mirror of
https://github.com/DieReicheErethons/Brewery.git
synced 2025-02-10 00:11:25 +01:00
Refractor Barrel
This commit is contained in:
parent
7c0dcefb1b
commit
7d177a3d9f
@ -186,7 +186,7 @@ public class BUtil {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
barrel2.destroySign();
|
||||
barrel2.getBody().destroySign();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
@ -5,10 +5,9 @@ import com.dre.brewery.api.events.barrel.BarrelCreateEvent;
|
||||
import com.dre.brewery.api.events.barrel.BarrelDestroyEvent;
|
||||
import com.dre.brewery.api.events.barrel.BarrelRemoveEvent;
|
||||
import com.dre.brewery.filedata.BConfig;
|
||||
import com.dre.brewery.integration.LWCBarrel;
|
||||
import com.dre.brewery.integration.LogBlockBarrel;
|
||||
import com.dre.brewery.lore.BrewLore;
|
||||
import org.apache.commons.lang.ArrayUtils;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.SoundCategory;
|
||||
@ -21,7 +20,6 @@ import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -34,23 +32,20 @@ public class Barrel implements InventoryHolder {
|
||||
public static CopyOnWriteArrayList<Barrel> barrels = new CopyOnWriteArrayList<>(); // TODO find best collection
|
||||
private static int check = 0;
|
||||
|
||||
private Block spigot;
|
||||
private int[] woodsloc = null; // location of wood Blocks
|
||||
private int[] stairsloc = null; // location of stair Blocks
|
||||
private byte signoffset;
|
||||
private boolean checked;
|
||||
private final Block spigot;
|
||||
private final BarrelBody body; // The Blocks that make up a Barrel in the World
|
||||
private boolean checked; // Checked by the random BarrelCheck routine
|
||||
private Inventory inventory;
|
||||
private float time;
|
||||
|
||||
public Barrel(Block spigot, byte signoffset) {
|
||||
this.spigot = spigot;
|
||||
this.signoffset = signoffset;
|
||||
body = new BarrelBody(this, signoffset);
|
||||
}
|
||||
|
||||
// load from file
|
||||
public Barrel(Block spigot, byte sign, String[] st, String[] wo, Map<String, Object> items, float time) {
|
||||
this.spigot = spigot;
|
||||
this.signoffset = sign;
|
||||
if (isLarge()) {
|
||||
this.inventory = P.p.getServer().createInventory(this, 27, P.p.languageReader.get("Etc_Barrel"));
|
||||
} else {
|
||||
@ -65,34 +60,7 @@ public class Barrel implements InventoryHolder {
|
||||
}
|
||||
this.time = time;
|
||||
|
||||
int i = 0;
|
||||
if (wo.length > 1) {
|
||||
woodsloc = new int[wo.length];
|
||||
for (String wos : wo) {
|
||||
woodsloc[i] = P.p.parseInt(wos);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
}
|
||||
if (st.length > 1) {
|
||||
stairsloc = new int[st.length];
|
||||
for (String sts : st) {
|
||||
stairsloc[i] = P.p.parseInt(sts);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (woodsloc == null && stairsloc == null) {
|
||||
// If loading from old data, or block locations are missing, regenerate them
|
||||
// This will only be done in those extreme cases.
|
||||
Block broken = getBrokenBlock(true);
|
||||
if (broken != null) {
|
||||
remove(broken, null);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
barrels.add(this);
|
||||
body = new BarrelBody(this, sign, st, wo);
|
||||
}
|
||||
|
||||
public static void onUpdate() {
|
||||
@ -158,7 +126,7 @@ public class Barrel implements InventoryHolder {
|
||||
if (inventory.getViewers().isEmpty()) {
|
||||
// if inventory contains potions
|
||||
if (inventory.contains(Material.POTION)) {
|
||||
byte wood = getWood();
|
||||
byte wood = body.getWood();
|
||||
long loadTime = System.nanoTime();
|
||||
for (ItemStack item : inventory.getContents()) {
|
||||
if (item != null) {
|
||||
@ -192,22 +160,24 @@ public class Barrel implements InventoryHolder {
|
||||
|
||||
public void playOpeningSound() {
|
||||
float randPitch = (float) (Math.random() * 0.1);
|
||||
Location location = getSpigot().getLocation();
|
||||
if (isLarge()) {
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.4f, 0.55f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.4f, 0.55f + randPitch);
|
||||
//getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.ITEM_BUCKET_EMPTY, SoundCategory.BLOCKS, 0.5f, 0.6f + randPitch);
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.BLOCK_BREWING_STAND_BREW, SoundCategory.BLOCKS, 0.4f, 0.45f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.BLOCK_BREWING_STAND_BREW, SoundCategory.BLOCKS, 0.4f, 0.45f + randPitch);
|
||||
} else {
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.BLOCK_BARREL_OPEN, SoundCategory.BLOCKS, 0.5f, 0.8f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.BLOCK_BARREL_OPEN, SoundCategory.BLOCKS, 0.5f, 0.8f + randPitch);
|
||||
}
|
||||
}
|
||||
|
||||
public void playClosingSound() {
|
||||
float randPitch = (float) (Math.random() * 0.1);
|
||||
Location location = getSpigot().getLocation();
|
||||
if (isLarge()) {
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.BLOCK_BARREL_CLOSE, SoundCategory.BLOCKS, 0.5f, 0.5f + randPitch);
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.ITEM_BUCKET_EMPTY, SoundCategory.BLOCKS, 0.2f, 0.6f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.BLOCK_BARREL_CLOSE, SoundCategory.BLOCKS, 0.5f, 0.5f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.ITEM_BUCKET_EMPTY, SoundCategory.BLOCKS, 0.2f, 0.6f + randPitch);
|
||||
} else {
|
||||
getSpigot().getWorld().playSound(getSpigot().getLocation(), Sound.BLOCK_BARREL_CLOSE, SoundCategory.BLOCKS, 0.5f, 0.8f + randPitch);
|
||||
location.getWorld().playSound(location, Sound.BLOCK_BARREL_CLOSE, SoundCategory.BLOCKS, 0.5f, 0.8f + randPitch);
|
||||
}
|
||||
}
|
||||
|
||||
@ -220,70 +190,25 @@ public class Barrel implements InventoryHolder {
|
||||
return spigot;
|
||||
}
|
||||
|
||||
public BarrelBody getBody() {
|
||||
return body;
|
||||
}
|
||||
|
||||
public float getTime() {
|
||||
return time;
|
||||
}
|
||||
|
||||
// Returns true if this Block is part of this Barrel
|
||||
public boolean hasBlock(Block block) {
|
||||
if (block != null) {
|
||||
if (LegacyUtil.isWoodPlanks(block.getType())) {
|
||||
return hasWoodBlock(block);
|
||||
} else if (LegacyUtil.isWoodStairs(block.getType())) {
|
||||
return hasStairsBlock(block);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return body.hasBlock(block);
|
||||
}
|
||||
|
||||
public boolean hasWoodBlock(Block block) {
|
||||
if (woodsloc != null) {
|
||||
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
|
||||
if (woodsloc.length > 2) {
|
||||
int x = block.getX();
|
||||
if (Math.abs(x - woodsloc[0]) < 10) {
|
||||
for (int i = 0; i < woodsloc.length - 2; i += 3) {
|
||||
if (woodsloc[i] == x) {
|
||||
if (woodsloc[i + 1] == block.getY()) {
|
||||
if (woodsloc[i + 2] == block.getZ()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return body.hasWoodBlock(block);
|
||||
}
|
||||
|
||||
public boolean hasStairsBlock(Block block) {
|
||||
if (stairsloc != null) {
|
||||
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
|
||||
if (stairsloc.length > 2) {
|
||||
int x = block.getX();
|
||||
if (Math.abs(x - stairsloc[0]) < 10) {
|
||||
for (int i = 0; i < stairsloc.length - 2; i += 3) {
|
||||
if (stairsloc[i] == x) {
|
||||
if (stairsloc[i + 1] == block.getY()) {
|
||||
if (stairsloc[i + 2] == block.getZ()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns true if the Offset of the clicked Sign matches the Barrel.
|
||||
// This prevents adding another sign to the barrel and clicking that.
|
||||
public boolean isSignOfBarrel(byte offset) {
|
||||
return offset == 0 || signoffset == 0 || signoffset == offset;
|
||||
return body.hasStairsBlock(block);
|
||||
}
|
||||
|
||||
// Get the Barrel by Block, null if that block is not part of a barrel
|
||||
@ -303,7 +228,7 @@ public class Barrel implements InventoryHolder {
|
||||
// Get the Barrel by Sign or Spigot (Fastest)
|
||||
public static Barrel getBySpigot(Block sign) {
|
||||
// convert spigot if neccessary
|
||||
Block spigot = getSpigotOfSign(sign);
|
||||
Block spigot = BarrelBody.getSpigotOfSign(sign);
|
||||
|
||||
byte signoffset = 0;
|
||||
if (!spigot.equals(sign)) {
|
||||
@ -311,11 +236,11 @@ public class Barrel implements InventoryHolder {
|
||||
}
|
||||
|
||||
for (Barrel barrel : barrels) {
|
||||
if (barrel.isSignOfBarrel(signoffset)) {
|
||||
if (barrel.spigot.equals(spigot)) {
|
||||
if (barrel.signoffset == 0 && signoffset != 0) {
|
||||
if (barrel.body.isSignOfBarrel(signoffset)) {
|
||||
if (barrel.body.equals(spigot)) {
|
||||
if (barrel.body.getSignoffset() == 0 && signoffset != 0) {
|
||||
// Barrel has no signOffset even though we clicked a sign, may be old
|
||||
barrel.signoffset = signoffset;
|
||||
barrel.body.setSignoffset(signoffset);
|
||||
}
|
||||
return barrel;
|
||||
}
|
||||
@ -328,13 +253,13 @@ public class Barrel implements InventoryHolder {
|
||||
public static Barrel getByWood(Block wood) {
|
||||
if (LegacyUtil.isWoodPlanks(wood.getType())) {
|
||||
for (Barrel barrel : barrels) {
|
||||
if (barrel.hasWoodBlock(wood)) {
|
||||
if (barrel.body.hasWoodBlock(wood)) {
|
||||
return barrel;
|
||||
}
|
||||
}
|
||||
} else if (LegacyUtil.isWoodStairs(wood.getType())) {
|
||||
for (Barrel barrel : Barrel.barrels) {
|
||||
if (barrel.hasStairsBlock(wood)) {
|
||||
if (barrel.body.hasStairsBlock(wood)) {
|
||||
return barrel;
|
||||
}
|
||||
}
|
||||
@ -344,7 +269,7 @@ public class Barrel implements InventoryHolder {
|
||||
|
||||
// creates a new Barrel out of a sign
|
||||
public static boolean create(Block sign, Player player) {
|
||||
Block spigot = getSpigotOfSign(sign);
|
||||
Block spigot = BarrelBody.getSpigotOfSign(sign);
|
||||
|
||||
byte signoffset = 0;
|
||||
if (!spigot.equals(sign)) {
|
||||
@ -354,7 +279,7 @@ public class Barrel implements InventoryHolder {
|
||||
Barrel barrel = getBySpigot(spigot);
|
||||
if (barrel == null) {
|
||||
barrel = new Barrel(spigot, signoffset);
|
||||
if (barrel.getBrokenBlock(true) == null) {
|
||||
if (barrel.body.getBrokenBlock(true) == null) {
|
||||
if (LegacyUtil.isSign(spigot.getType())) {
|
||||
if (!player.hasPermission("brewery.createbarrel.small")) {
|
||||
P.p.msg(player, P.p.languageReader.get("Perms_NoSmallBarrelCreate"));
|
||||
@ -374,8 +299,8 @@ public class Barrel implements InventoryHolder {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (barrel.signoffset == 0 && signoffset != 0) {
|
||||
barrel.signoffset = signoffset;
|
||||
if (barrel.body.getSignoffset() == 0 && signoffset != 0) {
|
||||
barrel.body.setSignoffset(signoffset);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -411,7 +336,7 @@ public class Barrel implements InventoryHolder {
|
||||
Brew brew = Brew.get(item);
|
||||
if (brew != null) {
|
||||
// Brew before throwing
|
||||
brew.age(item, time, getWood());
|
||||
brew.age(item, time, body.getWood());
|
||||
PotionMeta meta = (PotionMeta) item.getItemMeta();
|
||||
if (BrewLore.hasColorLore(meta)) {
|
||||
BrewLore lore = new BrewLore(brew, meta);
|
||||
@ -434,45 +359,6 @@ public class Barrel implements InventoryHolder {
|
||||
barrels.remove(this);
|
||||
}
|
||||
|
||||
// If the Sign of a Large Barrel gets destroyed, set signOffset to 0
|
||||
public void destroySign() {
|
||||
signoffset = 0;
|
||||
}
|
||||
|
||||
// direction of the barrel from the spigot
|
||||
public static int getDirection(Block spigot) {
|
||||
int direction = 0;// 1=x+ 2=x- 3=z+ 4=z-
|
||||
Material type = spigot.getRelative(0, 0, 1).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
direction = 3;
|
||||
}
|
||||
type = spigot.getRelative(0, 0, -1).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 4;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
type = spigot.getRelative(1, 0, 0).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
type = spigot.getRelative(-1, 0, 0).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 2;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return direction;
|
||||
}
|
||||
|
||||
// is this a Large barrel?
|
||||
public boolean isLarge() {
|
||||
return !isSmall();
|
||||
@ -483,239 +369,21 @@ public class Barrel implements InventoryHolder {
|
||||
return !LegacyUtil.isSign(spigot.getType());
|
||||
}
|
||||
|
||||
// woodtype of the block the spigot is attached to
|
||||
public byte getWood() {
|
||||
Block wood;
|
||||
switch (getDirection(spigot)) { // 1=x+ 2=x- 3=z+ 4=z-
|
||||
case 0:
|
||||
return 0;
|
||||
case 1:
|
||||
wood = spigot.getRelative(1, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
wood = spigot.getRelative(-1, 0, 0);
|
||||
break;
|
||||
case 3:
|
||||
wood = spigot.getRelative(0, 0, 1);
|
||||
break;
|
||||
default:
|
||||
wood = spigot.getRelative(0, 0, -1);
|
||||
}
|
||||
try {
|
||||
return LegacyUtil.getWoodType(wood);
|
||||
} catch (NoSuchFieldError | NoClassDefFoundError noSuchFieldError) {
|
||||
// Using older minecraft versions some fields and classes do not exist
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// returns the Sign of a large barrel, the spigot if there is none
|
||||
public Block getSignOfSpigot() {
|
||||
if (signoffset != 0) {
|
||||
if (LegacyUtil.isSign(spigot.getType())) {
|
||||
return spigot;
|
||||
}
|
||||
|
||||
if (LegacyUtil.isSign(spigot.getRelative(0, signoffset, 0).getType())) {
|
||||
return spigot.getRelative(0, signoffset, 0);
|
||||
} else {
|
||||
signoffset = 0;
|
||||
}
|
||||
}
|
||||
return spigot;
|
||||
return body.getSignOfSpigot();
|
||||
}
|
||||
|
||||
// returns the fence above/below a block, itself if there is none
|
||||
public static Block getSpigotOfSign(Block block) {
|
||||
|
||||
int y = -2;
|
||||
while (y <= 1) {
|
||||
// Fence and Netherfence
|
||||
Block relative = block.getRelative(0, y, 0);
|
||||
if (LegacyUtil.isFence(relative.getType())) {
|
||||
return (relative);
|
||||
}
|
||||
y++;
|
||||
}
|
||||
return block;
|
||||
return BarrelBody.getSpigotOfSign(block);
|
||||
}
|
||||
|
||||
// returns null if Barrel is correctly placed; the block that is missing when not
|
||||
// the barrel needs to be formed correctly
|
||||
// flag force to also check if chunk is not loaded
|
||||
public Block getBrokenBlock(boolean force) {
|
||||
if (force || BUtil.isChunkLoaded(spigot)) {
|
||||
spigot = getSpigotOfSign(spigot);
|
||||
if (LegacyUtil.isSign(spigot.getType())) {
|
||||
return checkSBarrel();
|
||||
} else {
|
||||
return checkLBarrel();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Block checkSBarrel() {
|
||||
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
|
||||
if (direction == 0) {
|
||||
return spigot;
|
||||
}
|
||||
int startX;
|
||||
int startZ;
|
||||
int endX;
|
||||
int endZ;
|
||||
|
||||
ArrayList<Integer> stairs = new ArrayList<>();
|
||||
|
||||
if (direction == 1) {
|
||||
startX = 1;
|
||||
endX = startX + 1;
|
||||
startZ = -1;
|
||||
endZ = 0;
|
||||
} else if (direction == 2) {
|
||||
startX = -2;
|
||||
endX = startX + 1;
|
||||
startZ = 0;
|
||||
endZ = 1;
|
||||
} else if (direction == 3) {
|
||||
startX = 0;
|
||||
endX = 1;
|
||||
startZ = 1;
|
||||
endZ = startZ + 1;
|
||||
} else {
|
||||
startX = -1;
|
||||
endX = 0;
|
||||
startZ = -2;
|
||||
endZ = startZ + 1;
|
||||
}
|
||||
|
||||
Material type;
|
||||
int x = startX;
|
||||
int y = 0;
|
||||
int z = startZ;
|
||||
while (y <= 1) {
|
||||
while (x <= endX) {
|
||||
while (z <= endZ) {
|
||||
Block block = spigot.getRelative(x, y, z);
|
||||
type = block.getType();
|
||||
|
||||
if (LegacyUtil.isWoodStairs(type)) {
|
||||
if (y == 0) {
|
||||
// stairs have to be upside down
|
||||
if (!LegacyUtil.areStairsInverted(block)) {
|
||||
return block;
|
||||
}
|
||||
}
|
||||
stairs.add(block.getX());
|
||||
stairs.add(block.getY());
|
||||
stairs.add(block.getZ());
|
||||
z++;
|
||||
} else {
|
||||
return spigot.getRelative(x, y, z);
|
||||
}
|
||||
}
|
||||
z = startZ;
|
||||
x++;
|
||||
}
|
||||
z = startZ;
|
||||
x = startX;
|
||||
y++;
|
||||
}
|
||||
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[0]));
|
||||
return null;
|
||||
}
|
||||
|
||||
public Block checkLBarrel() {
|
||||
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
|
||||
if (direction == 0) {
|
||||
return spigot;
|
||||
}
|
||||
int startX;
|
||||
int startZ;
|
||||
int endX;
|
||||
int endZ;
|
||||
|
||||
ArrayList<Integer> stairs = new ArrayList<>();
|
||||
ArrayList<Integer> woods = new ArrayList<>();
|
||||
|
||||
if (direction == 1) {
|
||||
startX = 1;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 2) {
|
||||
startX = -4;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 3) {
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = 1;
|
||||
endZ = startZ + 3;
|
||||
} else {
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = -4;
|
||||
endZ = startZ + 3;
|
||||
}
|
||||
|
||||
Material type;
|
||||
int x = startX;
|
||||
int y = 0;
|
||||
int z = startZ;
|
||||
while (y <= 2) {
|
||||
while (x <= endX) {
|
||||
while (z <= endZ) {
|
||||
Block block = spigot.getRelative(x, y, z);
|
||||
type = block.getType();
|
||||
if (direction == 1 || direction == 2) {
|
||||
if (y == 1 && z == 0) {
|
||||
if (x == -1 || x == -4 || x == 1 || x == 4) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (y == 1 && x == 0) {
|
||||
if (z == -1 || z == -4 || z == 1 || z == 4) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (LegacyUtil.isWoodPlanks(type)) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
} else {
|
||||
stairs.add(block.getX());
|
||||
stairs.add(block.getY());
|
||||
stairs.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
} else {
|
||||
return block;
|
||||
}
|
||||
}
|
||||
z = startZ;
|
||||
x++;
|
||||
}
|
||||
z = startZ;
|
||||
x = startX;
|
||||
y++;
|
||||
}
|
||||
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[0]));
|
||||
woodsloc = ArrayUtils.toPrimitive(woods.toArray(new Integer[0]));
|
||||
|
||||
return null;
|
||||
return body.getBrokenBlock(force);
|
||||
}
|
||||
|
||||
//unloads barrels that are in a unloading world
|
||||
@ -731,7 +399,7 @@ public class Barrel implements InventoryHolder {
|
||||
public static void save(ConfigurationSection config, ConfigurationSection oldData) {
|
||||
BUtil.createWorldSections(config);
|
||||
|
||||
if (barrels.isEmpty()) {
|
||||
if (!barrels.isEmpty()) {
|
||||
int id = 0;
|
||||
for (Barrel barrel : barrels) {
|
||||
|
||||
@ -747,23 +415,8 @@ public class Barrel implements InventoryHolder {
|
||||
// block: x/y/z
|
||||
config.set(prefix + ".spigot", barrel.spigot.getX() + "/" + barrel.spigot.getY() + "/" + barrel.spigot.getZ());
|
||||
|
||||
if (barrel.signoffset != 0) {
|
||||
config.set(prefix + ".sign", barrel.signoffset);
|
||||
}
|
||||
if (barrel.stairsloc != null && barrel.stairsloc.length > 0) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i : barrel.stairsloc) {
|
||||
st.append(i).append(",");
|
||||
}
|
||||
config.set(prefix + ".st", st.substring(0, st.length() - 1));
|
||||
}
|
||||
if (barrel.woodsloc != null && barrel.woodsloc.length > 0) {
|
||||
StringBuilder wo = new StringBuilder();
|
||||
for (int i : barrel.woodsloc) {
|
||||
wo.append(i).append(",");
|
||||
}
|
||||
config.set(prefix + ".wo", wo.substring(0, wo.length() - 1));
|
||||
}
|
||||
// save the body data into the section as well
|
||||
barrel.body.save(config, prefix);
|
||||
|
||||
if (barrel.inventory != null) {
|
||||
int slot = 0;
|
||||
@ -808,7 +461,7 @@ public class Barrel implements InventoryHolder {
|
||||
if (check < barrels.size()) {
|
||||
Barrel barrel = barrels.get(check);
|
||||
if (!barrel.checked) {
|
||||
Block broken = barrel.getBrokenBlock(false);
|
||||
Block broken = barrel.body.getBrokenBlock(false);
|
||||
if (broken != null) {
|
||||
P.p.debugLog("Barrel at " + broken.getWorld().getName() + "/" + broken.getX() + "/" + broken.getY() + "/" + broken.getZ()
|
||||
+ " has been destroyed unexpectedly, contents will drop");
|
||||
|
453
src/com/dre/brewery/BarrelBody.java
Normal file
453
src/com/dre/brewery/BarrelBody.java
Normal file
@ -0,0 +1,453 @@
|
||||
package com.dre.brewery;
|
||||
|
||||
import org.apache.commons.lang.ArrayUtils;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
// The Blocks that make up a Barrel in the World
|
||||
public class BarrelBody {
|
||||
|
||||
private final Barrel barrel;
|
||||
private final Block spigot;
|
||||
private int[] woodsloc = null; // location of wood Blocks
|
||||
private int[] stairsloc = null; // location of stair Blocks
|
||||
private byte signoffset;
|
||||
|
||||
public BarrelBody(Barrel barrel, byte signoffset) {
|
||||
this.barrel = barrel;
|
||||
this.signoffset = signoffset;
|
||||
spigot = barrel.getSpigot();
|
||||
}
|
||||
|
||||
// Loading from file
|
||||
public BarrelBody(Barrel barrel, byte signoffset, String[] st, String[] wo) {
|
||||
this(barrel, signoffset);
|
||||
|
||||
int i = 0;
|
||||
if (wo.length > 1) {
|
||||
woodsloc = new int[wo.length];
|
||||
for (String wos : wo) {
|
||||
woodsloc[i] = P.p.parseInt(wos);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
}
|
||||
if (st.length > 1) {
|
||||
stairsloc = new int[st.length];
|
||||
for (String sts : st) {
|
||||
stairsloc[i] = P.p.parseInt(sts);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (woodsloc == null && stairsloc == null) {
|
||||
// If loading from old data, or block locations are missing, regenerate them
|
||||
// This will only be done in those extreme cases.
|
||||
Block broken = getBrokenBlock(true);
|
||||
if (broken != null) {
|
||||
barrel.remove(broken, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Barrel getBarrel() {
|
||||
return barrel;
|
||||
}
|
||||
|
||||
public Block getSpigot() {
|
||||
return spigot;
|
||||
}
|
||||
|
||||
public int[] getWoodsloc() {
|
||||
return woodsloc;
|
||||
}
|
||||
|
||||
public void setWoodsloc(int[] woodsloc) {
|
||||
this.woodsloc = woodsloc;
|
||||
}
|
||||
|
||||
public int[] getStairsloc() {
|
||||
return stairsloc;
|
||||
}
|
||||
|
||||
public void setStairsloc(int[] stairsloc) {
|
||||
this.stairsloc = stairsloc;
|
||||
}
|
||||
|
||||
public byte getSignoffset() {
|
||||
return signoffset;
|
||||
}
|
||||
|
||||
public void setSignoffset(byte signoffset) {
|
||||
this.signoffset = signoffset;
|
||||
}
|
||||
|
||||
// If the Sign of a Large Barrel gets destroyed, set signOffset to 0
|
||||
public void destroySign() {
|
||||
signoffset = 0;
|
||||
}
|
||||
|
||||
// direction of the barrel from the spigot
|
||||
public static int getDirection(Block spigot) {
|
||||
int direction = 0;// 1=x+ 2=x- 3=z+ 4=z-
|
||||
Material type = spigot.getRelative(0, 0, 1).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
direction = 3;
|
||||
}
|
||||
type = spigot.getRelative(0, 0, -1).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 4;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
type = spigot.getRelative(1, 0, 0).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
type = spigot.getRelative(-1, 0, 0).getType();
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (direction == 0) {
|
||||
direction = 2;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return direction;
|
||||
}
|
||||
|
||||
// is this a Large barrel?
|
||||
public boolean isLarge() {
|
||||
return barrel.isLarge();
|
||||
}
|
||||
|
||||
// is this a Small barrel?
|
||||
public boolean isSmall() {
|
||||
return barrel.isSmall();
|
||||
}
|
||||
|
||||
// woodtype of the block the spigot is attached to
|
||||
public byte getWood() {
|
||||
Block wood;
|
||||
switch (getDirection(spigot)) { // 1=x+ 2=x- 3=z+ 4=z-
|
||||
case 0:
|
||||
return 0;
|
||||
case 1:
|
||||
wood = spigot.getRelative(1, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
wood = spigot.getRelative(-1, 0, 0);
|
||||
break;
|
||||
case 3:
|
||||
wood = spigot.getRelative(0, 0, 1);
|
||||
break;
|
||||
default:
|
||||
wood = spigot.getRelative(0, 0, -1);
|
||||
}
|
||||
try {
|
||||
return LegacyUtil.getWoodType(wood);
|
||||
} catch (NoSuchFieldError | NoClassDefFoundError noSuchFieldError) {
|
||||
// Using older minecraft versions some fields and classes do not exist
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns true if this Block is part of this Barrel
|
||||
public boolean hasBlock(Block block) {
|
||||
if (block != null) {
|
||||
if (LegacyUtil.isWoodPlanks(block.getType())) {
|
||||
return hasWoodBlock(block);
|
||||
} else if (LegacyUtil.isWoodStairs(block.getType())) {
|
||||
return hasStairsBlock(block);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean hasWoodBlock(Block block) {
|
||||
if (woodsloc != null) {
|
||||
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
|
||||
if (woodsloc.length > 2) {
|
||||
int x = block.getX();
|
||||
if (Math.abs(x - woodsloc[0]) < 10) {
|
||||
for (int i = 0; i < woodsloc.length - 2; i += 3) {
|
||||
if (woodsloc[i] == x) {
|
||||
if (woodsloc[i + 1] == block.getY()) {
|
||||
if (woodsloc[i + 2] == block.getZ()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean hasStairsBlock(Block block) {
|
||||
if (stairsloc != null) {
|
||||
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
|
||||
if (stairsloc.length > 2) {
|
||||
int x = block.getX();
|
||||
if (Math.abs(x - stairsloc[0]) < 10) {
|
||||
for (int i = 0; i < stairsloc.length - 2; i += 3) {
|
||||
if (stairsloc[i] == x) {
|
||||
if (stairsloc[i + 1] == block.getY()) {
|
||||
if (stairsloc[i + 2] == block.getZ()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns true if the Offset of the clicked Sign matches the Barrel.
|
||||
// This prevents adding another sign to the barrel and clicking that.
|
||||
public boolean isSignOfBarrel(byte offset) {
|
||||
return offset == 0 || signoffset == 0 || signoffset == offset;
|
||||
}
|
||||
|
||||
// returns the Sign of a large barrel, the spigot if there is none
|
||||
public Block getSignOfSpigot() {
|
||||
if (signoffset != 0) {
|
||||
if (LegacyUtil.isSign(spigot.getType())) {
|
||||
return spigot;
|
||||
}
|
||||
|
||||
if (LegacyUtil.isSign(spigot.getRelative(0, signoffset, 0).getType())) {
|
||||
return spigot.getRelative(0, signoffset, 0);
|
||||
} else {
|
||||
signoffset = 0;
|
||||
}
|
||||
}
|
||||
return spigot;
|
||||
}
|
||||
|
||||
// returns the fence above/below a block, itself if there is none
|
||||
public static Block getSpigotOfSign(Block block) {
|
||||
|
||||
int y = -2;
|
||||
while (y <= 1) {
|
||||
// Fence and Netherfence
|
||||
Block relative = block.getRelative(0, y, 0);
|
||||
if (LegacyUtil.isFence(relative.getType())) {
|
||||
return (relative);
|
||||
}
|
||||
y++;
|
||||
}
|
||||
return block;
|
||||
}
|
||||
|
||||
// returns null if Barrel is correctly placed; the block that is missing when not
|
||||
// the barrel needs to be formed correctly
|
||||
// flag force to also check if chunk is not loaded
|
||||
public Block getBrokenBlock(boolean force) {
|
||||
if (force || BUtil.isChunkLoaded(spigot)) {
|
||||
//spigot = getSpigotOfSign(spigot);
|
||||
if (LegacyUtil.isSign(spigot.getType())) {
|
||||
return checkSBarrel();
|
||||
} else {
|
||||
return checkLBarrel();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Block checkSBarrel() {
|
||||
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
|
||||
if (direction == 0) {
|
||||
return spigot;
|
||||
}
|
||||
int startX;
|
||||
int startZ;
|
||||
int endX;
|
||||
int endZ;
|
||||
|
||||
ArrayList<Integer> stairs = new ArrayList<>();
|
||||
|
||||
if (direction == 1) {
|
||||
startX = 1;
|
||||
endX = startX + 1;
|
||||
startZ = -1;
|
||||
endZ = 0;
|
||||
} else if (direction == 2) {
|
||||
startX = -2;
|
||||
endX = startX + 1;
|
||||
startZ = 0;
|
||||
endZ = 1;
|
||||
} else if (direction == 3) {
|
||||
startX = 0;
|
||||
endX = 1;
|
||||
startZ = 1;
|
||||
endZ = startZ + 1;
|
||||
} else {
|
||||
startX = -1;
|
||||
endX = 0;
|
||||
startZ = -2;
|
||||
endZ = startZ + 1;
|
||||
}
|
||||
|
||||
Material type;
|
||||
int x = startX;
|
||||
int y = 0;
|
||||
int z = startZ;
|
||||
while (y <= 1) {
|
||||
while (x <= endX) {
|
||||
while (z <= endZ) {
|
||||
Block block = spigot.getRelative(x, y, z);
|
||||
type = block.getType();
|
||||
|
||||
if (LegacyUtil.isWoodStairs(type)) {
|
||||
if (y == 0) {
|
||||
// stairs have to be upside down
|
||||
if (!LegacyUtil.areStairsInverted(block)) {
|
||||
return block;
|
||||
}
|
||||
}
|
||||
stairs.add(block.getX());
|
||||
stairs.add(block.getY());
|
||||
stairs.add(block.getZ());
|
||||
z++;
|
||||
} else {
|
||||
return spigot.getRelative(x, y, z);
|
||||
}
|
||||
}
|
||||
z = startZ;
|
||||
x++;
|
||||
}
|
||||
z = startZ;
|
||||
x = startX;
|
||||
y++;
|
||||
}
|
||||
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[0]));
|
||||
return null;
|
||||
}
|
||||
|
||||
public Block checkLBarrel() {
|
||||
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
|
||||
if (direction == 0) {
|
||||
return spigot;
|
||||
}
|
||||
int startX;
|
||||
int startZ;
|
||||
int endX;
|
||||
int endZ;
|
||||
|
||||
ArrayList<Integer> stairs = new ArrayList<>();
|
||||
ArrayList<Integer> woods = new ArrayList<>();
|
||||
|
||||
if (direction == 1) {
|
||||
startX = 1;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 2) {
|
||||
startX = -4;
|
||||
endX = startX + 3;
|
||||
startZ = -1;
|
||||
endZ = 1;
|
||||
} else if (direction == 3) {
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = 1;
|
||||
endZ = startZ + 3;
|
||||
} else {
|
||||
startX = -1;
|
||||
endX = 1;
|
||||
startZ = -4;
|
||||
endZ = startZ + 3;
|
||||
}
|
||||
|
||||
Material type;
|
||||
int x = startX;
|
||||
int y = 0;
|
||||
int z = startZ;
|
||||
while (y <= 2) {
|
||||
while (x <= endX) {
|
||||
while (z <= endZ) {
|
||||
Block block = spigot.getRelative(x, y, z);
|
||||
type = block.getType();
|
||||
if (direction == 1 || direction == 2) {
|
||||
if (y == 1 && z == 0) {
|
||||
if (x == -1 || x == -4 || x == 1 || x == 4) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (y == 1 && x == 0) {
|
||||
if (z == -1 || z == -4 || z == 1 || z == 4) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (LegacyUtil.isWoodPlanks(type) || LegacyUtil.isWoodStairs(type)) {
|
||||
if (LegacyUtil.isWoodPlanks(type)) {
|
||||
woods.add(block.getX());
|
||||
woods.add(block.getY());
|
||||
woods.add(block.getZ());
|
||||
} else {
|
||||
stairs.add(block.getX());
|
||||
stairs.add(block.getY());
|
||||
stairs.add(block.getZ());
|
||||
}
|
||||
z++;
|
||||
} else {
|
||||
return block;
|
||||
}
|
||||
}
|
||||
z = startZ;
|
||||
x++;
|
||||
}
|
||||
z = startZ;
|
||||
x = startX;
|
||||
y++;
|
||||
}
|
||||
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[0]));
|
||||
woodsloc = ArrayUtils.toPrimitive(woods.toArray(new Integer[0]));
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public void save(ConfigurationSection config, String prefix) {
|
||||
if (signoffset != 0) {
|
||||
config.set(prefix + ".sign", signoffset);
|
||||
}
|
||||
if (stairsloc != null && stairsloc.length > 0) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i : stairsloc) {
|
||||
st.append(i).append(",");
|
||||
}
|
||||
config.set(prefix + ".st", st.substring(0, st.length() - 1));
|
||||
}
|
||||
if (woodsloc != null && woodsloc.length > 0) {
|
||||
StringBuilder wo = new StringBuilder();
|
||||
for (int i : woodsloc) {
|
||||
wo.append(i).append(",");
|
||||
}
|
||||
config.set(prefix + ".wo", wo.substring(0, wo.length() - 1));
|
||||
}
|
||||
}
|
||||
}
|
@ -211,11 +211,17 @@ public class BData {
|
||||
String[] st = section.getString(barrel + ".st", "").split(",");
|
||||
String[] wo = section.getString(barrel + ".wo", "").split(",");
|
||||
|
||||
Barrel b;
|
||||
if (invSection != null) {
|
||||
new Barrel(block, sign, st, wo, invSection.getValues(true), time);
|
||||
b = new Barrel(block, sign, st, wo, invSection.getValues(true), time);
|
||||
} else {
|
||||
// Barrel has no inventory
|
||||
new Barrel(block, sign, st, wo, null, time);
|
||||
b = new Barrel(block, sign, st, wo, null, time);
|
||||
}
|
||||
|
||||
// In case Barrel Block locations were missing and could not be recreated: do not add the barrel
|
||||
if (b.getBody().getStairsloc() != null || b.getBody().getWoodsloc() != null) {
|
||||
Barrel.barrels.add(b);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
@ -76,7 +76,7 @@ public class IntegrationListener implements Listener {
|
||||
|
||||
// If the Clicked Block was the Sign, LWC already knows and we dont need to do anything here
|
||||
if (!LegacyUtil.isSign(event.getClickedBlock().getType())) {
|
||||
Block sign = event.getBarrel().getSignOfSpigot();
|
||||
Block sign = event.getBarrel().getBody().getSignOfSpigot();
|
||||
// If the Barrel does not have a Sign, it cannot be locked
|
||||
if (!sign.equals(event.getClickedBlock())) {
|
||||
Player player = event.getPlayer();
|
||||
|
@ -24,7 +24,7 @@ public class LWCBarrel {
|
||||
|
||||
public static boolean denyDestroy(Player player, Barrel barrel) {
|
||||
LWC lwc = LWC.getInstance();
|
||||
Block sign = barrel.getSignOfSpigot();
|
||||
Block sign = barrel.getBody().getSignOfSpigot();
|
||||
//if (!Boolean.parseBoolean(lwc.resolveProtectionConfiguration(sign, "ignoreBlockDestruction"))) {
|
||||
Protection protection = lwc.findProtection(sign);
|
||||
if (protection != null) {
|
||||
@ -82,7 +82,7 @@ public class LWCBarrel {
|
||||
|
||||
// If a Barrel is destroyed without player
|
||||
public static void remove(Barrel barrel) {
|
||||
Protection protection = LWC.getInstance().findProtection(barrel.getSignOfSpigot());
|
||||
Protection protection = LWC.getInstance().findProtection(barrel.getBody().getSignOfSpigot());
|
||||
if (protection != null) {
|
||||
protection.remove();
|
||||
}
|
||||
@ -90,13 +90,13 @@ public class LWCBarrel {
|
||||
|
||||
// Returns true if the block that exploded should not be removed
|
||||
public static boolean denyExplosion(Barrel barrel) {
|
||||
Protection protection = LWC.getInstance().findProtection(barrel.getSignOfSpigot());
|
||||
Protection protection = LWC.getInstance().findProtection(barrel.getBody().getSignOfSpigot());
|
||||
|
||||
return protection != null && !protection.hasFlag(Flag.Type.ALLOWEXPLOSIONS);
|
||||
}
|
||||
|
||||
// Returns true if the block that was destroyed should not be removed
|
||||
public static boolean denyDestroyOther(Barrel barrel) {
|
||||
return LWC.getInstance().findProtection(barrel.getSignOfSpigot()) != null;
|
||||
return LWC.getInstance().findProtection(barrel.getBody().getSignOfSpigot()) != null;
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
} else if (LegacyUtil.isWoodStairs(type)) {
|
||||
for (Barrel barrel2 : Barrel.barrels) {
|
||||
if (barrel2.hasStairsBlock(clickedBlock)) {
|
||||
if (barrel2.getBody().hasStairsBlock(clickedBlock)) {
|
||||
if (BConfig.openEverywhere || !barrel2.isLarge()) {
|
||||
barrel = barrel2;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user