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https://github.com/DieReicheErethons/Brewery.git
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086f5b5c9e
Updater will only update materials on 1.13 Updated configs as well
568 lines
13 KiB
YAML
568 lines
13 KiB
YAML
# config for Brewery.jar
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# -- Settings --
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# Defaults are written in []
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# Deleting of single settings disables them
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# Languagefile to be used (found in plugins/Brewery/languages)
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language: en
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# If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
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enableHome: true
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# Type of the home-teleport: ['cmd: home']
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# bed = Player will be teleported to his spawn bed
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# 'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
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# 'cmd: spawn' = /spawn will be executed by the player.
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# 'cmd: whatever' = /whatever will be executed by the player.
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homeType: 'cmd: home'
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# If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)
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# The Player wakes at the nearest of two random places of his world [true]
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enableWake: true
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# If the Player may have to try multiple times when logging in while extremely drunk [true]
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enableLoginDisallow: true
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# If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]
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enableKickOnOverdrink: false
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# If the Player vomits on high drunkeness (drops item defined below) [true]
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# The item can not be collected and stays on the ground until it despawns.
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enablePuke: true
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# Item that is dropped multiple times uncollectable when puking [Soul_Sand]
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pukeItem: Soul_Sand
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# Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
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# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
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pukeDespawntime: 60
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# Consumable Item/strength. Decreases the alcohol level by <strength> when consumed. (list)
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drainItems:
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- Bread/4
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- Milk_Bucket/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
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# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
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updateCheck: true
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# Autosave interval in minutes [3]
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autosave: 3
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# Config Version
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version: '1.7'
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# -- Recipes for Potions --
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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# ingredients: List of 'material,data/amount'
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
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# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
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# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
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# cookingtime: Time in real minutes ingredients have to boil
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# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
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# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
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# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
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# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
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# color: Color of the potion after distilling/aging.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
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# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
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# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
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# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
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# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
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# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
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# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
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recipes:
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# Example Recipe with every possible entry first:
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0:
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name: Bad Example/Example/Good Example
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ingredients:
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- Sugar_Cane/5
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- Diamond/1
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- Cocoa_Beans/20
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- Spruce_Planks/8
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- Bedrock/1
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# - Jungle Leaves/64 # Only with Vault
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# - Green Dye/6 # Only with Vault
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISONX/1-0/20-0
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1:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients:
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- Wheat/3
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cookingtime: 8
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distillruns: 0
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wood: 1
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age: 2
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color: BRIGHT_GREY
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difficulty: 1
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alcohol: 5
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2:
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name: Skunky Beer/Beer/Fine Beer
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: ORANGE
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difficulty: 1
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alcohol: 6
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3:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 4
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age: 8
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color: BLACK
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difficulty: 2
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alcohol: 7
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4:
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name: Awkward Mead/Mead/&6Golden Mead
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ingredients:
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- Sugar_Cane/6
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cookingtime: 3
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 2
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alcohol: 9
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5:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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ingredients:
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- Sugar_Cane/6
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- Apple/2
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cookingtime: 4
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 4
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alcohol: 12
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effects:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients:
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- Sugar_Cane/14
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cookingtime: 5
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distillruns: 2
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distilltime: 30
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wood: 2
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age: 14
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color: DARK_RED
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difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/1/20-100
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- POISONX/1-0/30-0
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7:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
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- Potato/10
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cookingtime: 15
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distillruns: 3
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age: 0
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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effects:
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- WEAKNESS/15
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- POISON/10
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8:
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name: Poor Absinthe/Absinthe/Strong Absinthe
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ingredients:
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- Grass/15
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cookingtime: 3
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distillruns: 6
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distilltime: 80
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color: GREEN
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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9:
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name: Potato soup
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ingredients:
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- Potato/5
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- Grass/3
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cookingtime: 3
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color: PINK
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difficulty: 1
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effects:
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- HEAL/0-1
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10:
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name: Stale Coffee/Coffee/Strong Coffee
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ingredients:
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- Cocoa_Beans/12
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- Milk_Bucket/2
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cookingtime: 2
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color: BLACK
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difficulty: 3
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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# More Recipes ideas: Cachaca, Gin, Whiskey, Tequila, Cider, etc. as well as high quality abbreviations like golden vodka etc.
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# I will not add more Recipes to the default config, as they would be public and viewable by users to cheat.
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# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
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# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
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# [Example] MATERIAL: Name after cooking
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cooked:
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Wheat: Fermented wheat
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Sugar_Cane: Sugar brew
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Apple: Apple cider
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Potato: Potatomash
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Grass: Boiled herbs
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Red_Mushroom: Mushroom brew
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Cocoa_Beans: Colored brew
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Milk_Bucket: Milky water
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# -- Plugin Compatibility --
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# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
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useWorldGuard: true
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useLWC: true
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useGriefPrevention: true
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# Enable the Logging of Barrel Inventories to LogBlock [true]
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useLogBlock: true
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# -- Chat Distortion Settings --
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# If written Chat is distorted when the Player is Drunk,
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# so that it looks like drunk writing
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# How much the chat is distorted depends on how drunk the Player is
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# Below are settings for what and how changes in chat occur
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enableChatDistortion: true
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# Log to the Serverlog what the player actually wrote, before his words were altered [false]
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logRealChat: false
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# Text after specified commands will be distorted when drunk (list) [- /gl]
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distortCommands:
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- /gl
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- /global
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- /fl
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- /s
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- /letter
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- /g
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- /l
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- /lokal
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- /local
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- /mail send
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- /m
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- /msg
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- /w
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- /whisper
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- /reply
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- /r
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- /t
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- /tell
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# Distort the Text written on a Sign while drunk [false]
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distortSignText: false
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# Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
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# Chat Example: Hello i am drunk *I am testing Brewery*
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distortBypass:
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- '*,*'
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- '[,]'
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# words: Words and letters that will be altered when chatting while being drunk.
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# Will be processed from first to last and a written sentece is altered in that order.
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# replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
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# to: What to replace it with.
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# pre: Words and Letters before the wanted word (split with ",")
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# match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
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# alcohol: 1-100 minimum drunkeness after which this word ist replaced
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# percentage: Probability of replacing a Word in percent
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words:
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- replace: s
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to: sh
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percentage: 90
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alcohol: 30
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- replace: ch
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to: sh
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pre: u,s,o,a
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match: false
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alcohol: 10
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percentage: 70
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- replace: h
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to: hh
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pre: sch,h,t
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match: false
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percentage: 60
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alcohol: 20
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- replace: th
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to: thl
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percentage: 40
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alcohol: 30
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- replace: sch
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to: shk
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percentage: 60
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alcohol: 40
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- replace: u
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to: uuh
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percentage: 20
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- replace: y
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to: yy
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percentage: 60
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alcohol: 15
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- replace: e
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to: ee
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percentage: 40
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alcohol: 15
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- replace: you
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to: u
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percentage: 40
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- replace: u
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to: uo
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pre: u
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match: false
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percentage: 60
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- replace: that
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to: taht
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percentage: 20
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alcohol: 40
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- replace: p
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to: b
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percentage: 30
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- replace: p
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to: b
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percentage: 70
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alcohol: 60
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- replace: up
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to: ubb
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percentage: 80
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alcohol: 25
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- replace: o
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to: oh
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percentage: 20
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- replace: ei
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to: i
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percentage: 30
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alcohol: 15
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- replace: b
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to: bb
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percentage: 80
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alcohol: 40
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- replace: '!!!'
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to: '!!!111!!!eleven!1!'
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pre: '!'
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match: false
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percentage: 20
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alcohol: 70
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- replace: '!'
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to: '!!'
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pre: '!'
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match: false
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percentage: 90
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- replace: drunk
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to: dhrkunn
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pre: are
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match: false
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percentage: 70
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alcohol: 65
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- replace: walk
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to: whhealhk
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pre: you can, you can still, you can not
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match: false
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percentage: 80
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alcohol: 30
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- replace: wtf
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to: wft
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percentage: 20
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alcohol: 40
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- replace: lol
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to: loool
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percentage: 80
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alcohol: 10
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- replace: afk
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to: aafkayyy
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percentage: 30
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alcohol: 30
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- replace: write
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to: wreitt
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pre: you can,you can still,you can not
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match: false
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percentage: 80
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alcohol: 50
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- replace: drink
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to: booze
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percentage: 80
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alcohol: 70
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- replace: '?'
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to: '????'
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pre: '?'
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match: false
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percentage: 80
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alcohol: 40
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- replace: -space
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to: ''
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pre: h,g,w
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match: true
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alcohol: 10
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- replace: -space
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to: ''
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percentage: 30
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alcohol: 35
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- replace: -space
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to: ''
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percentage: 10
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- replace: -start
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to: dho
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percentage: 15
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alcohol: 50
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- replace: -start
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to: hhn
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percentage: 10
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alcohol: 50
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- replace: -random
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to: lu
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percentage: 10
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- replace: -random
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to: lug
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percentage: 10
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alcohol: 50
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- replace: -random
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to: blub
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percentage: 20
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alcohol: 80
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- replace: -random
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to: lerg
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percentage: 40
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alcohol: 85
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- replace: -random
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to: gul
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percentage: 40
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alcohol: 80
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- replace: -random
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to: ' '
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percentage: 100
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alcohol: 70
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- replace: -random
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to: ' '
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percentage: 60
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alcohol: 40
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- replace: -random
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to: ' '
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percentage: 50
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alcohol: 30
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- replace: -end
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to: '!'
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percentage: 40
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alcohol: 30
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- replace: -random
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to: ' *hic* '
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percentage: 80
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alcohol: 70
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- replace: -random
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to: ' *hic* '
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percentage: 15
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alcohol: 40
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- replace: -space
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to: ' *hic* '
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percentage: 5
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alcohol: 20
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- replace: -end
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to: ' *hic*'
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percentage: 70
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alcohol: 50
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- replace: -all
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to: '*burp*'
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percentage: 3
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alcohol: 60
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- replace: -all
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to: '*burp*'
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percentage: 6
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alcohol: 80
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