mirror of
https://github.com/DieReicheErethons/Brewery.git
synced 2024-11-22 11:35:16 +01:00
parent
b3a5013a7f
commit
dfe8e09638
@ -642,15 +642,6 @@ public class P extends JavaPlugin {
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// Utility
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@SuppressWarnings("deprecation")
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public void setHand(Player player, ItemStack item) {
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if (P.use1_9) {
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player.getInventory().setItemInMainHand(item);
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} else {
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player.setItemInHand(item);
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}
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}
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public int parseInt(String string) {
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return NumberUtils.toInt(string, 0);
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}
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@ -1,30 +1,28 @@
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package com.dre.brewery.listeners;
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import com.dre.brewery.*;
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import com.dre.brewery.filedata.UpdateChecker;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.Material;
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import org.bukkit.event.player.*;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import com.dre.brewery.BCauldron;
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import com.dre.brewery.BIngredients;
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import com.dre.brewery.Brew;
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import com.dre.brewery.Barrel;
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import com.dre.brewery.BPlayer;
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import com.dre.brewery.Words;
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import com.dre.brewery.Wakeup;
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import com.dre.brewery.P;
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import com.dre.brewery.filedata.UpdateChecker;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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public class PlayerListener implements Listener {
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public static boolean openEverywhere;
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private static Set<UUID> interacted = new HashSet<>();
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onPlayerInteract(PlayerInteractEvent event) {
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@ -38,21 +36,10 @@ public class PlayerListener implements Listener {
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// Interacting with a Cauldron
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if (type == Material.CAULDRON) {
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Material materialInHand;
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ItemStack item;
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if (P.use1_9) {
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item = player.getInventory().getItemInMainHand();
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if (item != null) {
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materialInHand = item.getType();
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} else {
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materialInHand = null;
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}
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} else {
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materialInHand = event.getMaterial();
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item = event.getItem();
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}
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Material materialInHand = event.getMaterial();
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ItemStack item = event.getItem();
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if (item == null || materialInHand == null) {
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if (materialInHand == null) {
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return;
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} else if (materialInHand == Material.WATCH) {
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@ -68,7 +55,7 @@ public class PlayerListener implements Listener {
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if (item.getAmount() > 1) {
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item.setAmount(item.getAmount() - 1);
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} else {
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P.p.setHand(player, new ItemStack(Material.AIR));
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setItemInHand(event, Material.AIR, false);
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}
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}
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}
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@ -99,6 +86,37 @@ public class PlayerListener implements Listener {
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Block down = clickedBlock.getRelative(BlockFace.DOWN);
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if (down.getType() == Material.FIRE || down.getType() == Material.STATIONARY_LAVA || down.getType() == Material.LAVA) {
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event.setCancelled(true);
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boolean handSwap = false;
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// Interact event is called twice!!!?? in 1.9, once for each hand.
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// Certain Items in Hand cause one of them to be cancelled or not called at all sometimes.
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// We mark if a player had the event for the main hand
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// If not, we handle the main hand in the event for the off hand
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if (P.use1_9) {
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if (event.getHand() == EquipmentSlot.HAND) {
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final UUID id = player.getUniqueId();
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interacted.add(id);
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P.p.getServer().getScheduler().runTask(P.p, new Runnable() {
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@Override
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public void run() {
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interacted.remove(id);
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}
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});
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} else if (event.getHand() == EquipmentSlot.OFF_HAND) {
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if (!interacted.remove(player.getUniqueId())) {
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item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() != Material.AIR) {
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materialInHand = item.getType();
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handSwap = true;
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} else {
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item = event.getItem();
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}
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}
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}
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}
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if (item == null) return;
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// add ingredient to cauldron that meet the previous conditions
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if (BIngredients.possibleIngredients.contains(materialInHand)) {
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@ -115,23 +133,24 @@ public class PlayerListener implements Listener {
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}
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} else {
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if (isBucket) {
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P.p.setHand(player, new ItemStack(Material.BUCKET));
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setItemInHand(event, Material.BUCKET, handSwap);
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} else {
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P.p.setHand(player, new ItemStack(Material.AIR));
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setItemInHand(event, Material.AIR, handSwap);
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}
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}
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}
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} else {
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P.p.msg(player, P.p.languageReader.get("Perms_NoCauldronInsert"));
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}
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event.setCancelled(true);
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} else {
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event.setCancelled(true);
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}
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}
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return;
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}
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if (P.use1_9 && event.getHand() != EquipmentSlot.HAND) {
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return;
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}
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// Access a Barrel
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Barrel barrel = null;
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if (type == Material.WOOD) {
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@ -163,17 +182,32 @@ public class PlayerListener implements Listener {
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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public void setItemInHand(PlayerInteractEvent event, Material mat, boolean swapped) {
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if (P.use1_9) {
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if ((event.getHand() == EquipmentSlot.OFF_HAND) != swapped) {
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event.getPlayer().getInventory().setItemInOffHand(new ItemStack(mat));
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} else {
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event.getPlayer().getInventory().setItemInMainHand(new ItemStack(mat));
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}
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} else {
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event.getPlayer().setItemInHand(new ItemStack(mat));
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}
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}
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@EventHandler
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public void onClickAir(PlayerInteractEvent event) {
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if (Wakeup.checkPlayer == null) return;
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if (event.getAction() == Action.LEFT_CLICK_AIR) {
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if (!event.hasItem()) {
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if (Wakeup.checkPlayer != null) {
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if (event.getPlayer() == Wakeup.checkPlayer) {
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Wakeup.tpNext();
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}
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if (event.getPlayer() == Wakeup.checkPlayer) {
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Wakeup.tpNext();
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}
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}
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}
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}
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// player drinks a custom potion
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