diff --git a/resources/config/v13/es/config.yml b/resources/config/v13/es/config.yml new file mode 100644 index 0000000..9f5b0d8 --- /dev/null +++ b/resources/config/v13/es/config.yml @@ -0,0 +1,1109 @@ +# Traducido por MrNizzy +# config for Brewery.jar + +# -- Settings -- +# Defaults are written in [] + +# Languagefile to be used (found in plugins/Brewery/languages) +language: es + +# If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true] +enableHome: true + +# Type of the home-teleport: ['cmd: home'] +# bed = Player will be teleported to his spawn bed +# 'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay! +# 'cmd: spawn' = /spawn will be executed by the player. +# 'cmd: whatever' = /whatever will be executed by the player. +homeType: 'cmd: home' + +# If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin) +# The Player wakes at the nearest of two random places of his world [true] +enableWake: true + +# If the Player may have to try multiple times when logging in while extremely drunk [true] +enableLoginDisallow: true + +# If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false] +enableKickOnOverdrink: false + +# If the Player vomits on high drunkeness (drops item defined below) [true] +# The item can not be collected and stays on the ground until it despawns. +enablePuke: true + +# Item that is dropped multiple times uncollectable when puking [Soul_Sand] +pukeItem: Soul_Sand + +# Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60] +# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well. +pukeDespawntime: 10 + +# Consumable Item/strength. Decreases the alcohol level by when consumed. (list) +drainItems: + - Bread/4 + - Milk_Bucket/2 + +# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7] +hangoverDays: 7 + +# If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true] +craftSealingTable: true +enableSealingTable: true + +# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true] +colorInBarrels: true +colorInBrewer: true + +# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true] +alwaysShowQuality: true + +# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false] +alwaysShowAlc: false + +# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true] +openLargeBarrelEverywhere: true + +# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6] +ageInMCBarrels: true +maxBrewsInMCBarrels: 6 + +# The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent +# hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled. +# This is a fast process to stop players from hacking out recipes, once they get hold of a brew. +# Only drawback: brew items can only be used on another server with the same encodeKey. +# When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB' +# So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false] +enableEncode: false +encodeKey: 0 + +# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true] +# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game +updateCheck: true + +# Autosave interval in minutes [3] +autosave: 3 + +# Show debug messages in log [false] +debug: false + +# Config Version +version: '2.1.1' + + + +# -- Define custom items -- +# The defined id can then be used in recipes + +# matchAny: true if it is already enough if one of the info matches +# material: Which type the item has to be +# name: Which name the item has to be (Formatting codes possible: such as &6) +# lore: What has to be in the lore of the item + +customItems: + # Three Example Items + ex-item: + # A Barrier item called Wall and has the given line in its lore + material: Barrier + name: 'Pared' + lore: + - '&7Muy bien protegido' + + ex-item2: + # Using matchAny only one of the following has to match. + # In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore + matchAny: true + material: + - Acacia_Door + - Oak_Door + - Spruce_Door + name: + - 'Beechwood Door' + lore: + - 'A door' + + rasp: + name: '&cRaspberry' + + blue-flowers: + matchAny: true + material: + - cornflower + - blue_orchid + + +# -- Ingredients in the Cauldron -- +# Which Ingredients are accepted by the Cauldron and the base potion resulting from them +# You only need to add something here if you want to specify a custom name or color for the base potion + + # name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6) + # ingredients: List of 'material/amount' + # With an item in your hand, use /brew ItemName to get its material for use in a recipe + # (Item-ids instead of material are not supported by bukkit anymore and will not work) + # A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html + # color: Color of the potion from a cauldron. Defaults to CYAN + # Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE + # Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet) + # lore: List of additional text on the base potion. (Formatting codes possible: such as &6) + # customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item. + +cauldron: + # Example with all possible entries + ex: + name: Example + ingredients: + - Bedrock/2 + - Diamond + color: BLACK + lore: + - An example for a Base Potion + - This is how it comes out of a Cauldron + customModelData: 545 + + # -- One Ingredient: -- + wheat: + name: Trigo fermentado + ingredients: Wheat + + sugarcane: + name: Cerveza de azúcar + ingredients: Sugar_Cane + color: 'f1ffad' # yellowish green + + sugar: + name: Azucar agua + ingredients: Sugar + + apple: + name: Apple must + ingredients: Apple + + berries: + name: Grape must + ingredients: Sweet_Berries + color: RED + + potato: + name: Puré de papa + ingredients: Potato + + grass: + name: Hierbas hervidas + ingredients: Grass + color: '99ff66' # bright green + + rmushroom: + name: Sopa de champiñones + ingredients: Red_Mushroom + color: 'ff5c33' # amber red + + bmushroom: + name: Sopa de hongos + ingredients: Brown_Mushroom + color: 'c68c53' # brighter brown + + cocoa: + name: Bebida de chocolate + ingredients: Cocoa_Beans + color: '804600' # mocca + + milk: + name: Agua lechosa + ingredients: Milk_Bucket + color: BRIGHT_GREY + + bl_flow: + name: Cerveza azulada + ingredients: blue-flowers + color: '0099ff' # sky blue + + cactus: + name: Cerveza de Agave + ingredients: cactus + color: '00b300' # cactus green + + poi_potato: + name: Caldo venenoso + ingredients: Poisonous_Potato + + egg: + name: Brebaje pegajoso + ingredients: Egg + + + oak_sapling: + name: Caldo de Hebry fibroso + ingredients: Oak_Sapling + + vine: + name: Hierbas hervidas + ingredients: vine + color: '99ff66' # bright green + + rot_flesh: + name: Plaga asquerosa + ingredients: Rotten_Flesh + color: '263300' # brown green + + melon: + name: Jugo de melon + ingredients: melon_slice + + wheat_seeds: + name: Cerveza amarga + ingredients: Wheat_Seeds + + melon_seeds: + name: Cerveza amarga + ingredients: Melon_Seeds + + pumpkin_seeds: + name: Cerveza amarga + ingredients: Pumpkin_Seeds + + bone_meal: + name: Brebaje huesudo + ingredients: bone_meal + color: BRIGHT_GREY + + cookie: + name: Savia de chocolate + ingredients: Cookie + color: '804600' # mocca + + fer_spid_eye: + name: Ojo Fermentado + ingredients: Fermented_Spider_Eye + + ghast_tear: + name: Cerveza triste + ingredients: ghast_tear + + snowball: + name: Agua congelada + ingredients: Snowball + + Gold_Nugget: + name: Brebaje reluciente + ingredients: Gold_Nugget + color: 'ffd11a' # gold + + glowstone_dust: + name: Cerveza brillante + ingredients: Glowstone_Dust + color: 'ffff33' # bright yellow + + # -- Multiple Ingredients: -- + applemead_base: + name: Cerveza de manzana y azúcar + ingredients: + - Sugar_Cane/3 + - Apple + color: 'e1ff4d' # greenish yellow + + poi_grass: + name: Hierbas ácidas hervidas + ingredients: + - Grass + - Poisonous_Potato + color: '99ff66' # bright green + + juniper: + name: Brebaje de enebro + ingredients: + - blue-flowers + - wheat + color: '00ccff' # aqua + + gin_base: + name: Brebaje de enebro afrutado + ingredients: + - blue-flowers + - wheat + - apple + color: '66e0ff' # lighter aqua + + eggnog_base: + name: Mezcla de huevo suave + ingredients: + - egg + - sugar + - milk_bucket + color: 'ffecb3' # yellow-orange + + + +# -- Recipes for Potions -- + +# name: Different names for bad/normal/good (Formatting codes possible: such as &6) +# ingredients: List of 'material/amount' +# With an item in your hand, use /brew ItemName to get its material for use in a recipe +# (Item-ids instead of material are not supported by bukkit anymore and will not work) +# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html +# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery) +# Or a custom item defined above +# cookingtime: Time in real minutes ingredients have to boil +# distillruns: How often it has to be distilled for full alcohol (0=without distilling) +# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec +# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak +# The Minecraft barrel is made of oak +# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging +# color: Color of the potion after distilling/aging. +# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE +# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet) +# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard) +# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting) +# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6) +# Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line. +# servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%) +# playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%) +# drinkmessage: Chat-message to the Player when drinking the Brew +# drinktitle: Title on Screen to the Player when drinking the Brew +# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item. +# Can specify one for all, or one for each quality, separated by / +# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek. +# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html +# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best +# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality. +# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified. + +recipes: + # Example Recipe with every possible entry first: + ex: + name: Bad Example/Example/Good Example + ingredients: + - Diamond/1 + - Spruce_Planks/8 + - Bedrock/1 + - Brewery:Wheatbeer/2 +# - ExoticGarden:Grape/3 + - ex-item/4 + cookingtime: 3 + distillruns: 2 + distilltime: 60 + wood: 4 + age: 11 + color: DARK_RED + difficulty: 3 + alcohol: 14 + lore: + - This is an examble brew + - ++Just a normal Example + - This text would be on the brew + - + Smells disgusting + - ++ Smells alright + - +++ Smells really good + servercommands: + - weather clear + playercommands: + - homes + drinkmessage: Tastes good + drinktitle: Warms you from inside + customModelData: 556/557/557 + effects: + - FIRE_RESISTANCE/20 + - HEAL/1 + - WEAKNESS/2-3/50-60 + - POISON/1-0/20-0 + + wheatbeer: + name: Cerveza de trigo Skunky/Cerveza de trigo/Cerveza de trigo fino + ingredients: + - Wheat/3 + cookingtime: 8 + distillruns: 0 + wood: 1 + age: 2 + color: 'ffb84d' # Orange + difficulty: 1 + alcohol: 5 + lore: +++ &8Refrescante + + beer: + name: Cerveza Skunky/Cerveza/Cerveza fina + ingredients: + - Wheat/6 + cookingtime: 8 + distillruns: 0 + wood: 0 + age: 3 + color: 'ffd333' # Bright Orange + difficulty: 1 + lore: + - +++ &8Sabor crujiente + alcohol: 6 + + darkbeer: + name: Skunky cerveza oscura/Cerveza oscura/Cerveza oscura fina + ingredients: + - Wheat/6 + cookingtime: 8 + distillruns: 0 + wood: 6 + age: 8 + color: '650013' # Dark Red-Brown + difficulty: 2 + lore: + - +++ &8Sabor tostado + alcohol: 7 + + wine: + name: Vino tinto + ingredients: + - Sweet_Berries/5 + cookingtime: 5 + distillruns: 0 + wood: 0 + age: 20 + color: RED + difficulty: 4 + alcohol: 8 + lore: + - '+ &8Duro' + - '+ &8Con sabor de corcho' + - '++ &8Meloso' + - '+++ &8Con cuerpo' + + mead: + name: Aguamiel incómoda/Hidromiel/&6hidromiel dorado + ingredients: + - Sugar_Cane/6 + cookingtime: 3 + distillruns: 0 + wood: 2 + age: 4 + color: ORANGE + difficulty: 2 + lore: + - +++ Tiene un brillo dorado + alcohol: 9 + + ap_mead: + name: Aguamiel de manzana/Aguamiel de manzana dulce/&6Aguamiel de manzana de oro dulce + ingredients: + - Sugar_Cane/6 + - Apple/2 + cookingtime: 4 + distillruns: 0 + wood: 2 + age: 4 + color: ORANGE + difficulty: 4 + alcohol: 11 + lore: + - +¿Hay alguna manzana en esto? + - ++Sabor refrescante de manzana + - +++El toque más dulce de manzana + effects: + - WATER_BREATHING/1-2/150 + + cidre: + name: Sidra pobre/Sidra de manzana/Gran Sidra de manzana + ingredients: + - Apple/14 + cookingtime: 7 + distillruns: 0 + wood: 0 + age: 3 + color: 'f86820' # Red-Orange + difficulty: 4 + alcohol: 7 + + apple_liquor: + name: Licor de Manzana Agria/Licor de Manzana/Calvados + ingredients: + - Apple/12 + cookingtime: 16 + distillruns: 3 + wood: 5 + age: 6 + color: BRIGHT_RED + difficulty: 5 + alcohol: 14 + lore: + - +Agrio como el ácido + - +++ Buen licor de manzana + + whiskey: + name: Antiestético Whisky/Whisky/Whisky escocés + ingredients: + - Wheat/10 + cookingtime: 10 + distillruns: 2 + distilltime: 50 + wood: 4 + age: 18 + color: ORANGE + difficulty: 7 + alcohol: 26 + lore: '&7Solo Malta' + + rum: + name: Ron amargo/Ron picante/&6Ron dorado + ingredients: + - Sugar_Cane/18 + cookingtime: 6 + distillruns: 2 + distilltime: 30 + wood: 2 + age: 14 + color: DARK_RED + difficulty: 6 + alcohol: 30 + effects: + - FIRE_RESISTANCE/1/20-100 + - POISON/1-0/30-0 + lore: + - +&8Demasiado amargo para beber + - ++&8Condimentado por el barril + - +++&eOro especiado + + vodka: + name: Vodka pésimo/Vodka/Vodka ruso + ingredients: + - Potato/10 + cookingtime: 15 + distillruns: 3 + age: 0 + color: WHITE + difficulty: 4 + alcohol: 20 + lore: + &8Casi imposible de beber + effects: + - WEAKNESS/15 + - POISON/10 + + shroom_vodka: + name: Vodka de champiñones/Vodka de champiñones/Vodka de champiñones resplandeciente + ingredients: + - Potato/10 + - Red_Mushroom/3 + - Brown_Mushroom/3 + cookingtime: 18 + distillruns: 5 + age: 0 + color: 'ff9999' # Pink-Red + difficulty: 7 + alcohol: 18 + lore: +++&aBrilla en la oscuridad + effects: + - WEAKNESS/80 + - CONFUSION/27 + - NIGHT_VISION/50-80 + - BLINDNESS/12-2 + - SLOW/10-3 + + gin: + name: Ginebra pálido/Ginebra/Ginebra Old Tom + ingredients: + - Wheat/9 + - blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers + - Apple/1 + cookingtime: 6 + distillruns: 2 + color: '99ddff' # Very light blue + difficulty: 6 + alcohol: 20 + lore: + - ++ Con el + - ++ sabor de enebro + - +++ Perfectamente terminado + - +++ con enebro + + tequila: + name: Mezcal/Tequila/Tequila anejo + ingredients: + - cactus/8 + cookingtime: 15 + distillruns: 2 + color: 'f5f07e' # Green-Orange + difficulty: 5 + wood: 1 + age: 12 + alcohol: 20 + lore: Espíritu del desierto + + absinthe: + name: Absenta pobre/Absenta/Absenta fuerte + ingredients: + - Grass/15 + cookingtime: 3 + distillruns: 6 + distilltime: 80 + color: GREEN + difficulty: 8 + alcohol: 42 + effects: + - POISON/15-25 + lore: '+++&8Licor de alta prueba' + + gr_absinthe: + name: Absenta pobre/Absenta verde/Absenta verde brillante + ingredients: + - Grass/17 + - Poisonous_Potato/2 + cookingtime: 5 + distillruns: 6 + distilltime: 85 + color: LIME + difficulty: 9 + alcohol: 46 + effects: + - POISON/25-40 + - HARM/2 + - NIGHT_VISION/40-60 + lore: '&aSe ve venenoso' + + potato_soup: + name: Sopa de papas + ingredients: + - Potato/5 + - Grass/3 + cookingtime: 3 + color: ORANGE + difficulty: 1 + effects: + - HEAL/0-1 + + coffee: + name: Café rancio/Café fuerte/Café Colombiano + ingredients: + - Cocoa_Beans/12 + - Milk_Bucket/2 + cookingtime: 2 + color: BLACK + difficulty: 3 + lore: + &8Probablemente una semana de edad + effects: + - REGENERATION/1/2-5 + - SPEED/1/30-140 + + eggnog: + name: Licor de huevo/Ponche de huevo/Advotcaat + ingredients: + - Egg/5 + - Sugar/2 + - Milk_Bucket/1 + cookingtime: 2 + color: 'ffe680' + difficulty: 4 + alcohol: 10 + wood: 0 + age: 3 + lore: Hecho con huevo crudo + + + + +# I don't want to add more Recipes to the default config, as they would be public and viewable by users to cheat. +# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config. +# Some suggestions for recipes you could use: + + # g_vodka: + # name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka' + # ingredients: + # - Potato/10 + # - Gold_Nugget/2 + # cookingtime: 18 + # distillruns: 3 + # age: 0 + # color: ORANGE + # difficulty: 6 + # alcohol: 20 + # effects: + # - WEAKNESS/28 + # - POISON/4 + + # fire_whiskey: + # name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey + # ingredients: + # - Wheat/10 + # - Blaze_Powder/2 + # cookingtime: 12 + # distillruns: 3 + # distilltime: 55 + # wood: 4 + # age: 18 + # color: ORANGE + # difficulty: 7 + # alcohol: 28 + # drinkmessage: 'You get a burning feeling in your mouth' + +# Without Alcohol: + + # hot_choc: + # name: Hot Chocolate + # ingredients: + # - cookie/3 + # cookingtime: 2 + # color: DARK_RED + # difficulty: 2 + # effects: + # - FAST_DIGGING/40 + + # iced_coffee: + # name: Watery Coffee/Iced Coffee/Strong Iced Coffee + # ingredients: + # - cookie/8 + # - snowball/4 + # - milk_bucket/1 + # cookingtime: 1 + # color: BLACK + # difficulty: 4 + # effects: + # - REGENERATION/30 + # - SPEED/10 + + +# More Recipe ideas: +# Dandelion Liquor +# Beetroot Spirit, +# Poppy Liquor: Macum/Grand Poppy, +# Bamboo Liquor: Chu Yeh Ching, +# Cachaca, +# Cognac, +# Sake, +# Buorbon, +# Moonshine, +# Different Wines, +# Brandy, +# Amaretto, +# etc. as well as variations like, +# Pumpkin Spice Beer, +# Melon Vodka + +# There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients. + + +# -- Plugin Compatibility -- + +# Enable checking of other Plugins (if installed) for Barrel Permissions [true] +useWorldGuard: true +useLWC: true +useGriefPrevention: true +useGMInventories: true + +# Enable the Logging of Barrel Inventories to LogBlock [true] +useLogBlock: true + + +# -- MultiServer/BungeeCord -- +# If Brewery is running on multiple connected Servers (via BungeeCord) +# a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them. + +multiServerDB: + # If using the Database is enabled + enabled: false + # If the drunkeness of players should be synchronised between Servers + syncDrunkeness: true + host: localhost + port: '3306' + user: minec + password: xyz + database: base + + +# -- Various Other Settings -- + +# If items in Offhand should be added to the cauldron as well [false] +useOffhandForCauldron: false + +# If Barrel and Cauldron data can be loaded Async/in the Background [true] +loadDataAsync: true + + +# -- Chat Distortion Settings -- + +# If written Chat is distorted when the Player is Drunk, so that it looks like drunk writing +# How much the chat is distorted depends on how drunk the Player is +# Below are settings for what and how changes in chat occur +enableChatDistortion: true + +# Log to the Serverlog what the player actually wrote, before his words were altered [false] +logRealChat: false + +# Text after specified commands will be distorted when drunk (list) [- /gl] +distortCommands: +- /gl +- /global +- /fl +- /s +- /letter +- /g +- /l +- /lokal +- /local +- /mail send +- /m +- /msg +- /w +- /whisper +- /reply +- /r +- /t +- /tell + +# Distort the Text written on a Sign while drunk [false] +distortSignText: false + +# Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]'] +# Chat Example: Hello i am drunk *I am testing Brewery* +distortBypass: +- '*,*' +- '[,]' + +# words: Words and letters that will be altered when chatting while being drunk. +# Will be processed from first to last and a written sentece is altered in that order. + +# replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.) +# to: What to replace it with. +# pre: Words and Letters before the wanted word (split with ",") +# match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word +# alcohol: 1-100 minimum drunkeness after which this word ist replaced +# percentage: Probability of replacing a Word in percent + +words: +- replace: s + to: sh + percentage: 90 + alcohol: 30 + +- replace: ch + to: sh + pre: u,s,o,a + match: false + alcohol: 10 + percentage: 70 + +- replace: h + to: hh + pre: sch,h,t + match: false + percentage: 60 + alcohol: 20 + +- replace: th + to: thl + percentage: 40 + alcohol: 30 + +- replace: sch + to: shk + percentage: 60 + alcohol: 40 + +- replace: u + to: uuh + percentage: 20 + +- replace: y + to: yy + percentage: 60 + alcohol: 15 + +- replace: e + to: ee + percentage: 40 + alcohol: 15 + +- replace: you + to: u + percentage: 40 + +- replace: u + to: uo + pre: u + match: false + percentage: 60 + +- replace: that + to: taht + percentage: 20 + alcohol: 40 + +- replace: p + to: b + percentage: 30 + +- replace: p + to: b + percentage: 70 + alcohol: 60 + +- replace: up + to: ubb + percentage: 80 + alcohol: 25 + +- replace: o + to: oh + percentage: 20 + +- replace: ei + to: i + percentage: 30 + alcohol: 15 + +- replace: b + to: bb + percentage: 80 + alcohol: 40 + +- replace: '!!!' + to: '!!!111!!!eleven!1!' + pre: '!' + match: false + percentage: 20 + alcohol: 70 + +- replace: '!' + to: '!!' + pre: '!' + match: false + percentage: 90 + +- replace: drunk + to: dhrkunn + pre: are + match: false + percentage: 70 + alcohol: 65 + +- replace: walk + to: whhealhk + pre: you can, you can still, you can not + match: false + percentage: 80 + alcohol: 30 + +- replace: wtf + to: wft + percentage: 20 + alcohol: 40 + +- replace: lol + to: loool + percentage: 80 + alcohol: 10 + +- replace: afk + to: aafkayyy + percentage: 30 + alcohol: 30 + +- replace: write + to: wreitt + pre: you can,you can still,you can not + match: false + percentage: 80 + alcohol: 50 + +- replace: drink + to: booze + percentage: 80 + alcohol: 70 + +- replace: '?' + to: '????' + pre: '?' + match: false + percentage: 80 + alcohol: 40 + +- replace: -space + to: '' + pre: h,g,w + match: true + alcohol: 10 + +- replace: -space + to: '' + percentage: 30 + alcohol: 35 + +- replace: -space + to: '' + percentage: 10 + +- replace: -start + to: dho + percentage: 15 + alcohol: 50 + +- replace: -start + to: hhn + percentage: 10 + alcohol: 50 + +- replace: -random + to: lu + percentage: 10 + +- replace: -random + to: lug + percentage: 10 + alcohol: 50 + +- replace: -random + to: blub + percentage: 20 + alcohol: 80 + +- replace: -random + to: lerg + percentage: 40 + alcohol: 85 + +- replace: -random + to: gul + percentage: 40 + alcohol: 80 + +- replace: -random + to: ' ' + percentage: 100 + alcohol: 70 + +- replace: -random + to: ' ' + percentage: 60 + alcohol: 40 + +- replace: -random + to: ' ' + percentage: 50 + alcohol: 30 + +- replace: -end + to: '!' + percentage: 40 + alcohol: 30 + +- replace: -random + to: ' *hic* ' + percentage: 80 + alcohol: 70 + +- replace: -random + to: ' *hic* ' + percentage: 15 + alcohol: 40 + +- replace: -space + to: ' *hic* ' + percentage: 5 + alcohol: 20 + +- replace: -end + to: ' *hic*' + percentage: 70 + alcohol: 50 + +- replace: -all + to: '*burp*' + percentage: 3 + alcohol: 60 + +- replace: -all + to: '*burp*' + percentage: 6 + alcohol: 80