chunk.getBlock(xx, y, zz).getBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.block.Biome;
|
||||
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class NetherBiomeGenerator extends AbstractBoxedBiomeGenerator {
|
||||
|
||||
public NetherBiomeGenerator(Boxed boxed) {
|
||||
super(boxed, Environment.NETHER, Biome.NETHER_WASTES);
|
||||
}
|
||||
|
||||
}
|
@ -1,105 +0,0 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.util.noise.NoiseGenerator;
|
||||
import org.bukkit.util.noise.SimplexNoiseGenerator;
|
||||
|
||||
import com.google.common.base.Enums;
|
||||
|
||||
import nl.rutgerkok.worldgeneratorapi.BaseNoiseGenerator;
|
||||
import nl.rutgerkok.worldgeneratorapi.BiomeGenerator;
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
* Generates the Nether
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class NetherGenerator implements BaseNoiseGenerator {
|
||||
|
||||
private static final String NETHER_BIOMES = "nether.biomes";
|
||||
private final BiomeNoise defaultNoise = new BiomeNoise(10D, 0D, 2D);
|
||||
private final NoiseGenerator mainNoiseGenerator;
|
||||
private final Boxed addon;
|
||||
private final Map<Biome, BiomeNoise> biomeNoiseMap;
|
||||
|
||||
|
||||
public NetherGenerator(Boxed addon, long seed) {
|
||||
this.addon = addon;
|
||||
// Initialize the noise generator based on the world seed
|
||||
this.mainNoiseGenerator = new SimplexNoiseGenerator(seed);
|
||||
// Load the config
|
||||
File biomeFile = new File(addon.getDataFolder(), "biomes.yml");
|
||||
if (!biomeFile.exists()) {
|
||||
addon.saveResource("biomes.yml", true);
|
||||
}
|
||||
YamlConfiguration config = YamlConfiguration.loadConfiguration(biomeFile);
|
||||
biomeNoiseMap = new EnumMap<>(Biome.class);
|
||||
if (config.isConfigurationSection(NETHER_BIOMES)) {
|
||||
for (String key : config.getConfigurationSection(NETHER_BIOMES).getKeys(false)) {
|
||||
double noiseScaleHorizontal = config.getDouble(NETHER_BIOMES + "." + key + ".scale", 10D);
|
||||
double height = config.getDouble(NETHER_BIOMES + "." + key + ".height", 0D);
|
||||
double noiseScaleVertical = config.getDouble(NETHER_BIOMES + "." + key + ".vscale", 2D);
|
||||
Enums.getIfPresent(Biome.class, key).toJavaUtil()
|
||||
.ifPresent(biome -> biomeNoiseMap.put(biome, new BiomeNoise(noiseScaleHorizontal, height, noiseScaleVertical)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class BiomeNoise {
|
||||
double noiseScaleHorizontal = 10D;
|
||||
double height = 0D;
|
||||
double noiseScaleVertical = 2D;
|
||||
/**
|
||||
* @param noiseScaleHorizontal horizontal noise scale
|
||||
* @param height height
|
||||
* @param noiseScaleVertical vertical noise scale
|
||||
*/
|
||||
public BiomeNoise(double noiseScaleHorizontal, double height, double noiseScaleVertical) {
|
||||
this.noiseScaleHorizontal = noiseScaleHorizontal;
|
||||
this.height = height;
|
||||
this.noiseScaleVertical = noiseScaleVertical;
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "BiomeNoise [noiseScaleHorizontal=" + noiseScaleHorizontal + ", height=" + height
|
||||
+ ", noiseScaleVertical=" + noiseScaleVertical + "]";
|
||||
}
|
||||
|
||||
}
|
||||
@Override
|
||||
public TerrainSettings getTerrainSettings() {
|
||||
TerrainSettings ts = new TerrainSettings();
|
||||
ts.stoneBlock = Material.NETHERRACK.createBlockData();
|
||||
ts.waterBlock = Material.LAVA.createBlockData();
|
||||
return ts;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getNoise(BiomeGenerator biomeGenerator, double[] buffer, int scaledX, int scaledZ) {
|
||||
// Repeat on an island boundary
|
||||
int dist = addon.getSettings().getIslandDistance();
|
||||
|
||||
Biome biome = biomeGenerator.getZoomedOutBiome(scaledX, scaledZ);
|
||||
|
||||
if (biome == null) {
|
||||
// edge of island
|
||||
biome = Biome.NETHER_WASTES;
|
||||
}
|
||||
BiomeNoise bm = this.biomeNoiseMap.getOrDefault(biome, defaultNoise);
|
||||
double x = ((((double)scaledX*4) % dist) / 4) / bm.noiseScaleHorizontal;
|
||||
double z = ((((double)scaledZ*4) % dist) / 4) / bm.noiseScaleHorizontal;
|
||||
for (int y = 0; y < 16; y++) {
|
||||
double noise = this.mainNoiseGenerator.noise(x, y / Math.max(0.5, bm.noiseScaleVertical), z);
|
||||
double heightOffset = y < 12 && bm.height != 0 ? bm.height - y : 0;
|
||||
buffer[y] = noise + heightOffset;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
package world.bentobox.boxed.generators;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
import org.bukkit.util.noise.SimplexNoiseGenerator;
|
||||
|
||||
import nl.rutgerkok.worldgeneratorapi.BaseNoiseProvider;
|
||||
import world.bentobox.boxed.Boxed;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class OverWorldGenerator implements BaseNoiseProvider {
|
||||
|
||||
private final SimplexNoiseGenerator mainNoiseGenerator;
|
||||
private final Boxed addon;
|
||||
private final YamlConfiguration config;
|
||||
|
||||
|
||||
public OverWorldGenerator(Boxed addon, long seed) {
|
||||
this.addon = addon;
|
||||
// Initialize the noise generator based on the world seed
|
||||
this.mainNoiseGenerator = new SimplexNoiseGenerator(seed);
|
||||
// Load the config
|
||||
File biomeFile = new File(addon.getDataFolder(), "biomes.yml");
|
||||
if (!biomeFile.exists()) {
|
||||
addon.saveResource("biomes.yml", true);
|
||||
}
|
||||
config = YamlConfiguration.loadConfiguration(biomeFile);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TerrainConfig getTerrainSettings() {
|
||||
TerrainConfig ts = new TerrainConfig();
|
||||
ts.stoneBlock = Material.STONE.createBlockData();
|
||||
ts.waterBlock = Material.WATER.createBlockData();
|
||||
return ts;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getNoise(WorldInfo worldInfo, double[] buffer, int scaledX, int scaledZ) {
|
||||
BiomeProvider bp = addon.getPlugin().getDefaultBiomeProvider(worldInfo.getName(), "");
|
||||
// Repeat on an island boundary
|
||||
int dist = addon.getSettings().getIslandDistance();
|
||||
int blockX = scaledX * 4;
|
||||
int blockZ = scaledZ * 4;
|
||||
Biome biome = bp.getBiome(worldInfo, blockX, 63, blockZ);
|
||||
double noiseScaleHorizontal = config.getDouble("biomes." + biome.name() + ".scale", 10D);
|
||||
double height = config.getDouble("biomes." + biome.name() + ".height", 8D);
|
||||
double x = ((((double)blockX) % dist) / 4) / noiseScaleHorizontal;
|
||||
double z = ((((double)blockZ) % dist) / 4) / noiseScaleHorizontal;
|
||||
|
||||
for (int y = 0; y < buffer.length; y++) {
|
||||
double noise = this.mainNoiseGenerator.noise(x, y, z);
|
||||
double heightOffset = height - y;
|
||||
buffer[y] = noise + heightOffset;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -23,13 +23,13 @@ public class SimpleBiomeProvider extends BiomeProvider {
|
||||
if (generator.noise(x, z, 1, 1, true) < 0) {
|
||||
return Biome.OCEAN;
|
||||
} else {
|
||||
return Biome.MOUNTAINS;
|
||||
return Biome.DESERT;
|
||||
}
|
||||
}
|
||||
|
||||
@NonNull
|
||||
@Override
|
||||
public List<Biome> getBiomes(@NonNull WorldInfo worldInfo) {
|
||||
return Lists.newArrayList(Biome.OCEAN, Biome.MOUNTAINS);
|
||||
return Lists.newArrayList(Biome.OCEAN, Biome.DESERT);
|
||||
}
|
||||
}
|
@ -5,12 +5,8 @@ distribution:
|
||||
- 0.05:PLAINS
|
||||
- 0.1:DESERT
|
||||
- 0.2:SAVANNA
|
||||
- 0.4:JUNGLE_EDGE
|
||||
- 0.5:JUNGLE
|
||||
- 0.6:JUNGLE_HILLS
|
||||
- 0.75:BAMBOO_JUNGLE_HILLS
|
||||
- 0.8:BAMBOO_JUNGLE
|
||||
- 0.9:BADLANDS_PLATEAU
|
||||
- 1.0:BADLANDS
|
||||
- 1.1:LUKEWARM_OCEAN
|
||||
- 20.0:WARM_OCEAN
|
||||
@ -20,12 +16,11 @@ distribution:
|
||||
- 0.2:FLOWER_FOREST
|
||||
- 0.3:SAVANNA
|
||||
- 0.4:DESERT
|
||||
- 0.5:SHATTERED_SAVANNA
|
||||
- 0.65:DESERT_HILLS
|
||||
- 0.7:GRAVELLY_MOUNTAINS
|
||||
- 0.9:BADLANDS_PLATEAU
|
||||
- 0.5:WINDSWEPT_SAVANNA
|
||||
- 0.7:STONY_PEAKS
|
||||
- 0.9:WINDSWEPT_GRAVELLY_HILLS
|
||||
- 1.0:ERODED_BADLANDS
|
||||
- 1.1:MUSHROOM_FIELD_SHORE
|
||||
- 1.1:MUSHROOM_FIELDS
|
||||
- 20.0:WARM_OCEAN
|
||||
north-west:
|
||||
- 0.05:PLAINS
|
||||
@ -33,9 +28,7 @@ distribution:
|
||||
- 0.3:FLOWER_FOREST
|
||||
- 0.4:DARK_FOREST
|
||||
- 0.5:SNOWY_TAIGA
|
||||
- 0.65:SNOWY_TAIGA_HILLS
|
||||
- 0.7:SNOWY_MOUNTAINS
|
||||
- 0.9:MOUNTAIN_EDGE
|
||||
- 0.7:STONY_PEAKS
|
||||
- 1.1:BEACH
|
||||
- 20.0:COLD_OCEAN
|
||||
south-west:
|
||||
@ -44,9 +37,7 @@ distribution:
|
||||
- 0.3:FOREST
|
||||
- 0.4:DARK_FOREST
|
||||
- 0.5:SNOWY_TAIGA
|
||||
- 0.65:SNOWY_TAIGA_HILLS
|
||||
- 0.7:SNOWY_MOUNTAINS
|
||||
- 0.9:MOUNTAIN_EDGE
|
||||
- 0.7:SNOWY_SLOPES
|
||||
- 1.1:ICE_SPIKES
|
||||
- 20.0:COLD_OCEAN
|
||||
nether:
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Boxed Configuration {$version}
|
||||
# Boxed Configuration 2.0.2-SNAPSHOT-LOCAL
|
||||
boxed:
|
||||
command:
|
||||
# Player Command. What command users will run to access their area.
|
||||
@ -27,10 +27,29 @@ world:
|
||||
# World seed.
|
||||
# If you change this, stop the server and delete the worlds made.
|
||||
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
|
||||
seed: 978573758696
|
||||
seed: 602103456450
|
||||
# World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
|
||||
# Other plugins may override this setting
|
||||
difficulty: NORMAL
|
||||
# Generate surface
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
generate-surface: true
|
||||
# Generate bedrock
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
generate-bedrock: true
|
||||
# Generate caves
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
generate-caves: false
|
||||
# Generate Decorations
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
generate-decorations: true
|
||||
# Generate mobs
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
generate-mobs: true
|
||||
# Allow surface structures - villages, shipwrecks, broken portals, etc.
|
||||
# These will be randomly placed, so may not be available for every player.
|
||||
# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
|
||||
allow-structures: true
|
||||
spawn-limits:
|
||||
# Spawn limits. These override the limits set in bukkit.yml
|
||||
# If set to a negative number, the server defaults will be used
|
||||
@ -44,11 +63,11 @@ world:
|
||||
# Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400.
|
||||
# A negative value uses the server default
|
||||
ticks-per-monster-spawns: -1
|
||||
# Radius of player areas. (So distance between player starting spots is twice this)
|
||||
# Radius of player area in chunks. (So distance between player starting spots is twice this)
|
||||
# It is the same for every dimension : Overworld, Nether and End.
|
||||
# This value cannot be changed mid-game and the plugin will not start if it is different.
|
||||
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
|
||||
area-radius: 1000
|
||||
chunk-radius: 20
|
||||
# Starting size of boxed spaces. This is a radius so 1 = a 2x2 area.
|
||||
# Admins can adjust via the /boxadmin range set <player> <new range> command
|
||||
starting-protection-range: 1
|
||||
@ -61,7 +80,7 @@ world:
|
||||
start-z: 0
|
||||
# Area height - Lowest is 5.
|
||||
# It is the y coordinate of the bedrock block in the blueprint.
|
||||
area-height: 5
|
||||
area-height: 8
|
||||
# Maximum number of player areas in the world. Set to -1 or 0 for unlimited.
|
||||
# If the number of areas is greater than this number, it will stop players from joining the world.
|
||||
max-areas: -1
|
||||
@ -78,21 +97,21 @@ world:
|
||||
# Note: Some default challenges will not be possible if there is no nether.
|
||||
# Note that with a standard nether all players arrive at the same portal and entering a
|
||||
# portal will return them back to their areas.
|
||||
generate: true
|
||||
generate: false
|
||||
# Nether spawn protection radius - this is the distance around the nether spawn
|
||||
# that will be protected from player interaction (breaking blocks, pouring lava etc.)
|
||||
# that will be public from player interaction (breaking blocks, pouring lava etc.)
|
||||
# Minimum is 0 (not recommended), maximum is 100. Default is 25.
|
||||
# Only applies to vanilla nether
|
||||
spawn-radius: 32
|
||||
# This option indicates if nether portals should be linked via dimensions.
|
||||
# Option will simulate vanilla portal mechanics that links portals together or creates a new portal,
|
||||
# if there is not a portal in other dimension.
|
||||
# Added since 1.0.3
|
||||
# Option will simulate vanilla portal mechanics that links portals together
|
||||
# or creates a new portal, if there is not a portal in that dimension.
|
||||
# Added since 1.0.3.
|
||||
create-and-link-portals: true
|
||||
end:
|
||||
# End Nether - if this is false, the end world will not be made and access to
|
||||
# the end will not occur. Other plugins may still enable portal usage.
|
||||
generate: true
|
||||
generate: false
|
||||
# Mob white list - these mobs will NOT be removed when logging in or doing /boxed
|
||||
remove-mobs-whitelist: []
|
||||
# World flags. These are boolean settings for various flags for this world
|
||||
@ -102,6 +121,7 @@ world:
|
||||
ISLAND_RESPAWN: true
|
||||
REDSTONE: true
|
||||
CREEPER_GRIEFING: true
|
||||
VISITOR_KEEP_INVENTORY: false
|
||||
BUCKET: false
|
||||
ENDER_PEARL: false
|
||||
DOOR: true
|
||||
@ -179,6 +199,7 @@ world:
|
||||
WORLD_TNT_DAMAGE: true
|
||||
HOPPER: false
|
||||
LEASH: false
|
||||
ALLOW_MOVE_BOX: true
|
||||
BREAK_BLOCKS: false
|
||||
MOUNT_INVENTORY: false
|
||||
OFFLINE_REDSTONE: true
|
||||
@ -208,10 +229,10 @@ world:
|
||||
BREAK_HOPPERS: 500
|
||||
FURNACE: 500
|
||||
MONSTER_SPAWNERS_SPAWN: 500
|
||||
ANVIL: 500
|
||||
MINECART: 500
|
||||
FISH_SCOOPING: 500
|
||||
ANVIL: 500
|
||||
FIRE_IGNITE: 500
|
||||
FISH_SCOOPING: 500
|
||||
END_PORTAL: 500
|
||||
BREEDING: 500
|
||||
HURT_VILLAGERS: 500
|
||||
@ -221,9 +242,9 @@ world:
|
||||
BREAK_SPAWNERS: 500
|
||||
LEVER: 0
|
||||
ELYTRA: 0
|
||||
CAKE: 500
|
||||
RIDING: 500
|
||||
HURT_MONSTERS: 0
|
||||
RIDING: 500
|
||||
CAKE: 500
|
||||
NAME_TAG: 500
|
||||
ARMOR_STAND: 500
|
||||
TRADING: 0
|
||||
@ -235,8 +256,8 @@ world:
|
||||
LECTERN: 500
|
||||
CROP_TRAMPLE: 500
|
||||
ITEM_PICKUP: 0
|
||||
DROPPER: 500
|
||||
BREWING: 500
|
||||
DROPPER: 500
|
||||
TNT_PRIMING: 500
|
||||
COLLECT_WATER: 500
|
||||
BUTTON: 0
|
||||
@ -244,18 +265,18 @@ world:
|
||||
COMMAND_RANKS: 500
|
||||
BEACON: 500
|
||||
TRAPDOOR: 500
|
||||
PRESSURE_PLATE: 0
|
||||
EXPERIENCE_BOTTLE_THROWING: 500
|
||||
PRESSURE_PLATE: 0
|
||||
DYE: 500
|
||||
PLACE_BLOCKS: 500
|
||||
ITEM_FRAME: 500
|
||||
PLACE_BLOCKS: 500
|
||||
CRAFTING: 0
|
||||
SHEARING: 500
|
||||
ENCHANTING: 500
|
||||
SHEARING: 500
|
||||
ANIMAL_SPAWNERS_SPAWN: 500
|
||||
BOAT: 0
|
||||
BED: 500
|
||||
SPAWN_EGGS: 500
|
||||
BED: 500
|
||||
MILKING: 500
|
||||
DISPENSER: 500
|
||||
GATE: 0
|
||||
@ -279,8 +300,8 @@ world:
|
||||
MONSTER_NATURAL_SPAWN: true
|
||||
FIRE_IGNITE: true
|
||||
FIRE_SPREAD: true
|
||||
FIRE_BURNING: true
|
||||
ANIMAL_SPAWNERS_SPAWN: true
|
||||
FIRE_BURNING: true
|
||||
PVP_OVERWORLD: false
|
||||
# These settings/flags are hidden from users
|
||||
# Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
|
||||
@ -350,11 +371,11 @@ area:
|
||||
exp: true
|
||||
# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
|
||||
ender-chest: false
|
||||
# Reset advancements
|
||||
# Reset advancements.
|
||||
reset-advancements: true
|
||||
# Grant these advancements
|
||||
grant-advancements:
|
||||
- minecraft:story/root
|
||||
- minecraft:story/root
|
||||
on-leave:
|
||||
# What the plugin should reset when the player leaves or is kicked from an area
|
||||
# Reset Money - if this is true, will reset the player's money to the starting money
|
||||
@ -373,7 +394,7 @@ area:
|
||||
exp: false
|
||||
# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
|
||||
ender-chest: false
|
||||
# Reset advancements
|
||||
# Reset advancements.
|
||||
reset-advancements: false
|
||||
# Grant these advancements
|
||||
grant-advancements: []
|
||||
@ -442,17 +463,17 @@ area:
|
||||
#
|
||||
# Note that player-executed commands might not work, as these commands can be run with said player being offline.
|
||||
on-leave: []
|
||||
# Returns a list of commands that should be executed when the player respawns after death if Flags.ISLAND_RESPAWN is true.
|
||||
# List of commands that should be executed when the player respawns after death if Flags.ISLAND_RESPAWN is true.
|
||||
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
|
||||
# in which case they are executed by the player.
|
||||
#
|
||||
#
|
||||
# Available placeholders for the commands are the following:
|
||||
# * [name]: name of the player
|
||||
#
|
||||
#
|
||||
# Here are some examples of valid commands to execute:
|
||||
# * '[SUDO] bbox version'
|
||||
# * 'bsbadmin deaths set [player] 0'
|
||||
#
|
||||
#
|
||||
# Note that player-executed commands might not work, as these commands can be run with said player being offline.
|
||||
# Added since 1.14.0.
|
||||
on-respawn: []
|
||||
|
Loading…
Reference in New Issue
Block a user