# config di Brewery.jar # -- Opzioni -- # I valori di default sono scritti fra [] # Lingua da usare (fra quelle in plugins/Brewery/languages) language: it # Se il giocatore si sveglia nella sua /home dopo aver bevuto troppo(il plugin di /home deve essere installato!) [true] enableHome: true # Tipo di teletrasporto alla home ['cmd: home'] # bed = Il giocatore sarà teletrasportato al suo letto # 'cmd: home' = /home sarà eseguito dal giocatore. Deve avere il permesso di farlo senza ritardi! # 'cmd: spawn' = /spawn sarà eseguito dal giocatore # 'cmd: faitu' = /faitu sarà eseguito dal giocatore. homeType: 'cmd: home' # Se il giocatore si risveglia in un posto a caso dopo essere andato offline mentre beveva (questi posti devono essere definiti con '/brew Wakeup add' da un admin) # Il giocatore si risveglia al punto di risveglio più vicino [true] enableWake: true # Se il giocatore debba provare più volte per loggare da molto ubriaco [true] enableLoginDisallow: true # Se il giocatore viene espulso dal server se raggiunge la percentuale massima di alcol [false] enableKickOnOverdrink: false # Se il giocatore vomita se molto sbronzo [true] # L'oggetto non può essere raccolto e resta per terra finché non sparisce. enablePuke: true # L'oggetto droppato in massa quando si vomita che dovrebbe rappresentare il vomito [Soul_Sand] pukeItem: Soul_Sand # Tempo in secondi perché il vomito sparisca (il valore di minecraft di default è 300 = 5 min) [60] # Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia. pukeDespawntime: 60 # How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100] stumblePercent: 100 # Display his drunkeness to the player when he drinks a brew or eats a drainItem [true] showStatusOnDrink: true # Oggetto consumabile/forza. Questi oggetti se consumati calano il livello di alcool (della "forza" che avevi impsotato) (list) drainItems: - Bread/4 - Milk_Bucket/2 # Show Particles over Cauldrons when they have ingredients and a heat source. [true] # The changing color of the particles can help with timing some recipes enableCauldronParticles: true # If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true] craftSealingTable: true enableSealingTable: true # Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true] alwaysShowQuality: true # Always show the alcohol content on the item. If false, it will only show in the brewing stand [false] alwaysShowAlc: false # If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6] ageInMCBarrels: true maxBrewsInMCBarrels: 6 # The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent # hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled. # This is a fast process to stop players from hacking out recipes, once they get hold of a brew. # Only drawback: brew items can only be used on another server with the same encodeKey. # When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB' # So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false] enableEncode: false encodeKey: 0 # Abilita il controllo degli aggiornamenti, controlla l'API di CurseForge per eventuali aggiornamenti di Brewery [true] # Se quando un aggiornamento viene trovato un messaggio è loggato e mostrato agli OPs quando entrano in gioco. updateCheck: true # Intervallo di autosalvataggio in minuti [3] autosave: 3 # Show debug messages in log [false] debug: false # Versione del config version: '3.0' # -- Define custom items -- # The defined id can then be used in recipes # matchAny: true if it is already enough if one of the info matches # material: Which type the item has to be # name: Which name the item has to be (Formatting codes possible: such as &6) # lore: What has to be in the lore of the item customItems: # Three Example Items ex-item: # A Barrier item called Wall and has the given line in its lore material: Barrier name: 'Wall' lore: - '&7Very well protected' ex-item2: # Using matchAny only one of the following has to match. # In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore matchAny: true material: - Acacia_Door - Oak_Door - Spruce_Door name: - 'Beechwood Door' lore: - 'A door' rasp: name: '&cRaspberry' blue-flowers: matchAny: true material: - cornflower - blue_orchid # -- Ingredients in the Cauldron -- # Which Ingredients are accepted by the Cauldron and the base potion resulting from them # You only need to add something here if you want to specify a custom name or color for the base potion # name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6) # ingredients: List of 'material/amount' # With an item in your hand, use /brew ItemName to get its material for use in a recipe # (Item-ids instead of material are not supported by bukkit anymore and will not work) # A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html # color: Color of the potion from a cauldron. Defaults to CYAN # Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE # Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet) # cookParticles: # Color of the Particles above the cauldron at different cooking-times # Color and minute during which each color should appear, i.e. one color at 8 minutes fading to another at 18 minutes. # As List, each Color as name or RGB, see above. Written as 'Color/Minute' # It will fade to the last color in the end, if there is only one color in the list, it will fade to grey # lore: List of additional text on the base potion. (Formatting codes possible: such as &6) # customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item. cauldron: # Example with all possible entries ex: name: Example ingredients: - Bedrock/2 - Diamond color: BLACK cookParticles: - 'RED/5' - 'WHITE/10' - '800000/25' # maroon lore: - An example for a Base Potion - This is how it comes out of a Cauldron customModelData: 545 # -- One Ingredient: -- wheat: name: Frumento fermentato ingredients: Wheat cookParticles: - '2d8686/8' # Dark Aqua sugarcane: name: Miscela zuccherata ingredients: Sugar_Cane color: 'f1ffad' # yellowish green cookParticles: - 'f1ffad/4' - '858547/10' # dark olive sugar: name: Sugarwater ingredients: Sugar cookParticles: - 'WHITE/4' - 'BRIGHT_GREY/25' apple: name: Sidro di mele ingredients: Apple berries: name: Grape must ingredients: Sweet_Berries color: RED cookParticles: - 'ff6666/2' # bright red - 'RED/7' - 'ac6553/13' # brown-red potato: name: Purè di patate ingredients: Potato grass: name: Erbe bollite ingredients: Grass color: '99ff66' # bright green cookParticles: - 'GREEN/2' - '99ff99/20' # faded green rmushroom: name: Miscela ai funghi ingredients: Red_Mushroom color: 'ff5c33' # amber red cookParticles: - 'fab09e/15' # faded red bmushroom: name: Mushroom brew ingredients: Brown_Mushroom color: 'c68c53' # brighter brown cookParticles: - 'c68c53/15' cocoa: name: Miscela colorata ingredients: Cocoa_Beans color: '804600' # mocca cookParticles: - 'a26011/1' - '5c370a/3' - '4d4133/8' # Gray-brown milk: name: Acqua lattea ingredients: Milk_Bucket color: BRIGHT_GREY cookParticles: - 'fbfbd0/1' # yellow-white - 'WHITE/6' bl_flow: name: Blueish brew ingredients: blue-flowers color: '0099ff' # sky blue cookParticles: - '0099ff' cactus: name: Agave brew ingredients: cactus color: '00b300' # cactus green cookParticles: - '00b300/16' poi_potato: name: Poisonous Broth ingredients: Poisonous_Potato egg: name: Sticky brew ingredients: Egg oak_sapling: name: Stringy hebry broth ingredients: Oak_Sapling vine: name: Boiled herbs ingredients: vine color: '99ff66' # bright green cookParticles: - 'GREEN/2' - '99ff99/20' # faded green rot_flesh: name: Foul pest ingredients: Rotten_Flesh color: '263300' # brown green cookParticles: - '263300/8' - 'BLACK/20' melon: name: Melon juice ingredients: melon_slice wheat_seeds: name: Bitter brew ingredients: Wheat_Seeds melon_seeds: name: Bitter brew ingredients: Melon_Seeds pumpkin_seeds: name: Bitter brew ingredients: Pumpkin_Seeds bone_meal: name: Bony Brew ingredients: bone_meal color: BRIGHT_GREY cookie: name: Chocolately sap ingredients: Cookie color: '804600' # mocca cookParticles: - 'a26011/1' - '5c370a/3' - '4d4133/8' # Gray-brown fer_spid_eye: name: Fermented Eye ingredients: Fermented_Spider_Eye ghast_tear: name: Sad brew ingredients: ghast_tear snowball: name: Icewater ingredients: Snowball Gold_Nugget: name: Glistering brew ingredients: Gold_Nugget color: 'ffd11a' # gold cookParticles: - 'ffd11a' glowstone_dust: name: Glowing brew ingredients: Glowstone_Dust color: 'ffff33' # bright yellow cookParticles: - 'ffff99/3' - 'd9d926/15' # faded yellow # -- Multiple Ingredients: -- applemead_base: name: Apple-Sugar brew ingredients: - Sugar_Cane/3 - Apple color: 'e1ff4d' # greenish yellow cookParticles: - 'e1ff4d/4' poi_grass: name: Boiled acidy herbs ingredients: - Grass - Poisonous_Potato color: '99ff66' # bright green cookParticles: - 'GREEN/2' - '99ff99/20' # faded green juniper: name: Juniper brew ingredients: - blue-flowers - wheat color: '00ccff' # aqua cookParticles: - '00ccff/8' gin_base: name: Fruity juniper brew ingredients: - blue-flowers - wheat - apple color: '66e0ff' # lighter aqua cookParticles: - '00ccff/5' eggnog_base: name: Smooth egg mixture ingredients: - egg - sugar - milk_bucket color: 'ffecb3' # yellow-orange cookParticles: - 'ffecb3/2' # -- Ricette per pozioni -- # name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati. # ingredients: Lista degli ingredienti nel formato materiale/quantità # With an item in your hand, use /brew ItemName to get its material for use in a recipe # (Gli id invece dei materiali sono "disapprovati" da Bukkit) # Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html # Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery) # Or a custom item defined above # cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire # distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare). # distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec # wood: Legno del barile 0=qualiasi 1=Betulla 2=Quercia 3=Mogano 4=Abete 5=Acacia 6=Quercia nera 7=Crimson 8=Warped # The Minecraft barrel is made of oak # age: Tempo in giorni di Minecraft per cui la pozione deve essere invecchiata in un barile (0=nessun invecchiamento). # color: Colore della pozione dopo essere stata distillata/invecchiata # Colori utilizzabili: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY # Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet) # difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile) # alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile. # lore: List of additional text on the finished brew. (Formatting codes possible: such as &6) # Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line. # servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%) # playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%) # Specific Commands for quality possible, using + bad, ++ normal, +++ good, added to the front of the line. # drinkmessage: Chat-message to the Player when drinking the Brew # drinktitle: Title on Screen to the Player when drinking the Brew # customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item. # Can specify one for all, or one for each quality, separated by / # effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata. # Lista di effetti possibili: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html # Intervalli di livelli o durate possono essere specificati con un "-", per esempio 'SPEED/1-2/30-40'. Ciò significa nel peggior caso livello 1 e 30 secondi di durata e livello 2 e 40 secondi nel migliore. # Gli intervalli funzionano anche in ordine decrescente, per effetti più deboli a qualità maggiori. Esempio: 'POISON/3-1/20-5'. # La durata massima possibile è 1638 secondi. Gli effetti instantaner non hanno bisogno che la durata sia specificata. recipes: # Ricetta di esempio con ogni opzione possibile: 0: name: Cattivo esempio/Esempio/Buon esempio ingredients: - Diamond/1 - Spruce_Planks/8 - Bedrock/1 - Brewery:Wheatbeer/2 # - ExoticGarden:Grape/3 - ex-item/4 cookingtime: 3 distillruns: 2 distilltime: 60 wood: 4 age: 11 color: DARK_RED difficulty: 3 alcohol: 14 lore: - This is an examble brew - ++Just a normal Example - This text would be on the brew - + Smells disgusting - ++ Smells alright - +++ Smells really good servercommands: - +++ weather clear - + weather rain playercommands: - homes drinkmessage: Tastes good drinktitle: Warms you from inside customModelData: 556/557/557 effects: - FIRE_RESISTANCE/20 - HEAL/1 - WEAKNESS/2-3/50-60 - POISON/1-0/20-0 1: name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata ingredients: - Wheat/3 cookingtime: 8 distillruns: 0 wood: 1 age: 2 color: 'ffb84d' # Orange difficulty: 1 alcohol: 5 lore: +++ &8Refreshing 2: name: Birra puzzolente/Birra/Birra pregiata ingredients: - Wheat/6 cookingtime: 8 distillruns: 0 wood: 0 age: 3 color: 'ffd333' # Bright Orange difficulty: 1 lore: - +++ &8Crisp taste alcohol: 6 3: name: Birra scura puzzolente/Birra scura/Birra scura pregiata ingredients: - Wheat/6 cookingtime: 8 distillruns: 0 wood: 6 age: 8 color: '650013' # Dark Red-Brown difficulty: 2 lore: - +++ &8Roasted taste alcohol: 7 wine: name: Red Wine ingredients: - Sweet_Berries/5 cookingtime: 5 distillruns: 0 wood: 0 age: 20 color: RED difficulty: 4 alcohol: 8 lore: - '+ &8Harsh' - '+ &8Corked' - '++ &8Mellow' - '+++ &8Full-Bodied' 4: name: Idromele scarso/Idromele/&6Idromele dorato ingredients: - Sugar_Cane/6 cookingtime: 3 distillruns: 0 wood: 2 age: 4 color: ORANGE difficulty: 2 lore: - +++ Has a golden shine alcohol: 9 5: name: Idromele di mele/Idromele di mele dolci/&6Idromele di mele dolci dorato ingredients: - Sugar_Cane/6 - Apple/2 cookingtime: 4 distillruns: 0 wood: 2 age: 4 color: ORANGE difficulty: 4 alcohol: 11 lore: - +Is there any Apple in this? - ++Refreshing taste of Apple - +++Sweetest hint of Apple effects: - WATER_BREATHING/1-2/150 cidre: name: Poor Cidre/Apple Cider/Great Apple Cider ingredients: - Apple/14 cookingtime: 7 distillruns: 0 wood: 0 age: 3 color: 'f86820' # Red-Orange difficulty: 4 alcohol: 7 apple_liquor: name: Sour Apple Liquor/Apple Liquor/Calvados ingredients: - Apple/12 cookingtime: 16 distillruns: 3 wood: 5 age: 6 color: BRIGHT_RED difficulty: 5 alcohol: 14 lore: - +Sour like Acid - +++ Good Apple Liquor whiskey: name: Unsightly Whiskey/Whiskey/Scotch Whiskey ingredients: - Wheat/10 cookingtime: 10 distillruns: 2 distilltime: 50 wood: 4 age: 18 color: ORANGE difficulty: 7 alcohol: 26 lore: '&7Single Malt' 6: name: Rum amaro/Rum speziato/&6Rum dorato ingredients: - Sugar_Cane/18 cookingtime: 6 distillruns: 2 distilltime: 30 wood: 2 age: 14 color: DARK_RED difficulty: 6 alcohol: 30 effects: - FIRE_RESISTANCE/1/20-100 - POISON/1-0/30-0 lore: - +&8Too bitter to drink - ++&8Spiced by the barrel - +++&eSpiced Gold 7: name: Vodka schifosa/Vodka/Vodka russa ingredients: - Potato/10 cookingtime: 15 distillruns: 3 age: 0 color: WHITE difficulty: 4 alcohol: 20 lore: + &8Almost undrinkable effects: - WEAKNESS/15 - POISON/10 shroom_vodka: name: Mushroom Vodka/Mushroom Vodka/Glowing Mushroom Vodka ingredients: - Potato/10 - Red_Mushroom/3 - Brown_Mushroom/3 cookingtime: 18 distillruns: 5 age: 0 color: 'ff9999' # Pink-Red difficulty: 7 alcohol: 18 lore: +++&aGlows in the dark effects: - WEAKNESS/80 - CONFUSION/27 - NIGHT_VISION/50-80 - BLINDNESS/12-2 - SLOW/10-3 gin: name: Pale Gin/Gin/Old Tom Gin ingredients: - Wheat/9 - blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers - Apple/1 cookingtime: 6 distillruns: 2 color: '99ddff' # Very light blue difficulty: 6 alcohol: 20 lore: - ++ With the - ++ taste of juniper - +++ Perfectly finished off - +++ with juniper tequila: name: Mezcal/Tequila/Tequila anejo ingredients: - cactus/8 cookingtime: 15 distillruns: 2 color: 'f5f07e' # Green-Orange difficulty: 5 wood: 1 age: 12 alcohol: 20 lore: Desert spirit 8: name: Assenzio scarso/Assenzio/Assenzio forte ingredients: - Grass/15 cookingtime: 3 distillruns: 6 distilltime: 80 color: GREEN difficulty: 8 alcohol: 42 effects: - POISON/15-25 lore: '+++&8High proof liquor' gr_absinthe: name: Poor Absinthe/Green Absinthe/Bright Green Absinthe ingredients: - Grass/17 - Poisonous_Potato/2 cookingtime: 5 distillruns: 6 distilltime: 85 color: LIME difficulty: 9 alcohol: 46 effects: - POISON/25-40 - HARM/2 - NIGHT_VISION/40-60 lore: '&aLooks poisonous' 9: name: Zuppa di patate ingredients: - Potato/5 - Grass/3 cookingtime: 3 color: ORANGE difficulty: 1 effects: - HEAL/0-1 10: name: Caffè stantio/Caffè/Caffè forte ingredients: - Cocoa_Beans/12 - Milk_Bucket/2 cookingtime: 2 color: BLACK difficulty: 3 lore: + &8Probably a week old effects: - REGENERATION/1/2-5 - SPEED/1/30-140 eggnog: name: Egg Liquor/Eggnog/Advocaat ingredients: - Egg/5 - Sugar/2 - Milk_Bucket/1 cookingtime: 2 color: 'ffe680' difficulty: 4 alcohol: 10 wood: 0 age: 3 lore: Made with raw egg # Io non aggiungerò altre ricette al config di default, perché sarebbero pubbliche e visibiliad altri utenti per barare. # Aggiungere e cambiare ricette è compito del Server Admin, così che i giocatori non possano barare guardando il config di default. # Altre idee per ricette: # g_vodka: # name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka' # ingredients: # - Potato/10 # - Gold_Nugget/2 # cookingtime: 18 # distillruns: 3 # age: 0 # color: ORANGE # difficulty: 6 # alcohol: 20 # effects: # - WEAKNESS/28 # - POISON/4 # fire_whiskey: # name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey # ingredients: # - Wheat/10 # - Blaze_Powder/2 # cookingtime: 12 # distillruns: 3 # distilltime: 55 # wood: 4 # age: 18 # color: ORANGE # difficulty: 7 # alcohol: 28 # drinkmessage: 'You get a burning feeling in your mouth' # Without Alcohol: # hot_choc: # name: Hot Chocolate # ingredients: # - cookie/3 # cookingtime: 2 # color: DARK_RED # difficulty: 2 # effects: # - FAST_DIGGING/40 # iced_coffee: # name: Watery Coffee/Iced Coffee/Strong Iced Coffee # ingredients: # - cookie/8 # - snowball/4 # - milk_bucket/1 # cookingtime: 1 # color: BLACK # difficulty: 4 # alcohol: -8 # effects: # - REGENERATION/30 # - SPEED/10 # More Recipe ideas: # Dandelion Liquor # Beetroot Spirit, # Poppy Liquor: Macum/Grand Poppy, # Bamboo Liquor: Chu Yeh Ching, # Cachaca, # Cognac, # Sake, # Buorbon, # Moonshine, # Different Wines, # Brandy, # Amaretto, # etc. as well as variations like, # Pumpkin Spice Beer, # Melon Vodka # There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients. # -- Compatibilità con altri plugin -- # Abilita il controllo della presenza di altri plugin per i permessi relativi ai barili[true] # Plugins 'Landlord' and 'Protection Stones' use the WorldGuard Flag. 'ClaimChunk' is natively supported. useWorldGuard: true useLWC: true useGriefPrevention: true useTowny: true useBlockLocker: true useGMInventories: true # Use a virtual chest when opening a Barrel to check with all other protection plugins # This could confuse Anti-Cheat plugins, but is otherwise good to use # use this for 'Residence' Plugin and any others that don't check all cases in the PlayerInteractEvent useVirtualChestPerms: false # Abilita il logging degli inventari dei barili [true] useLogBlock: true # -- MultiServer/BungeeCord -- # If Brewery is running on multiple connected Servers (via BungeeCord) # a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them. multiServerDB: # If using the Database is enabled enabled: false # If the drunkeness of players should be synchronised between Servers syncDrunkeness: true host: localhost port: '3306' user: minec password: xyz database: base # -- Various Other Settings -- # If items in Offhand should be added to the cauldron as well [false] useOffhandForCauldron: false # If Barrel and Cauldron data can be loaded Async/in the Background [true] loadDataAsync: true # Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7] hangoverDays: 7 # Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true] colorInBarrels: true colorInBrewer: true # Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true] openLargeBarrelEverywhere: true # If Cauldron Particles should be reduced to the bare minimum [false] minimalParticles: false # Allow emptying brews into hoppers to discard brews while keeping the glass bottle [true] brewHopperDump: true # -- Imostazioni di distorsione della chat -- # If written Chat is distorted when the Player is Drunk, # so that it looks like drunk writing # How much the chat is distorted depends on how drunk the Player is # Below are settings for what and how changes in chat occur enableChatDistortion: true # Salva nel log del server quello che il giocatore ha realmente scritto, prima che le sue parole venissero alterate [false] logRealChat: false # Il testo seguente ad alcuni comandi definiti qui sotto sarà distorto da ubriachi [- /gl] distortCommands: - /gl - /global - /fl - /s - /letter - /g - /l - /lokal - /local - /mail send - /m - /msg - /w - /whisper - /reply - /r - /t - /tell # Distorci il testo sui cartelli quando sei ubriaco [false] distortSignText: false # Definisci dei caratteri fra cui inserire le parole per evitare la distorsione della chat (usa "," come separatore) (list) [- '[,]'] # Chat Example: Hello i am drunk *I am testing Brewery* distortBypass: - '*,*' - '[,]' # words: Lettere e parole che saranno alterate chattando durante la sbronza. # Saranno elaborate dalla prima all'ultima e la frase scritta viene alterata in quell'ordine. # replace: Lettere o parole da sostituire. (Special: "-space": sostituisco spazio, "-random": lo mette in una posizione a caso, "-all": tutto, "-start": all'inizio, "-end": alla fine.) # to: Con cosa sostituirle. # pre: Lettere e parole prima della parola voluta (separa con ","). # match: true = una delle parole specificate in "pre" deve precedere la parola bersaglio, false = nessuna delle parole in "pre" deve trovarsi prima della parola bersaglio. # alcohol: Ubriachezza minima da 1 a 100 perché la parola sia alterata. # percentage: Probabilità di sostituzione in perchentuale. words: - replace: s to: sh percentage: 90 alcohol: 30 - replace: ch to: sh pre: u,s,o,a match: false alcohol: 10 percentage: 70 - replace: h to: hh pre: sch,h,t match: false percentage: 60 alcohol: 20 - replace: th to: thl percentage: 40 alcohol: 30 - replace: sch to: shk percentage: 60 alcohol: 40 - replace: u to: uuh percentage: 20 - replace: y to: yy percentage: 60 alcohol: 15 - replace: e to: ee percentage: 40 alcohol: 15 - replace: tu to: te percentage: 40 - replace: u to: uo pre: u match: false percentage: 60 - replace: that to: taht percentage: 20 alcohol: 40 - replace: p to: b percentage: 30 - replace: p to: b percentage: 70 alcohol: 60 - replace: up to: ubb percentage: 80 alcohol: 25 - replace: o to: oh percentage: 20 - replace: ei to: i percentage: 30 alcohol: 15 - replace: b to: bb percentage: 80 alcohol: 40 - replace: '!!!' to: '!!!111!!!undici!1!' pre: '!' match: false percentage: 20 alcohol: 70 - replace: '!' to: '!!' pre: '!' match: false percentage: 90 - replace: sbronzo to: shhbronnzo pre: are match: false percentage: 70 alcohol: 65 - replace: cammina to: caahkhhmmminnna pre: puoi, puoi ancora, non puoi match: false percentage: 80 alcohol: 30 - replace: wtf to: wft percentage: 20 alcohol: 40 - replace: lol to: loool percentage: 80 alcohol: 10 - replace: afk to: aafkayyy percentage: 30 alcohol: 30 - replace: scrivere to: shhkrihvehrre pre: puoi,puoi ancora,non puoi match: false percentage: 80 alcohol: 50 - replace: drink to: booze percentage: 80 alcohol: 70 - replace: '?' to: '????' pre: '?' match: false percentage: 80 alcohol: 40 - replace: -space to: '' pre: h,g,w match: true alcohol: 10 - replace: -space to: '' percentage: 30 alcohol: 35 - replace: -space to: '' percentage: 10 - replace: -start to: dho percentage: 15 alcohol: 50 - replace: -start to: hhn percentage: 10 alcohol: 50 - replace: -random to: lu percentage: 10 - replace: -random to: lug percentage: 10 alcohol: 50 - replace: -random to: blub percentage: 20 alcohol: 80 - replace: -random to: lerg percentage: 40 alcohol: 85 - replace: -random to: gul percentage: 40 alcohol: 80 - replace: -random to: ' ' percentage: 100 alcohol: 70 - replace: -random to: ' ' percentage: 60 alcohol: 40 - replace: -random to: ' ' percentage: 50 alcohol: 30 - replace: -end to: '!' percentage: 40 alcohol: 30 - replace: -random to: ' *hic* ' percentage: 80 alcohol: 70 - replace: -random to: ' *hic* ' percentage: 15 alcohol: 40 - replace: -space to: ' *hic* ' percentage: 5 alcohol: 20 - replace: -end to: ' *hic*' percentage: 70 alcohol: 50 - replace: -all to: '*burp*' percentage: 3 alcohol: 60 - replace: -all to: '*burp*' percentage: 6 alcohol: 80