mirror of
https://github.com/DieReicheErethons/Brewery.git
synced 2024-09-26 03:42:38 +02:00
Added Brew, Distilling, Barrel
This commit is contained in:
parent
9cb1981fe9
commit
23a9f2340a
55
config.yml
55
config.yml
@ -1,23 +1,26 @@
|
||||
# name: versch. Namen für schlecht/mittel/gut
|
||||
# ingredients: material/anzahl
|
||||
# cookingtime: Zeit in minuten die die zutaten kochen müssen (o=kein kochen)
|
||||
# destillruns: wie oft destilliert werden muss (0=ohne Destillieren)
|
||||
# filter: filter in der destille (leer wenn egal)
|
||||
# destillpotion: trank, der in der destille beigemischt wird (leer für wasser)
|
||||
# wood: Holz des Fasses 0=ohne fass 1=Birch 2=Oak 3=Jungle 4=Pine
|
||||
# cookingtime: Zeit in echtminuten die die zutaten kochen müssen
|
||||
# distillruns: wie oft destilliert werden muss 0-10 (0=ohne Destillieren)
|
||||
# wood: Holz des Fasses 0=alle Holzsorten 1=Birch 2=Oak 3=Jungle 4=Pine
|
||||
# age: Zeit in Minecraft Tagen, die das getränk im fass reifen muss 0=kein reifen
|
||||
# color: Farbe des Getränks nach destillieren/reifen
|
||||
# difficulty: 1-10 genauigkeit der Einhaltung der Vorgaben
|
||||
# alcohol: Alkoholgehalt 0-100 in Vol.% bei perfektem Getränk
|
||||
|
||||
#cooked: Auflistung ALLER möglichen Zutaten und die daraus entstehenden Tranknahmen (leer für undef.)
|
||||
#cooked: Auflistung ALLER möglichen Zutaten und die daraus entstehenden Tranknamen: (leer für undef.)
|
||||
|
||||
|
||||
recipes:
|
||||
1:
|
||||
name: Ranziges Weißbier/Weißbier/Feines Weißbier
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
- WHEAT/3
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 1
|
||||
age: 2
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
2:
|
||||
@ -25,15 +28,21 @@ recipes:
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
wood: 2
|
||||
distillruns: 0
|
||||
wood: 0
|
||||
age: 3
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
alcohol: 6
|
||||
3:
|
||||
name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 4
|
||||
age: 8
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
4:
|
||||
@ -41,30 +50,46 @@ recipes:
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
cookingtime: 3
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 8
|
||||
alcohol: 10
|
||||
5:
|
||||
name: Apfelmet/Süßer Apfelmet/Goldensüßer Apfelmet
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
- APPLE/2
|
||||
cookingtime: 4
|
||||
destillruns: 0
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
COLOR: ORANGE
|
||||
difficulty: 4
|
||||
alcohol: 10
|
||||
alcohol: 12
|
||||
6:
|
||||
name: Rum/Goldener Rum/Perfekter Rum
|
||||
ingredients:
|
||||
- SUGAR_CANE/14
|
||||
cookingtime: 5
|
||||
destillruns: 2
|
||||
distillruns: 2
|
||||
wood: 2
|
||||
age: 14
|
||||
color: DARK_RED
|
||||
difficulty: 6
|
||||
alcohol: 60
|
||||
7:
|
||||
name: Kartoffelsuppe
|
||||
ingredients:
|
||||
- POTATO_ITEM/5
|
||||
- LONG_GRASS/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
cooked:
|
||||
WHEAT: Getreidemaische
|
||||
WHEAT: Getreideferment
|
||||
SUGAR_CANE: Zuckersud
|
||||
APPLE: Apfelmost
|
||||
POTATO_ITEM: Kartoffelmaische
|
||||
POTATO_ITEM: Kartoffelmaische
|
||||
LONG_GRASS: Kräuterbrühe
|
@ -2,30 +2,15 @@ package com.dre.brewery;
|
||||
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
//import java.util.List;
|
||||
//import java.util.ArrayList;
|
||||
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.material.Cauldron;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
//import org.bukkit.inventory.meta.ItemMeta;
|
||||
//import org.bukkit.inventory.meta.PotionMeta;
|
||||
//import org.bukkit.potion.Potion;
|
||||
//import org.bukkit.potion.PotionEffect;
|
||||
//import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.Effect;
|
||||
|
||||
//import org.bukkit.block.BrewingStand;
|
||||
|
||||
import com.dre.brewery.BIngredients;
|
||||
|
||||
import com.dre.brewery.P;
|
||||
|
||||
public class BCauldron {
|
||||
public static CopyOnWriteArrayList<BCauldron> bcauldrons=new CopyOnWriteArrayList<BCauldron>();
|
||||
|
||||
@ -34,7 +19,6 @@ public class BCauldron {
|
||||
private int state;
|
||||
|
||||
public BCauldron(Block block,Material ingredient){
|
||||
P.p.log("aaand we got a fresh cauldron");
|
||||
this.block = block;
|
||||
this.state = 1;
|
||||
this.ingredients = new BIngredients();
|
||||
@ -44,10 +28,17 @@ public class BCauldron {
|
||||
|
||||
|
||||
public void onUpdate(){
|
||||
state++;//wie lange es schon kocht
|
||||
//Check if fire still alive
|
||||
if(block.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
|
||||
block.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
|
||||
block.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
|
||||
//add a minute to cooking time
|
||||
state++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//add an ingredient to the cauldron
|
||||
public void add(Material ingredient){
|
||||
ingredients.add(ingredient);
|
||||
block.getWorld().playEffect(block.getLocation(),Effect.EXTINGUISH,0);
|
||||
@ -56,11 +47,12 @@ public class BCauldron {
|
||||
}
|
||||
}
|
||||
|
||||
//get cauldron from block and add given ingredient
|
||||
public static boolean ingredientAdd(Block block,Material ingredient){
|
||||
//if not empty
|
||||
if(block.getData() != 0){
|
||||
for(BCauldron bcauldron:bcauldrons){
|
||||
if(bcauldron.block.equals(block)){
|
||||
P.p.log("is existing Cauldron");
|
||||
bcauldron.add(ingredient);
|
||||
return true;
|
||||
}
|
||||
@ -71,12 +63,15 @@ public class BCauldron {
|
||||
return false;
|
||||
}
|
||||
|
||||
//fills players bottle with cooked brew
|
||||
public static boolean fill(Player player,Block block){
|
||||
for(BCauldron bcauldron:bcauldrons){
|
||||
if(bcauldron.block.equals(block)){
|
||||
ItemStack potion = bcauldron.ingredients.cook(bcauldron.state);
|
||||
if(potion != null){
|
||||
giveItem(player,potion);//Bukkit Bug, but could also just use deprecated updateInventory()
|
||||
//Bukkit Bug, inventory not updating while in event so this will delay the give
|
||||
//but could also just use deprecated updateInventory()
|
||||
giveItem(player,potion);
|
||||
//player.getInventory().addItem(potion);
|
||||
//player.getInventory().updateInventory();
|
||||
if(block.getData() > 3){
|
||||
@ -94,14 +89,16 @@ public class BCauldron {
|
||||
return false;
|
||||
}
|
||||
|
||||
//reset to normal cauldron
|
||||
public static void remove(Block block){
|
||||
for(BCauldron bcauldron:bcauldrons){
|
||||
if(bcauldron.block.equals(block)){
|
||||
bcauldrons.remove(bcauldron);//reset to normal cauldron (when refilling it)
|
||||
bcauldrons.remove(bcauldron);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//bukkit bug not updating the inventory while executing event, have to schedule the give
|
||||
public static void giveItem(final Player player,final ItemStack item){
|
||||
P.p.getServer().getScheduler().runTaskLater(P.p, new Runnable() {
|
||||
public void run() {
|
||||
|
@ -1,22 +1,17 @@
|
||||
package com.dre.brewery;
|
||||
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.potion.Potion;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionType;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
|
||||
//import java.util.List;
|
||||
|
||||
import com.dre.brewery.P;
|
||||
import com.dre.brewery.BRecipe;
|
||||
import com.dre.brewery.Brew;
|
||||
|
||||
|
||||
|
||||
@ -26,110 +21,245 @@ public class BIngredients {
|
||||
public static Map<Material,String> cookedNames=new HashMap<Material,String>();
|
||||
|
||||
private Map<Material,Integer> ingredients=new HashMap<Material,Integer>();
|
||||
//private int quality = 10;
|
||||
private String cookedName;
|
||||
private int cookedTime;
|
||||
private PotionEffect cookedEffect = (PotionEffectType.CONFUSION).createEffect(200,0);//vorrübergehend
|
||||
|
||||
//Represents ingredients in Cauldron, Brew
|
||||
//Init a new BIngredients
|
||||
public BIngredients(){
|
||||
}
|
||||
|
||||
//Init a copy of BIngredients with existing values
|
||||
public BIngredients(Map<Material,Integer> ingredients,int cookedTime){
|
||||
this.ingredients.putAll(ingredients);
|
||||
this.cookedTime = cookedTime;
|
||||
}
|
||||
|
||||
//Add an ingredient to this
|
||||
public void add(Material ingredient){
|
||||
if(ingredients.containsKey(ingredient)){
|
||||
int newAmount = ingredients.get(ingredient) + 1;
|
||||
ingredients.put(ingredient,newAmount);
|
||||
P.p.log("Now "+newAmount+" of this in here");
|
||||
} else {
|
||||
this.ingredients.put(ingredient,1);
|
||||
}
|
||||
}
|
||||
|
||||
//returns an Potion item with cooked ingredients
|
||||
public ItemStack cook(int state){
|
||||
|
||||
for(BRecipe recipe:recipes){
|
||||
if(recipe.isCookingOnly()){
|
||||
//Nur Kochen
|
||||
}
|
||||
}
|
||||
ItemStack potion = new ItemStack(Material.POTION);
|
||||
PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
|
||||
|
||||
//cookedTime is always time in minutes, state may differ with number of ticks
|
||||
cookedTime = state;
|
||||
String cookedName = null;
|
||||
BRecipe cookRecipe = getCookRecipe();
|
||||
|
||||
int uid = Brew.generateUID();
|
||||
|
||||
if(cookRecipe != null){
|
||||
//Potion is best with cooking only, can still be destilled, etc.
|
||||
int quality =(int) Math.round((getIngredientQuality(cookRecipe) + getCookingQuality(cookRecipe)) / 2.0);
|
||||
P.p.log("cooked potion has Quality: "+quality);
|
||||
new Brew(uid,quality,new BIngredients(ingredients,cookedTime));
|
||||
|
||||
cookedName = cookRecipe.getName(quality);
|
||||
potion.setDurability(Brew.PotionColor.valueOf(cookRecipe.getColor()).getColorId(false));
|
||||
|
||||
if(state == 0){//TESTING sonst 1
|
||||
cookedName = "Schlammiger Sud";//not cooked long enough
|
||||
} else {
|
||||
for(Material ingredient:ingredients.keySet()){
|
||||
if(cookedNames.containsKey(ingredient)){
|
||||
P.p.log("Trank aus "+getIngredientsAmount()+" Zutaten");
|
||||
if(ingredients.get(ingredient) > (getIngredientsAmount() / 2)){//if more than half of the ingredients is of one kind
|
||||
cookedName = cookedNames.get(ingredient);
|
||||
//new base potion
|
||||
new Brew(uid,new BIngredients(ingredients,cookedTime));
|
||||
|
||||
if(state == 0){//TESTING sonst 1
|
||||
cookedName = "Schlammiger Sud";
|
||||
potion.setDurability(Brew.PotionColor.BLUE.getColorId(false));
|
||||
} else {
|
||||
for(Material ingredient:ingredients.keySet()){
|
||||
if(cookedNames.containsKey(ingredient)){
|
||||
//if more than half of the ingredients is of one kind
|
||||
if(ingredients.get(ingredient) > (getIngredientsCount() / 2)){
|
||||
cookedName = cookedNames.get(ingredient);
|
||||
potion.setDurability(Brew.PotionColor.CYAN.getColorId(true));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(cookedName == null){
|
||||
//if no name could be found
|
||||
cookedName = "Undefinierbarer Sud";
|
||||
potion.setDurability(Brew.PotionColor.CYAN.getColorId(true));
|
||||
}
|
||||
|
||||
cookedTime = state * 2;
|
||||
|
||||
ItemStack potion = new ItemStack(Material.POTION);
|
||||
//new Potion(PotionType.getByEffect(PotionEffectType.SLOW)).toItemStack(1);
|
||||
|
||||
PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
|
||||
potionMeta.setDisplayName(cookedName);
|
||||
//List<String> lore = new ArrayList<String>();
|
||||
//lore.add("gesöff vom feinsten");
|
||||
//potionMeta.setLore(lore);
|
||||
potionMeta.clearCustomEffects();
|
||||
potionMeta.addCustomEffect(cookedEffect,true);//Add our own effects, overriding existing ones
|
||||
//This effect stores the UID in its Duration
|
||||
potionMeta.addCustomEffect((PotionEffectType.REGENERATION).createEffect((uid * 4),0),true);
|
||||
potion.setItemMeta(potionMeta);
|
||||
|
||||
|
||||
return potion;
|
||||
}
|
||||
|
||||
|
||||
//returns amount of ingredients
|
||||
private int getIngredientsCount(){
|
||||
int count = 0;
|
||||
for(int value:ingredients.values()){
|
||||
count += value;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
/* while(i < possibleIngredients.size()){
|
||||
//Plain drinks
|
||||
if(getAmountOf(possibleIngredients.get(i)) > (ingredients.size() / 2)){
|
||||
cookedPotion = new Potion(PotionType.getByEffect(PotionEffectType.SLOW));
|
||||
P.p.log("making a plain potion");
|
||||
return cookedPotion;
|
||||
}
|
||||
//best recipe for current state of potion, STILL not always returns the correct one...
|
||||
public BRecipe getBestRecipe(byte wood,float time){
|
||||
float quality = 0;
|
||||
int ingredientQuality = 0;
|
||||
int cookingQuality = 0;
|
||||
int woodQuality = 0;
|
||||
int ageQuality = 0;
|
||||
BRecipe bestRecipe = null;
|
||||
for(BRecipe recipe:recipes){
|
||||
ingredientQuality = getIngredientQuality(recipe);
|
||||
cookingQuality = getCookingQuality(recipe);
|
||||
|
||||
//Special Recipies
|
||||
//Shroom Wodka
|
||||
if((getAmountOf(possibleIngredients.get(2)) * 3) >= (getAmountOf(badIngredients.get(0)) * 2)){
|
||||
if((getAmountOf(possibleIngredients.get(2)) * 2) <= (getAmountOf(badIngredients.get(0)) * 3)){
|
||||
//Type Shroom wodka
|
||||
if(ingredientQuality > -1){
|
||||
P.p.log("Ingredient Quality: "+ingredientQuality+" Cooking Quality: "+cookingQuality+" Wood Quality: "+getWoodQuality(recipe,wood)+" age Quality: "+getAgeQuality(recipe,time)+" for "+recipe.getName(5));
|
||||
if(recipe.needsToAge()){
|
||||
//needs riping in barrel
|
||||
ageQuality = getAgeQuality(recipe,time);
|
||||
woodQuality = getWoodQuality(recipe,wood);
|
||||
|
||||
//is this recipe better than the previous best?
|
||||
if((((float)ingredientQuality + cookingQuality + woodQuality + ageQuality) / 4) > quality){
|
||||
quality = ((float)ingredientQuality + cookingQuality + woodQuality + ageQuality) / 4;
|
||||
bestRecipe = recipe;
|
||||
}
|
||||
} else {
|
||||
//calculate quality without age and barrel
|
||||
if((((float)ingredientQuality + cookingQuality) / 2) > quality){
|
||||
quality = ((float)ingredientQuality + cookingQuality) / 2;
|
||||
bestRecipe = recipe;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
i++;
|
||||
}*/
|
||||
}
|
||||
|
||||
private int getIngredientsAmount(){
|
||||
int amount = 0;
|
||||
for(int value:ingredients.values()){
|
||||
amount += value;
|
||||
}
|
||||
return amount;
|
||||
|
||||
P.p.log("best recipe: "+bestRecipe.getName(5)+" has Quality= "+quality);
|
||||
return bestRecipe;
|
||||
}
|
||||
|
||||
//returns recipe that is cooking only and matches the ingredients and cooking time
|
||||
public BRecipe getCookRecipe(){
|
||||
BRecipe bestRecipe = getBestRecipe((byte)0,0);
|
||||
|
||||
|
||||
|
||||
|
||||
/*private int getAmountOf(Material ingredient){
|
||||
int amount = 0;
|
||||
for(Material bingredient:ingredients){
|
||||
if(bingredient == ingredient){
|
||||
amount++;
|
||||
//Check if best recipe is cooking only
|
||||
if(bestRecipe != null){
|
||||
if(bestRecipe.isCookingOnly()){
|
||||
return bestRecipe;
|
||||
}
|
||||
}
|
||||
P.p.log("Amount="+amount);
|
||||
return amount;
|
||||
}*/
|
||||
return null;
|
||||
}
|
||||
|
||||
//returns the currently best matching recipe for distilling for the ingredients and cooking time
|
||||
public BRecipe getdistillRecipe(){
|
||||
BRecipe bestRecipe = getBestRecipe((byte)0,0);
|
||||
|
||||
//Check if best recipe needs to be destilled
|
||||
if(bestRecipe != null){
|
||||
if(bestRecipe.getDistillRuns() != 0){
|
||||
return bestRecipe;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//returns currently best matching recipe for ingredients, cooking- and ageingtime
|
||||
public BRecipe getAgeRecipe(byte wood,float time){
|
||||
BRecipe bestRecipe = getBestRecipe(wood,time);
|
||||
|
||||
if(bestRecipe != null){
|
||||
if(bestRecipe.needsToAge()){
|
||||
return bestRecipe;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//returns the quality of the ingredients conditioning given recipe, -1 if no recipe is near them
|
||||
public int getIngredientQuality(BRecipe recipe){
|
||||
float quality = 10;
|
||||
int count = 0;
|
||||
int badStuff = 0;
|
||||
if(recipe.isMissingIngredients(ingredients)){
|
||||
//when ingredients are not complete
|
||||
return -1;
|
||||
}
|
||||
for(Material ingredient:ingredients.keySet()){
|
||||
count = ingredients.get(ingredient);
|
||||
if(recipe.amountOf(ingredient) == 0){
|
||||
//this ingredient doesnt belong into the recipe
|
||||
if(count > (getIngredientsCount() / 2)){
|
||||
//when more than half of the ingredients dont fit into the recipe
|
||||
return -1;
|
||||
}
|
||||
badStuff++;
|
||||
if(badStuff < ingredients.size()){
|
||||
//when there are other ingredients
|
||||
quality -= count * 2;
|
||||
continue;
|
||||
} else {
|
||||
//ingredients dont fit at all
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
//calculate the quality
|
||||
quality -= (((float) Math.abs(count - recipe.amountOf(ingredient)) / recipe.allowedCountDiff(recipe.amountOf(ingredient))) * 10.0);
|
||||
}
|
||||
/* if(quality != 0){
|
||||
quality /= ingredients.size();
|
||||
}*/
|
||||
if(quality >= 0){
|
||||
return Math.round(quality);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
//returns the quality regarding the cooking-time conditioning given Recipe
|
||||
public int getCookingQuality(BRecipe recipe){
|
||||
int quality = 10 - (int) Math.round(((float) Math.abs(cookedTime - recipe.getCookingTime()) / recipe.allowedTimeDiff(recipe.getCookingTime())) * 10.0);
|
||||
|
||||
if(quality > 0){
|
||||
return quality;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//returns the quality regarding the barrel wood conditioning given Recipe
|
||||
public int getWoodQuality(BRecipe recipe,byte wood){
|
||||
if(recipe.getWood() == 0x8){
|
||||
//type of wood doesnt matter
|
||||
return 10;
|
||||
}
|
||||
int quality = 10 - (int) Math.round(recipe.getWoodDiff(wood) * recipe.getDifficulty());
|
||||
|
||||
if(quality > 0){
|
||||
return quality;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//returns the quality regarding the ageing time conditioning given Recipe
|
||||
public int getAgeQuality(BRecipe recipe,float time){
|
||||
int quality = 10 - (int) Math.round( Math.abs(time - recipe.getAge()) * ((float)recipe.getDifficulty() / 2) );
|
||||
|
||||
if(quality > 0){
|
||||
return quality;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
@ -1,28 +1,22 @@
|
||||
package com.dre.brewery;
|
||||
|
||||
//import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.Material;
|
||||
//import org.bukkit.potion.Potion;
|
||||
//import org.bukkit.potion.PotionType;
|
||||
//import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import com.dre.brewery.P;
|
||||
import com.dre.brewery.BIngredients;
|
||||
|
||||
public class BRecipe {
|
||||
|
||||
private String[] name;// = new String[3];
|
||||
private String[] name;
|
||||
private Map<Material,Integer> ingredients = new HashMap<Material,Integer>();//material and amount
|
||||
private int cookingTime;//time to cook in cauldron
|
||||
private int destillruns;//runs through the brewer
|
||||
private Material filter;//filter on top of the brewer
|
||||
private Material destillPotion;//potion to add to custom ones in brewer
|
||||
private int distillruns;//runs through the brewer
|
||||
private int wood;//type of wood the barrel has to consist of
|
||||
private int age;//time in minecraft days for the potions to age in barrels
|
||||
private String color;//color of the destilled/finished potion
|
||||
private int difficulty;//difficulty to brew the potion, how exact the instruction has to be followed
|
||||
private int alcohol;//Vol% of alcohol in perfect potion
|
||||
|
||||
@ -34,7 +28,6 @@ public class BRecipe {
|
||||
this.name = new String[1];
|
||||
this.name[0] = name[0];
|
||||
}
|
||||
P.p.log("nameLength="+name.length);
|
||||
List<String> ingredientsList = configSectionRecipes.getStringList(recipeId+".ingredients");
|
||||
for(String item:ingredientsList){
|
||||
String[] ingredParts = item.split("/");
|
||||
@ -42,25 +35,141 @@ public class BRecipe {
|
||||
this.ingredients.put(Material.getMaterial(ingredParts[0]),P.p.parseInt(ingredParts[1]));
|
||||
}
|
||||
this.cookingTime = configSectionRecipes.getInt(recipeId+".cookingtime");
|
||||
this.destillruns = configSectionRecipes.getInt(recipeId+".destillruns");
|
||||
this.filter = Material.getMaterial(configSectionRecipes.getString(recipeId+".filter"));
|
||||
this.destillPotion = Material.getMaterial(configSectionRecipes.getString(recipeId+".destillpotion"));
|
||||
if(destillPotion == null){
|
||||
destillPotion = Material.POTION;
|
||||
}
|
||||
this.distillruns = configSectionRecipes.getInt(recipeId+".distillruns");
|
||||
this.wood = configSectionRecipes.getInt(recipeId+".wood");
|
||||
this.age = configSectionRecipes.getInt(recipeId+".age");
|
||||
this.color = configSectionRecipes.getString(recipeId+".color");
|
||||
this.difficulty = configSectionRecipes.getInt(recipeId+".difficulty");
|
||||
this.alcohol = configSectionRecipes.getInt(recipeId+".alcohol");
|
||||
}
|
||||
|
||||
|
||||
|
||||
//allowed deviation to the recipes count of ingredients at the given difficulty
|
||||
public int allowedCountDiff(int count){
|
||||
int allowedCountDiff = Math.round((float)((11.0 - difficulty) * (count / 10.0)));
|
||||
|
||||
if(allowedCountDiff == 0){
|
||||
return 1;
|
||||
}
|
||||
return allowedCountDiff;
|
||||
}
|
||||
|
||||
//allowed deviation to the recipes cooking-time at the given difficulty
|
||||
public int allowedTimeDiff(int time){
|
||||
int allowedTimeDiff = Math.round((float)((11.0 - difficulty) * (time / 10.0)));
|
||||
|
||||
while(allowedTimeDiff >= time){
|
||||
allowedTimeDiff -= 1;
|
||||
}
|
||||
if(allowedTimeDiff == 0){
|
||||
return 1;
|
||||
}
|
||||
return allowedTimeDiff;
|
||||
}
|
||||
|
||||
//difference between given and recipe-wanted woodtype
|
||||
public float getWoodDiff(byte wood){
|
||||
int woodType = 0;
|
||||
if(wood == 0x0){
|
||||
woodType = 2;
|
||||
}else if(wood == 0x1){
|
||||
woodType = 4;
|
||||
} else if(wood == 0x2){
|
||||
woodType = 1;
|
||||
} else if(wood == 0x3){
|
||||
woodType = 3;
|
||||
}
|
||||
return Math.abs(woodType - wood);
|
||||
}
|
||||
|
||||
public boolean isCookingOnly(){
|
||||
if(wood == 0 && destillruns == 0){
|
||||
if(age == 0 && distillruns == 0){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean needsToAge(){
|
||||
if(age == 0){
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//true if given map misses an ingredient
|
||||
public boolean isMissingIngredients(Map<Material,Integer> map){
|
||||
if(map.size() < ingredients.size()){
|
||||
return true;
|
||||
}
|
||||
for(Material ingredient:ingredients.keySet()){
|
||||
if(!map.containsKey(ingredient)){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Getter
|
||||
|
||||
//how many of a specific ingredient in the recipe
|
||||
public int amountOf(Material material){
|
||||
if(ingredients.containsKey(material)){
|
||||
return ingredients.get(material);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//name that fits the quality
|
||||
public String getName(int quality){
|
||||
if(name.length > 2){
|
||||
if(quality <= 3){
|
||||
return name[0];
|
||||
} else if(quality <= 7){
|
||||
return name[1];
|
||||
} else {
|
||||
return name[2];
|
||||
}
|
||||
} else {
|
||||
return name[0];
|
||||
}
|
||||
}
|
||||
|
||||
public int getCookingTime(){
|
||||
return cookingTime;
|
||||
}
|
||||
|
||||
public int getDistillRuns(){
|
||||
return distillruns;
|
||||
}
|
||||
|
||||
public String getColor(){
|
||||
return color.toUpperCase();
|
||||
}
|
||||
|
||||
//get the woodtype in blockData-byte
|
||||
public byte getWood(){
|
||||
if(wood == 1){
|
||||
return 0x2;
|
||||
} else if(wood == 2){
|
||||
return 0x0;
|
||||
} else if(wood == 3){
|
||||
return 0x3;
|
||||
} else if(wood == 4){
|
||||
return 0x1;
|
||||
}
|
||||
return 0x8;
|
||||
}
|
||||
|
||||
public float getAge(){
|
||||
return (float) age;
|
||||
}
|
||||
|
||||
public int getDifficulty(){
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,5 +1,262 @@
|
||||
package com.dre.brewery;
|
||||
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class Barrel {
|
||||
|
||||
public static CopyOnWriteArrayList<Barrel> barrels = new CopyOnWriteArrayList<Barrel>();
|
||||
|
||||
//private CopyOnWriteArrayList<Brew> brews = new CopyOnWriteArrayList<Brew>();
|
||||
private Block spigot;
|
||||
private Inventory inventory;
|
||||
private float time;
|
||||
|
||||
public Barrel(Block spigot){
|
||||
this.spigot = spigot;
|
||||
}
|
||||
|
||||
public static void onUpdate(){
|
||||
Block broken;
|
||||
for(Barrel barrel:barrels){
|
||||
broken = getBrokenBlock(barrel.spigot);
|
||||
//remove the barrel if it was destroyed
|
||||
if(broken != null){
|
||||
barrel.remove(broken);
|
||||
} else {
|
||||
//Minecraft day is 20 min, so add 1/20 to the time every minute
|
||||
barrel.time += 1.0/20.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//player opens the barrel
|
||||
public void open(Player player){
|
||||
if(inventory == null){
|
||||
inventory = org.bukkit.Bukkit.createInventory(null, 54, "Fass");
|
||||
} else {
|
||||
//if nobody has the inventory opened
|
||||
if(inventory.getViewers().isEmpty()){
|
||||
//if inventory contains potions
|
||||
if(inventory.contains(373)){
|
||||
for(ItemStack item:inventory.getContents()){
|
||||
if(item != null){
|
||||
if(item.getTypeId() == 373){
|
||||
if(item.hasItemMeta()){
|
||||
Brew.age(item,time,getWood());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//reset barreltime, potions have new age
|
||||
time = 0;
|
||||
player.openInventory(inventory);
|
||||
}
|
||||
|
||||
public static Barrel get(Block spigot){
|
||||
for(Barrel barrel:barrels){
|
||||
if(barrel.spigot.equals(spigot)){
|
||||
return barrel;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//creates a new Barrel out of a sign
|
||||
public static boolean create(Block block){
|
||||
Block spigot = getSpigotOfSign(block);
|
||||
if(getBrokenBlock(spigot) == null){
|
||||
if(get(spigot) == null){
|
||||
barrels.add(new Barrel(spigot));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//removes a barrel, throwing included potions to the ground
|
||||
public void remove(Block broken){
|
||||
if(inventory != null){
|
||||
ItemStack[] items = inventory.getContents();
|
||||
for(ItemStack item:items){
|
||||
if(item != null){
|
||||
if(item.getTypeId() == 373){
|
||||
//Brew before throwing
|
||||
Brew.age(item,time,getWood());
|
||||
}
|
||||
//broken is the block that was broken, throw them there!
|
||||
if(broken != null){
|
||||
broken.getLocation().getWorld().dropItem(broken.getLocation(), item);
|
||||
} else {
|
||||
spigot.getLocation().getWorld().dropItem(spigot.getLocation(), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
barrels.remove(this);
|
||||
}
|
||||
|
||||
//direction of the barrel from the spigot
|
||||
public static int getDirection(Block spigot){
|
||||
int direction = 0;//1=x+ 2=x- 3=z+ 4=z-
|
||||
if(spigot.getRelative(0,0,1).getTypeId() == 5){
|
||||
direction = 3;
|
||||
}
|
||||
if(spigot.getRelative(0,0,-1).getTypeId() == 5){
|
||||
if(direction == 0){
|
||||
direction = 4;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if(spigot.getRelative(1,0,0).getTypeId() == 5){
|
||||
if(direction == 0){
|
||||
direction = 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if(spigot.getRelative(-1,0,0).getTypeId() == 5){
|
||||
if(direction == 0){
|
||||
direction = 2;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return direction;
|
||||
}
|
||||
|
||||
//woodtype of the block the spigot is attached to
|
||||
public byte getWood(){
|
||||
int direction = getDirection(this.spigot);//1=x+ 2=x- 3=z+ 4=z-
|
||||
Block wood = null;
|
||||
if(direction == 0){
|
||||
return 0;
|
||||
} else if (direction == 1){
|
||||
wood = this.spigot.getRelative(1,0,0);
|
||||
} else if (direction == 2){
|
||||
wood = this.spigot.getRelative(-1,0,0);
|
||||
} else if (direction == 3){
|
||||
wood = this.spigot.getRelative(0,0,1);
|
||||
} else {
|
||||
wood = this.spigot.getRelative(0,0,-1);
|
||||
}
|
||||
if(wood.getTypeId() == 5){
|
||||
return wood.getData();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//returns null if Barrel is correctly placed, block that is missing when not
|
||||
//the barrel needs to be formed correctly
|
||||
public static Block getBrokenBlock(Block spigot){
|
||||
if(spigot == null){
|
||||
return spigot;
|
||||
}
|
||||
int direction = getDirection(spigot);//1=x+ 2=x- 3=z+ 4=z-
|
||||
if(direction == 0){
|
||||
return spigot;
|
||||
}
|
||||
int startX = 0;
|
||||
int startZ = 0;
|
||||
int endX;
|
||||
int endZ;
|
||||
|
||||
if (direction == 1){
|
||||
startX = 1;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 2){
|
||||
startX = -4;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 3){
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = 1;
|
||||
endZ = startZ + 3;
|
||||
} else {
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = -4;
|
||||
endZ = startZ + 3;
|
||||
}
|
||||
|
||||
int typeId;
|
||||
int x = startX;
|
||||
int y = 0;
|
||||
int z = startZ;
|
||||
//P.p.log("startX="+startX+" startZ="+startZ+" endX="+endX+" endZ="+endZ+" direction="+direction);
|
||||
while(y <= 2){
|
||||
while(x <= endX){
|
||||
while(z <= endZ){
|
||||
typeId = spigot.getRelative(x,y,z).getTypeId();
|
||||
//spigot.getRelative(x,y,z).setTypeId(1);
|
||||
if(direction == 1 || direction == 2){
|
||||
if(y == 1 && z == 0){
|
||||
if(x == -2 || x == -3 || x == 2 || x == 3){
|
||||
z++;
|
||||
continue;
|
||||
} else if (x == -1 || x == -4 || x == 1 || x == 4){
|
||||
if(typeId != 0){
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(y == 1 && x == 0){
|
||||
if(z == -2 || z == -3 || z == 2 || z == 3){
|
||||
z++;
|
||||
continue;
|
||||
} else if (z == -1 || z == -4 || z == 1 || z == 4){
|
||||
if(typeId != 0){
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(typeId == 5 || typeId == 53 || typeId == 134 || typeId == 135 || typeId == 136){
|
||||
z++;
|
||||
continue;
|
||||
} else {
|
||||
return spigot.getRelative(x,y,z);
|
||||
}
|
||||
}
|
||||
z = startZ;
|
||||
x++;
|
||||
}
|
||||
z = startZ;
|
||||
x = startX;
|
||||
y++;
|
||||
}
|
||||
return null;
|
||||
|
||||
}
|
||||
|
||||
//returns the fence above/below a block
|
||||
public static Block getSpigotOfSign(Block block){
|
||||
|
||||
int y = -2;
|
||||
while(y <= 1){
|
||||
//Fence and Netherfence
|
||||
if(block.getRelative(0,y,0).getTypeId() == 85 ||
|
||||
block.getRelative(0,y,0).getTypeId() == 113){
|
||||
return (block.getRelative(0,y,0));
|
||||
}
|
||||
y++;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
223
src/com/dre/brewery/Brew.java
Normal file
223
src/com/dre/brewery/Brew.java
Normal file
@ -0,0 +1,223 @@
|
||||
package com.dre.brewery;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.inventory.BrewerInventory;
|
||||
|
||||
import com.dre.brewery.BIngredients;
|
||||
|
||||
import com.dre.brewery.P;
|
||||
|
||||
public class Brew {
|
||||
|
||||
public static Map<Integer,Brew> potions=new HashMap<Integer,Brew>();
|
||||
|
||||
//represents the liquid in the brewed Potions
|
||||
|
||||
private BIngredients ingredients;
|
||||
private int quality;
|
||||
private int distillRuns;
|
||||
private float ageTime;
|
||||
|
||||
public Brew(int uid,BIngredients ingredients){
|
||||
this.ingredients = ingredients;
|
||||
potions.put(uid,this);
|
||||
}
|
||||
|
||||
//quality already set
|
||||
public Brew(int uid,int quality,BIngredients ingredients){
|
||||
this.ingredients = ingredients;
|
||||
this.quality = quality;
|
||||
potions.put(uid,this);
|
||||
}
|
||||
|
||||
//remove potion from map (drinking, despawning, should be more!)
|
||||
public static void remove(ItemStack item){
|
||||
PotionMeta meta = (PotionMeta) item.getItemMeta();
|
||||
Brew brew = get(meta);
|
||||
if(brew != null){
|
||||
potions.remove(brew);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//generate an UID
|
||||
public static int generateUID(){
|
||||
int uid = -2;
|
||||
while(potions.containsKey(uid)){
|
||||
uid -= 1;
|
||||
}
|
||||
return uid;
|
||||
}
|
||||
|
||||
//returns a Brew by its UID
|
||||
public static Brew getByUID(int uid){
|
||||
if(uid < -1){
|
||||
if(!potions.containsKey(uid)){
|
||||
P.p.log("Database failure! unable to find UID "+uid+" of a custom Potion in the db!");
|
||||
return null;//throw some exception?
|
||||
}
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
return potions.get(uid);
|
||||
|
||||
}
|
||||
|
||||
//returns a Brew by PotionMeta
|
||||
public static Brew get(PotionMeta meta){
|
||||
if(meta.hasCustomEffects()){
|
||||
for(PotionEffect effect:meta.getCustomEffects()){
|
||||
if(effect.getType().equals(PotionEffectType.REGENERATION)){
|
||||
return getByUID(effect.getDuration());
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//returns a Brew by ItemStack
|
||||
/*public static Brew get(ItemStack item){
|
||||
if(item.getTypeId() == 373){
|
||||
PotionMeta potionMeta = (PotionMeta) item.getItemMeta();
|
||||
return get(potionMeta);
|
||||
}
|
||||
return null;
|
||||
}*/
|
||||
|
||||
|
||||
|
||||
|
||||
//Distilling section ---------------
|
||||
|
||||
|
||||
//distill all custom potions in the brewer
|
||||
public static void distillAll(BrewerInventory inv,Integer[] contents){
|
||||
int slot = 0;
|
||||
while (slot < 3){
|
||||
if(contents[slot] == 1){
|
||||
distillSlot(inv,slot);
|
||||
}
|
||||
slot++;
|
||||
}
|
||||
}
|
||||
|
||||
//distill custom potion in given slot
|
||||
public static void distillSlot(BrewerInventory inv,int slot){
|
||||
ItemStack slotItem = inv.getItem(slot);
|
||||
PotionMeta potionMeta = (PotionMeta) slotItem.getItemMeta();
|
||||
Brew brew = get(potionMeta);
|
||||
BRecipe recipe = brew.ingredients.getdistillRecipe();
|
||||
|
||||
if(recipe != null){
|
||||
//calculate quality of ingredients and cookingtime
|
||||
float quality = brew.ingredients.getIngredientQuality(recipe) + brew.ingredients.getCookingQuality(recipe);
|
||||
quality /= 2;
|
||||
|
||||
/*if(recipe.getDistillRuns() > 1){
|
||||
quality -= Math.abs(recipe.getDistillRuns() - (brew.distillRuns + 1)) * 2;
|
||||
}*/
|
||||
|
||||
brew.quality = (int)Math.round(quality);
|
||||
P.p.log("destilled "+recipe.getName(5)+" has Quality: "+brew.quality);
|
||||
brew.distillRuns += 1;
|
||||
//distillRuns will have an effect on the amount of alcohol, not the quality
|
||||
if(brew.distillRuns > 1){
|
||||
ArrayList<String> lore = new ArrayList<String>();
|
||||
lore.add(brew.distillRuns+" fach Destilliert");
|
||||
potionMeta.setLore(lore);
|
||||
}
|
||||
|
||||
potionMeta.setDisplayName(recipe.getName(brew.quality));
|
||||
|
||||
//if the potion should be further distillable
|
||||
if(recipe.getDistillRuns() > 1){
|
||||
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(true));
|
||||
} else {
|
||||
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
|
||||
}
|
||||
} else {
|
||||
potionMeta.setDisplayName("Undefinierbares Destillat");
|
||||
slotItem.setDurability(PotionColor.GREY.getColorId(true));
|
||||
}
|
||||
|
||||
slotItem.setItemMeta(potionMeta);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//Ageing Section ------------------
|
||||
|
||||
|
||||
public static void age(ItemStack item,float time,byte wood){
|
||||
PotionMeta potionMeta = (PotionMeta) item.getItemMeta();
|
||||
Brew brew = get(potionMeta);
|
||||
if(brew != null){
|
||||
brew.ageTime += time;
|
||||
//if younger than half a day, it shouldnt get aged form
|
||||
if(brew.ageTime > 0.5){
|
||||
BRecipe recipe = brew.ingredients.getAgeRecipe(wood,brew.ageTime);
|
||||
if(recipe != null){
|
||||
|
||||
//calculate quality from all of the factors
|
||||
float quality =(
|
||||
|
||||
brew.ingredients.getIngredientQuality(recipe) +
|
||||
brew.ingredients.getCookingQuality(recipe) +
|
||||
brew.ingredients.getWoodQuality(recipe,wood) +
|
||||
brew.ingredients.getAgeQuality(recipe,brew.ageTime));
|
||||
|
||||
quality /= 4;
|
||||
brew.quality = (int)Math.round(quality);
|
||||
P.p.log("Final "+recipe.getName(5)+" has Quality: "+brew.quality);
|
||||
|
||||
potionMeta.setDisplayName(recipe.getName(brew.quality));
|
||||
item.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
|
||||
item.setItemMeta(potionMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public static enum PotionColor{
|
||||
PINK(1),
|
||||
CYAN(2),
|
||||
ORANGE(3),
|
||||
GREEN(4),
|
||||
BRIGHT_RED(5),
|
||||
BLUE(6),
|
||||
BLACK(8),
|
||||
RED(9),
|
||||
GREY(10),
|
||||
WATER(11),
|
||||
DARK_RED(12),
|
||||
BRIGHT_GREY(14);
|
||||
|
||||
private final int colorId;
|
||||
|
||||
private PotionColor(int colorId) {
|
||||
this.colorId = colorId;
|
||||
}
|
||||
|
||||
//gets the Damage Value, that sets a color on the potion
|
||||
//offset +32 is not accepted by brewer, so not further destillable
|
||||
public short getColorId(boolean destillable){
|
||||
if(destillable){
|
||||
return (short) (colorId + 64);
|
||||
}
|
||||
return (short) (colorId + 32);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -9,8 +9,8 @@ import org.apache.commons.lang.math.NumberUtils;
|
||||
|
||||
import com.dre.brewery.listeners.BlockListener;
|
||||
import com.dre.brewery.listeners.PlayerListener;
|
||||
import com.dre.brewery.listeners.EntityListener;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.ChatColor;
|
||||
@ -19,15 +19,13 @@ import java.io.IOException;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.dre.brewery.BIngredients;
|
||||
import com.dre.brewery.BRecipe;
|
||||
|
||||
public class P extends JavaPlugin{
|
||||
public static P p;
|
||||
|
||||
//Listeners
|
||||
public BlockListener blockListener;
|
||||
public PlayerListener playerListener;
|
||||
public EntityListener entityListener;
|
||||
|
||||
|
||||
@Override
|
||||
@ -39,10 +37,12 @@ public class P extends JavaPlugin{
|
||||
//Listeners
|
||||
blockListener = new BlockListener();
|
||||
playerListener = new PlayerListener();
|
||||
entityListener = new EntityListener();
|
||||
|
||||
p.getServer().getPluginManager().registerEvents(blockListener, p);
|
||||
p.getServer().getPluginManager().registerEvents(playerListener, p);
|
||||
p.getServer().getScheduler().runTaskTimer(p, new BreweryRunnable(), 2400, 2400);
|
||||
p.getServer().getPluginManager().registerEvents(entityListener, p);
|
||||
p.getServer().getScheduler().runTaskTimer(p, new BreweryRunnable(), 1200, 1200);
|
||||
|
||||
|
||||
this.log(this.getDescription().getName()+" enabled!");
|
||||
@ -62,6 +62,7 @@ public class P extends JavaPlugin{
|
||||
File datafile = new File(p.getDataFolder(), "data.yml");
|
||||
FileConfiguration configFile = new YamlConfiguration();
|
||||
|
||||
//braucht eine gute db
|
||||
ItemStack test = new ItemStack(2);//speichert später die custom potions (nicht als itemstack)
|
||||
configFile.set("ItemStack.Stack", test);
|
||||
|
||||
@ -92,6 +93,7 @@ public class P extends JavaPlugin{
|
||||
}
|
||||
FileConfiguration config = getConfig();
|
||||
|
||||
//loading recipes
|
||||
ConfigurationSection configSection = config.getConfigurationSection("recipes");
|
||||
if(configSection != null){
|
||||
for(String recipeId:configSection.getKeys(false)){
|
||||
@ -99,6 +101,7 @@ public class P extends JavaPlugin{
|
||||
}
|
||||
}
|
||||
|
||||
//loading cooked names and possible ingredients
|
||||
configSection = config.getConfigurationSection("cooked");
|
||||
if(configSection != null){
|
||||
for(String ingredient:configSection.getKeys(false)){
|
||||
@ -124,8 +127,9 @@ public class P extends JavaPlugin{
|
||||
public void run() {
|
||||
p.log("Update");
|
||||
for(BCauldron cauldron:BCauldron.bcauldrons){
|
||||
cauldron.onUpdate();//runs every 2 min to update cooking time
|
||||
cauldron.onUpdate();//runs every min to update cooking time
|
||||
}
|
||||
Barrel.onUpdate();//runs every min to check and update ageing time
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,17 +1,50 @@
|
||||
package com.dre.brewery.listeners;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.SignChangeEvent;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
|
||||
import com.dre.brewery.BCauldron;
|
||||
import com.dre.brewery.Barrel;
|
||||
import com.dre.brewery.P;
|
||||
|
||||
public class BlockListener implements Listener{
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void onSignChange(SignChangeEvent event){
|
||||
String[] lines = event.getLines();
|
||||
|
||||
if(lines[0].equalsIgnoreCase("[Barrel]")){
|
||||
event.getPlayer().sendMessage("Barrel created!");
|
||||
if(lines[0].equalsIgnoreCase("Fass")){
|
||||
if(Barrel.create(event.getBlock())){
|
||||
P.p.msg(event.getPlayer(),"Fass erfolgreich erstellt");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockBreak(BlockBreakEvent event){
|
||||
Block block=event.getBlock();
|
||||
//remove cauldron
|
||||
if(block.getType() == Material.CAULDRON){
|
||||
if(block.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
|
||||
block.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
|
||||
block.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
|
||||
if(block.getData() != 0){
|
||||
//will only remove when existing
|
||||
BCauldron.remove(block);
|
||||
}
|
||||
}
|
||||
//remove barrel and throw potions on the ground
|
||||
} else if(block.getType() == Material.FENCE || block.getType() == Material.NETHER_FENCE){
|
||||
Barrel barrel = Barrel.get(block);
|
||||
if(barrel != null){
|
||||
barrel.remove(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
23
src/com/dre/brewery/listeners/EntityListener.java
Normal file
23
src/com/dre/brewery/listeners/EntityListener.java
Normal file
@ -0,0 +1,23 @@
|
||||
package com.dre.brewery.listeners;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.ItemDespawnEvent;
|
||||
//import org.bukkit.event.entity.EntityCombustEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.dre.brewery.Brew;
|
||||
|
||||
public class EntityListener implements Listener{
|
||||
|
||||
//Remove the Potion from Brew when it despawns
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void onItemDespawn(ItemDespawnEvent event){
|
||||
ItemStack item = event.getEntity().getItemStack();
|
||||
if(item.getTypeId() == 373){
|
||||
Brew.remove(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -3,7 +3,6 @@ package com.dre.brewery.listeners;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.BrewEvent;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@ -11,18 +10,18 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.inventory.InventoryType.SlotType;
|
||||
import org.bukkit.inventory.BrewerInventory;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BrewingStand;
|
||||
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
import com.dre.brewery.BCauldron;
|
||||
import com.dre.brewery.BIngredients;
|
||||
import com.dre.brewery.Brew;
|
||||
import com.dre.brewery.Barrel;
|
||||
|
||||
import com.dre.brewery.P;
|
||||
|
||||
@ -35,13 +34,14 @@ public class PlayerListener implements Listener{
|
||||
if(event.getAction() == Action.RIGHT_CLICK_BLOCK){
|
||||
if(clickedBlock.getType() == Material.CAULDRON){
|
||||
if(clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.FIRE ||
|
||||
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA){
|
||||
P.p.log("heat underneath cauldron");
|
||||
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.STATIONARY_LAVA ||
|
||||
clickedBlock.getRelative(BlockFace.DOWN).getType() == Material.LAVA){
|
||||
Material materialInHand = event.getMaterial();
|
||||
Player player = event.getPlayer();
|
||||
ItemStack item = event.getItem();
|
||||
|
||||
if(BIngredients.possibleIngredients.contains(materialInHand)){//add ingredient to cauldron that meet the previous contitions
|
||||
//add ingredient to cauldron that meet the previous contitions
|
||||
if(BIngredients.possibleIngredients.contains(materialInHand)){
|
||||
if(BCauldron.ingredientAdd(clickedBlock,materialInHand)){
|
||||
if(item.getAmount() > 1){
|
||||
item.setAmount(item.getAmount() -1);
|
||||
@ -49,9 +49,9 @@ public class PlayerListener implements Listener{
|
||||
player.setItemInHand(new ItemStack(0));
|
||||
}
|
||||
}
|
||||
} else if(materialInHand == Material.GLASS_BOTTLE){//fill a glass bottle with potion
|
||||
//fill a glass bottle with potion
|
||||
} else if(materialInHand == Material.GLASS_BOTTLE){
|
||||
if(BCauldron.fill(player,clickedBlock)){
|
||||
P.p.log("custom potion done");
|
||||
event.setCancelled(true);
|
||||
if(item.getAmount() > 1){
|
||||
item.setAmount(item.getAmount() -1);
|
||||
@ -59,14 +59,29 @@ public class PlayerListener implements Listener{
|
||||
player.setItemInHand(new ItemStack(0));
|
||||
}
|
||||
}
|
||||
} else if(materialInHand == Material.WATER_BUCKET){//reset cauldron when refilling to prevent unlimited source of potions
|
||||
//reset cauldron when refilling to prevent unlimited source of potions
|
||||
} else if(materialInHand == Material.WATER_BUCKET){
|
||||
if(clickedBlock.getData() != 0){
|
||||
if(clickedBlock.getData() < 3){
|
||||
//will only remove when existing
|
||||
BCauldron.remove(clickedBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//access a barrel
|
||||
} else if (clickedBlock.getType() == Material.FENCE || clickedBlock.getType() == Material.NETHER_FENCE){
|
||||
Barrel barrel = Barrel.get(clickedBlock);
|
||||
if(barrel != null){
|
||||
event.setCancelled(true);
|
||||
Block broken = Barrel.getBrokenBlock(clickedBlock);
|
||||
//barrel is built correctly
|
||||
if(broken == null){
|
||||
barrel.open(event.getPlayer());
|
||||
} else {
|
||||
barrel.remove(broken);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -74,45 +89,55 @@ public class PlayerListener implements Listener{
|
||||
}
|
||||
|
||||
|
||||
//TESTING!
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBrew(BrewEvent event){
|
||||
P.p.log("Brewing");
|
||||
int slot = 0;
|
||||
BrewerInventory inv = event.getContents();
|
||||
ItemStack item;
|
||||
boolean custom = false;
|
||||
Integer[] contents = new Integer[3];
|
||||
while(slot < 3){
|
||||
ItemStack item = event.getContents().getItem(slot);
|
||||
item = inv.getItem(slot);
|
||||
contents[slot] = 0;
|
||||
if(item != null){
|
||||
if(item.getType() == Material.POTION){
|
||||
if(item.hasItemMeta()){
|
||||
if(item.getItemMeta().getDisplayName().equals("Alkohol")){//TESTING only! neew a way to store get UID
|
||||
P.p.log("is Alcohol");
|
||||
event.getContents().setItem(slot,new ItemStack(2));
|
||||
if(!event.isCancelled()){
|
||||
event.setCancelled(true);
|
||||
PotionMeta potionMeta = ((PotionMeta) item.getItemMeta());
|
||||
if(potionMeta.hasCustomEffect(PotionEffectType.REGENERATION)){
|
||||
if(Brew.get(potionMeta) != null){
|
||||
//has custom potion in "slot"
|
||||
contents[slot] = 1;
|
||||
custom = true;
|
||||
}
|
||||
} else {
|
||||
event.getContents().setItem(slot,new ItemStack(Material.GLASS_BOTTLE));
|
||||
}
|
||||
} else {
|
||||
event.getContents().setItem(slot,new ItemStack(Material.GLASS_BOTTLE));
|
||||
}
|
||||
}
|
||||
}
|
||||
slot++;
|
||||
}
|
||||
if(custom){
|
||||
event.setCancelled(true);
|
||||
Brew.distillAll(inv,contents);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
//player drinks a custom potion
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void onPlayerItemConsume(PlayerItemConsumeEvent event){
|
||||
if(event.getItem() != null){
|
||||
if(event.getItem().getType() == Material.POTION){
|
||||
P.p.log("consuming a potion");
|
||||
if(event.getItem().hasItemMeta()){
|
||||
PotionMeta potionMeta = ((PotionMeta) event.getItem().getItemMeta());
|
||||
if(potionMeta.hasCustomEffect(PotionEffectType.CONFUSION)){
|
||||
P.p.log("hasConfusion");
|
||||
if(potionMeta.hasCustomEffect(PotionEffectType.REGENERATION)){
|
||||
for(PotionEffect effect:potionMeta.getCustomEffects()){
|
||||
if(effect.getType().getId() == 10){
|
||||
//tell him the ID for testing
|
||||
P.p.msg(event.getPlayer(),"ID: "+effect.getDuration());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user