Update to 1.20.2 NMS

This commit is contained in:
tastybento 2023-12-03 17:33:29 -08:00
parent d9b395f234
commit 97f9ff2674
2 changed files with 374 additions and 338 deletions

View File

@ -58,7 +58,7 @@
<!-- Non-minecraft related dependencies -->
<powermock.version>2.0.9</powermock.version>
<!-- More visible way how to change dependency versions -->
<spigot.version>1.20.1-R0.1-SNAPSHOT</spigot.version>
<spigot.version>1.20.2-R0.1-SNAPSHOT</spigot.version>
<bentobox.version>2.0.0-SNAPSHOT</bentobox.version>
<!-- Revision variable removes warning about dynamic version -->
<revision>${build.version}-SNAPSHOT</revision>

View File

@ -3,7 +3,14 @@ package world.bentobox.boxed.listeners;
import java.io.File;
import java.io.IOException;
import java.lang.reflect.Field;
import java.util.*;
import java.util.Arrays;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Queue;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@ -20,7 +27,7 @@ import org.bukkit.block.structure.Mirror;
import org.bukkit.block.structure.StructureRotation;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.craftbukkit.v1_20_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_20_R2.CraftWorld;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@ -54,34 +61,39 @@ import world.bentobox.boxed.objects.BoxedStructureBlock;
import world.bentobox.boxed.objects.IslandStructures;
/**
* @author tastybento
* Place structures in areas after they are created
* @author tastybento Place structures in areas after they are created
*/
public class NewAreaListener implements Listener {
/**
* Structure record contains the name of the structure, the structure itself, where it was placed and
* enums for rotation, mirror, and a flag to paste mobs or not.
* @param name - name of structure
* Structure record contains the name of the structure, the structure itself,
* where it was placed and enums for rotation, mirror, and a flag to paste mobs
* or not.
*
* @param name - name of structure
* @param structure - Structure object
* @param location - location where it has been placed
* @param rot - rotation
* @param mirror - mirror setting
* @param noMobs - if false, mobs not pasted
* @param location - location where it has been placed
* @param rot - rotation
* @param mirror - mirror setting
* @param noMobs - if false, mobs not pasted
*/
public record StructureRecord(String name, Structure structure, Location location, StructureRotation rot, Mirror mirror, Boolean noMobs) {}
public record StructureRecord(String name, Structure structure, Location location, StructureRotation rot,
Mirror mirror, Boolean noMobs) {
}
private static final Map<Integer, EntityType> BUTCHER_ANIMALS = Map.of(0, EntityType.COW, 1, EntityType.SHEEP, 2, EntityType.PIG);
private static final List<BlockFace> CARDINALS = List.of(BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST);
private static final List<String> JAR_STRUCTURES = List.of("bee", "pillager", "polar_bear", "axolotl", "allay", "parrot", "frog");
private static final List<String> STRUCTURES = List.of("ancient_city", "bastion_remnant", "bastion",
"buried_treasure", "desert_pyramid", "end_city",
"fortress", "igloo", "jungle_pyramid", "mansion", "mineshaft", "mineshaft_mesa",
"monument", "nether_fossil", "ocean_ruin_cold", "ocean_ruin_warm", "pillager_outpost",
"ruined_portal_desert", "ruined_portal_jungle", "ruined_portal_mountain", "ruined_portal_nether",
"ruined_portal_ocean", "ruined_portal_swamp", "ruined_portal", "shipwreck_beached",
"shipwreck", "stronghold", "swamp_hut", "village_desert", "village_plains",
"village_savanna", "village_snowy", "village_taiga");
private static final Map<Integer, EntityType> BUTCHER_ANIMALS = Map.of(0, EntityType.COW, 1, EntityType.SHEEP, 2,
EntityType.PIG);
private static final List<BlockFace> CARDINALS = List.of(BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST,
BlockFace.WEST);
private static final List<String> JAR_STRUCTURES = List.of("bee", "pillager", "polar_bear", "axolotl", "allay",
"parrot", "frog");
private static final List<String> STRUCTURES = List.of("ancient_city", "bastion_remnant", "bastion",
"buried_treasure", "desert_pyramid", "end_city", "fortress", "igloo", "jungle_pyramid", "mansion",
"mineshaft", "mineshaft_mesa", "monument", "nether_fossil", "ocean_ruin_cold", "ocean_ruin_warm",
"pillager_outpost", "ruined_portal_desert", "ruined_portal_jungle", "ruined_portal_mountain",
"ruined_portal_nether", "ruined_portal_ocean", "ruined_portal_swamp", "ruined_portal", "shipwreck_beached",
"shipwreck", "stronghold", "swamp_hut", "village_desert", "village_plains", "village_savanna",
"village_snowy", "village_taiga");
private final Boxed addon;
private final File structureFile;
private final Queue<StructureRecord> itemsToBuild = new LinkedList<>();
@ -94,37 +106,35 @@ public class NewAreaListener implements Listener {
private final Database<IslandStructures> handler;
private final Map<String, IslandStructures> islandStructureCache = new HashMap<>();
/**
* @param addon addon
*/
public NewAreaListener(Boxed addon) {
this.addon = addon;
// Save the default structures file from the jar
addon.saveResource("structures.yml", false);
// Load the config
structureFile = new File(addon.getDataFolder(), "structures.yml");
// Get database ready
handler = new Database<>(addon, IslandStructures.class);
// Try to build something every second
runStructurePrinter(addon);
this.addon = addon;
// Save the default structures file from the jar
addon.saveResource("structures.yml", false);
// Load the config
structureFile = new File(addon.getDataFolder(), "structures.yml");
// Get database ready
handler = new Database<>(addon, IslandStructures.class);
// Try to build something every second
runStructurePrinter(addon);
}
private void runStructurePrinter(Boxed addon2) {
Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), this::buildStructure, 20, 20);
for (String js : JAR_STRUCTURES) {
addon.saveResource("structures/" + js + ".nbt", false);
File structureFile = new File(addon.getDataFolder(), "structures/" + js + ".nbt");
try {
Structure s = Bukkit.getStructureManager().loadStructure(structureFile);
Bukkit.getStructureManager().registerStructure(NamespacedKey.fromString("minecraft:boxed/" + js), s);
addon.log("Loaded " + js + ".nbt");
} catch (IOException e) {
addon.logError("Error trying to load " + structureFile.getAbsolutePath());
addon.getPlugin().logStacktrace(e);
}
}
Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), this::buildStructure, 20, 20);
for (String js : JAR_STRUCTURES) {
addon.saveResource("structures/" + js + ".nbt", false);
File structureFile = new File(addon.getDataFolder(), "structures/" + js + ".nbt");
try {
Structure s = Bukkit.getStructureManager().loadStructure(structureFile);
Bukkit.getStructureManager().registerStructure(NamespacedKey.fromString("minecraft:boxed/" + js), s);
addon.log("Loaded " + js + ".nbt");
} catch (IOException e) {
addon.logError("Error trying to load " + structureFile.getAbsolutePath());
addon.getPlugin().logStacktrace(e);
}
}
}
@ -132,401 +142,427 @@ public class NewAreaListener implements Listener {
* Build something in the queue
*/
private void buildStructure() {
// Only kick off a build if there is something to build and something isn't already being built
if (!pasting && !itemsToBuild.isEmpty()) {
// Build item
StructureRecord item = itemsToBuild.poll();
placeStructure(item);
}
// Only kick off a build if there is something to build and something isn't
// already being built
if (!pasting && !itemsToBuild.isEmpty()) {
// Build item
StructureRecord item = itemsToBuild.poll();
placeStructure(item);
}
}
/**
* Load known structures from the templates file.
* This makes them available for admins to use in the boxed place file.
* If this is not done, then no structures (templates) will be available.
* Load known structures from the templates file. This makes them available for
* admins to use in the boxed place file. If this is not done, then no
* structures (templates) will be available.
*
* @param event BentoBoxReadyEvent
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBentoBoxReady(BentoBoxReadyEvent event) {
addon.saveResource("templates.yml", false);
File templateFile = new File(addon.getDataFolder(), "templates.yml");
if (templateFile.exists()) {
YamlConfiguration loader = YamlConfiguration.loadConfiguration(templateFile);
List<String> list = loader.getStringList("templates");
for (String struct : list) {
if (!struct.endsWith("/")) {
Bukkit.getStructureManager().loadStructure(NamespacedKey.fromString(struct));
}
}
}
addon.saveResource("templates.yml", false);
File templateFile = new File(addon.getDataFolder(), "templates.yml");
if (templateFile.exists()) {
YamlConfiguration loader = YamlConfiguration.loadConfiguration(templateFile);
List<String> list = loader.getStringList("templates");
for (String struct : list) {
if (!struct.endsWith("/")) {
Bukkit.getStructureManager().loadStructure(NamespacedKey.fromString(struct));
}
}
}
}
/**
* Track if a place has entered a structure.
*
* @param e PlayerMoveEvent
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent e) {
// Ignore head movements
if (!addon.inWorld(e.getFrom().getWorld()) || e.getFrom().toVector().equals(e.getTo().toVector())) {
return;
}
// Check where the player is
addon.getIslands().getIslandAt(e.getTo()).ifPresent(island -> {
// See if island is in cache
final String islandId = island.getUniqueId();
IslandStructures is = getIslandStructData(islandId);
// Check if player is in any of the structures
Map<BoundingBox, String> structures = e.getTo().getWorld().getEnvironment().equals(Environment.NETHER) ?
is.getNetherStructureBoundingBoxMap():is.getStructureBoundingBoxMap();
for (Map.Entry<BoundingBox, String> en:structures.entrySet()) {
if (en.getKey().contains(e.getTo().toVector())) {
for (String s: STRUCTURES) {
if (en.getValue().startsWith(s)) {
giveAdvFromCriteria(e.getPlayer(), s);
}
}
//STRUCTURES.stream().filter(en.getValue()::startsWith).forEach(s -> giveAdvFromCriteria(e.getPlayer(), s));
}
}
});
// Ignore head movements
if (!addon.inWorld(e.getFrom().getWorld()) || e.getFrom().toVector().equals(e.getTo().toVector())) {
return;
}
// Check where the player is
addon.getIslands().getIslandAt(e.getTo()).ifPresent(island -> {
// See if island is in cache
final String islandId = island.getUniqueId();
IslandStructures is = getIslandStructData(islandId);
// Check if player is in any of the structures
Map<BoundingBox, String> structures = e.getTo().getWorld().getEnvironment().equals(Environment.NETHER)
? is.getNetherStructureBoundingBoxMap()
: is.getStructureBoundingBoxMap();
for (Map.Entry<BoundingBox, String> en : structures.entrySet()) {
if (en.getKey().contains(e.getTo().toVector())) {
for (String s : STRUCTURES) {
if (en.getValue().startsWith(s)) {
giveAdvFromCriteria(e.getPlayer(), s);
}
}
// STRUCTURES.stream().filter(en.getValue()::startsWith).forEach(s ->
// giveAdvFromCriteria(e.getPlayer(), s));
}
}
});
}
/**
* Gives a player all the advancements that have string as a named criteria
*
* @param player - player
* @param string - criteria
*/
private void giveAdvFromCriteria(Player player, String string) {
// Give every advancement that requires a bastion
Bukkit.advancementIterator().forEachRemaining(ad -> {
if (!player.getAdvancementProgress(ad).isDone()) {
for (String crit: ad.getCriteria()) {
if (crit.equals(string)) {
// Set the criteria (it may not complete the advancement completely
player.getAdvancementProgress(ad).awardCriteria(crit);
break;
}
}
}
});
// Give every advancement that requires a bastion
Bukkit.advancementIterator().forEachRemaining(ad -> {
if (!player.getAdvancementProgress(ad).isDone()) {
for (String crit : ad.getCriteria()) {
if (crit.equals(string)) {
// Set the criteria (it may not complete the advancement completely
player.getAdvancementProgress(ad).awardCriteria(crit);
break;
}
}
}
});
}
/**
* Get all the known island structures for this island
*
* @param islandId - island ID
* @return IslandStructures
*/
private IslandStructures getIslandStructData(String islandId) {
// Return from cache if it exists
if (islandStructureCache.containsKey(islandId)) {
return islandStructureCache.get(islandId);
}
// Get from database
IslandStructures struct = handler.objectExists(islandId) ? handler.loadObject(islandId) : new IslandStructures(islandId);
this.islandStructureCache.put(islandId, struct);
return struct;
// Return from cache if it exists
if (islandStructureCache.containsKey(islandId)) {
return islandStructureCache.get(islandId);
}
// Get from database
IslandStructures struct = handler.objectExists(islandId) ? handler.loadObject(islandId)
: new IslandStructures(islandId);
this.islandStructureCache.put(islandId, struct);
return struct;
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onIslandCreated(IslandCreatedEvent event) {
setUpIsland(event.getIsland());
setUpIsland(event.getIsland());
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onIslandReset(IslandResettedEvent event) {
setUpIsland(event.getIsland());
setUpIsland(event.getIsland());
}
private void setUpIsland(Island island) {
// Check if this island is in this game
if (!(addon.inWorld(island.getWorld()))) {
return;
}
// Load the latest config so that admins can change it on the fly without reloading
YamlConfiguration config = YamlConfiguration.loadConfiguration(structureFile);
Location center = island.getProtectionCenter();
for (String env : config.getKeys(false)) {
Environment e = Enums.getIfPresent(Environment.class, env.toUpperCase(Locale.ENGLISH)).orNull();
if (e == null) {
addon.logError("Error in structures.yml - unknown environment " + env);
} else {
place(config.getConfigurationSection(env), center, e);
}
}
// Check if this island is in this game
if (!(addon.inWorld(island.getWorld()))) {
return;
}
// Load the latest config so that admins can change it on the fly without
// reloading
YamlConfiguration config = YamlConfiguration.loadConfiguration(structureFile);
Location center = island.getProtectionCenter();
for (String env : config.getKeys(false)) {
Environment e = Enums.getIfPresent(Environment.class, env.toUpperCase(Locale.ENGLISH)).orNull();
if (e == null) {
addon.logError("Error in structures.yml - unknown environment " + env);
} else {
place(config.getConfigurationSection(env), center, e);
}
}
}
private void place(ConfigurationSection section, Location center, Environment env) {
World world = env.equals(Environment.NORMAL) ? addon.getOverWorld() : addon.getNetherWorld();
if (world == null) {
return;
}
// Loop through the structures in the file - there could be more than one
for (String vector : section.getKeys(false)) {
StructureRotation rot = StructureRotation.NONE;
Mirror mirror = Mirror.NONE;
boolean noMobs = false;
String name = section.getString(vector);
// Check for rotation
String[] split = name.split(",");
if (split.length > 1) {
// Rotation
rot = Enums.getIfPresent(StructureRotation.class, split[1].strip().toUpperCase(Locale.ENGLISH)).or(StructureRotation.NONE);
name = split[0];
}
if (split.length == 3) {
// Mirror
mirror = Enums.getIfPresent(Mirror.class, split[2].strip().toUpperCase(Locale.ENGLISH)).or(Mirror.NONE);
}
if (split.length == 4) {
noMobs = split[3].strip().toUpperCase(Locale.ENGLISH).equals("NO_MOBS");
}
// Load Structure
Structure s = Bukkit.getStructureManager().loadStructure(NamespacedKey.fromString("minecraft:" + name));
if (s == null) {
BentoBox.getInstance().logError("Could not load " + name);
return;
}
// Extract coords
String[] value = vector.split(",");
if (value.length > 2) {
int x = Integer.parseInt(value[0].strip()) + center.getBlockX();
int y = Integer.parseInt(value[1].strip());
int z = Integer.parseInt(value[2].strip()) + center.getBlockZ();
Location l = new Location(world, x, y, z);
itemsToBuild.add(new StructureRecord(name, s, l, rot, mirror, noMobs));
} else {
addon.logError("Structure file syntax error: " + vector + ": " + Arrays.toString(value));
}
}
World world = env.equals(Environment.NORMAL) ? addon.getOverWorld() : addon.getNetherWorld();
if (world == null) {
return;
}
// Loop through the structures in the file - there could be more than one
for (String vector : section.getKeys(false)) {
StructureRotation rot = StructureRotation.NONE;
Mirror mirror = Mirror.NONE;
boolean noMobs = false;
String name = section.getString(vector);
// Check for rotation
String[] split = name.split(",");
if (split.length > 1) {
// Rotation
rot = Enums.getIfPresent(StructureRotation.class, split[1].strip().toUpperCase(Locale.ENGLISH))
.or(StructureRotation.NONE);
name = split[0];
}
if (split.length == 3) {
// Mirror
mirror = Enums.getIfPresent(Mirror.class, split[2].strip().toUpperCase(Locale.ENGLISH)).or(Mirror.NONE);
}
if (split.length == 4) {
noMobs = split[3].strip().toUpperCase(Locale.ENGLISH).equals("NO_MOBS");
}
// Load Structure
Structure s = Bukkit.getStructureManager().loadStructure(NamespacedKey.fromString("minecraft:" + name));
if (s == null) {
BentoBox.getInstance().logError("Could not load " + name);
return;
}
// Extract coords
String[] value = vector.split(",");
if (value.length > 2) {
int x = Integer.parseInt(value[0].strip()) + center.getBlockX();
int y = Integer.parseInt(value[1].strip());
int z = Integer.parseInt(value[2].strip()) + center.getBlockZ();
Location l = new Location(world, x, y, z);
itemsToBuild.add(new StructureRecord(name, s, l, rot, mirror, noMobs));
} else {
addon.logError("Structure file syntax error: " + vector + ": " + Arrays.toString(value));
}
}
}
private void placeStructure(StructureRecord item) {
// Set the semaphore - only paste one at a time
pasting = true;
// Place the structure
item.structure().place(item.location(), true, item.rot(), item.mirror(), -1, 1, rand);
addon.log(item.name() + " placed at " + item.location().getWorld().getName() + " " + Util.xyz(item.location().toVector()));
// Remove any jigsaw artifacts
BoundingBox bb = removeJigsaw(item);
// Store it for future reference
addon.getIslands().getIslandAt(item.location()).map(Island::getUniqueId).ifPresent(id -> {
addon.log("Saved " + item.name());
if (item.location().getWorld().getEnvironment().equals(Environment.NETHER)) {
getIslandStructData(id).addNetherStructure(bb, item.name());
} else {
getIslandStructData(id).addStructure(bb, item.name());
}
handler.saveObjectAsync(getIslandStructData(id));
});
// Clear the semaphore
pasting = false;
// Set the semaphore - only paste one at a time
pasting = true;
// Place the structure
item.structure().place(item.location(), true, item.rot(), item.mirror(), -1, 1, rand);
addon.log(item.name() + " placed at " + item.location().getWorld().getName() + " "
+ Util.xyz(item.location().toVector()));
// Remove any jigsaw artifacts
BoundingBox bb = removeJigsaw(item);
// Store it for future reference
addon.getIslands().getIslandAt(item.location()).map(Island::getUniqueId).ifPresent(id -> {
addon.log("Saved " + item.name());
if (item.location().getWorld().getEnvironment().equals(Environment.NETHER)) {
getIslandStructData(id).addNetherStructure(bb, item.name());
} else {
getIslandStructData(id).addStructure(bb, item.name());
}
handler.saveObjectAsync(getIslandStructData(id));
});
// Clear the semaphore
pasting = false;
}
/**
* Removes Jigsaw blocks from a placed structure. Fills underwater ruins with water.
* Removes Jigsaw blocks from a placed structure. Fills underwater ruins with
* water.
*
* @param item - record of what's required
* @return the resulting bounding box of the structure
*/
public static BoundingBox removeJigsaw(StructureRecord item) {
Location loc = item.location();
Structure structure = item.structure();
StructureRotation structureRotation = item.rot();
String key = item.name();
Location loc = item.location();
Structure structure = item.structure();
StructureRotation structureRotation = item.rot();
String key = item.name();
Location otherCorner = switch (structureRotation) {
Location otherCorner = switch (structureRotation) {
case CLOCKWISE_180 -> loc.clone().add(new Vector(-structure.getSize().getX(), structure.getSize().getY(), -structure.getSize().getZ()));
case CLOCKWISE_180 -> loc.clone()
.add(new Vector(-structure.getSize().getX(), structure.getSize().getY(), -structure.getSize().getZ()));
case CLOCKWISE_90 -> loc.clone().add(new Vector(-structure.getSize().getZ(), structure.getSize().getY(), structure.getSize().getX()));
case CLOCKWISE_90 -> loc.clone()
.add(new Vector(-structure.getSize().getZ(), structure.getSize().getY(), structure.getSize().getX()));
case COUNTERCLOCKWISE_90 -> loc.clone().add(new Vector(structure.getSize().getZ(), structure.getSize().getY(), -structure.getSize().getX()));
case COUNTERCLOCKWISE_90 -> loc.clone()
.add(new Vector(structure.getSize().getZ(), structure.getSize().getY(), -structure.getSize().getX()));
case NONE -> loc.clone().add(new Vector(structure.getSize().getX(), structure.getSize().getY(), structure.getSize().getZ()));
case NONE -> loc.clone()
.add(new Vector(structure.getSize().getX(), structure.getSize().getY(), structure.getSize().getZ()));
};
};
BoundingBox bb = BoundingBox.of(loc, otherCorner);
for (int x = (int) bb.getMinX(); x <= bb.getMaxX(); x++) {
for (int y = (int) bb.getMinY(); y <= bb.getMaxY(); y++) {
for (int z = (int) bb.getMinZ(); z <= bb.getMaxZ(); z++) {
Block b = loc.getWorld().getBlockAt(x, y, z);
if (b.getType().equals(Material.JIGSAW)) {
// I would like to read the data from the block and do something with it!
processJigsaw(b, structureRotation, !item.noMobs());
} else if (b.getType().equals(Material.STRUCTURE_BLOCK)) {
processStructureBlock(b);
}
// Set water blocks for underwater ruins
if (key.contains("underwater_ruin") && b.getType().equals(Material.AIR)) {
b.setType(Material.WATER);
}
}
}
}
return bb;
BoundingBox bb = BoundingBox.of(loc, otherCorner);
for (int x = (int) bb.getMinX(); x <= bb.getMaxX(); x++) {
for (int y = (int) bb.getMinY(); y <= bb.getMaxY(); y++) {
for (int z = (int) bb.getMinZ(); z <= bb.getMaxZ(); z++) {
Block b = loc.getWorld().getBlockAt(x, y, z);
if (b.getType().equals(Material.JIGSAW)) {
// I would like to read the data from the block and do something with it!
processJigsaw(b, structureRotation, !item.noMobs());
} else if (b.getType().equals(Material.STRUCTURE_BLOCK)) {
processStructureBlock(b);
}
// Set water blocks for underwater ruins
if (key.contains("underwater_ruin") && b.getType().equals(Material.AIR)) {
b.setType(Material.WATER);
}
}
}
}
return bb;
}
/**
* Process a structure block. Sets it to a structure void at a minimum.
* If the structure block has metadata indicating it is a chest, then it will fill
* the chest with a buried treasure loot. If it is waterlogged, then it will change
* Process a structure block. Sets it to a structure void at a minimum. If the
* structure block has metadata indicating it is a chest, then it will fill the
* chest with a buried treasure loot. If it is waterlogged, then it will change
* the void to water.
*
* @param b structure block
*/
private static void processStructureBlock(Block b) {
// I would like to read the data from the block and do something with it!
String data = nmsData(b);
BoxedStructureBlock bsb = gson.fromJson(data, BoxedStructureBlock.class);
b.setType(Material.STRUCTURE_VOID);
Enums.getIfPresent(EntityType.class, bsb.getMetadata().toUpperCase(Locale.ENGLISH)).toJavaUtil()
.ifPresent(type -> b.getWorld().spawnEntity(b.getRelative(BlockFace.UP).getLocation(), type));
if (bsb.getMetadata().contains("chest")) {
Block downBlock = b.getRelative(BlockFace.DOWN);
if (downBlock.getType().equals(Material.CHEST)) {
Chest chest = (Chest)downBlock.getState();
// TODO: for now just give treasure
chest.setLootTable(LootTables.BURIED_TREASURE.getLootTable());
chest.update();
if (chest.getBlockData() instanceof Waterlogged wl) {
if (wl.isWaterlogged()) {
b.setType(Material.WATER);
}
}
}
}
// I would like to read the data from the block and do something with it!
String data = nmsData(b);
BoxedStructureBlock bsb = gson.fromJson(data, BoxedStructureBlock.class);
b.setType(Material.STRUCTURE_VOID);
Enums.getIfPresent(EntityType.class, bsb.getMetadata().toUpperCase(Locale.ENGLISH)).toJavaUtil()
.ifPresent(type -> b.getWorld().spawnEntity(b.getRelative(BlockFace.UP).getLocation(), type));
if (bsb.getMetadata().contains("chest")) {
Block downBlock = b.getRelative(BlockFace.DOWN);
if (downBlock.getType().equals(Material.CHEST)) {
Chest chest = (Chest) downBlock.getState();
// TODO: for now just give treasure
chest.setLootTable(LootTables.BURIED_TREASURE.getLootTable());
chest.update();
if (chest.getBlockData() instanceof Waterlogged wl) {
if (wl.isWaterlogged()) {
b.setType(Material.WATER);
}
}
}
}
}
private static void processJigsaw(Block b, StructureRotation structureRotation, boolean pasteMobs) {
String data = nmsData(b);
BoxedJigsawBlock bjb = gson.fromJson(data, BoxedJigsawBlock.class);
String finalState = correctDirection(bjb.getFinal_state(), structureRotation);
BlockData bd = Bukkit.createBlockData(finalState);
b.setBlockData(bd);
if (!bjb.getPool().equalsIgnoreCase("minecraft:empty") && pasteMobs) {
spawnMob(b, bjb);
}
String data = nmsData(b);
BoxedJigsawBlock bjb = gson.fromJson(data, BoxedJigsawBlock.class);
String finalState = correctDirection(bjb.getFinal_state(), structureRotation);
BlockData bd = Bukkit.createBlockData(finalState);
b.setBlockData(bd);
if (!bjb.getPool().equalsIgnoreCase("minecraft:empty") && pasteMobs) {
spawnMob(b, bjb);
}
}
private static void spawnMob(Block b, BoxedJigsawBlock bjb) {
// bjb.getPool contains a lot more than just mobs, so we have to filter it to see if any mobs are in there. This list may need to grow in the future
EntityType type =
switch (bjb.getPool()) {
case "minecraft:bastion/mobs/piglin" -> EntityType.PIGLIN;
case "minecraft:bastion/mobs/hoglin" -> EntityType.HOGLIN;
case "minecraft:bastion/mobs/piglin_melee" -> EntityType.PIGLIN_BRUTE;
case "minecraft:village/common/cats" -> EntityType.CAT;
case "minecraft:village/common/horses" -> EntityType.HORSE;
case "minecraft:village/common/sheep" -> EntityType.SHEEP;
case "minecraft:village/common/pigs" -> EntityType.PIG;
case "minecraft:village/common/cows" -> EntityType.COW;
case "minecraft:village/common/iron_golem" -> EntityType.IRON_GOLEM;
case "minecraft:village/common/butcher_animals", "minecraft:village/common/animals" -> BUTCHER_ANIMALS.get(rand.nextInt(3));
default -> null;
};
// Boxed
if (type == null && bjb.getPool().startsWith("minecraft:boxed/")) {
String entString = bjb.getPool().toUpperCase(Locale.ENGLISH).substring(16, bjb.getPool().length());
type = Enums.getIfPresent(EntityType.class, entString).orNull();
}
// Villagers
if (bjb.getPool().contains("zombie/villagers")) {
type = EntityType.ZOMBIE_VILLAGER;
} else if (bjb.getPool().contains("villagers")) {
type = EntityType.VILLAGER;
}
//if (type == null) {
// BentoBox.getInstance().logDebug(bjb.getPool());
//}
// Spawn it
if (type != null) {
Entity e = b.getWorld().spawnEntity(b.getRelative(BlockFace.UP).getLocation(), type);
if (e != null) {
e.setPersistent(true);
}
//BentoBox.getInstance().logDebug("Spawned a " + type + " at " + b.getRelative(BlockFace.UP).getLocation());
}
// bjb.getPool contains a lot more than just mobs, so we have to filter it to
// see if any mobs are in there. This list may need to grow in the future
EntityType type = switch (bjb.getPool()) {
case "minecraft:bastion/mobs/piglin" -> EntityType.PIGLIN;
case "minecraft:bastion/mobs/hoglin" -> EntityType.HOGLIN;
case "minecraft:bastion/mobs/piglin_melee" -> EntityType.PIGLIN_BRUTE;
case "minecraft:village/common/cats" -> EntityType.CAT;
case "minecraft:village/common/horses" -> EntityType.HORSE;
case "minecraft:village/common/sheep" -> EntityType.SHEEP;
case "minecraft:village/common/pigs" -> EntityType.PIG;
case "minecraft:village/common/cows" -> EntityType.COW;
case "minecraft:village/common/iron_golem" -> EntityType.IRON_GOLEM;
case "minecraft:village/common/butcher_animals", "minecraft:village/common/animals" ->
BUTCHER_ANIMALS.get(rand.nextInt(3));
default -> null;
};
// Boxed
if (type == null && bjb.getPool().startsWith("minecraft:boxed/")) {
String entString = bjb.getPool().toUpperCase(Locale.ENGLISH).substring(16, bjb.getPool().length());
type = Enums.getIfPresent(EntityType.class, entString).orNull();
}
// Villagers
if (bjb.getPool().contains("zombie/villagers")) {
type = EntityType.ZOMBIE_VILLAGER;
} else if (bjb.getPool().contains("villagers")) {
type = EntityType.VILLAGER;
}
// if (type == null) {
// BentoBox.getInstance().logDebug(bjb.getPool());
// }
// Spawn it
if (type != null) {
Entity e = b.getWorld().spawnEntity(b.getRelative(BlockFace.UP).getLocation(), type);
if (e != null) {
e.setPersistent(true);
}
// BentoBox.getInstance().logDebug("Spawned a " + type + " at " +
// b.getRelative(BlockFace.UP).getLocation());
}
}
/**
* Corrects the direction of a block based on the structure's rotation
* @param finalState - the final block state of the block, which may include a facing: direction
* @param sr - the structure's rotation
*
* @param finalState - the final block state of the block, which may include a
* facing: direction
* @param sr - the structure's rotation
* @return a rewritten blockstate with the updated direction, if required
*/
private static String correctDirection(String finalState, StructureRotation sr) {
if (sr.equals(StructureRotation.NONE)) {
// No change
return finalState;
}
BlockFace oldDirection = getDirection(finalState);
BlockFace newDirection = getNewDirection(oldDirection, sr);
if (newDirection.equals(BlockFace.SELF)) {
// No change - shouldn't happen, but just in case
return finalState;
}
return finalState.replace(oldDirection.name().toLowerCase(Locale.ENGLISH), newDirection.name().toLowerCase(Locale.ENGLISH));
if (sr.equals(StructureRotation.NONE)) {
// No change
return finalState;
}
BlockFace oldDirection = getDirection(finalState);
BlockFace newDirection = getNewDirection(oldDirection, sr);
if (newDirection.equals(BlockFace.SELF)) {
// No change - shouldn't happen, but just in case
return finalState;
}
return finalState.replace(oldDirection.name().toLowerCase(Locale.ENGLISH),
newDirection.name().toLowerCase(Locale.ENGLISH));
}
/**
* Adjusts the direction based on the StructureRotation
*
* @param oldDirection the old direction to adjust
* @param sr the structure rotation
* @param sr the structure rotation
* @return the new direction, or SELF if something weird happens
*/
private static BlockFace getNewDirection(BlockFace oldDirection, StructureRotation sr) {
if (sr.equals(StructureRotation.CLOCKWISE_180)) {
return oldDirection.getOppositeFace();
} else if (sr.equals(StructureRotation.CLOCKWISE_90)) {
return switch(oldDirection) {
case EAST -> BlockFace.SOUTH;
case NORTH -> BlockFace.EAST;
case SOUTH -> BlockFace.WEST;
case WEST -> BlockFace.NORTH;
default -> BlockFace.SELF;
};
} else if (sr.equals(StructureRotation.COUNTERCLOCKWISE_90)) {
return switch(oldDirection) {
case EAST -> BlockFace.NORTH;
case NORTH -> BlockFace.WEST;
case SOUTH -> BlockFace.EAST;
case WEST -> BlockFace.SOUTH;
default -> BlockFace.SELF;
};
}
return BlockFace.SELF;
if (sr.equals(StructureRotation.CLOCKWISE_180)) {
return oldDirection.getOppositeFace();
} else if (sr.equals(StructureRotation.CLOCKWISE_90)) {
return switch (oldDirection) {
case EAST -> BlockFace.SOUTH;
case NORTH -> BlockFace.EAST;
case SOUTH -> BlockFace.WEST;
case WEST -> BlockFace.NORTH;
default -> BlockFace.SELF;
};
} else if (sr.equals(StructureRotation.COUNTERCLOCKWISE_90)) {
return switch (oldDirection) {
case EAST -> BlockFace.NORTH;
case NORTH -> BlockFace.WEST;
case SOUTH -> BlockFace.EAST;
case WEST -> BlockFace.SOUTH;
default -> BlockFace.SELF;
};
}
return BlockFace.SELF;
}
/**
* Looks for north, south, east, west in the blockstate.
*
* @param finalState - the final block state of the block
* @return direction, if found, otherwise SELF
*/
private static BlockFace getDirection(String finalState) {
return CARDINALS.stream().filter(bf -> finalState.contains(bf.name().toLowerCase(Locale.ENGLISH))).findFirst().orElse(BlockFace.SELF);
return CARDINALS.stream().filter(bf -> finalState.contains(bf.name().toLowerCase(Locale.ENGLISH))).findFirst()
.orElse(BlockFace.SELF);
}
private static String nmsData(Block block) {
Location w = block.getLocation();
CraftWorld cw = (CraftWorld) w.getWorld(); // CraftWorld is NMS one
// for 1.13+ (we have use WorldServer)
TileEntity te = cw.getHandle().c_(new BlockPosition(w.getBlockX(), w.getBlockY(), w.getBlockZ()));
try {
PacketPlayOutTileEntityData packet = ((PacketPlayOutTileEntityData) te.h()); // get update packet from NMS object
// here we should use reflection because "c" field isn't accessible
Field f = packet.getClass().getDeclaredField("c"); // get field
f.setAccessible(true); // make it available
NBTTagCompound nbtTag = (NBTTagCompound) f.get(packet);
return nbtTag.toString(); // this will show what you want
} catch (Exception exc) {
exc.printStackTrace();
}
return "Nothing";
Location w = block.getLocation();
CraftWorld cw = (CraftWorld) w.getWorld(); // CraftWorld is NMS one
// for 1.13+ (we have use WorldServer)
TileEntity te = cw.getHandle().c_(new BlockPosition(w.getBlockX(), w.getBlockY(), w.getBlockZ()));
try {
PacketPlayOutTileEntityData packet = ((PacketPlayOutTileEntityData) te.h()); // get update packet from NMS
// object
// here we should use reflection because "c" field isn't accessible
Field f = packet.getClass().getDeclaredField("c"); // get field
f.setAccessible(true); // make it available
NBTTagCompound nbtTag = (NBTTagCompound) f.get(packet);
return nbtTag.toString(); // this will show what you want
} catch (Exception exc) {
exc.printStackTrace();
}
return "Nothing";
}
}