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999 lines
24 KiB
YAML
999 lines
24 KiB
YAML
# Brewery插件的配置文件
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#翻译由Neubulae贡献, mcbbsID: 891215991
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# -- 设置 --
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# 方框[]内的设定为默认设定
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# 移除某一行可以禁用该功能, 或者true为启用, false为禁用
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# 语言文件(可在plugins/Brewery/languages下找到)
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language: zh
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# 喝高了的下线玩家会在家里醒来(需要/home等功能支持)[true]
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enableHome: true
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# 上述功能的回家方式: ['cmd: home']
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# bed = 会在床边醒来
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# 'cmd: home' = 强制让玩家执行/home. 需要设置好玩家权限, 以避免传送出现延迟.
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# 'cmd: spawn' = 强制让玩家执行/spawn.
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# 'cmd: 指定命令' = 强制让玩家执行该命令, 例如'cmd: warp xxx'等.
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homeType: 'cmd: home'
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# 玩家醉酒以后下线一段时间醒来是否会在某些苏醒处醒来(苏醒处需要管理员通过'/brew Wakeup add'进行设定).
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# 玩家将会在最近的两个苏醒处之一醒来.[true]
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enableWake: true
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# 醉酒的玩家是否需要反复尝试登录才能进入服务器.[true]
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enableLoginDisallow: true
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# 饮酒过量的玩家是否会晕倒一小段时间(即被暂时踢出服务器).[false]
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enableKickOnOverdrink: false
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# 醉酒程度过高的玩家是否会呕吐(呕吐物在下面定义).[true]
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# 物品无法被捡起, 直至消失.
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enablePuke: true
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# 呕吐物[Soul_Sand]
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pukeItem: Soul_Sand
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# 呕吐物消失的时间, 单位为秒(MC默认为300 = 5分钟)[60]
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# 如果spigot.yml中的物品消失时间被变更, 此处也会变更.
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pukeDespawntime: 60
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# 解酒物/解酒强度. 降低玩家一定程度的醉酒程度, 解救强度为百分数.(下列)
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drainItems:
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- Bread/4
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- Milk_Bucket/2
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# 最大玩家下线记忆时长(单位为天). 饮酒的记忆保持时间, 便于计算宿醉.[7]
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hangoverDays: 7
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# If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true]
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craftSealingTable: true
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enableSealingTable: true
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# 饮品上是否显示带颜色的提示, 颜色由执行步骤的正误决定. 第一项为在熟成酒桶内显示颜色, 第二项为在酿造台内显示颜色.[true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
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openLargeBarrelEverywhere: false
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# MC自带的桶内可以存放多少饮品 [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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# The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent
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# hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.
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# This is a fast process to stop players from hacking out recipes, once they get hold of a brew.
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# Only drawback: brew items can only be used on another server with the same encodeKey.
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# When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB'
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# So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]
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enableEncode: false
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encodeKey: 0
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# 是否检查更新.[true]
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# 若有更新, 服务端后台与上线时的管理员会收到通知.
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updateCheck: true
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# 自动保存时间间隔, 单位:分钟.[3]
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autosave: 3
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# Show debug messages in log [false]
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debug: false
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# 配置文件版本
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version: '2.1.1'
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# -- Define custom items --
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# The defined id can then be used in recipes
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# matchAny: true if it is already enough if one of the info matches
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# material: Which type the item has to be
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# name: Which name the item has to be (Formatting codes possible: such as &6)
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# lore: What has to be in the lore of the item
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customItems:
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# Three Example Items
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ex-item:
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# A Barrier item called Wall and has the given line in its lore
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material: Barrier
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name: 'Wall'
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lore:
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- '&7Very well protected'
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ex-item2:
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# Using matchAny only one of the following has to match.
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# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
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matchAny: true
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material:
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- Acacia_Door
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- Oak_Door
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- Spruce_Door
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name:
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- 'Beechwood Door'
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lore:
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- 'A door'
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rasp:
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name: '&cRaspberry'
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blue-flowers:
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matchAny: true
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material:
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- cornflower
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- blue_orchid
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# -- Ingredients in the Cauldron --
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# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
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# You only need to add something here if you want to specify a custom name or color for the base potion
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# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
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# ingredients: List of 'material/amount'
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Color of the potion from a cauldron. Defaults to CYAN
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
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# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
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cauldron:
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# Example with all possible entries
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ex:
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name: Example
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ingredients:
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- Bedrock/2
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- Diamond
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color: BLACK
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lore:
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- An example for a Base Potion
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- This is how it comes out of a Cauldron
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customModelData: 545
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# -- One Ingredient: --
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wheat:
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name: 发酵麦汁
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ingredients: Wheat
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sugarcane:
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name: 糖浆
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ingredients: Sugar_Cane
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color: 'f1ffad' # yellowish green
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sugar:
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name: Sugarwater
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ingredients: Sugar
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apple:
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name: 苹果汁
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ingredients: Apple
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berries:
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name: Grape must
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ingredients: Sweet_Berries
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color: RED
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potato:
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name: 土豆泥
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ingredients: Potato
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grass:
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name: 蒸煮过的药草
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ingredients: Grass
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color: '99ff66' # bright green
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rmushroom:
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name: 蘑菇酿
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ingredients: Red_Mushroom
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color: 'ff5c33' # amber red
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bmushroom:
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name: Mushroom brew
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ingredients: Brown_Mushroom
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color: 'c68c53' # brighter brown
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cocoa:
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name: 上了色的水
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ingredients: Cocoa_Beans
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color: '804600' # mocca
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milk:
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name: 乳浊液体
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ingredients: Milk_Bucket
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color: BRIGHT_GREY
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bl_flow:
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name: Blueish brew
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ingredients: blue-flowers
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color: '0099ff' # sky blue
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cactus:
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name: Agave brew
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ingredients: cactus
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color: '00b300' # cactus green
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poi_potato:
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name: Poisonous Broth
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ingredients: Poisonous_Potato
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egg:
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name: Sticky brew
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ingredients: Egg
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oak_sapling:
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name: Stringy hebry broth
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ingredients: Oak_Sapling
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vine:
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name: Boiled herbs
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ingredients: vine
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color: '99ff66' # bright green
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rot_flesh:
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name: Foul pest
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ingredients: Rotten_Flesh
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color: '263300' # brown green
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melon:
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name: Melon juice
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ingredients: melon_slice
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wheat_seeds:
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name: Bitter brew
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ingredients: Wheat_Seeds
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melon_seeds:
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name: Bitter brew
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ingredients: Melon_Seeds
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pumpkin_seeds:
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name: Bitter brew
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ingredients: Pumpkin_Seeds
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bone_meal:
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name: Bony Brew
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ingredients: bone_meal
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color: BRIGHT_GREY
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cookie:
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name: Chocolately sap
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ingredients: Cookie
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color: '804600' # mocca
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fer_spid_eye:
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name: Fermented Eye
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ingredients: Fermented_Spider_Eye
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ghast_tear:
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name: Sad brew
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ingredients: ghast_tear
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snowball:
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name: Icewater
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ingredients: Snowball
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Gold_Nugget:
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name: Glistering brew
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ingredients: Gold_Nugget
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color: 'ffd11a' # gold
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glowstone_dust:
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name: Glowing brew
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ingredients: Glowstone_Dust
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color: 'ffff33' # bright yellow
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# -- Multiple Ingredients: --
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applemead_base:
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name: Apple-Sugar brew
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ingredients:
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- Sugar_Cane/3
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- Apple
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color: 'e1ff4d' # greenish yellow
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poi_grass:
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name: Boiled acidy herbs
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ingredients:
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- Grass
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- Poisonous_Potato
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color: '99ff66' # bright green
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juniper:
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name: Juniper brew
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ingredients:
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- blue-flowers
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- wheat
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color: '00ccff' # aqua
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gin_base:
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name: Fruity juniper brew
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ingredients:
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- blue-flowers
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- wheat
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- apple
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color: '66e0ff' # lighter aqua
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eggnog_base:
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name: Smooth egg mixture
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ingredients:
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- egg
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- sugar
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- milk_bucket
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color: 'ffecb3' # yellow-orange
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# -- 饮品配方列表 --
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# name: 饮品名称, 可以为 劣质/普通/优质 三种质量的饮品命名(可插入样式代码, 如:&6).
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# ingredients: 配方列表, 格式为"材料名称/数量".
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# 手中持有物品的时候, 可以使用/brew ItemName来获取其物品id, 便于增改配方
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# (请勿使用物品ID, 物品ID已被弃用, 使用材料名称是唯一支持的做法.)
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# 材料名称列表详见此处: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html (可能需要挂梯子进行浏览)
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# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
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# Or a custom item defined above
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# cookingtime: 原料需要在炼药锅内烹制发酵的时间, 单位为现实分钟.
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# distillruns: 饮品需要在酿造台上蒸馏的次数(0=无需蒸馏).
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# distilltime: 每次蒸馏所需要耗费的时间(0=默认值, 即40秒), MC默认则为20秒/
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# wood: 木桶所需要的木质 0=任意 1=桦木 2=橡木 3=丛林木 4=云杉木 5=金合欢木 6=深色橡木
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# MC的木桶默认为橡木桶.
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# age: 饮品需要在木桶中熟成所需要的时间(MC天). 0=无需熟成.
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# color: 饮品制成后的颜色.
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# 可用颜色列表:
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# DARK_RED(深红), RED(红), BRIGHT_RED(亮红), ORANGE(橙黄), PINK(粉色), BLUE(蓝色), CYAN(靛青), WATER(水色), GREEN(绿色), BLACK(黑色), GREY(灰色), BRIGHT_GREY(亮灰色), YELLOW, PURPLE, TEAL, OLIVE, LIME, WHITE
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# 也可以使用RGB颜色(十六进制, 如'99FF33', 必须包含两个单引号)(在线搜索"HTML 颜色"或者其他颜色库即刻获得你需要的颜色的十六进制表示)
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# difficulty: 酿制难度, 1 = 不需要非常精确的操作就可以制出优质饮品, 10 = 需要非常精确的操作才可以制出优质饮品.
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# alcohol: 完美质量的饮品所含有的酒精度(百分数, 会被直接添加到玩家身上, 100意为直接昏迷)
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# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
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# Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
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# servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%)
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# playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%)
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# drinkmessage: Chat-message to the Player when drinking the Brew
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# drinktitle: Title on Screen to the Player when drinking the Brew
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# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
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# Can specify one for all, or one for each quality, separated by /
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# effects: 饮用后能够获得的药效的列表. 格式为"药效/强度/时长(秒)".
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# 药效列表: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# 药效强度与时长可以用"-"划分区间, 如: "SPEED/1-2/30-40" = 最劣质情况下的饮品会给予速度1三十秒, 最优质则会给予速度2四十秒.
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# 区间可以从大到小, 如: "POISON/3-1/20-5"即可让优质饮品的毒性降低.
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# 时长极限为1638秒. 药效强度极限为255级. 瞬间型药效无需附加时长.
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recipes:
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# 例:
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0:
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name: 劣质的 范例饮品/范例饮品/优质的 范例饮品
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ingredients:
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- Diamond/1
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- Spruce_Planks/8
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- Bedrock/1
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- Brewery:Wheatbeer/2
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# - ExoticGarden:Grape/3
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- ex-item/4
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 14
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lore:
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- This is an examble brew
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- ++Just a normal Example
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- This text would be on the brew
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- + Smells disgusting
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- ++ Smells alright
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- +++ Smells really good
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servercommands:
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- weather clear
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playercommands:
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- homes
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drinkmessage: Tastes good
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drinktitle: Warms you from inside
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customModelData: 556/557/557
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISON/1-0/20-0
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1:
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name: 劣质麦啤/麦啤/优质麦啤
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ingredients:
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- Wheat/3
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cookingtime: 8
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distillruns: 0
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wood: 1
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age: 2
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color: 'ffb84d' # Orange
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difficulty: 1
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alcohol: 5
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lore: +++ &8Refreshing
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2:
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name: 劣质啤酒/啤酒/鲜啤
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: 'ffd333' # Bright Orange
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difficulty: 1
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lore:
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- +++ &8Crisp taste
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alcohol: 6
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3:
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name: 劣质黑啤/黑啤/精制黑啤
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 6
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age: 8
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color: '650013' # Dark Red-Brown
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difficulty: 2
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lore:
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- +++ &8Roasted taste
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alcohol: 7
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||
wine:
|
||
name: Red Wine
|
||
ingredients:
|
||
- Sweet_Berries/5
|
||
cookingtime: 5
|
||
distillruns: 0
|
||
wood: 0
|
||
age: 20
|
||
color: RED
|
||
difficulty: 4
|
||
alcohol: 8
|
||
lore:
|
||
- '+ &8Harsh'
|
||
- '+ &8Corked'
|
||
- '++ &8Mellow'
|
||
- '+++ &8Full-Bodied'
|
||
|
||
4:
|
||
name: 粗制蜜酒/蜜酒/黄金蜜酒
|
||
ingredients:
|
||
- Sugar_Cane/6
|
||
cookingtime: 3
|
||
distillruns: 0
|
||
wood: 2
|
||
age: 4
|
||
color: ORANGE
|
||
difficulty: 2
|
||
lore:
|
||
- +++ Has a golden shine
|
||
alcohol: 9
|
||
|
||
5:
|
||
name: 苹果蜜酒/甜苹果蜜酒/甘醇黄金苹果蜜酒
|
||
ingredients:
|
||
- Sugar_Cane/6
|
||
- Apple/2
|
||
cookingtime: 4
|
||
distillruns: 0
|
||
wood: 2
|
||
age: 4
|
||
color: ORANGE
|
||
difficulty: 4
|
||
alcohol: 11
|
||
lore:
|
||
- +Is there any Apple in this?
|
||
- ++Refreshing taste of Apple
|
||
- +++Sweetest hint of Apple
|
||
effects:
|
||
- WATER_BREATHING/1-2/150
|
||
|
||
6:
|
||
name: 苦涩的朗姆/辛辣的朗姆/金品朗姆
|
||
ingredients:
|
||
- Apple/14
|
||
cookingtime: 7
|
||
distillruns: 0
|
||
wood: 0
|
||
age: 3
|
||
color: 'f86820' # Red-Orange
|
||
difficulty: 4
|
||
alcohol: 7
|
||
|
||
apple_liquor:
|
||
name: Sour Apple Liquor/Apple Liquor/Calvados
|
||
ingredients:
|
||
- Apple/12
|
||
cookingtime: 16
|
||
distillruns: 3
|
||
wood: 5
|
||
age: 6
|
||
color: BRIGHT_RED
|
||
difficulty: 5
|
||
alcohol: 14
|
||
lore:
|
||
- +Sour like Acid
|
||
- +++ Good Apple Liquor
|
||
|
||
whiskey:
|
||
name: Unsightly Whiskey/Whiskey/Scotch Whiskey
|
||
ingredients:
|
||
- Wheat/10
|
||
cookingtime: 10
|
||
distillruns: 2
|
||
distilltime: 50
|
||
wood: 4
|
||
age: 18
|
||
color: ORANGE
|
||
difficulty: 7
|
||
alcohol: 26
|
||
lore: '&7Single Malt'
|
||
|
||
rum:
|
||
name: Bitter Rum/Spicy Rum/&6Golden Rum
|
||
ingredients:
|
||
- Sugar_Cane/18
|
||
cookingtime: 6
|
||
distillruns: 2
|
||
distilltime: 30
|
||
wood: 2
|
||
age: 14
|
||
color: DARK_RED
|
||
difficulty: 6
|
||
alcohol: 30
|
||
effects:
|
||
- FIRE_RESISTANCE/1/20-100
|
||
- POISON/1-0/30-0
|
||
lore:
|
||
- +&8Too bitter to drink
|
||
- ++&8Spiced by the barrel
|
||
- +++&eSpiced Gold
|
||
|
||
7:
|
||
name: 劣质伏特加/伏特加/纯正俄式风味伏特加
|
||
ingredients:
|
||
- Potato/10
|
||
cookingtime: 15
|
||
distillruns: 3
|
||
age: 0
|
||
color: WHITE
|
||
difficulty: 4
|
||
alcohol: 20
|
||
lore: + &8Almost undrinkable
|
||
effects:
|
||
- WEAKNESS/15
|
||
- POISON/10
|
||
|
||
shroom_vodka:
|
||
name: Mushroom Vodka/Mushroom Vodka/Glowing Mushroom Vodka
|
||
ingredients:
|
||
- Potato/10
|
||
- Red_Mushroom/3
|
||
- Brown_Mushroom/3
|
||
cookingtime: 18
|
||
distillruns: 5
|
||
age: 0
|
||
color: 'ff9999' # Pink-Red
|
||
difficulty: 7
|
||
alcohol: 18
|
||
lore: +++&aGlows in the dark
|
||
effects:
|
||
- WEAKNESS/80
|
||
- CONFUSION/27
|
||
- NIGHT_VISION/50-80
|
||
- BLINDNESS/12-2
|
||
- SLOW/10-3
|
||
|
||
gin:
|
||
name: Pale Gin/Gin/Old Tom Gin
|
||
ingredients:
|
||
- Wheat/9
|
||
- blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers
|
||
- Apple/1
|
||
cookingtime: 6
|
||
distillruns: 2
|
||
color: '99ddff' # Very light blue
|
||
difficulty: 6
|
||
alcohol: 20
|
||
lore:
|
||
- ++ With the
|
||
- ++ taste of juniper
|
||
- +++ Perfectly finished off
|
||
- +++ with juniper
|
||
|
||
tequila:
|
||
name: Mezcal/Tequila/Tequila anejo
|
||
ingredients:
|
||
- cactus/8
|
||
cookingtime: 15
|
||
distillruns: 2
|
||
color: 'f5f07e' # Green-Orange
|
||
difficulty: 5
|
||
wood: 1
|
||
age: 12
|
||
alcohol: 20
|
||
lore: Desert spirit
|
||
|
||
8:
|
||
name: 劣质苦艾酒/苦艾酒/劲猛苦艾酒
|
||
ingredients:
|
||
- Grass/15
|
||
cookingtime: 3
|
||
distillruns: 6
|
||
distilltime: 80
|
||
color: GREEN
|
||
difficulty: 8
|
||
alcohol: 42
|
||
effects:
|
||
- POISON/15-25
|
||
lore: '+++&8High proof liquor'
|
||
|
||
gr_absinthe:
|
||
name: Poor Absinthe/Green Absinthe/Bright Green Absinthe
|
||
ingredients:
|
||
- Grass/17
|
||
- Poisonous_Potato/2
|
||
cookingtime: 5
|
||
distillruns: 6
|
||
distilltime: 85
|
||
color: LIME
|
||
difficulty: 9
|
||
alcohol: 46
|
||
effects:
|
||
- POISON/25-40
|
||
- HARM/2
|
||
- NIGHT_VISION/40-60
|
||
lore: '&aLooks poisonous'
|
||
|
||
9:
|
||
name: 土豆汤
|
||
ingredients:
|
||
- Potato/5
|
||
- Grass/3
|
||
cookingtime: 3
|
||
color: ORANGE
|
||
difficulty: 1
|
||
effects:
|
||
- HEAL/0-1
|
||
|
||
10:
|
||
name: 平淡的咖啡/咖啡/浓苦黑咖
|
||
ingredients:
|
||
- Cocoa_Beans/12
|
||
- Milk_Bucket/2
|
||
cookingtime: 2
|
||
color: BLACK
|
||
difficulty: 3
|
||
lore: + &8Probably a week old
|
||
effects:
|
||
- REGENERATION/1/2-5
|
||
- SPEED/1/30-140
|
||
|
||
eggnog:
|
||
name: Egg Liquor/Eggnog/Advocaat
|
||
ingredients:
|
||
- Egg/5
|
||
- Sugar/2
|
||
- Milk_Bucket/1
|
||
cookingtime: 2
|
||
color: 'ffe680'
|
||
difficulty: 4
|
||
alcohol: 10
|
||
wood: 0
|
||
age: 3
|
||
lore: Made with raw egg
|
||
|
||
|
||
|
||
|
||
# 并不会直接加入到默认配置中, 这会导致游戏玩家偷看配方表进行作弊.
|
||
# 插件的本意是让玩家自行实验饮品制造配方, 所以未来的新配方由服管决定是否加入.
|
||
# Some suggestions for recipes you could use:
|
||
|
||
# g_vodka:
|
||
# name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka'
|
||
# ingredients:
|
||
# - Potato/10
|
||
# - Gold_Nugget/2
|
||
# cookingtime: 18
|
||
# distillruns: 3
|
||
# age: 0
|
||
# color: ORANGE
|
||
# difficulty: 6
|
||
# alcohol: 20
|
||
# effects:
|
||
# - WEAKNESS/28
|
||
# - POISON/4
|
||
|
||
# fire_whiskey:
|
||
# name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey
|
||
# ingredients:
|
||
# - Wheat/10
|
||
# - Blaze_Powder/2
|
||
# cookingtime: 12
|
||
# distillruns: 3
|
||
# distilltime: 55
|
||
# wood: 4
|
||
# age: 18
|
||
# color: ORANGE
|
||
# difficulty: 7
|
||
# alcohol: 28
|
||
# drinkmessage: 'You get a burning feeling in your mouth'
|
||
|
||
# Without Alcohol:
|
||
|
||
# hot_choc:
|
||
# name: Hot Chocolate
|
||
# ingredients:
|
||
# - cookie/3
|
||
# cookingtime: 2
|
||
# color: DARK_RED
|
||
# difficulty: 2
|
||
# effects:
|
||
# - FAST_DIGGING/40
|
||
|
||
# iced_coffee:
|
||
# name: Watery Coffee/Iced Coffee/Strong Iced Coffee
|
||
# ingredients:
|
||
# - cookie/8
|
||
# - snowball/4
|
||
# - milk_bucket/1
|
||
# cookingtime: 1
|
||
# color: BLACK
|
||
# difficulty: 4
|
||
# effects:
|
||
# - REGENERATION/30
|
||
# - SPEED/10
|
||
|
||
|
||
# More Recipe ideas:
|
||
# Dandelion Liquor
|
||
# Beetroot Spirit,
|
||
# Poppy Liquor: Macum/Grand Poppy,
|
||
# Bamboo Liquor: Chu Yeh Ching,
|
||
# Cachaca,
|
||
# Cognac,
|
||
# Sake,
|
||
# Buorbon,
|
||
# Moonshine,
|
||
# Different Wines,
|
||
# Brandy,
|
||
# Amaretto,
|
||
# etc. as well as variations like,
|
||
# Pumpkin Spice Beer,
|
||
# Melon Vodka
|
||
|
||
# There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients.
|
||
|
||
|
||
# -- 插件兼容性 --
|
||
|
||
# 检查插件以进行权限配置[true]
|
||
useWorldGuard: true
|
||
useLWC: true
|
||
useGriefPrevention: true
|
||
useGMInventories: true
|
||
|
||
# 对LogBlock启用方块数据录入[true]
|
||
useLogBlock: true
|
||
|
||
|
||
# -- MultiServer/BungeeCord --
|
||
# If Brewery is running on multiple connected Servers (via BungeeCord)
|
||
# a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them.
|
||
|
||
multiServerDB:
|
||
# If using the Database is enabled
|
||
enabled: false
|
||
# If the drunkeness of players should be synchronised between Servers
|
||
syncDrunkeness: true
|
||
host: localhost
|
||
port: '3306'
|
||
user: minec
|
||
password: xyz
|
||
database: base
|
||
|
||
|
||
# -- Various Other Settings --
|
||
|
||
# If items in Offhand should be added to the cauldron as well [false]
|
||
useOffhandForCauldron: false
|
||
|
||
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
|
||
loadDataAsync: true
|
||
|
||
|
||
# -- 口糊设置 --
|
||
|
||
# 醉酒的玩家会口糊,
|
||
# 所以聊天框内打出来的东西也会跟着糊.
|
||
# 说话说不清的程度取决于玩家有多醉.
|
||
# 以下是设置以及具体的口糊方式的配置.
|
||
|
||
# 打开聊天口糊功能[true]
|
||
enableChatDistortion: true
|
||
|
||
# 在服务器后台登记玩家实际输入的内容, 而非口糊后的内容.[false]
|
||
logRealChat: false
|
||
|
||
# 以下命令后跟随的语句会糊.[- /gl]
|
||
distortCommands:
|
||
- /gl
|
||
- /global
|
||
- /fl
|
||
- /s
|
||
- /letter
|
||
- /g
|
||
- /l
|
||
- /lokal
|
||
- /local
|
||
- /mail send
|
||
- /m
|
||
- /msg
|
||
- /w
|
||
- /whisper
|
||
- /reply
|
||
- /r
|
||
- /t
|
||
- /tell
|
||
|
||
# 醉酒的时候写下的告示牌内容也会变化.[false]
|
||
distortSignText: false
|
||
|
||
# 被以下设定字符框住的字眼不会被更改(请使用","(半角逗号)进行分隔) (列表) [- '[,]']
|
||
# 例句: 我~喝~醉了 *但是这里面的话不会变哦!*
|
||
distortBypass:
|
||
- '*,*'
|
||
- '[,]'
|
||
|
||
# words: 针对具体词句进行糊化.
|
||
# 糊化的执行优先级是表内从上到下.
|
||
|
||
# replace: 被替换的字句. (特例: "-space": 替换空格, "-random": 在句子内随机插入, "-all": 整句话, "-start": 句首, "-end": 句末.)
|
||
# to: 替换成的内容.
|
||
# pre: 前置字眼, 即在被替换的词句前面需要出现的字眼(用","(半角逗号)分隔)
|
||
# match: true = 前置字眼必须出现其一, false = 前置字眼不能出现任意一个.
|
||
# alcohol: 词句被开始替换所需要的酒精度.
|
||
# percentage: 词句被替换的概率.
|
||
|
||
words:
|
||
- replace: '!!!'
|
||
to: '!!!111!!!1111!1!'
|
||
pre: '!'
|
||
match: false
|
||
percentage: 20
|
||
alcohol: 70
|
||
|
||
- replace: '!!!'
|
||
to: '!!!111!!!1111!1!'
|
||
pre: '!'
|
||
match: false
|
||
percentage: 20
|
||
alcohol: 70
|
||
- replace: '!'
|
||
to: '!!'
|
||
pre: '!'
|
||
match: false
|
||
percentage: 90
|
||
|
||
- replace: '?'
|
||
to: '????'
|
||
pre: '?'
|
||
match: false
|
||
percentage: 80
|
||
alcohol: 40
|
||
|
||
- replace: '?'
|
||
to: '????'
|
||
pre: '?'
|
||
match: false
|
||
percentage: 80
|
||
alcohol: 40
|
||
|
||
- replace: ','
|
||
to: ''
|
||
pre: h,g,w
|
||
match: true
|
||
alcohol: 10
|
||
|
||
- replace: ','
|
||
to: ''
|
||
pre: h,g,w
|
||
match: true
|
||
alcohol: 10
|
||
|
||
- replace: "."
|
||
to: ''
|
||
percentage: 30
|
||
alcohol: 35
|
||
|
||
- replace: "。"
|
||
to: ''
|
||
percentage: 10
|
||
|
||
- replace: -start
|
||
to: 呃
|
||
percentage: 15
|
||
alcohol: 50
|
||
|
||
- replace: -start
|
||
to: 哼嗯
|
||
percentage: 10
|
||
alcohol: 50
|
||
|
||
- replace: -random
|
||
to: 噜
|
||
percentage: 10
|
||
|
||
- replace: -random
|
||
to: 啦
|
||
percentage: 10
|
||
alcohol: 50
|
||
|
||
- replace: -random
|
||
to: 咕
|
||
percentage: 20
|
||
alcohol: 80
|
||
|
||
- replace: -random
|
||
to: 咯
|
||
percentage: 40
|
||
alcohol: 85
|
||
|
||
- replace: -random
|
||
to: 嘎
|
||
percentage: 40
|
||
alcohol: 80
|
||
|
||
- replace: -random
|
||
to: ' '
|
||
percentage: 100
|
||
alcohol: 70
|
||
|
||
- replace: -end
|
||
to: '!'
|
||
percentage: 40
|
||
alcohol: 30
|
||
|
||
- replace: -random
|
||
to: '*嗝*'
|
||
percentage: 80
|
||
alcohol: 70
|
||
|
||
- replace: -random
|
||
to: '*嗝*'
|
||
percentage: 15
|
||
alcohol: 40
|
||
|
||
- replace: -space
|
||
to: '*嗝*'
|
||
percentage: 5
|
||
alcohol: 20
|
||
|
||
- replace: -end
|
||
to: '*嗝*'
|
||
percentage: 70
|
||
alcohol: 50
|
||
|
||
- replace: -all
|
||
to: '*嗝儿————*'
|
||
percentage: 3
|
||
alcohol: 60
|
||
|
||
- replace: -all
|
||
to: '*嗝儿————*'
|
||
percentage: 6
|
||
alcohol: 80
|