mirror of
https://github.com/DieReicheErethons/Brewery.git
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Add default configs for both 1.12- and 1.13+
Co-Authored-By: Zg12 <zg12@users.noreply.github.com>
This commit is contained in:
parent
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resources/config/it/config.yml → resources/config/v12/it/config.yml
Executable file → Normal file
0
resources/config/it/config.yml → resources/config/v12/it/config.yml
Executable file → Normal file
537
resources/config/v13/de/config.yml
Normal file
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resources/config/v13/de/config.yml
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@ -0,0 +1,537 @@
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# config für Brewery.jar
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# -- Verschiedene Einstellungen --
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# Standardeinstellungen sind in [] angegeben
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# Löschen einzelner Einstellungen deaktiviert sie
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# Sprachedatei die genutzt werden sollte (befindet sich in plugins/Brewery/languages)
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language: de
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# Ob der Spieler beim nächsten Einloggen nach starker Trunkenheit am nächsten morgen Zuhause "aufwacht" (Ein home Plugin muss installiert sein!) [true]
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enableHome: true
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# Art des Nachhause-teleports: ['cmd: home']
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# bed = Spieler wird zu seinem Spawn Bett teleportiert
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# 'cmd: home' = /home wird vom Spieler ausgelöst. Es sollte kein Verzögerungs, etc. plugin installiert sein!
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# 'cmd: spawn' = /spawn wird vom Spieler ausgelöst
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# 'cmd: whatever' = /whatever wird vom Spieler ausgelöst
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homeType: 'cmd: home'
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# Ob der Spieler nach etwas kürzerem Ausloggen an einem zufälligen Ort "aufwacht" (diese müssen durch '/brew Wakeup add' von einem Admin festgelegt werden)
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# Der Spieler wacht an dem nähesten zweier zufälliger Orte aus seiner Welt auf. [true]
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enableWake: true
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# Ob der Spieler bei großer Trunkenheit mehrmals probieren muss sich einzuloggen, da sein Charakter kurz nicht reagiert [true]
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enableLoginDisallow: true
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# Ob der Spieler kurz in Ohnmacht fällt (vom Server gekickt wird) wenn er die maximale Trunkenheit erreicht [false]
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enableKickOnOverdrink: false
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# Ob der Spieler sich bei großer Trunkenheit übergibt (unten definiertes Item aus dem Mund fallen lässt) [true]
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# Das Item kann nicht aufgesammelt werden und bleibt bis zum Despawnen liegen.
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enablePuke: true
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# Item das beim Erbrechen mehrfach unaufsammelbar fallen gelassen wird [SOUL_SAND]
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pukeItem: SOUL_SAND
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# Zeit in Sekunden bis die pukeitems despawnen, (mc standard wäre 300 = 5 min) [60]
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# Wurde die item Despawnzeit in der spigot.yml verändert, verändert sich auch die pukeDespawnzeit in Abhängigkeit.
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pukeDespawntime: 60
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# Konsumierbares Item/Stärke. Senkt den Alkoholpegel um <Stärke> wenn konsumiert.
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drainItems:
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- BREAD/4
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- MILK_BUCKET/2
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# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
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hangoverDays: 7
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# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# In den Serverlog loggen was der Spieler tatsächlich geschrieben hat, bevor seine Worte verändert wurden [false]
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logRealChat: false
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# Aktiviert das Suchen nach Updates für Brewery mit der curseforge api [true]
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# Wenn ein Update gefunden wurde, wird dies bei Serverstart im log angezeigt, sowie OPs benachrichtigt
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updateCheck: true
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# Autosave Intervall in Minuten [3]
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autosave: 3
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# Config Version
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version: '1.5'
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# -- Rezepte für Getränke --
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# name: Verschiedene Namen für schlecht/mittel/gut (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material oder ID,Data/Anzahl'
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# (Item-ids anstatt Material werden von Bukkit nicht mehr unterstützt und funktionieren möglicherweise in Zukunft nicht mehr!)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Es kann ein Data-Wert (durability) angegeben werden, weglassen ignoriert diesen beim hinzufügen einer Zutat
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# Wenn Vault installiert ist können normale englische Item Namen verwendet werden, anstatt Material, ID und Data!
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# Vault erkennt Namen wie "Jungle Leaves" anstatt "LEAVES,3". Dies macht es viel einfacher!
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# cookingtime: Zeit in Echtminuten die die Zutaten kochen müssen
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# distillruns: Wie oft destilliert werden muss für vollen Alkoholgehalt (0=ohne Destillieren)
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# distilltime: Wie lange (in sekunden) ein Destillations-Durchlauf braucht (0=Standard Zeit von 40 sek) MC Standard wäre 20 sek
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# wood: Holz des Fasses 0=alle Holzsorten 1=Birke 2=Eiche 3=Jungel 4=Fichte 5=Akazie 6=Schwarzeiche
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# age: Zeit in Minecraft-Tagen, die das Getränk im Fass reifen muss 0= kein reifen
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# color: Farbe des Getränks nach destillieren/reifen.
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
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# Ein 'X' an den Namen anhängen, um ihn zu verbergen. Bsp: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW und SPEED sind immer verborgen.)
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# Effekte sind ab der 1.9 immer verborgen, wegen Änderungen an den Tränken.
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# Mögliche Effekte: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Minimale und Maximale Level/Dauer können durch "-" festgelegt werden, Bsp: 'SPEED/1-2/30-40' = Level 1 und 30 sek minimal, Level 2 und 40 sek maximal
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# Diese Bereiche funktionieren auch umgekehrt, Bsp: 'POISON/3-1/20-5' für abschwächende Effekte bei guter Qualität
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# Längste mögliche Effektdauer: 1638 sek. Es muss keine Dauer für Effekte mit sofortiger Wirkung angegeben werden.
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recipes:
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# Ein vollständiges Beispiel zuerst:
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0:
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name: Schlechtes Beispiel/Beispiel/Gutes Beispiel
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ingredients:
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- SUGAR_CANE/5
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- diamond/1
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- Cocoa_Beans/20
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- spruce_planks/8
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- BEDROCK/1
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# - Jungle Leaves/64 # Nur mit Vault
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# - Green Dye/6 # Nur mit Vault
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISONX/1-0/20-0
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1:
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name: Ranziges Weißbier/Weißbier/Feines Weißbier
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ingredients:
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- WHEAT/3
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cookingtime: 8
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distillruns: 0
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wood: 1
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age: 2
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color: BRIGHT_GREY
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difficulty: 1
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alcohol: 5
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2:
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name: Ranziges Bier/Bier/Feines Bier
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: ORANGE
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difficulty: 1
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alcohol: 6
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3:
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name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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wood: 4
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age: 8
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color: BLACK
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difficulty: 2
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alcohol: 7
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4:
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name: Scheußlicher Met/Met/&6Goldener Met
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ingredients:
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- SUGAR_CANE/6
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cookingtime: 3
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 2
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alcohol: 9
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5:
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name: Apfelmet/Süßer Apfelmet/&6Goldensüßer Apfelmet
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ingredients:
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- SUGAR_CANE/6
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- APPLE/2
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cookingtime: 4
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 4
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alcohol: 12
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effects:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Bitterer Rum/Würziger Rum/&6Goldener Rum
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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distillruns: 2
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distilltime: 30
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wood: 2
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age: 14
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color: DARK_RED
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difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/1/20-100
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- POISONX/1-0/30-0
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7:
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name: Abgeranzter Vodka/Vodka/Russischer Vodka
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ingredients:
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- POTATO/10
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cookingtime: 15
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distillruns: 3
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age: 0
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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effects:
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- WEAKNESS/15
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- POISON/10
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8:
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name: minderwertiger Absinth/Absinth/Starker Absinth
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ingredients:
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- GRASS/15
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cookingtime: 3
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distillruns: 6
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distilltime: 80
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color: GREEN
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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9:
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name: Kartoffelsuppe
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ingredients:
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- POTATO_ITEM/5
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- LONG_GRASS/3
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cookingtime: 3
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color: PINK
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difficulty: 1
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effects:
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- HEAL/0-1
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10:
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name: Fader Kaffee/Kaffee/Starker Kaffee
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ingredients:
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- INK_SACK,3/12
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- MILK_BUCKET/2
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cookingtime: 2
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color: BLACK
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difficulty: 3
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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# Mehr Ideen für Rezepte: Cachaca, Gin, Whiskey, Tequila, Cidre, etc, sowie Rezeptvarianten wie Goldener Vodka etc.
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# Ich werde keine weiteren Rezepte zu dieser Standardconfig hinzufügen, da diese öffentlich und für Spieler zum Abschauen einsehbar wären
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# Der Serveradmin kann neue Rezepte hinzufügen und bestehende ändern, um das Abschauen aus der Standardconfig zu verhindern.
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# cooked: ALLE möglichen Zutaten und die nach dem Gähren daraus entstehenden Tranknamen:
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# [Beispiel] MATERIAL_oder_id: Name nach Gähren
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cooked:
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WHEAT: Getreideferment
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SUGAR_CANE: Zuckersud
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APPLE: Apfelmost
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POTATO: Kartoffelmaische
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GRASS: Kräuterbrühe
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RED_MUSHROOM: Pilzsud
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Cocoa_Beans: Farbige Brühe
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MILK_BUCKET: Milchiges Wasser
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# -- Plugin Kompatiblität --
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# Andere Plugins (wenn installiert) nach Rechten zum öffnen von Fässern checken [true]
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useWorldGuard: true
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useLWC: true
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useGriefPrevention: true
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# Änderungen an Fassinventaren mit LogBlock aufzeichen [true]
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useLogBlock: true
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# -- Chat Veränderungs Einstellungen --
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# Ob geschriebener Chat bei großer Trunkenheit abgefälscht werden soll,
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# so dass es etwas betrunken aussieht was geschrieben wird.
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# Wie stark der Chat verändert wird hängt davon ab wie betrunken der Spieler ist
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# Unten kann noch eingestellt werden wie und was verändert wird
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enableChatDistortion: true
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# Text nach den angegebenen Kommandos wird bei Trunkenheit ebenfalls Verändert (Liste) [- /gl]
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distortCommands:
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- /gl
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- /global
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- /fl
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- /s
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- /letter
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- /g
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- /l
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- /lokal
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- /local
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- /mail send
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- /m
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- /msg
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- /w
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- /whisper
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- /reply
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- /r
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- /t
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- /tell
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# Geschriebenen Text auf Schildern bei Trunkenheit verändern [false]
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distortSignText: false
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# Im Chat geschriebener Text, der zwischen diesen Buchstaben steht, wird nicht verändert ("," als Trennung verwenden) (Liste) [- '[,]']
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# Also zum Beispiel im Chat: Hallo ich bin betrunken *Ich teste Brewery*
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distortBypass:
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- '*,*'
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- '[,]'
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# words: Wörter und Buchstaben die bei Chatten während Trunkenheit ersetzt werden sollen.
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# Diese werden von oben nach unten gelesen und in dieser Reihenfolge wird ein geschriebener Satz dann verändert.
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# replace: Zu ersetzendes Wort oder Buchstabe. (Besondere: "-space": ersetzt Leerzeichen, "-random": Einfügen in zufällige Position, "-all": Alles, "-start": Ganz am Anfang, "-end": Ganz ans Ende.)
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# to: In welches Wort es ersetzt werden soll.
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# pre: Wörter und Buchstaben vor dem gesuchten Wort (durch "," getrennt)
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# match: true = eines der "pre"-Wörter muss vor dem gesuchten Wort stehen, false = keines der "pre" Wörter darf vor dem gesuchten stehen
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# alcohol: 1-100 Trunkenheit ab der die Wörter ersetzt werden
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# percentage: Wahrscheinlichkeit des Ersetzen eines Wortes in Prozent
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words:
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- replace: ch
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to: sch
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pre: u,s,o,a
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match: false
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alcohol: 10
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percentage: 70
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- replace: h
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to: hh
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pre: sch,h,t
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match: false
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percentage: 60
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alcohol: 20
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- replace: u
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to: uuh
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percentage: 20
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- replace: u
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to: uo
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pre: u
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match: false
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percentage: 60
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- replace: das
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to: dass
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percentage: 20
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alcohol: 40
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- replace: p
|
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to: b
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percentage: 30
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||||
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- replace: p
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to: b
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percentage: 70
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alcohol: 60
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- replace: up
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to: ubb
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percentage: 80
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- replace: o
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to: oh
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percentage: 20
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- replace: ei
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to: i
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percentage: 15
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||||
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- replace: b
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to: bb
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percentage: 80
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alcohol: 40
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- replace: '!!!'
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to: '!!!111!!!einself!1!'
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pre: '!'
|
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match: false
|
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percentage: 20
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alcohol: 70
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|
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- replace: '!'
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to: '!!'
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pre: '!'
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match: false
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percentage: 90
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- replace: betrunken
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to: brhetriunkhn
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pre: bist,seid
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match: false
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percentage: 70
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alcohol: 65
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- replace: laufen
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to: lnhfeeehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 30
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- replace: gehen
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to: hgheehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 40
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||||
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- replace: wtf
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to: wft
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percentage: 20
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||||
alcohol: 40
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- replace: lol
|
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to: loool
|
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percentage: 80
|
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alcohol: 10
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||||
|
||||
- replace: afk
|
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to: aafka
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percentage: 20
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alcohol: 30
|
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- replace: schreiben
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to: schribeen
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 50
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- replace: trinken
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to: saufen
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percentage: 80
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alcohol: 70
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||||
|
||||
- replace: '?'
|
||||
to: '????'
|
||||
pre: '?'
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
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- replace: -space
|
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to: ''
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pre: h,g,w
|
||||
match: true
|
||||
alcohol: 10
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 30
|
||||
alcohol: 35
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 10
|
||||
|
||||
- replace: -start
|
||||
to: dho
|
||||
percentage: 15
|
||||
alcohol: 50
|
||||
|
||||
- replace: -start
|
||||
to: hhn
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: lug
|
||||
percentage: 10
|
||||
|
||||
- replace: -random
|
||||
to: lu
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: -random
|
||||
to: blub
|
||||
percentage: 20
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: lerg
|
||||
percentage: 40
|
||||
alcohol: 75
|
||||
|
||||
- replace: -random
|
||||
to: gul
|
||||
percentage: 50
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 100
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 50
|
||||
alcohol: 30
|
||||
|
||||
- replace: -end
|
||||
to: '!'
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: -random
|
||||
to: ' *hicks* '
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' *hicks* '
|
||||
percentage: 15
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ' *hicks* '
|
||||
percentage: 5
|
||||
alcohol: 20
|
||||
|
||||
- replace: -end
|
||||
to: ' *hicks*'
|
||||
percentage: 70
|
||||
alcohol: 50
|
||||
|
||||
- replace: -all
|
||||
to: '*rülps*'
|
||||
percentage: 3
|
||||
alcohol: 60
|
567
resources/config/v13/en/config.yml
Normal file
567
resources/config/v13/en/config.yml
Normal file
@ -0,0 +1,567 @@
|
||||
# config for Brewery.jar
|
||||
|
||||
|
||||
# -- Settings --
|
||||
# Defaults are written in []
|
||||
# Deleting of single settings disables them
|
||||
|
||||
# Languagefile to be used (found in plugins/Brewery/languages)
|
||||
language: en
|
||||
|
||||
# If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
|
||||
enableHome: true
|
||||
|
||||
# Type of the home-teleport: ['cmd: home']
|
||||
# bed = Player will be teleported to his spawn bed
|
||||
# 'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
|
||||
# 'cmd: spawn' = /spawn will be executed by the player.
|
||||
# 'cmd: whatever' = /whatever will be executed by the player.
|
||||
homeType: 'cmd: home'
|
||||
|
||||
# If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)
|
||||
# The Player wakes at the nearest of two random places of his world [true]
|
||||
enableWake: true
|
||||
|
||||
# If the Player may have to try multiple times when logging in while extremely drunk [true]
|
||||
enableLoginDisallow: true
|
||||
|
||||
# If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]
|
||||
enableKickOnOverdrink: false
|
||||
|
||||
# If the Player vomits on high drunkeness (drops item defined below) [true]
|
||||
# The item can not be collected and stays on the ground until it despawns.
|
||||
enablePuke: true
|
||||
|
||||
# Item that is dropped multiple times uncollectable when puking [SOUL_SAND]
|
||||
pukeItem: SOUL_SAND
|
||||
|
||||
# Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
|
||||
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# Consumable Item/strength. Decreases the alcohol level by <strength> when consumed. (list)
|
||||
drainItems:
|
||||
- BREAD/4
|
||||
- MILK_BUCKET/2
|
||||
|
||||
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
|
||||
# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
|
||||
updateCheck: true
|
||||
|
||||
# Autosave interval in minutes [3]
|
||||
autosave: 3
|
||||
|
||||
# Config Version
|
||||
version: '1.5'
|
||||
|
||||
|
||||
# -- Recipes for Potions --
|
||||
|
||||
# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material or id,data/amount'
|
||||
# (Item-ids instead of material are deprecated by bukkit and may not work in the future!)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
|
||||
# cookingtime: Time in real minutes ingredients have to boil
|
||||
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
|
||||
# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
|
||||
# color: Color of the potion after distilling/aging.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
|
||||
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
|
||||
# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
|
||||
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
|
||||
# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
|
||||
# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
|
||||
|
||||
recipes:
|
||||
# Example Recipe with every possible entry first:
|
||||
0:
|
||||
name: Bad Example/Example/Good Example
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- diamond/1
|
||||
- Cocoa_Beans/20
|
||||
- spruce_planks/8
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
wood: 4
|
||||
age: 11
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
1:
|
||||
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
|
||||
ingredients:
|
||||
- WHEAT/3
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 1
|
||||
age: 2
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
2:
|
||||
name: Skunky Beer/Beer/Fine Beer
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 0
|
||||
age: 3
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 6
|
||||
3:
|
||||
name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 4
|
||||
age: 8
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
4:
|
||||
name: Awkward Mead/Mead/&6Golden Mead
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
cookingtime: 3
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 9
|
||||
5:
|
||||
name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
- APPLE/2
|
||||
cookingtime: 4
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
6:
|
||||
name: Bitter Rum/Spicy Rum/&6Golden Rum
|
||||
ingredients:
|
||||
- SUGAR_CANE/14
|
||||
cookingtime: 5
|
||||
distillruns: 2
|
||||
distilltime: 30
|
||||
wood: 2
|
||||
age: 14
|
||||
color: DARK_RED
|
||||
difficulty: 6
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
7:
|
||||
name: Lousy Vodka/Vodka/Russian Vodka
|
||||
ingredients:
|
||||
- POTATO/10
|
||||
cookingtime: 15
|
||||
distillruns: 3
|
||||
age: 0
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 4
|
||||
alcohol: 20
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
8:
|
||||
name: Poor Absinthe/Absinthe/Strong Absinthe
|
||||
ingredients:
|
||||
- GRASS/15
|
||||
cookingtime: 3
|
||||
distillruns: 6
|
||||
distilltime: 80
|
||||
color: GREEN
|
||||
difficulty: 8
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
9:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
- POTATO/5
|
||||
- GRASS/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
10:
|
||||
name: Stale Coffee/Coffee/Strong Coffee
|
||||
ingredients:
|
||||
- Cocoa_Beans/12
|
||||
- MILK_BUCKET/2
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
|
||||
# More Recipes ideas: Cachaca, Gin, Whiskey, Tequila, Cider, etc. as well as high quality abbreviations like golden vodka etc.
|
||||
# I will not add more Recipes to the default config, as they would be public and viewable by users to cheat.
|
||||
# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
|
||||
|
||||
|
||||
|
||||
# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
|
||||
# [Example] MATERIAL_or_id: Name after cooking
|
||||
|
||||
cooked:
|
||||
WHEAT: Fermented wheat
|
||||
SUGAR_CANE: Sugar brew
|
||||
APPLE: Apple cider
|
||||
POTATO: Potatomash
|
||||
GRASS: Boiled herbs
|
||||
RED_MUSHROOM: Mushroom brew
|
||||
Cocoa_Beans: Colored brew
|
||||
MILK_BUCKET: Milky water
|
||||
|
||||
|
||||
|
||||
# -- Plugin Compatibility --
|
||||
|
||||
# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
|
||||
# Enable the Logging of Barrel Inventories to LogBlock [true]
|
||||
useLogBlock: true
|
||||
|
||||
|
||||
# -- Chat Distortion Settings --
|
||||
|
||||
# If written Chat is distorted when the Player is Drunk,
|
||||
# so that it looks like drunk writing
|
||||
# How much the chat is distorted depends on how drunk the Player is
|
||||
# Below are settings for what and how changes in chat occur
|
||||
enableChatDistortion: true
|
||||
|
||||
# Log to the Serverlog what the player actually wrote, before his words were altered [false]
|
||||
logRealChat: false
|
||||
|
||||
# Text after specified commands will be distorted when drunk (list) [- /gl]
|
||||
distortCommands:
|
||||
- /gl
|
||||
- /global
|
||||
- /fl
|
||||
- /s
|
||||
- /letter
|
||||
- /g
|
||||
- /l
|
||||
- /lokal
|
||||
- /local
|
||||
- /mail send
|
||||
- /m
|
||||
- /msg
|
||||
- /w
|
||||
- /whisper
|
||||
- /reply
|
||||
- /r
|
||||
- /t
|
||||
- /tell
|
||||
|
||||
# Distort the Text written on a Sign while drunk [false]
|
||||
distortSignText: false
|
||||
|
||||
# Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
|
||||
# Chat Example: Hello i am drunk *I am testing Brewery*
|
||||
distortBypass:
|
||||
- '*,*'
|
||||
- '[,]'
|
||||
|
||||
# words: Words and letters that will be altered when chatting while being drunk.
|
||||
# Will be processed from first to last and a written sentece is altered in that order.
|
||||
|
||||
# replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
|
||||
# to: What to replace it with.
|
||||
# pre: Words and Letters before the wanted word (split with ",")
|
||||
# match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
|
||||
# alcohol: 1-100 minimum drunkeness after which this word ist replaced
|
||||
# percentage: Probability of replacing a Word in percent
|
||||
|
||||
words:
|
||||
- replace: s
|
||||
to: sh
|
||||
percentage: 90
|
||||
alcohol: 30
|
||||
|
||||
- replace: ch
|
||||
to: sh
|
||||
pre: u,s,o,a
|
||||
match: false
|
||||
alcohol: 10
|
||||
percentage: 70
|
||||
|
||||
- replace: h
|
||||
to: hh
|
||||
pre: sch,h,t
|
||||
match: false
|
||||
percentage: 60
|
||||
alcohol: 20
|
||||
|
||||
- replace: th
|
||||
to: thl
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: sch
|
||||
to: shk
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: u
|
||||
to: uuh
|
||||
percentage: 20
|
||||
|
||||
- replace: y
|
||||
to: yy
|
||||
percentage: 60
|
||||
alcohol: 15
|
||||
|
||||
- replace: e
|
||||
to: ee
|
||||
percentage: 40
|
||||
alcohol: 15
|
||||
|
||||
- replace: you
|
||||
to: u
|
||||
percentage: 40
|
||||
|
||||
- replace: u
|
||||
to: uo
|
||||
pre: u
|
||||
match: false
|
||||
percentage: 60
|
||||
|
||||
- replace: that
|
||||
to: taht
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 30
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 70
|
||||
alcohol: 60
|
||||
|
||||
- replace: up
|
||||
to: ubb
|
||||
percentage: 80
|
||||
alcohol: 25
|
||||
|
||||
- replace: o
|
||||
to: oh
|
||||
percentage: 20
|
||||
|
||||
- replace: ei
|
||||
to: i
|
||||
percentage: 30
|
||||
alcohol: 15
|
||||
|
||||
- replace: b
|
||||
to: bb
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: '!!!'
|
||||
to: '!!!111!!!eleven!1!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 20
|
||||
alcohol: 70
|
||||
|
||||
- replace: '!'
|
||||
to: '!!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 90
|
||||
|
||||
- replace: drunk
|
||||
to: dhrkunn
|
||||
pre: are
|
||||
match: false
|
||||
percentage: 70
|
||||
alcohol: 65
|
||||
|
||||
- replace: walk
|
||||
to: whhealhk
|
||||
pre: you can, you can still, you can not
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 30
|
||||
|
||||
- replace: wtf
|
||||
to: wft
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: lol
|
||||
to: loool
|
||||
percentage: 80
|
||||
alcohol: 10
|
||||
|
||||
- replace: afk
|
||||
to: aafkayyy
|
||||
percentage: 30
|
||||
alcohol: 30
|
||||
|
||||
- replace: write
|
||||
to: wreitt
|
||||
pre: you can,you can still,you can not
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 50
|
||||
|
||||
- replace: drink
|
||||
to: booze
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: '?'
|
||||
to: '????'
|
||||
pre: '?'
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
pre: h,g,w
|
||||
match: true
|
||||
alcohol: 10
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 30
|
||||
alcohol: 35
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 10
|
||||
|
||||
- replace: -start
|
||||
to: dho
|
||||
percentage: 15
|
||||
alcohol: 50
|
||||
|
||||
- replace: -start
|
||||
to: hhn
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: lu
|
||||
percentage: 10
|
||||
|
||||
- replace: -random
|
||||
to: lug
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: blub
|
||||
percentage: 20
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: lerg
|
||||
percentage: 40
|
||||
alcohol: 85
|
||||
|
||||
- replace: -random
|
||||
to: gul
|
||||
percentage: 40
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 100
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 50
|
||||
alcohol: 30
|
||||
|
||||
- replace: -end
|
||||
to: '!'
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 15
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ' *hic* '
|
||||
percentage: 5
|
||||
alcohol: 20
|
||||
|
||||
- replace: -end
|
||||
to: ' *hic*'
|
||||
percentage: 70
|
||||
alcohol: 50
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 3
|
||||
alcohol: 60
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 6
|
||||
alcohol: 80
|
572
resources/config/v13/fr/config.yml
Normal file
572
resources/config/v13/fr/config.yml
Normal file
@ -0,0 +1,572 @@
|
||||
# config for Brewery.jar
|
||||
|
||||
|
||||
# -- Paramètres --
|
||||
# Les paramètres par défaut sont entre []
|
||||
# Supprimer un paramètre le désactive
|
||||
|
||||
# Fichier de langage utilisé (trouvable dans plugins/Brewery/languages)
|
||||
language: fr
|
||||
|
||||
# Si le joueur se réveille à son /home lors de sa connexion après un excès alcool (Un plugin de /home est nécessaire!) [true]
|
||||
enableHome: true
|
||||
|
||||
# Type de la téléportation /home: ['cmd: home']
|
||||
# bed = Le joueur se téléportera à son lit de réapparition.
|
||||
# 'cmd: home' = /home sera exécuté par le joueur. Il devra avoir la permission sans le délai pour y parvenir!
|
||||
# 'cmd: spawn' = /spawn sera exécuté par le joueur.
|
||||
# 'cmd: whatever' = /whatever sera exécuté par le joueur. (Peu importe)
|
||||
homeType: 'cmd: home'
|
||||
|
||||
# Si le joueur se "réveille" à un point aléatoire sur la carte à sa connexion, pendant un excès d'alccol (Les points de réveil doivent être ajoutés avec '/brew Wakeup add' via un administrateur.)
|
||||
# Le joueur se réveillera aléatoirement parmis les deux points de "réveil" les plus proches de lui [true]
|
||||
enableWake: true
|
||||
|
||||
# Si le joueur reçoit des connexions refusées au serveur s'il est ivre. [true]
|
||||
enableLoginDisallow: true
|
||||
|
||||
# Si le joueur s'évanouit (il sera kické) lorsqu'il boit trop d'alcool [false]
|
||||
enableKickOnOverdrink: false
|
||||
|
||||
# Si le joueur vomit en cas d'alcoolémie élevée (Le type d'objet "droppé" est configurable en dessous) [true]
|
||||
# L'objet ne peut pas être collecté et reste sur le sol jusqu'à ce qu'il disparaisse
|
||||
enablePuke: true
|
||||
|
||||
# L'objet utilisé pour représenter le vomit [SOUL_SAND]
|
||||
pukeItem: SOUL_SAND
|
||||
|
||||
# Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
|
||||
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# Consommables Objet/Force. Réduit le montant d'alcool par <Force> lors de la consommation. (list)
|
||||
drainItems:
|
||||
- BREAD/4
|
||||
- MILK_BUCKET/2
|
||||
|
||||
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
|
||||
# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
|
||||
updateCheck: true
|
||||
|
||||
# Intervale de la sauvegarde automatique en minutes [3]
|
||||
autosave: 3
|
||||
|
||||
# Version de configuration
|
||||
version: '1.5'
|
||||
|
||||
|
||||
# -- Recette pour les boissons --
|
||||
|
||||
# name: Différents noms pour la mauvaise/moyen/bonne qualité (Les codes de mise en forme sont pris en charge: comme par exemple &6 pour la couleur Or.)
|
||||
# ingredients: Liste des 'matériaux ou id,data/montant'
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit et pourraient ne pas fonctionner dans le futur!)
|
||||
# Ex: 'SUGAR_CANE'
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "5,3"
|
||||
# cookingtime: Temps en minutes réelles durant lesquelles les ingrédients devront bouillir
|
||||
# distillruns: Combien de fois le breuvage devra être distillé pour un alcool de qualité (0=Ne pas distiller)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
# wood: Type de bois du baril 0=aucun 1=Bouleau 2=Chêne 3=Jungle 4=Pin 5=Acacia 6=Chêne Noir
|
||||
# age: Temps en jours de Minecraft, la potion devra être âgée dans un baril. 0=Pas besoin d'âge
|
||||
# color: Couleur de la potion après distillation/avoir laissé vieillir.
|
||||
# Couleurs disponibles: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# difficulty: 1-10 précision nécessaire pour obtenir une bonne qualité (1 = imprécis/facile, 10 = très précis/difficile)
|
||||
# alcohol: Le montant d'alcool absolu dans une boisson parfaite (cela sera ajouté directement au joueur, où 100% entraînera l'évanouissement), un degré d'alcooléisme en fait
|
||||
# effects: Liste des effets/durée en secondes lors de la consommation.
|
||||
# Rajouter le suffixe 'X' pour le cacher du label. Exemple: POISONX/10
|
||||
# (WEAKNESS, INCREASE_DAMAGE, SLOW et SPEED sont toujours cachés.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Effets posssible: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# POUR LES EFFETS EN FONCTIONS DE LA QUALITE : Les Niveaux (I ou II) ou les Intervalles de durées d'effets doivent être spécifiés avec un "-".
|
||||
# Ex: 'SPEED/1-2/30-40' => Vitesse niveau 1 et durée de 30 sec pour la pire qualité, et niveau 2 et durée de 40 sec pour la meilleure.
|
||||
# Il est aussi possible de faire l'inverse, c'est à dire que le schéma "Meilleure qualité, meilleur effets" soit "Meilleure qualité, effets moins puissants.
|
||||
# Cela peut-être utile pour des potions avec l'effet poison pour empoisonner moins avec une bonne qualité.
|
||||
# Ex: 'POISON/3-1/20-5' => Poison de niveau 3 durant 20 sec à la moins bonne qualité et de niveau 1 et de durée 5 sec à la meilleure.
|
||||
# Durées possibles maximum: 1638 sec. Les effets instantanés n'ont pas besoin d'avoir une durée spécifiée (Ex : Les potions de Soin instantané).
|
||||
|
||||
recipes:
|
||||
# Exemple de recette avec tous les paramètres possibles :
|
||||
0:
|
||||
name: Mauvais Exemple/Exemple/Bonne Exemple
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- diamond/1
|
||||
- Cocoa_Beans/20
|
||||
- spruce_planks/8
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
wood: 4
|
||||
age: 11
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
1:
|
||||
name: Bière Blanche Fade/Bière Blanche/Bonne Bière Blanche
|
||||
ingredients:
|
||||
- WHEAT/3
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 1
|
||||
age: 2
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
2:
|
||||
name: Bière Fade/Bière/Bonne Bière
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 0
|
||||
age: 3
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 6
|
||||
3:
|
||||
name: Bière Brune Fade/Bière Brune/Bonne Bière Brune
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 4
|
||||
age: 8
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
4:
|
||||
name: Hydromel Bizarre/Hydromel/&6Hydromel Doré
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
cookingtime: 3
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 9
|
||||
5:
|
||||
name: Hydromel de Pommes/Doux Hydromel de Pommes/&6Doux Hydromel de Pommes Dorées
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
- APPLE/2
|
||||
cookingtime: 4
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
6:
|
||||
name: Rhum Amer/Rhum Epicé/&6Rhum Doré
|
||||
ingredients:
|
||||
- SUGAR_CANE/14
|
||||
cookingtime: 5
|
||||
distillruns: 2
|
||||
distilltime: 30
|
||||
wood: 2
|
||||
age: 14
|
||||
color: DARK_RED
|
||||
difficulty: 6
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
7:
|
||||
name: Vodka Sale/Vodka/Vodka Russe
|
||||
ingredients:
|
||||
- POTATO/10
|
||||
cookingtime: 15
|
||||
distillruns: 3
|
||||
age: 0
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 4
|
||||
alcohol: 20
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
8:
|
||||
name: Absinthe pauvre/Absinthe/Absinthe forte
|
||||
ingredients:
|
||||
- GRASS/15
|
||||
cookingtime: 3
|
||||
distillruns: 6
|
||||
distilltime: 80
|
||||
color: GREEN
|
||||
difficulty: 8
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
9:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
- POTATO/5
|
||||
- GRASS/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
10:
|
||||
name: Café fétide/Café/Café fort
|
||||
ingredients:
|
||||
- Cocoa_Beans/12
|
||||
- MILK_BUCKET/2
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
|
||||
# Plus d'idées de recettes: Cachaça, Gin, Whisky, Tequila, Cidre, etc. et abréviations de haute qualité comme la vodka dorée etc.
|
||||
# Je n'ajouterai pas plus de recettes à la configuration par défaut, car elles seront publiques et visibles par tous les utilisateurs et parce que les joueurs pourraient tricher en les voyant.
|
||||
# Ce sera aux Admins des serveurs de changer et d'ajouter les recettes, ainsi les joueurs ne pourront pas tricher avec les configuration de base.
|
||||
|
||||
|
||||
|
||||
# cooked: CHAQUE ingrédient possible avec le nom donné après la fermentation (la cuisson):
|
||||
# [Exemple] MATERIEL_ou_id: Nom après la cuisson
|
||||
|
||||
cooked:
|
||||
WHEAT: Blé fermenté
|
||||
SUGAR_CANE: Sucre fermenté
|
||||
APPLE: Cidre de pommes
|
||||
POTATO: Purée de Pommes de Terre
|
||||
GRASS: Herbes bouillies
|
||||
RED_MUSHROOM: Champignons fermentés
|
||||
Cocoa_Beans: Fermentation colorée
|
||||
MILK_BUCKET: Eau laiteuse
|
||||
|
||||
|
||||
|
||||
# -- Compatibilité entre Plugins --
|
||||
|
||||
# Activer la vérification des autres plugins (si installés) pour les permissions des tonneaux. [true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
|
||||
# Activer l'historique du contenu des tonneaux avec LogBlock [true]
|
||||
useLogBlock: true
|
||||
|
||||
|
||||
# -- Paramètres de la distorsion du Chat --
|
||||
|
||||
# If written Chat is distorted when the Player is Drunk,
|
||||
# so that it looks like drunk writing
|
||||
# How much the chat is distorted depends on how drunk the Player is
|
||||
# Below are settings for what and how changes in chat occur
|
||||
enableChatDistortion: true
|
||||
|
||||
# Ecrire dans les "logs" du serveur ce que le joueur devrait dire, à la place de la distorsion. [false]
|
||||
logRealChat: false
|
||||
|
||||
# Distordre le texte dans le Chat après les commandes spécifiées (list) [- /gl]
|
||||
distortCommands:
|
||||
- /gl
|
||||
- /global
|
||||
- /fl
|
||||
- /s
|
||||
- /letter
|
||||
- /g
|
||||
- /l
|
||||
- /lokal
|
||||
- /local
|
||||
- /mail send
|
||||
- /m
|
||||
- /msg
|
||||
- /w
|
||||
- /whisper
|
||||
- /reply
|
||||
- /r
|
||||
- /t
|
||||
- /tell
|
||||
|
||||
# Distordre le texte sur les panneaux pendant l'ivresse [false]
|
||||
distortSignText: false
|
||||
|
||||
# Entourer les textes avec ces caractères pour ignorer la distorsion (Utilisez "," comme un séparateur) (list) [- '[,]']
|
||||
# Chat Example: Hello i am drunk *I am testing Brewery*
|
||||
distortBypass:
|
||||
- '*,*'
|
||||
- '[,]'
|
||||
|
||||
# words: Les mots et les lettres altérées dans le chat lors d'un état d'ivresse.
|
||||
# Commence du haut jusqu'au bas. Les phrases sont altérées par l'ordre écrit.
|
||||
|
||||
# replace: Mot ou lettre à remplacer (Spécial: "-space": remplace les espaces, "-random": s'insère dans une position aléatoire, "-all": Toute la ligne, "-start": Au début, "-end": A la fin.)
|
||||
# to: Ce qui remplacera.
|
||||
# pre: Les mots et les lettres avant le mot désiré (séparez avec ",")
|
||||
# match: true = Si un des "Pre-Mots" est nécessaire avant le mot désiré, false = Aucun des "Pre-Mots" n'est autorisé avant le mot désiré.
|
||||
# alcohol: 1-100 Le montant minimal d'alcool pour que la distorsion fonctionne.
|
||||
# percentage: Probabilité en pourcentage que le mot soit remplacé.
|
||||
|
||||
words:
|
||||
- replace: s
|
||||
to: sh
|
||||
percentage: 90
|
||||
alcohol: 30
|
||||
|
||||
- replace: ch
|
||||
to: sh
|
||||
pre: u,s,o,a
|
||||
match: false
|
||||
alcohol: 10
|
||||
percentage: 70
|
||||
|
||||
- replace: h
|
||||
to: hh
|
||||
pre: sch,h,t
|
||||
match: false
|
||||
percentage: 60
|
||||
alcohol: 20
|
||||
|
||||
- replace: th
|
||||
to: thl
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: sch
|
||||
to: shk
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: u
|
||||
to: uuh
|
||||
percentage: 20
|
||||
|
||||
- replace: y
|
||||
to: yy
|
||||
percentage: 60
|
||||
alcohol: 15
|
||||
|
||||
- replace: e
|
||||
to: ee
|
||||
percentage: 40
|
||||
alcohol: 15
|
||||
|
||||
- replace: toi
|
||||
to: twa
|
||||
percentage: 40
|
||||
|
||||
- replace: u
|
||||
to: uo
|
||||
pre: u
|
||||
match: false
|
||||
percentage: 60
|
||||
|
||||
- replace: ça
|
||||
to: sha
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 30
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 70
|
||||
alcohol: 60
|
||||
|
||||
- replace: up
|
||||
to: ubb
|
||||
percentage: 80
|
||||
alcohol: 25
|
||||
|
||||
- replace: o
|
||||
to: oh
|
||||
percentage: 20
|
||||
|
||||
- replace: ei
|
||||
to: i
|
||||
percentage: 30
|
||||
alcohol: 15
|
||||
|
||||
- replace: b
|
||||
to: bb
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: '!!!'
|
||||
to: '!!!?!???!?!?!!!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 20
|
||||
alcohol: 70
|
||||
|
||||
- replace: '!'
|
||||
to: '!!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 90
|
||||
|
||||
- replace: ivre
|
||||
to: shaoul
|
||||
pre: es, êtes
|
||||
match: false
|
||||
percentage: 70
|
||||
alcohol: 65
|
||||
|
||||
- replace: marcher
|
||||
to: mrashere
|
||||
pre: tu peux, vous pouvez, tu ne peux pas, vous ne pouvez pas
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 30
|
||||
|
||||
- replace: wtf
|
||||
to: wft
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: lol
|
||||
to: loool
|
||||
percentage: 80
|
||||
alcohol: 10
|
||||
|
||||
- replace: afk
|
||||
to: aaAAaafffFFFfffKAAAAAA
|
||||
percentage: 30
|
||||
alcohol: 30
|
||||
|
||||
- replace: écrire
|
||||
to: ekrir
|
||||
pre: tu peux, vous pouvez, tu ne peux pas, vous ne pouvez pas
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 50
|
||||
|
||||
- replace: drink
|
||||
to: booze
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: '?'
|
||||
to: '????'
|
||||
pre: '?'
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
pre: h,g,w
|
||||
match: true
|
||||
alcohol: 10
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 30
|
||||
alcohol: 35
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 10
|
||||
|
||||
- replace: -start
|
||||
to: dho
|
||||
percentage: 15
|
||||
alcohol: 50
|
||||
|
||||
- replace: -start
|
||||
to: hhn
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: lu
|
||||
percentage: 10
|
||||
|
||||
- replace: -random
|
||||
to: lug
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: blub
|
||||
percentage: 20
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: lerg
|
||||
percentage: 40
|
||||
alcohol: 85
|
||||
|
||||
- replace: -random
|
||||
to: gul
|
||||
percentage: 40
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 100
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 50
|
||||
alcohol: 30
|
||||
|
||||
- replace: -end
|
||||
to: '!'
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 15
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ' *hic* '
|
||||
percentage: 5
|
||||
alcohol: 20
|
||||
|
||||
- replace: -end
|
||||
to: ' *hic*'
|
||||
percentage: 70
|
||||
alcohol: 50
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 3
|
||||
alcohol: 60
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 6
|
||||
alcohol: 80
|
567
resources/config/v13/it/config.yml
Normal file
567
resources/config/v13/it/config.yml
Normal file
@ -0,0 +1,567 @@
|
||||
# config di Brewery.jar
|
||||
|
||||
|
||||
# -- Opzioni --
|
||||
# I valori di default sono scritti fra []
|
||||
# Cancellare una voce la disabilita
|
||||
|
||||
# Lingua da usare (fra quelle in plugins/Brewery/languages)
|
||||
language: it
|
||||
|
||||
# Se il giocatore si sveglia nella sua /home dopo aver bevuto troppo(il plugin di /home deve essere installato!) [true]
|
||||
enableHome: true
|
||||
|
||||
# Tipo di teletrasporto alla home ['cmd: home']
|
||||
# bed = Il giocatore sarà teletrasportato al suo letto
|
||||
# 'cmd: home' = /home sarà eseguito dal giocatore. Deve avere il permesso di farlo senza ritardi!
|
||||
# 'cmd: spawn' = /spawn sarà eseguito dal giocatore
|
||||
# 'cmd: faitu' = /faitu sarà eseguito dal giocatore.
|
||||
homeType: 'cmd: home'
|
||||
|
||||
# Se il giocatore si risveglia in un posto a caso dopo essere andato offline mentre beveva (questi posti devono essere definiti con '/brew Wakeup add' da un admin)
|
||||
# Il giocatore si risveglia al punto di risveglio più vicino [true]
|
||||
enableWake: true
|
||||
|
||||
# Se il giocatore debba provare più volte per loggare da molto ubriaco [true]
|
||||
enableLoginDisallow: true
|
||||
|
||||
# Se il giocatore viene espulso dal server se raggiunge la percentuale massima di alcol [false]
|
||||
enableKickOnOverdrink: false
|
||||
|
||||
# Se il giocatore vomita se molto sbronzo [true]
|
||||
# L'oggetto non può essere raccolto e resta per terra finché non sparisce.
|
||||
enablePuke: true
|
||||
|
||||
# L'oggetto droppato in massa quando si vomita che dovrebbe rappresentare il vomito [SOUL_SAND]
|
||||
pukeItem: SOUL_SAND
|
||||
|
||||
# Tempo in secondi perché il vomito sparisca (il valore di minecraft di default è 300 = 5 min) [60]
|
||||
# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# Oggetto consumabile/forza. Questi oggetti se consumati calano il livello di alcool (della "forza" che avevi impsotato) (list)
|
||||
drainItems:
|
||||
- BREAD/4
|
||||
- MILK_BUCKET/2
|
||||
|
||||
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# Abilita il controllo degli aggiornamenti, controlla l'API di CurseForge per eventuali aggiornamenti di Brewery [true]
|
||||
# Se quando un aggiornamento viene trovato un messaggio è loggato e mostrato agli OPs quando entrano in gioco.
|
||||
updateCheck: true
|
||||
|
||||
# Intervallo di autosalvataggio in minuti [3]
|
||||
autosave: 3
|
||||
|
||||
# Versione del config
|
||||
version: '1.5'
|
||||
|
||||
|
||||
# -- Ricette per pozioni --
|
||||
|
||||
# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
|
||||
# ingredients: Lista degli ingredienti nel formato materiale o id,dati/quantità
|
||||
# (Gli id invece dei materiali sono "disapprovati" da Bukkit e potrebbero non funzionare in futuro!)
|
||||
# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
|
||||
# Se Vault è installato i nomi normali possono essere usati invece del materiale o dell'id quindi l'uso di Vault è fortemente consigliato.
|
||||
# Vault riconoscerà cose come "Jungle Leaves" invece di "LEAVES,3".
|
||||
# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
|
||||
# distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare).
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
# wood: Legno del barile 0=qualiasi 1=Betulla 2=Quercia 3=Mogano 4=Abete 5=Acacia 6=Quercia nera
|
||||
# age: Tempo in giorni di Minecraft per cui la pozione deve essere invecchiata in un barile (0=nessun invecchiamento).
|
||||
# color: Colore della pozione dopo essere stata distillata/invecchiata
|
||||
# Colori utilizzabili: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
|
||||
# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
|
||||
# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
|
||||
# Aggiungere il suffisso 'X' per nascondere l'effetto dalla descrizione. Esempio: 'POISONX/2/10' (gli effetti WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED sono sempre nascosti).
|
||||
# Gli effetti sono sempre nascosti dalla 1.9 in poi, per via dei cambiamenti nelle meccaniche delle pozioni.
|
||||
# Lista di effetti possibili: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Intervalli di livelli o durate possono essere specificati con un "-", per esempio 'SPEED/1-2/30-40'. Ciò significa nel peggior caso livello 1 e 30 secondi di durata e livello 2 e 40 secondi nel migliore.
|
||||
# Gli intervalli funzionano anche in ordine decrescente, per effetti più deboli a qualità maggiori. Esempio: 'POISON/3-1/20-5'.
|
||||
# La durata massima possibile è 1638 secondi. Gli effetti instantaner non hanno bisogno che la durata sia specificata.
|
||||
|
||||
recipes:
|
||||
# Ricetta di esempio con ogni opzione possibile:
|
||||
0:
|
||||
name: Cattivo esempio/Esempio/Buon esempio
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- diamond/1
|
||||
- Cocoa_Beans/20
|
||||
- spruce_planks/8
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Solo con Vault
|
||||
# - Green Dye/6 # Solo con Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
wood: 4
|
||||
age: 11
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
1:
|
||||
name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
|
||||
ingredients:
|
||||
- WHEAT/3
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 1
|
||||
age: 2
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
2:
|
||||
name: Birra puzzolente/Birra/Birra pregiata
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 0
|
||||
age: 3
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 6
|
||||
3:
|
||||
name: Birra scura puzzolente/Birra scura/Birra scura pregiata
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
cookingtime: 8
|
||||
distillruns: 0
|
||||
wood: 4
|
||||
age: 8
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
4:
|
||||
name: Idromele scarso/Idromele/&6Idromele dorato
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
cookingtime: 3
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 9
|
||||
5:
|
||||
name: Idromele di mele/Idromele di mele dolci/&6Idromele di mele dolci dorato
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
- APPLE/2
|
||||
cookingtime: 4
|
||||
distillruns: 0
|
||||
wood: 2
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
6:
|
||||
name: Rum amaro/Rum speziato/&6Rum dorato
|
||||
ingredients:
|
||||
- SUGAR_CANE/14
|
||||
cookingtime: 5
|
||||
distillruns: 2
|
||||
distilltime: 30
|
||||
wood: 2
|
||||
age: 14
|
||||
color: DARK_RED
|
||||
difficulty: 6
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
7:
|
||||
name: Vodka schifosa/Vodka/Vodka russa
|
||||
ingredients:
|
||||
- POTATO/10
|
||||
cookingtime: 15
|
||||
distillruns: 3
|
||||
age: 0
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 4
|
||||
alcohol: 20
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
8:
|
||||
name: Assenzio scarso/Assenzio/Assenzio forte
|
||||
ingredients:
|
||||
- GRASS/15
|
||||
cookingtime: 3
|
||||
distillruns: 6
|
||||
distilltime: 80
|
||||
color: GREEN
|
||||
difficulty: 8
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
9:
|
||||
name: Zuppa di patate
|
||||
ingredients:
|
||||
- POTATO/5
|
||||
- GRASS/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
10:
|
||||
name: Caffè stantio/Caffè/Caffè forte
|
||||
ingredients:
|
||||
- Cocoa_Beans,3/12
|
||||
- MILK_BUCKET/2
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
|
||||
# Altre idee per ricette: Cachaca, Gin, Whiskey, Tequila, Sidro, ecc. Altri nomi per le altre qualità come Vodka Dorata ecc.
|
||||
# Io non aggiungerò altre ricette al config di default, perché sarebbero pubbliche e visibiliad altri utenti per barare.
|
||||
# Aggiungere e cambiare ricette è compito del Server Admin, così che i giocatori non possano barare guardando il config di default.
|
||||
|
||||
|
||||
|
||||
# cooked: OGNI possibile ingrediente e i nomi per la pozione originatasi dopo la fermentazione.
|
||||
# (Esempio) MATERIALE_o_id: Nome dopo la cottura
|
||||
|
||||
cooked:
|
||||
WHEAT: Frumento fermentato
|
||||
SUGAR_CANE: Miscela zuccherata
|
||||
APPLE: Sidro di mele
|
||||
POTATO: Purè di patate
|
||||
GRASS: Erbe bollite
|
||||
RED_MUSHROOM: Miscela ai funghi
|
||||
Cocoa_Beans: Miscela colorata
|
||||
MILK_BUCKET: Acqua lattea
|
||||
|
||||
|
||||
|
||||
# -- Compatibilità con altri plugin --
|
||||
|
||||
# Abilita il controllo della presenza di altri plugin per i permessi relativi ai barili[true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
|
||||
# Abilita il logging degli inventari dei barili [true]
|
||||
useLogBlock: true
|
||||
|
||||
|
||||
# -- Imostazioni di distorsione della chat --
|
||||
|
||||
# If written Chat is distorted when the Player is Drunk,
|
||||
# so that it looks like drunk writing
|
||||
# How much the chat is distorted depends on how drunk the Player is
|
||||
# Below are settings for what and how changes in chat occur
|
||||
enableChatDistortion: true
|
||||
|
||||
# Salva nel log del server quello che il giocatore ha realmente scritto, prima che le sue parole venissero alterate [false]
|
||||
logRealChat: false
|
||||
|
||||
# Il testo seguente ad alcuni comandi definiti qui sotto sarà distorto da ubriachi [- /gl]
|
||||
distortCommands:
|
||||
- /gl
|
||||
- /global
|
||||
- /fl
|
||||
- /s
|
||||
- /letter
|
||||
- /g
|
||||
- /l
|
||||
- /lokal
|
||||
- /local
|
||||
- /mail send
|
||||
- /m
|
||||
- /msg
|
||||
- /w
|
||||
- /whisper
|
||||
- /reply
|
||||
- /r
|
||||
- /t
|
||||
- /tell
|
||||
|
||||
# Distorci il testo sui cartelli quando sei ubriaco [false]
|
||||
distortSignText: false
|
||||
|
||||
# Definisci dei caratteri fra cui inserire le parole per evitare la distorsione della chat (usa "," come separatore) (list) [- '[,]']
|
||||
# Chat Example: Hello i am drunk *I am testing Brewery*
|
||||
distortBypass:
|
||||
- '*,*'
|
||||
- '[,]'
|
||||
|
||||
# words: Lettere e parole che saranno alterate chattando durante la sbronza.
|
||||
# Saranno elaborate dalla prima all'ultima e la frase scritta viene alterata in quell'ordine.
|
||||
|
||||
# replace: Lettere o parole da sostituire. (Special: "-space": sostituisco spazio, "-random": lo mette in una posizione a caso, "-all": tutto, "-start": all'inizio, "-end": alla fine.)
|
||||
# to: Con cosa sostituirle.
|
||||
# pre: Lettere e parole prima della parola voluta (separa con ",").
|
||||
# match: true = una delle parole specificate in "pre" deve precedere la parola bersaglio, false = nessuna delle parole in "pre" deve trovarsi prima della parola bersaglio.
|
||||
# alcohol: Ubriachezza minima da 1 a 100 perché la parola sia alterata.
|
||||
# percentage: Probabilità di sostituzione in perchentuale.
|
||||
|
||||
words:
|
||||
- replace: s
|
||||
to: sh
|
||||
percentage: 90
|
||||
alcohol: 30
|
||||
|
||||
- replace: ch
|
||||
to: sh
|
||||
pre: u,s,o,a
|
||||
match: false
|
||||
alcohol: 10
|
||||
percentage: 70
|
||||
|
||||
- replace: h
|
||||
to: hh
|
||||
pre: sch,h,t
|
||||
match: false
|
||||
percentage: 60
|
||||
alcohol: 20
|
||||
|
||||
- replace: th
|
||||
to: thl
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: sch
|
||||
to: shk
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: u
|
||||
to: uuh
|
||||
percentage: 20
|
||||
|
||||
- replace: y
|
||||
to: yy
|
||||
percentage: 60
|
||||
alcohol: 15
|
||||
|
||||
- replace: e
|
||||
to: ee
|
||||
percentage: 40
|
||||
alcohol: 15
|
||||
|
||||
- replace: tu
|
||||
to: te
|
||||
percentage: 40
|
||||
|
||||
- replace: u
|
||||
to: uo
|
||||
pre: u
|
||||
match: false
|
||||
percentage: 60
|
||||
|
||||
- replace: that
|
||||
to: taht
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 30
|
||||
|
||||
- replace: p
|
||||
to: b
|
||||
percentage: 70
|
||||
alcohol: 60
|
||||
|
||||
- replace: up
|
||||
to: ubb
|
||||
percentage: 80
|
||||
alcohol: 25
|
||||
|
||||
- replace: o
|
||||
to: oh
|
||||
percentage: 20
|
||||
|
||||
- replace: ei
|
||||
to: i
|
||||
percentage: 30
|
||||
alcohol: 15
|
||||
|
||||
- replace: b
|
||||
to: bb
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: '!!!'
|
||||
to: '!!!111!!!undici!1!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 20
|
||||
alcohol: 70
|
||||
|
||||
- replace: '!'
|
||||
to: '!!'
|
||||
pre: '!'
|
||||
match: false
|
||||
percentage: 90
|
||||
|
||||
- replace: sbronzo
|
||||
to: shhbronnzo
|
||||
pre: are
|
||||
match: false
|
||||
percentage: 70
|
||||
alcohol: 65
|
||||
|
||||
- replace: cammina
|
||||
to: caahkhhmmminnna
|
||||
pre: puoi, puoi ancora, non puoi
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 30
|
||||
|
||||
- replace: wtf
|
||||
to: wft
|
||||
percentage: 20
|
||||
alcohol: 40
|
||||
|
||||
- replace: lol
|
||||
to: loool
|
||||
percentage: 80
|
||||
alcohol: 10
|
||||
|
||||
- replace: afk
|
||||
to: aafkayyy
|
||||
percentage: 30
|
||||
alcohol: 30
|
||||
|
||||
- replace: scrivere
|
||||
to: shhkrihvehrre
|
||||
pre: puoi,puoi ancora,non puoi
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 50
|
||||
|
||||
- replace: drink
|
||||
to: booze
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: '?'
|
||||
to: '????'
|
||||
pre: '?'
|
||||
match: false
|
||||
percentage: 80
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
pre: h,g,w
|
||||
match: true
|
||||
alcohol: 10
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 30
|
||||
alcohol: 35
|
||||
|
||||
- replace: -space
|
||||
to: ''
|
||||
percentage: 10
|
||||
|
||||
- replace: -start
|
||||
to: dho
|
||||
percentage: 15
|
||||
alcohol: 50
|
||||
|
||||
- replace: -start
|
||||
to: hhn
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: lu
|
||||
percentage: 10
|
||||
|
||||
- replace: -random
|
||||
to: lug
|
||||
percentage: 10
|
||||
alcohol: 50
|
||||
|
||||
- replace: -random
|
||||
to: blub
|
||||
percentage: 20
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: lerg
|
||||
percentage: 40
|
||||
alcohol: 85
|
||||
|
||||
- replace: -random
|
||||
to: gul
|
||||
percentage: 40
|
||||
alcohol: 80
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 100
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 60
|
||||
alcohol: 40
|
||||
|
||||
- replace: -random
|
||||
to: ' '
|
||||
percentage: 50
|
||||
alcohol: 30
|
||||
|
||||
- replace: -end
|
||||
to: '!'
|
||||
percentage: 40
|
||||
alcohol: 30
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 80
|
||||
alcohol: 70
|
||||
|
||||
- replace: -random
|
||||
to: ' *hic* '
|
||||
percentage: 15
|
||||
alcohol: 40
|
||||
|
||||
- replace: -space
|
||||
to: ' *hic* '
|
||||
percentage: 5
|
||||
alcohol: 20
|
||||
|
||||
- replace: -end
|
||||
to: ' *hic*'
|
||||
percentage: 70
|
||||
alcohol: 50
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 3
|
||||
alcohol: 60
|
||||
|
||||
- replace: -all
|
||||
to: '*burp*'
|
||||
percentage: 6
|
||||
alcohol: 80
|
Loading…
Reference in New Issue
Block a user