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https://github.com/DieReicheErethons/Brewery.git
synced 2025-01-09 19:17:35 +01:00
Check Cauldron Block Type on Update
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3d9309e2d9
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29830e0405
@ -53,15 +53,36 @@ public class BCauldron {
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particleLocation = block.getLocation().add(0.5, 0.8, 0.5);
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}
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public void onUpdate() {
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// Check if fire still alive
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if (!BUtil.isChunkLoaded(block) || LegacyUtil.isCauldronHeatsource(block.getRelative(BlockFace.DOWN))) {
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// add a minute to cooking time
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state++;
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if (changed) {
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ingredients = ingredients.copy();
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changed = false;
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/**
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* Updates this Cauldron, increasing the cook time and checking for Heatsource
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*
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* @return false if Cauldron needs to be removed
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*/
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public boolean onUpdate() {
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// add a minute to cooking time
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if (!BUtil.isChunkLoaded(block)) {
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increaseState();
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} else {
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if (block.getType() != Material.CAULDRON) {
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// Catch any WorldEdit etc. removal
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return false;
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}
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// Check if fire still alive
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if (LegacyUtil.isCauldronHeatsource(block.getRelative(BlockFace.DOWN))) {
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increaseState();
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}
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}
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return true;
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}
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/**
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* Will add a minute to the cooking time
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*/
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public void increaseState() {
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state++;
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if (changed) {
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ingredients = ingredients.copy();
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changed = false;
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}
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}
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@ -79,9 +100,8 @@ public class BCauldron {
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state--;
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}
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if (BConfig.enableCauldronParticles) {
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//block.getWorld().spawnParticle(Particle.SPELL_INSTANT, getRandomized(),0, -0.5 + particleRandom.nextFloat(), 1, -0.5 + particleRandom.nextFloat());
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// Few little sparks and lots of water splashes. Offset by 0.2 in x and z
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block.getWorld().spawnParticle(Particle.SPELL_INSTANT, particleLocation,3, 0.2, 0, 0.2);
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//block.getWorld().spawnParticle(Particle.REDSTONE, pLoc1, 15, 0.5, 0.4, 0.5, new Particle.DustOptions(Color.GREEN, 12f));
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block.getWorld().spawnParticle(Particle.WATER_SPLASH, particleLocation, 10, 0.2, 0, 0.2);
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}
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}
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@ -211,60 +231,29 @@ public class BCauldron {
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}
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}
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public void createParticlePackets() {
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try {
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} catch (Exception ignored) {}
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}
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double test = 0;
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public void cookEffect() {
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long time1 = System.nanoTime();
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if (BUtil.isChunkLoaded(block) && LegacyUtil.isCauldronHeatsource(block.getRelative(BlockFace.DOWN))) {
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time1 = System.nanoTime() - time1;
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long time2 = System.nanoTime();
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//block.getWorld().spawnParticle(particle, pLoc1, 2, 0.2, 1, 0.2, 0);
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//block.getWorld().spigot().playEffect(pLoc1, effect, 0, 0, 0.2F, 0, 0.2F, 0, 8, 15);
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time2 = System.nanoTime() - time2;
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long time3 = System.nanoTime();
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//block.getWorld().spawnParticle(Particle.CAMPFIRE_COSY_SMOKE, pLoc1, 0, 0.01, 1, 0.01, 0.05);
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//block.getWorld().spawnParticle(Particle.WATER_SPLASH, getRandomized(), 1, 0.1, 0, 0.1, 0.005);
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if (particleRandom.nextFloat() > 0.75) {
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block.getWorld().spawnParticle(Particle.CLOUD, getRandomized(), 0, 0, 1, 0, 0.07);
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//block.getWorld().spawnParticle(Particle.REDSTONE, pLoc2, 3, 0.3, 0, 0.3, 10, new Particle.DustOptions(Color.BLUE, 1));
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//block.getWorld().spawnParticle(Particle.SPELL_INSTANT, getRandomized(), 0, 0, 1, 0, 0.005);
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// Pixely cloud at 0.4 random in x and z
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// 0 count enables direction, send to y = 1 with speed 0.07
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block.getWorld().spawnParticle(Particle.CLOUD, getRandParticleLoc(), 0, 0, 1, 0, 0.07);
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}
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if (particleRandom.nextFloat() > 0.2) {
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// A Water Splash with 0.2 offset in x and z
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block.getWorld().spawnParticle(Particle.WATER_SPLASH, particleLocation, 1, 0.2, 0, 0.2);
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}
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block.getWorld().spawnParticle(Particle.SPELL_MOB, getRandomized(), 0, 180.0/255.0, 40.0/255.0, 1.0/255.0, 1025.0);
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//block.getWorld().playEffect(pLoc1, Effect.);
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//block.getWorld().spigot().playEffect(pLoc2, Effect.SPELL, 0, 0, 0.2F, 0.2F, 0.2F, 0, 2, 25);
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time3 = System.nanoTime() - time3;
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//P.p.log("Time: 1: " + time1 + " 2: " + time2 + " 3: " + time3);
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//block.getWorld().spigot().playEffect(block.getLocation().add(0.5, 1, 0.5), Effect.COLOURED_DUST, 0, 1, 0.3F, 0.5F, 0.3F, 0, 5, 15);
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//block.getWorld().spigot().playEffect(block.getLocation().add(0.5, 0.5, 0.5), Effect.PARTICLE_SMOKE, 0, 0, 0.3F, 0.5F, 0.3F, 0, 8, 20);
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//test+=1;
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//P.p.log(test + "");
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//test = 512.0;
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// Colorable spirally spell, 0 count enables color instead of the offset variables
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// Configurable RGB color. 1025 seems to be the best for color brightness and upwards motion
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block.getWorld().spawnParticle(Particle.SPELL_MOB, getRandParticleLoc(), 0, 180.0/255.0, 40.0/255.0, 1.0/255.0, 1025.0);
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}
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}
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public Location getRandomized() {
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return new Location(particleLocation.getWorld(), particleLocation.getX() + (particleRandom.nextDouble() * 0.8) - 0.4, particleLocation.getY(), particleLocation.getZ() + (particleRandom.nextDouble() * 0.8) - 0.4);
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private Location getRandParticleLoc() {
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return new Location(particleLocation.getWorld(),
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particleLocation.getX() + (particleRandom.nextDouble() * 0.8) - 0.4,
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particleLocation.getY(),
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particleLocation.getZ() + (particleRandom.nextDouble() * 0.8) - 0.4);
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}
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// Item Crack
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// Block Dust
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// FAlling dust
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// CAmpfire
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// Explosion normal
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// Water Splash
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// Spell Mob
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// Spell Witch
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// CLoud
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public static void cookEffects() {
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if (!BConfig.enableCauldronParticles) return;
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@ -314,20 +303,6 @@ public class BCauldron {
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}
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}
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/*public static void cookEffects() {
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int size = bcauldrons.size();
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if (size <= 0) {
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return;
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}
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int numCauldrons = Math.max(size / 40, 1);
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Random r = new Random();
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while (numCauldrons > 0) {
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bcauldrons.get(r.nextInt(size)).cookEffect();
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numCauldrons--;
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}
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}*/
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public static void clickCauldron(PlayerInteractEvent event) {
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Material materialInHand = event.getMaterial();
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ItemStack item = event.getItem();
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@ -447,12 +422,11 @@ public class BCauldron {
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}
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}
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// reset to normal cauldron
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/**
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* reset to normal cauldron
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*/
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public static boolean remove(Block block) {
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if (LegacyUtil.getFillLevel(block) != EMPTY) {
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return bcauldrons.remove(block) != null;
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}
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return false;
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return bcauldrons.remove(block) != null;
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}
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// unloads cauldrons that are in a unloading world
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@ -18,7 +18,6 @@ import org.bstats.bukkit.Metrics;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.PluginCommand;
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import org.bukkit.configuration.file.FileConfiguration;
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@ -27,6 +26,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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import java.sql.SQLException;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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public class P extends JavaPlugin {
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@ -34,7 +34,6 @@ public class P extends JavaPlugin {
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public static boolean debug;
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public static boolean useUUID;
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public static boolean useNBT;
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public boolean hasSpigot;
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public static boolean use1_9;
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public static boolean use1_11;
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public static boolean use1_13;
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@ -69,13 +68,6 @@ public class P extends JavaPlugin {
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use1_13 = !v.matches("(^|.*[^.\\d])1\\.1[0-2]([^\\d].*|$)") && !v.matches("(^|.*[^.\\d])1\\.[0-9]([^\\d].*|$)");
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use1_14 = !v.matches("(^|.*[^.\\d])1\\.1[0-3]([^\\d].*|$)") && !v.matches("(^|.*[^.\\d])1\\.[0-9]([^\\d].*|$)");
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try {
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Class c = World.Spigot.class;
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hasSpigot = true;
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} catch (LinkageError e) {
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hasSpigot = false;
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}
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//MC 1.13 uses a different NBT API than the newer versions..
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// We decide here which to use, the new or the old or none at all
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if (LegacyUtil.initNbt()) {
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@ -462,8 +454,12 @@ public class P extends JavaPlugin {
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public void run() {
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long t1 = System.nanoTime();
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BConfig.reloader = null;
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for (BCauldron cauldron : BCauldron.bcauldrons.values()) {
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cauldron.onUpdate();// runs every min to update cooking time
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Iterator<BCauldron> iter = BCauldron.bcauldrons.values().iterator();
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while (iter.hasNext()) {
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// runs every min to update cooking time
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if (!iter.next().onUpdate()) {
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iter.remove();
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}
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}
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long t2 = System.nanoTime();
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Barrel.onUpdate();// runs every min to check and update ageing time
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@ -7,9 +7,7 @@ import com.dre.brewery.recipe.BRecipe;
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import com.dre.brewery.recipe.Ingredient;
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import com.dre.brewery.recipe.RecipeItem;
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import com.dre.brewery.utility.BUtil;
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import org.bukkit.Effect;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@ -17,7 +15,6 @@ import org.bukkit.command.ConsoleCommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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@ -166,33 +163,12 @@ public class CommandListener implements CommandExecutor {
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return true;
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}
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private Runnable r;
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private int pos = 0;
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public void cmdHelp(CommandSender sender, String[] args) {
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int page = 1;
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if (args.length > 1) {
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BCauldron.particle = Particle.valueOf(args[1]);
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if (BCauldron.particle != null) {
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p.msg(sender, "Effekt: " + BCauldron.particle.name());
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} else {
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BCauldron.particle = Particle.REDSTONE;
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}
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page = p.parseInt(args[1]);
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}
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r = new Runnable() {
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@Override
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public void run() {
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pos++;
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if (pos >= Particle.values().length) {
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pos = 0;
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}
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BCauldron.particle = Particle.values()[pos];
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sender.sendMessage("Particle: " + BCauldron.particle.name());
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}
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};
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P.p.getServer().getScheduler().runTaskTimer(P.p, r, 100, 100);
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ArrayList<String> commands = getCommands(sender);
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