Added Brew, Distilling, Barrel

This commit is contained in:
Sn0wStorm 2013-04-28 23:57:41 +02:00
parent 9cb1981fe9
commit 23a9f2340a
10 changed files with 985 additions and 159 deletions

View File

@ -1,23 +1,26 @@
# name: versch. Namen für schlecht/mittel/gut
# ingredients: material/anzahl
# cookingtime: Zeit in minuten die die zutaten kochen müssen (o=kein kochen)
# destillruns: wie oft destilliert werden muss (0=ohne Destillieren)
# filter: filter in der destille (leer wenn egal)
# destillpotion: trank, der in der destille beigemischt wird (leer für wasser)
# wood: Holz des Fasses 0=ohne fass 1=Birch 2=Oak 3=Jungle 4=Pine
# cookingtime: Zeit in echtminuten die die zutaten kochen müssen
# distillruns: wie oft destilliert werden muss 0-10 (0=ohne Destillieren)
# wood: Holz des Fasses 0=alle Holzsorten 1=Birch 2=Oak 3=Jungle 4=Pine
# age: Zeit in Minecraft Tagen, die das getränk im fass reifen muss 0=kein reifen
# color: Farbe des Getränks nach destillieren/reifen
# difficulty: 1-10 genauigkeit der Einhaltung der Vorgaben
# alcohol: Alkoholgehalt 0-100 in Vol.% bei perfektem Getränk
#cooked: Auflistung ALLER möglichen Zutaten und die daraus entstehenden Tranknahmen (leer für undef.)
#cooked: Auflistung ALLER möglichen Zutaten und die daraus entstehenden Tranknamen: (leer für undef.)
recipes:
1:
name: Ranziges Weißbier/Weißbier/Feines Weißbier
ingredients:
- WHEAT/6
- WHEAT/3
cookingtime: 8
distillruns: 0
wood: 1
age: 2
color: BRIGHT_GREY
difficulty: 1
alcohol: 5
2:
@ -25,15 +28,21 @@ recipes:
ingredients:
- WHEAT/6
cookingtime: 8
wood: 2
distillruns: 0
wood: 0
age: 3
color: ORANGE
difficulty: 1
alcohol: 5
alcohol: 6
3:
name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
ingredients:
- WHEAT/6
cookingtime: 8
distillruns: 0
wood: 4
age: 8
color: BLACK
difficulty: 2
alcohol: 7
4:
@ -41,30 +50,46 @@ recipes:
ingredients:
- SUGAR_CANE/6
cookingtime: 3
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 2
alcohol: 8
alcohol: 10
5:
name: Apfelmet/Süßer Apfelmet/Goldensüßer Apfelmet
ingredients:
- SUGAR_CANE/6
- APPLE/2
cookingtime: 4
destillruns: 0
distillruns: 0
wood: 2
age: 4
COLOR: ORANGE
difficulty: 4
alcohol: 10
alcohol: 12
6:
name: Rum/Goldener Rum/Perfekter Rum
ingredients:
- SUGAR_CANE/14
cookingtime: 5
destillruns: 2
distillruns: 2
wood: 2
age: 14
color: DARK_RED
difficulty: 6
alcohol: 60
7:
name: Kartoffelsuppe
ingredients:
- POTATO_ITEM/5
- LONG_GRASS/3
cookingtime: 3
color: PINK
difficulty: 1
cooked:
WHEAT: Getreidemaische
WHEAT: Getreideferment
SUGAR_CANE: Zuckersud
APPLE: Apfelmost
POTATO_ITEM: Kartoffelmaische
POTATO_ITEM: Kartoffelmaische
LONG_GRASS: Kräuterbrühe

View File

@ -2,30 +2,15 @@ package com.dre.brewery;
import java.util.concurrent.CopyOnWriteArrayList;
//import java.util.List;
//import java.util.ArrayList;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.entity.Player;
import org.bukkit.entity.HumanEntity;
import org.bukkit.Material;
import org.bukkit.material.Cauldron;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.inventory.ItemStack;
//import org.bukkit.inventory.meta.ItemMeta;
//import org.bukkit.inventory.meta.PotionMeta;
//import org.bukkit.potion.Potion;
//import org.bukkit.potion.PotionEffect;
//import org.bukkit.potion.PotionEffectType;
import org.bukkit.World;
import org.bukkit.Effect;
//import org.bukkit.block.BrewingStand;
import com.dre.brewery.BIngredients;
import com.dre.brewery.P;
public class BCauldron {
public static CopyOnWriteArrayList<BCauldron> bcauldrons=new CopyOnWriteArrayList<BCauldron>();
@ -34,7 +19,6 @@ public class BCauldron {
private int state;
public BCauldron(Block block,Material ingredient){
P.p.log("aaand we got a fresh cauldron");
this.block = block;
this.state = 1;
this.ingredients = new BIngredients();
@ -44,10 +28,17 @@ public class BCauldron {
public void onUpdate(){
state++;//wie lange es schon kocht
//Check if fire still alive
if(block.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
block.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
block.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
//add a minute to cooking time
state++;
}
}
//add an ingredient to the cauldron
public void add(Material ingredient){
ingredients.add(ingredient);
block.getWorld().playEffect(block.getLocation(),Effect.EXTINGUISH,0);
@ -56,11 +47,12 @@ public class BCauldron {
}
}
//get cauldron from block and add given ingredient
public static boolean ingredientAdd(Block block,Material ingredient){
//if not empty
if(block.getData() != 0){
for(BCauldron bcauldron:bcauldrons){
if(bcauldron.block.equals(block)){
P.p.log("is existing Cauldron");
bcauldron.add(ingredient);
return true;
}
@ -71,12 +63,15 @@ public class BCauldron {
return false;
}
//fills players bottle with cooked brew
public static boolean fill(Player player,Block block){
for(BCauldron bcauldron:bcauldrons){
if(bcauldron.block.equals(block)){
ItemStack potion = bcauldron.ingredients.cook(bcauldron.state);
if(potion != null){
giveItem(player,potion);//Bukkit Bug, but could also just use deprecated updateInventory()
//Bukkit Bug, inventory not updating while in event so this will delay the give
//but could also just use deprecated updateInventory()
giveItem(player,potion);
//player.getInventory().addItem(potion);
//player.getInventory().updateInventory();
if(block.getData() > 3){
@ -94,14 +89,16 @@ public class BCauldron {
return false;
}
//reset to normal cauldron
public static void remove(Block block){
for(BCauldron bcauldron:bcauldrons){
if(bcauldron.block.equals(block)){
bcauldrons.remove(bcauldron);//reset to normal cauldron (when refilling it)
bcauldrons.remove(bcauldron);
}
}
}
//bukkit bug not updating the inventory while executing event, have to schedule the give
public static void giveItem(final Player player,final ItemStack item){
P.p.getServer().getScheduler().runTaskLater(P.p, new Runnable() {
public void run() {

View File

@ -1,22 +1,17 @@
package com.dre.brewery;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.ArrayList;
import java.util.Map;
import java.util.HashMap;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionType;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.inventory.meta.PotionMeta;
//import java.util.List;
import com.dre.brewery.P;
import com.dre.brewery.BRecipe;
import com.dre.brewery.Brew;
@ -26,110 +21,245 @@ public class BIngredients {
public static Map<Material,String> cookedNames=new HashMap<Material,String>();
private Map<Material,Integer> ingredients=new HashMap<Material,Integer>();
//private int quality = 10;
private String cookedName;
private int cookedTime;
private PotionEffect cookedEffect = (PotionEffectType.CONFUSION).createEffect(200,0);//vorrübergehend
//Represents ingredients in Cauldron, Brew
//Init a new BIngredients
public BIngredients(){
}
//Init a copy of BIngredients with existing values
public BIngredients(Map<Material,Integer> ingredients,int cookedTime){
this.ingredients.putAll(ingredients);
this.cookedTime = cookedTime;
}
//Add an ingredient to this
public void add(Material ingredient){
if(ingredients.containsKey(ingredient)){
int newAmount = ingredients.get(ingredient) + 1;
ingredients.put(ingredient,newAmount);
P.p.log("Now "+newAmount+" of this in here");
} else {
this.ingredients.put(ingredient,1);
}
}
//returns an Potion item with cooked ingredients
public ItemStack cook(int state){
for(BRecipe recipe:recipes){
if(recipe.isCookingOnly()){
//Nur Kochen
}
}
ItemStack potion = new ItemStack(Material.POTION);
PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
//cookedTime is always time in minutes, state may differ with number of ticks
cookedTime = state;
String cookedName = null;
BRecipe cookRecipe = getCookRecipe();
int uid = Brew.generateUID();
if(cookRecipe != null){
//Potion is best with cooking only, can still be destilled, etc.
int quality =(int) Math.round((getIngredientQuality(cookRecipe) + getCookingQuality(cookRecipe)) / 2.0);
P.p.log("cooked potion has Quality: "+quality);
new Brew(uid,quality,new BIngredients(ingredients,cookedTime));
cookedName = cookRecipe.getName(quality);
potion.setDurability(Brew.PotionColor.valueOf(cookRecipe.getColor()).getColorId(false));
if(state == 0){//TESTING sonst 1
cookedName = "Schlammiger Sud";//not cooked long enough
} else {
for(Material ingredient:ingredients.keySet()){
if(cookedNames.containsKey(ingredient)){
P.p.log("Trank aus "+getIngredientsAmount()+" Zutaten");
if(ingredients.get(ingredient) > (getIngredientsAmount() / 2)){//if more than half of the ingredients is of one kind
cookedName = cookedNames.get(ingredient);
//new base potion
new Brew(uid,new BIngredients(ingredients,cookedTime));
if(state == 0){//TESTING sonst 1
cookedName = "Schlammiger Sud";
potion.setDurability(Brew.PotionColor.BLUE.getColorId(false));
} else {
for(Material ingredient:ingredients.keySet()){
if(cookedNames.containsKey(ingredient)){
//if more than half of the ingredients is of one kind
if(ingredients.get(ingredient) > (getIngredientsCount() / 2)){
cookedName = cookedNames.get(ingredient);
potion.setDurability(Brew.PotionColor.CYAN.getColorId(true));
}
}
}
}
}
if(cookedName == null){
//if no name could be found
cookedName = "Undefinierbarer Sud";
potion.setDurability(Brew.PotionColor.CYAN.getColorId(true));
}
cookedTime = state * 2;
ItemStack potion = new ItemStack(Material.POTION);
//new Potion(PotionType.getByEffect(PotionEffectType.SLOW)).toItemStack(1);
PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
potionMeta.setDisplayName(cookedName);
//List<String> lore = new ArrayList<String>();
//lore.add("gesöff vom feinsten");
//potionMeta.setLore(lore);
potionMeta.clearCustomEffects();
potionMeta.addCustomEffect(cookedEffect,true);//Add our own effects, overriding existing ones
//This effect stores the UID in its Duration
potionMeta.addCustomEffect((PotionEffectType.REGENERATION).createEffect((uid * 4),0),true);
potion.setItemMeta(potionMeta);
return potion;
}
//returns amount of ingredients
private int getIngredientsCount(){
int count = 0;
for(int value:ingredients.values()){
count += value;
}
return count;
}
/* while(i < possibleIngredients.size()){
//Plain drinks
if(getAmountOf(possibleIngredients.get(i)) > (ingredients.size() / 2)){
cookedPotion = new Potion(PotionType.getByEffect(PotionEffectType.SLOW));
P.p.log("making a plain potion");
return cookedPotion;
}
//best recipe for current state of potion, STILL not always returns the correct one...
public BRecipe getBestRecipe(byte wood,float time){
float quality = 0;
int ingredientQuality = 0;
int cookingQuality = 0;
int woodQuality = 0;
int ageQuality = 0;
BRecipe bestRecipe = null;
for(BRecipe recipe:recipes){
ingredientQuality = getIngredientQuality(recipe);
cookingQuality = getCookingQuality(recipe);
//Special Recipies
//Shroom Wodka
if((getAmountOf(possibleIngredients.get(2)) * 3) >= (getAmountOf(badIngredients.get(0)) * 2)){
if((getAmountOf(possibleIngredients.get(2)) * 2) <= (getAmountOf(badIngredients.get(0)) * 3)){
//Type Shroom wodka
if(ingredientQuality > -1){
P.p.log("Ingredient Quality: "+ingredientQuality+" Cooking Quality: "+cookingQuality+" Wood Quality: "+getWoodQuality(recipe,wood)+" age Quality: "+getAgeQuality(recipe,time)+" for "+recipe.getName(5));
if(recipe.needsToAge()){
//needs riping in barrel
ageQuality = getAgeQuality(recipe,time);
woodQuality = getWoodQuality(recipe,wood);
//is this recipe better than the previous best?
if((((float)ingredientQuality + cookingQuality + woodQuality + ageQuality) / 4) > quality){
quality = ((float)ingredientQuality + cookingQuality + woodQuality + ageQuality) / 4;
bestRecipe = recipe;
}
} else {
//calculate quality without age and barrel
if((((float)ingredientQuality + cookingQuality) / 2) > quality){
quality = ((float)ingredientQuality + cookingQuality) / 2;
bestRecipe = recipe;
}
}
}
i++;
}*/
}
private int getIngredientsAmount(){
int amount = 0;
for(int value:ingredients.values()){
amount += value;
}
return amount;
P.p.log("best recipe: "+bestRecipe.getName(5)+" has Quality= "+quality);
return bestRecipe;
}
//returns recipe that is cooking only and matches the ingredients and cooking time
public BRecipe getCookRecipe(){
BRecipe bestRecipe = getBestRecipe((byte)0,0);
/*private int getAmountOf(Material ingredient){
int amount = 0;
for(Material bingredient:ingredients){
if(bingredient == ingredient){
amount++;
//Check if best recipe is cooking only
if(bestRecipe != null){
if(bestRecipe.isCookingOnly()){
return bestRecipe;
}
}
P.p.log("Amount="+amount);
return amount;
}*/
return null;
}
//returns the currently best matching recipe for distilling for the ingredients and cooking time
public BRecipe getdistillRecipe(){
BRecipe bestRecipe = getBestRecipe((byte)0,0);
//Check if best recipe needs to be destilled
if(bestRecipe != null){
if(bestRecipe.getDistillRuns() != 0){
return bestRecipe;
}
}
return null;
}
//returns currently best matching recipe for ingredients, cooking- and ageingtime
public BRecipe getAgeRecipe(byte wood,float time){
BRecipe bestRecipe = getBestRecipe(wood,time);
if(bestRecipe != null){
if(bestRecipe.needsToAge()){
return bestRecipe;
}
}
return null;
}
//returns the quality of the ingredients conditioning given recipe, -1 if no recipe is near them
public int getIngredientQuality(BRecipe recipe){
float quality = 10;
int count = 0;
int badStuff = 0;
if(recipe.isMissingIngredients(ingredients)){
//when ingredients are not complete
return -1;
}
for(Material ingredient:ingredients.keySet()){
count = ingredients.get(ingredient);
if(recipe.amountOf(ingredient) == 0){
//this ingredient doesnt belong into the recipe
if(count > (getIngredientsCount() / 2)){
//when more than half of the ingredients dont fit into the recipe
return -1;
}
badStuff++;
if(badStuff < ingredients.size()){
//when there are other ingredients
quality -= count * 2;
continue;
} else {
//ingredients dont fit at all
return -1;
}
}
//calculate the quality
quality -= (((float) Math.abs(count - recipe.amountOf(ingredient)) / recipe.allowedCountDiff(recipe.amountOf(ingredient))) * 10.0);
}
/* if(quality != 0){
quality /= ingredients.size();
}*/
if(quality >= 0){
return Math.round(quality);
}
return -1;
}
//returns the quality regarding the cooking-time conditioning given Recipe
public int getCookingQuality(BRecipe recipe){
int quality = 10 - (int) Math.round(((float) Math.abs(cookedTime - recipe.getCookingTime()) / recipe.allowedTimeDiff(recipe.getCookingTime())) * 10.0);
if(quality > 0){
return quality;
}
return 0;
}
//returns the quality regarding the barrel wood conditioning given Recipe
public int getWoodQuality(BRecipe recipe,byte wood){
if(recipe.getWood() == 0x8){
//type of wood doesnt matter
return 10;
}
int quality = 10 - (int) Math.round(recipe.getWoodDiff(wood) * recipe.getDifficulty());
if(quality > 0){
return quality;
}
return 0;
}
//returns the quality regarding the ageing time conditioning given Recipe
public int getAgeQuality(BRecipe recipe,float time){
int quality = 10 - (int) Math.round( Math.abs(time - recipe.getAge()) * ((float)recipe.getDifficulty() / 2) );
if(quality > 0){
return quality;
}
return 0;
}
}

View File

@ -1,28 +1,22 @@
package com.dre.brewery;
//import java.util.concurrent.CopyOnWriteArrayList;
import java.util.List;
import java.util.Map;
import java.util.HashMap;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.Material;
//import org.bukkit.potion.Potion;
//import org.bukkit.potion.PotionType;
//import org.bukkit.potion.PotionEffectType;
import com.dre.brewery.P;
import com.dre.brewery.BIngredients;
public class BRecipe {
private String[] name;// = new String[3];
private String[] name;
private Map<Material,Integer> ingredients = new HashMap<Material,Integer>();//material and amount
private int cookingTime;//time to cook in cauldron
private int destillruns;//runs through the brewer
private Material filter;//filter on top of the brewer
private Material destillPotion;//potion to add to custom ones in brewer
private int distillruns;//runs through the brewer
private int wood;//type of wood the barrel has to consist of
private int age;//time in minecraft days for the potions to age in barrels
private String color;//color of the destilled/finished potion
private int difficulty;//difficulty to brew the potion, how exact the instruction has to be followed
private int alcohol;//Vol% of alcohol in perfect potion
@ -34,7 +28,6 @@ public class BRecipe {
this.name = new String[1];
this.name[0] = name[0];
}
P.p.log("nameLength="+name.length);
List<String> ingredientsList = configSectionRecipes.getStringList(recipeId+".ingredients");
for(String item:ingredientsList){
String[] ingredParts = item.split("/");
@ -42,25 +35,141 @@ public class BRecipe {
this.ingredients.put(Material.getMaterial(ingredParts[0]),P.p.parseInt(ingredParts[1]));
}
this.cookingTime = configSectionRecipes.getInt(recipeId+".cookingtime");
this.destillruns = configSectionRecipes.getInt(recipeId+".destillruns");
this.filter = Material.getMaterial(configSectionRecipes.getString(recipeId+".filter"));
this.destillPotion = Material.getMaterial(configSectionRecipes.getString(recipeId+".destillpotion"));
if(destillPotion == null){
destillPotion = Material.POTION;
}
this.distillruns = configSectionRecipes.getInt(recipeId+".distillruns");
this.wood = configSectionRecipes.getInt(recipeId+".wood");
this.age = configSectionRecipes.getInt(recipeId+".age");
this.color = configSectionRecipes.getString(recipeId+".color");
this.difficulty = configSectionRecipes.getInt(recipeId+".difficulty");
this.alcohol = configSectionRecipes.getInt(recipeId+".alcohol");
}
//allowed deviation to the recipes count of ingredients at the given difficulty
public int allowedCountDiff(int count){
int allowedCountDiff = Math.round((float)((11.0 - difficulty) * (count / 10.0)));
if(allowedCountDiff == 0){
return 1;
}
return allowedCountDiff;
}
//allowed deviation to the recipes cooking-time at the given difficulty
public int allowedTimeDiff(int time){
int allowedTimeDiff = Math.round((float)((11.0 - difficulty) * (time / 10.0)));
while(allowedTimeDiff >= time){
allowedTimeDiff -= 1;
}
if(allowedTimeDiff == 0){
return 1;
}
return allowedTimeDiff;
}
//difference between given and recipe-wanted woodtype
public float getWoodDiff(byte wood){
int woodType = 0;
if(wood == 0x0){
woodType = 2;
}else if(wood == 0x1){
woodType = 4;
} else if(wood == 0x2){
woodType = 1;
} else if(wood == 0x3){
woodType = 3;
}
return Math.abs(woodType - wood);
}
public boolean isCookingOnly(){
if(wood == 0 && destillruns == 0){
if(age == 0 && distillruns == 0){
return true;
}
return false;
}
public boolean needsToAge(){
if(age == 0){
return false;
}
return true;
}
//true if given map misses an ingredient
public boolean isMissingIngredients(Map<Material,Integer> map){
if(map.size() < ingredients.size()){
return true;
}
for(Material ingredient:ingredients.keySet()){
if(!map.containsKey(ingredient)){
return true;
}
}
return false;
}
//Getter
//how many of a specific ingredient in the recipe
public int amountOf(Material material){
if(ingredients.containsKey(material)){
return ingredients.get(material);
}
return 0;
}
//name that fits the quality
public String getName(int quality){
if(name.length > 2){
if(quality <= 3){
return name[0];
} else if(quality <= 7){
return name[1];
} else {
return name[2];
}
} else {
return name[0];
}
}
public int getCookingTime(){
return cookingTime;
}
public int getDistillRuns(){
return distillruns;
}
public String getColor(){
return color.toUpperCase();
}
//get the woodtype in blockData-byte
public byte getWood(){
if(wood == 1){
return 0x2;
} else if(wood == 2){
return 0x0;
} else if(wood == 3){
return 0x3;
} else if(wood == 4){
return 0x1;
}
return 0x8;
}
public float getAge(){
return (float) age;
}
public int getDifficulty(){
return difficulty;
}
}

View File

@ -1,5 +1,262 @@
package com.dre.brewery;
import java.util.concurrent.CopyOnWriteArrayList;
import org.bukkit.entity.Player;
import org.bukkit.block.Block;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
public class Barrel {
public static CopyOnWriteArrayList<Barrel> barrels = new CopyOnWriteArrayList<Barrel>();
//private CopyOnWriteArrayList<Brew> brews = new CopyOnWriteArrayList<Brew>();
private Block spigot;
private Inventory inventory;
private float time;
public Barrel(Block spigot){
this.spigot = spigot;
}
public static void onUpdate(){
Block broken;
for(Barrel barrel:barrels){
broken = getBrokenBlock(barrel.spigot);
//remove the barrel if it was destroyed
if(broken != null){
barrel.remove(broken);
} else {
//Minecraft day is 20 min, so add 1/20 to the time every minute
barrel.time += 1.0/20.0;
}
}
}
//player opens the barrel
public void open(Player player){
if(inventory == null){
inventory = org.bukkit.Bukkit.createInventory(null, 54, "Fass");
} else {
//if nobody has the inventory opened
if(inventory.getViewers().isEmpty()){
//if inventory contains potions
if(inventory.contains(373)){
for(ItemStack item:inventory.getContents()){
if(item != null){
if(item.getTypeId() == 373){
if(item.hasItemMeta()){
Brew.age(item,time,getWood());
}
}
}
}
}
}
}
//reset barreltime, potions have new age
time = 0;
player.openInventory(inventory);
}
public static Barrel get(Block spigot){
for(Barrel barrel:barrels){
if(barrel.spigot.equals(spigot)){
return barrel;
}
}
return null;
}
//creates a new Barrel out of a sign
public static boolean create(Block block){
Block spigot = getSpigotOfSign(block);
if(getBrokenBlock(spigot) == null){
if(get(spigot) == null){
barrels.add(new Barrel(spigot));
return true;
}
}
return false;
}
//removes a barrel, throwing included potions to the ground
public void remove(Block broken){
if(inventory != null){
ItemStack[] items = inventory.getContents();
for(ItemStack item:items){
if(item != null){
if(item.getTypeId() == 373){
//Brew before throwing
Brew.age(item,time,getWood());
}
//broken is the block that was broken, throw them there!
if(broken != null){
broken.getLocation().getWorld().dropItem(broken.getLocation(), item);
} else {
spigot.getLocation().getWorld().dropItem(spigot.getLocation(), item);
}
}
}
}
barrels.remove(this);
}
//direction of the barrel from the spigot
public static int getDirection(Block spigot){
int direction = 0;//1=x+ 2=x- 3=z+ 4=z-
if(spigot.getRelative(0,0,1).getTypeId() == 5){
direction = 3;
}
if(spigot.getRelative(0,0,-1).getTypeId() == 5){
if(direction == 0){
direction = 4;
} else {
return 0;
}
}
if(spigot.getRelative(1,0,0).getTypeId() == 5){
if(direction == 0){
direction = 1;
} else {
return 0;
}
}
if(spigot.getRelative(-1,0,0).getTypeId() == 5){
if(direction == 0){
direction = 2;
} else {
return 0;
}
}
return direction;
}
//woodtype of the block the spigot is attached to
public byte getWood(){
int direction = getDirection(this.spigot);//1=x+ 2=x- 3=z+ 4=z-
Block wood = null;
if(direction == 0){
return 0;
} else if (direction == 1){
wood = this.spigot.getRelative(1,0,0);
} else if (direction == 2){
wood = this.spigot.getRelative(-1,0,0);
} else if (direction == 3){
wood = this.spigot.getRelative(0,0,1);
} else {
wood = this.spigot.getRelative(0,0,-1);
}
if(wood.getTypeId() == 5){
return wood.getData();
}
return 0;
}
//returns null if Barrel is correctly placed, block that is missing when not
//the barrel needs to be formed correctly
public static Block getBrokenBlock(Block spigot){
if(spigot == null){
return spigot;
}
int direction = getDirection(spigot);//1=x+ 2=x- 3=z+ 4=z-
if(direction == 0){
return spigot;
}
int startX = 0;
int startZ = 0;
int endX;
int endZ;
if (direction == 1){
startX = 1;
endX = startX + 3;
startZ = -1;
endZ = 1;
} else if (direction == 2){
startX = -4;
endX = startX + 3;
startZ = -1;
endZ = 1;
} else if (direction == 3){
startX = -1;
endX = 1;
startZ = 1;
endZ = startZ + 3;
} else {
startX = -1;
endX = 1;
startZ = -4;
endZ = startZ + 3;
}
int typeId;
int x = startX;
int y = 0;
int z = startZ;
//P.p.log("startX="+startX+" startZ="+startZ+" endX="+endX+" endZ="+endZ+" direction="+direction);
while(y <= 2){
while(x <= endX){
while(z <= endZ){
typeId = spigot.getRelative(x,y,z).getTypeId();
//spigot.getRelative(x,y,z).setTypeId(1);
if(direction == 1 || direction == 2){
if(y == 1 && z == 0){
if(x == -2 || x == -3 || x == 2 || x == 3){
z++;
continue;
} else if (x == -1 || x == -4 || x == 1 || x == 4){
if(typeId != 0){
z++;
continue;
}
}
}
} else {
if(y == 1 && x == 0){
if(z == -2 || z == -3 || z == 2 || z == 3){
z++;
continue;
} else if (z == -1 || z == -4 || z == 1 || z == 4){
if(typeId != 0){
z++;
continue;
}
}
}
}
if(typeId == 5 || typeId == 53 || typeId == 134 || typeId == 135 || typeId == 136){
z++;
continue;
} else {
return spigot.getRelative(x,y,z);
}
}
z = startZ;
x++;
}
z = startZ;
x = startX;
y++;
}
return null;
}
//returns the fence above/below a block
public static Block getSpigotOfSign(Block block){
int y = -2;
while(y <= 1){
//Fence and Netherfence
if(block.getRelative(0,y,0).getTypeId() == 85 ||
block.getRelative(0,y,0).getTypeId() == 113){
return (block.getRelative(0,y,0));
}
y++;
}
return null;
}
}

View File

@ -0,0 +1,223 @@
package com.dre.brewery;
import java.util.Map;
import java.util.HashMap;
import java.util.ArrayList;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.inventory.BrewerInventory;
import com.dre.brewery.BIngredients;
import com.dre.brewery.P;
public class Brew {
public static Map<Integer,Brew> potions=new HashMap<Integer,Brew>();
//represents the liquid in the brewed Potions
private BIngredients ingredients;
private int quality;
private int distillRuns;
private float ageTime;
public Brew(int uid,BIngredients ingredients){
this.ingredients = ingredients;
potions.put(uid,this);
}
//quality already set
public Brew(int uid,int quality,BIngredients ingredients){
this.ingredients = ingredients;
this.quality = quality;
potions.put(uid,this);
}
//remove potion from map (drinking, despawning, should be more!)
public static void remove(ItemStack item){
PotionMeta meta = (PotionMeta) item.getItemMeta();
Brew brew = get(meta);
if(brew != null){
potions.remove(brew);
}
}
//generate an UID
public static int generateUID(){
int uid = -2;
while(potions.containsKey(uid)){
uid -= 1;
}
return uid;
}
//returns a Brew by its UID
public static Brew getByUID(int uid){
if(uid < -1){
if(!potions.containsKey(uid)){
P.p.log("Database failure! unable to find UID "+uid+" of a custom Potion in the db!");
return null;//throw some exception?
}
} else {
return null;
}
return potions.get(uid);
}
//returns a Brew by PotionMeta
public static Brew get(PotionMeta meta){
if(meta.hasCustomEffects()){
for(PotionEffect effect:meta.getCustomEffects()){
if(effect.getType().equals(PotionEffectType.REGENERATION)){
return getByUID(effect.getDuration());
}
}
}
return null;
}
//returns a Brew by ItemStack
/*public static Brew get(ItemStack item){
if(item.getTypeId() == 373){
PotionMeta potionMeta = (PotionMeta) item.getItemMeta();
return get(potionMeta);
}
return null;
}*/
//Distilling section ---------------
//distill all custom potions in the brewer
public static void distillAll(BrewerInventory inv,Integer[] contents){
int slot = 0;
while (slot < 3){
if(contents[slot] == 1){
distillSlot(inv,slot);
}
slot++;
}
}
//distill custom potion in given slot
public static void distillSlot(BrewerInventory inv,int slot){
ItemStack slotItem = inv.getItem(slot);
PotionMeta potionMeta = (PotionMeta) slotItem.getItemMeta();
Brew brew = get(potionMeta);
BRecipe recipe = brew.ingredients.getdistillRecipe();
if(recipe != null){
//calculate quality of ingredients and cookingtime
float quality = brew.ingredients.getIngredientQuality(recipe) + brew.ingredients.getCookingQuality(recipe);
quality /= 2;
/*if(recipe.getDistillRuns() > 1){
quality -= Math.abs(recipe.getDistillRuns() - (brew.distillRuns + 1)) * 2;
}*/
brew.quality = (int)Math.round(quality);
P.p.log("destilled "+recipe.getName(5)+" has Quality: "+brew.quality);
brew.distillRuns += 1;
//distillRuns will have an effect on the amount of alcohol, not the quality
if(brew.distillRuns > 1){
ArrayList<String> lore = new ArrayList<String>();
lore.add(brew.distillRuns+" fach Destilliert");
potionMeta.setLore(lore);
}
potionMeta.setDisplayName(recipe.getName(brew.quality));
//if the potion should be further distillable
if(recipe.getDistillRuns() > 1){
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(true));
} else {
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
}
} else {
potionMeta.setDisplayName("Undefinierbares Destillat");
slotItem.setDurability(PotionColor.GREY.getColorId(true));
}
slotItem.setItemMeta(potionMeta);
}
//Ageing Section ------------------
public static void age(ItemStack item,float time,byte wood){
PotionMeta potionMeta = (PotionMeta) item.getItemMeta();
Brew brew = get(potionMeta);
if(brew != null){
brew.ageTime += time;
//if younger than half a day, it shouldnt get aged form
if(brew.ageTime > 0.5){
BRecipe recipe = brew.ingredients.getAgeRecipe(wood,brew.ageTime);
if(recipe != null){
//calculate quality from all of the factors
float quality =(
brew.ingredients.getIngredientQuality(recipe) +
brew.ingredients.getCookingQuality(recipe) +
brew.ingredients.getWoodQuality(recipe,wood) +
brew.ingredients.getAgeQuality(recipe,brew.ageTime));
quality /= 4;
brew.quality = (int)Math.round(quality);
P.p.log("Final "+recipe.getName(5)+" has Quality: "+brew.quality);
potionMeta.setDisplayName(recipe.getName(brew.quality));
item.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
item.setItemMeta(potionMeta);
}
}
}
}
public static enum PotionColor{
PINK(1),
CYAN(2),
ORANGE(3),
GREEN(4),
BRIGHT_RED(5),
BLUE(6),
BLACK(8),
RED(9),
GREY(10),
WATER(11),
DARK_RED(12),
BRIGHT_GREY(14);
private final int colorId;
private PotionColor(int colorId) {
this.colorId = colorId;
}
//gets the Damage Value, that sets a color on the potion
//offset +32 is not accepted by brewer, so not further destillable
public short getColorId(boolean destillable){
if(destillable){
return (short) (colorId + 64);
}
return (short) (colorId + 32);
}
}
}

View File

@ -9,8 +9,8 @@ import org.apache.commons.lang.math.NumberUtils;
import com.dre.brewery.listeners.BlockListener;
import com.dre.brewery.listeners.PlayerListener;
import com.dre.brewery.listeners.EntityListener;
import org.bukkit.event.HandlerList;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.ChatColor;
@ -19,15 +19,13 @@ import java.io.IOException;
import org.bukkit.inventory.ItemStack;
import com.dre.brewery.BIngredients;
import com.dre.brewery.BRecipe;
public class P extends JavaPlugin{
public static P p;
//Listeners
public BlockListener blockListener;
public PlayerListener playerListener;
public EntityListener entityListener;
@Override
@ -39,10 +37,12 @@ public class P extends JavaPlugin{
//Listeners
blockListener = new BlockListener();
playerListener = new PlayerListener();
entityListener = new EntityListener();
p.getServer().getPluginManager().registerEvents(blockListener, p);
p.getServer().getPluginManager().registerEvents(playerListener, p);
p.getServer().getScheduler().runTaskTimer(p, new BreweryRunnable(), 2400, 2400);
p.getServer().getPluginManager().registerEvents(entityListener, p);
p.getServer().getScheduler().runTaskTimer(p, new BreweryRunnable(), 1200, 1200);
this.log(this.getDescription().getName()+" enabled!");
@ -62,6 +62,7 @@ public class P extends JavaPlugin{
File datafile = new File(p.getDataFolder(), "data.yml");
FileConfiguration configFile = new YamlConfiguration();
//braucht eine gute db
ItemStack test = new ItemStack(2);//speichert später die custom potions (nicht als itemstack)
configFile.set("ItemStack.Stack", test);
@ -92,6 +93,7 @@ public class P extends JavaPlugin{
}
FileConfiguration config = getConfig();
//loading recipes
ConfigurationSection configSection = config.getConfigurationSection("recipes");
if(configSection != null){
for(String recipeId:configSection.getKeys(false)){
@ -99,6 +101,7 @@ public class P extends JavaPlugin{
}
}
//loading cooked names and possible ingredients
configSection = config.getConfigurationSection("cooked");
if(configSection != null){
for(String ingredient:configSection.getKeys(false)){
@ -124,8 +127,9 @@ public class P extends JavaPlugin{
public void run() {
p.log("Update");
for(BCauldron cauldron:BCauldron.bcauldrons){
cauldron.onUpdate();//runs every 2 min to update cooking time
cauldron.onUpdate();//runs every min to update cooking time
}
Barrel.onUpdate();//runs every min to check and update ageing time
}
}

View File

@ -1,17 +1,50 @@
package com.dre.brewery.listeners;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import com.dre.brewery.BCauldron;
import com.dre.brewery.Barrel;
import com.dre.brewery.P;
public class BlockListener implements Listener{
@EventHandler
@EventHandler(priority = EventPriority.NORMAL)
public void onSignChange(SignChangeEvent event){
String[] lines = event.getLines();
if(lines[0].equalsIgnoreCase("[Barrel]")){
event.getPlayer().sendMessage("Barrel created!");
if(lines[0].equalsIgnoreCase("Fass")){
if(Barrel.create(event.getBlock())){
P.p.msg(event.getPlayer(),"Fass erfolgreich erstellt");
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onBlockBreak(BlockBreakEvent event){
Block block=event.getBlock();
//remove cauldron
if(block.getType() == Material.CAULDRON){
if(block.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
block.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
block.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
if(block.getData() != 0){
//will only remove when existing
BCauldron.remove(block);
}
}
//remove barrel and throw potions on the ground
} else if(block.getType() == Material.FENCE || block.getType() == Material.NETHER_FENCE){
Barrel barrel = Barrel.get(block);
if(barrel != null){
barrel.remove(null);
}
}
}
}

View File

@ -0,0 +1,23 @@
package com.dre.brewery.listeners;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ItemDespawnEvent;
//import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.inventory.ItemStack;
import com.dre.brewery.Brew;
public class EntityListener implements Listener{
//Remove the Potion from Brew when it despawns
@EventHandler(priority = EventPriority.NORMAL)
public void onItemDespawn(ItemDespawnEvent event){
ItemStack item = event.getEntity().getItemStack();
if(item.getTypeId() == 373){
Brew.remove(item);
}
}
}

View File

@ -3,7 +3,6 @@ package com.dre.brewery.listeners;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.BrewEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -11,18 +10,18 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.inventory.InventoryType.SlotType;
import org.bukkit.inventory.BrewerInventory;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BrewingStand;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.potion.PotionEffect;
import com.dre.brewery.BCauldron;
import com.dre.brewery.BIngredients;
import com.dre.brewery.Brew;
import com.dre.brewery.Barrel;
import com.dre.brewery.P;
@ -35,13 +34,14 @@ public class PlayerListener implements Listener{
if(event.getAction() == Action.RIGHT_CLICK_BLOCK){
if(clickedBlock.getType() == Material.CAULDRON){
if(clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA){
P.p.log("heat underneath cauldron");
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
Material materialInHand = event.getMaterial();
Player player = event.getPlayer();
ItemStack item = event.getItem();
if(BIngredients.possibleIngredients.contains(materialInHand)){//add ingredient to cauldron that meet the previous contitions
//add ingredient to cauldron that meet the previous contitions
if(BIngredients.possibleIngredients.contains(materialInHand)){
if(BCauldron.ingredientAdd(clickedBlock,materialInHand)){
if(item.getAmount() > 1){
item.setAmount(item.getAmount() -1);
@ -49,9 +49,9 @@ public class PlayerListener implements Listener{
player.setItemInHand(new ItemStack(0));
}
}
} else if(materialInHand == Material.GLASS_BOTTLE){//fill a glass bottle with potion
//fill a glass bottle with potion
} else if(materialInHand == Material.GLASS_BOTTLE){
if(BCauldron.fill(player,clickedBlock)){
P.p.log("custom potion done");
event.setCancelled(true);
if(item.getAmount() > 1){
item.setAmount(item.getAmount() -1);
@ -59,14 +59,29 @@ public class PlayerListener implements Listener{
player.setItemInHand(new ItemStack(0));
}
}
} else if(materialInHand == Material.WATER_BUCKET){//reset cauldron when refilling to prevent unlimited source of potions
//reset cauldron when refilling to prevent unlimited source of potions
} else if(materialInHand == Material.WATER_BUCKET){
if(clickedBlock.getData() != 0){
if(clickedBlock.getData() < 3){
//will only remove when existing
BCauldron.remove(clickedBlock);
}
}
}
}
//access a barrel
} else if (clickedBlock.getType() == Material.FENCE || clickedBlock.getType() == Material.NETHER_FENCE){
Barrel barrel = Barrel.get(clickedBlock);
if(barrel != null){
event.setCancelled(true);
Block broken = Barrel.getBrokenBlock(clickedBlock);
//barrel is built correctly
if(broken == null){
barrel.open(event.getPlayer());
} else {
barrel.remove(broken);
}
}
}
}
}
@ -74,45 +89,55 @@ public class PlayerListener implements Listener{
}
//TESTING!
@EventHandler(priority = EventPriority.HIGH)
public void onBrew(BrewEvent event){
P.p.log("Brewing");
int slot = 0;
BrewerInventory inv = event.getContents();
ItemStack item;
boolean custom = false;
Integer[] contents = new Integer[3];
while(slot < 3){
ItemStack item = event.getContents().getItem(slot);
item = inv.getItem(slot);
contents[slot] = 0;
if(item != null){
if(item.getType() == Material.POTION){
if(item.hasItemMeta()){
if(item.getItemMeta().getDisplayName().equals("Alkohol")){//TESTING only! neew a way to store get UID
P.p.log("is Alcohol");
event.getContents().setItem(slot,new ItemStack(2));
if(!event.isCancelled()){
event.setCancelled(true);
PotionMeta potionMeta = ((PotionMeta) item.getItemMeta());
if(potionMeta.hasCustomEffect(PotionEffectType.REGENERATION)){
if(Brew.get(potionMeta) != null){
//has custom potion in "slot"
contents[slot] = 1;
custom = true;
}
} else {
event.getContents().setItem(slot,new ItemStack(Material.GLASS_BOTTLE));
}
} else {
event.getContents().setItem(slot,new ItemStack(Material.GLASS_BOTTLE));
}
}
}
slot++;
}
if(custom){
event.setCancelled(true);
Brew.distillAll(inv,contents);
}
}
@EventHandler(priority = EventPriority.HIGH)
//player drinks a custom potion
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerItemConsume(PlayerItemConsumeEvent event){
if(event.getItem() != null){
if(event.getItem().getType() == Material.POTION){
P.p.log("consuming a potion");
if(event.getItem().hasItemMeta()){
PotionMeta potionMeta = ((PotionMeta) event.getItem().getItemMeta());
if(potionMeta.hasCustomEffect(PotionEffectType.CONFUSION)){
P.p.log("hasConfusion");
if(potionMeta.hasCustomEffect(PotionEffectType.REGENERATION)){
for(PotionEffect effect:potionMeta.getCustomEffects()){
if(effect.getType().getId() == 10){
//tell him the ID for testing
P.p.msg(event.getPlayer(),"ID: "+effect.getDuration());
}
}
}
}
}