mirror of
https://github.com/SpigotMC/BungeeCord.git
synced 2024-11-27 20:59:12 +01:00
#2942: Players invisible in 1.16 where bungee is online mode but IP forwarding not enabled
This commit is contained in:
parent
23661737ef
commit
15204131c9
@ -61,9 +61,14 @@ public abstract class EntityMap
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case ProtocolConstants.MINECRAFT_1_15_1:
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case ProtocolConstants.MINECRAFT_1_15_1:
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case ProtocolConstants.MINECRAFT_1_15_2:
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case ProtocolConstants.MINECRAFT_1_15_2:
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return EntityMap_1_15.INSTANCE;
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return EntityMap_1_15.INSTANCE;
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default:
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case ProtocolConstants.MINECRAFT_1_16:
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return null;
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case ProtocolConstants.MINECRAFT_1_16_1:
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return EntityMap_1_16.INSTANCE;
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case ProtocolConstants.MINECRAFT_1_16_2:
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case ProtocolConstants.MINECRAFT_1_16_3:
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return EntityMap_1_16_2.INSTANCE;
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}
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}
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throw new RuntimeException( "Version " + version + " has no entity map" );
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}
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}
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protected void addRewrite(int id, ProtocolConstants.Direction direction, boolean varint)
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protected void addRewrite(int id, ProtocolConstants.Direction direction, boolean varint)
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@ -0,0 +1,187 @@
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package net.md_5.bungee.entitymap;
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import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
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import io.netty.buffer.ByteBuf;
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import java.util.UUID;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.protocol.DefinedPacket;
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import net.md_5.bungee.protocol.ProtocolConstants;
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class EntityMap_1_16 extends EntityMap
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{
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static final EntityMap_1_16 INSTANCE = new EntityMap_1_16();
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EntityMap_1_16()
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{
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addRewrite( 0x00, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Object : PacketPlayOutSpawnEntity
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addRewrite( 0x01, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Experience Orb : PacketPlayOutSpawnEntityExperienceOrb
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addRewrite( 0x02, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Mob : PacketPlayOutSpawnEntityLiving
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addRewrite( 0x03, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Painting : PacketPlayOutSpawnEntityPainting
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addRewrite( 0x04, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Player : PacketPlayOutNamedEntitySpawn
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addRewrite( 0x05, ProtocolConstants.Direction.TO_CLIENT, true ); // Animation : PacketPlayOutAnimation
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addRewrite( 0x08, ProtocolConstants.Direction.TO_CLIENT, true ); // Block Break Animation : PacketPlayOutBlockBreakAnimation
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addRewrite( 0x1B, ProtocolConstants.Direction.TO_CLIENT, false ); // Entity Status : PacketPlayOutEntityStatus
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addRewrite( 0x28, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Relative Move : PacketPlayOutRelEntityMove
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addRewrite( 0x29, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Look and Relative Move : PacketPlayOutRelEntityMoveLook
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addRewrite( 0x2A, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Look : PacketPlayOutEntityLook
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addRewrite( 0x2B, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity : PacketPlayOutEntity
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addRewrite( 0x38, ProtocolConstants.Direction.TO_CLIENT, true ); // Remove Entity Effect : PacketPlayOutRemoveEntityEffect
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addRewrite( 0x3B, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Head Look : PacketPlayOutEntityHeadRotation
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addRewrite( 0x3E, ProtocolConstants.Direction.TO_CLIENT, true ); // Camera : PacketPlayOutCamera
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addRewrite( 0x44, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Metadata : PacketPlayOutEntityMetadata
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addRewrite( 0x45, ProtocolConstants.Direction.TO_CLIENT, false ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x46, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Velocity : PacketPlayOutEntityVelocity
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addRewrite( 0x47, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Equipment : PacketPlayOutEntityEquipment
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addRewrite( 0x4B, ProtocolConstants.Direction.TO_CLIENT, true ); // Set Passengers : PacketPlayOutMount
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addRewrite( 0x55, ProtocolConstants.Direction.TO_CLIENT, true ); // Collect Item : PacketPlayOutCollect
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addRewrite( 0x56, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Teleport : PacketPlayOutEntityTeleport
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addRewrite( 0x58, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Properties : PacketPlayOutUpdateAttributes
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addRewrite( 0x59, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Effect : PacketPlayOutEntityEffect
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addRewrite( 0x0E, ProtocolConstants.Direction.TO_SERVER, true ); // Use Entity : PacketPlayInUseEntity
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addRewrite( 0x1C, ProtocolConstants.Direction.TO_SERVER, true ); // Entity Action : PacketPlayInEntityAction
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}
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@Override
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@SuppressFBWarnings("DLS_DEAD_LOCAL_STORE")
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public void rewriteClientbound(ByteBuf packet, int oldId, int newId, int protocolVersion)
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{
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super.rewriteClientbound( packet, oldId, newId );
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// Special cases
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int readerIndex = packet.readerIndex();
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int packetId = DefinedPacket.readVarInt( packet );
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int packetIdLength = packet.readerIndex() - readerIndex;
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int jumpIndex = packet.readerIndex();
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switch ( packetId )
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{
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case 0x45 /* Attach Entity : PacketPlayOutAttachEntity */:
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rewriteInt( packet, oldId, newId, readerIndex + packetIdLength + 4 );
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break;
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case 0x55 /* Collect Item : PacketPlayOutCollect */:
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DefinedPacket.readVarInt( packet );
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rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
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break;
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case 0x4B /* Set Passengers : PacketPlayOutMount */:
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DefinedPacket.readVarInt( packet );
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jumpIndex = packet.readerIndex();
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// Fall through on purpose to int array of IDs
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case 0x37 /* Destroy Entities : PacketPlayOutEntityDestroy */:
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int count = DefinedPacket.readVarInt( packet );
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int[] ids = new int[ count ];
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for ( int i = 0; i < count; i++ )
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{
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ids[i] = DefinedPacket.readVarInt( packet );
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}
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packet.readerIndex( jumpIndex );
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packet.writerIndex( jumpIndex );
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DefinedPacket.writeVarInt( count, packet );
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for ( int id : ids )
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{
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if ( id == oldId )
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{
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id = newId;
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} else if ( id == newId )
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{
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id = oldId;
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}
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DefinedPacket.writeVarInt( id, packet );
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}
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break;
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case 0x00 /* Spawn Object : PacketPlayOutSpawnEntity */:
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DefinedPacket.readVarInt( packet );
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DefinedPacket.readUUID( packet );
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int type = DefinedPacket.readVarInt( packet );
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if ( type == 2 || type == 102 || type == 72 ) // arrow, fishing_bobber or spectral_arrow
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{
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if ( type == 2 || type == 72 ) // arrow or spectral_arrow
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{
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oldId = oldId + 1;
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newId = newId + 1;
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}
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packet.skipBytes( 26 ); // double, double, double, byte, byte
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int position = packet.readerIndex();
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int readId = packet.readInt();
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if ( readId == oldId )
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{
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packet.setInt( position, newId );
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} else if ( readId == newId )
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{
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packet.setInt( position, oldId );
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}
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}
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break;
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case 0x04 /* Spawn Player : PacketPlayOutNamedEntitySpawn */:
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DefinedPacket.readVarInt( packet ); // Entity ID
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int idLength = packet.readerIndex() - readerIndex - packetIdLength;
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UUID uuid = DefinedPacket.readUUID( packet );
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ProxiedPlayer player;
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if ( ( player = BungeeCord.getInstance().getPlayerByOfflineUUID( uuid ) ) != null )
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{
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int previous = packet.writerIndex();
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packet.readerIndex( readerIndex );
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packet.writerIndex( readerIndex + packetIdLength + idLength );
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DefinedPacket.writeUUID( player.getUniqueId(), packet );
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packet.writerIndex( previous );
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}
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break;
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case 0x32 /* Combat Event : PacketPlayOutCombatEvent */:
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int event = packet.readUnsignedByte();
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if ( event == 1 /* End Combat*/ )
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{
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DefinedPacket.readVarInt( packet );
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rewriteInt( packet, oldId, newId, packet.readerIndex() );
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} else if ( event == 2 /* Entity Dead */ )
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{
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int position = packet.readerIndex();
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rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
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packet.readerIndex( position );
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DefinedPacket.readVarInt( packet );
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rewriteInt( packet, oldId, newId, packet.readerIndex() );
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}
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break;
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case 0x44 /* EntityMetadata : PacketPlayOutEntityMetadata */:
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DefinedPacket.readVarInt( packet ); // Entity ID
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rewriteMetaVarInt( packet, oldId + 1, newId + 1, 7, protocolVersion ); // fishing hook
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rewriteMetaVarInt( packet, oldId, newId, 8, protocolVersion ); // fireworks (et al)
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rewriteMetaVarInt( packet, oldId, newId, 16, protocolVersion ); // guardian beam
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break;
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case 0x50 /* Entity Sound Effect : PacketPlayOutEntitySound */:
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DefinedPacket.readVarInt( packet );
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DefinedPacket.readVarInt( packet );
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rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
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break;
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}
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packet.readerIndex( readerIndex );
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}
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@Override
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public void rewriteServerbound(ByteBuf packet, int oldId, int newId)
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{
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super.rewriteServerbound( packet, oldId, newId );
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// Special cases
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int readerIndex = packet.readerIndex();
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int packetId = DefinedPacket.readVarInt( packet );
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int packetIdLength = packet.readerIndex() - readerIndex;
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if ( packetId == 0x2C /* Spectate : PacketPlayInSpectate */ && !BungeeCord.getInstance().getConfig().isIpForward() )
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{
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UUID uuid = DefinedPacket.readUUID( packet );
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ProxiedPlayer player;
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if ( ( player = BungeeCord.getInstance().getPlayer( uuid ) ) != null )
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{
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int previous = packet.writerIndex();
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packet.readerIndex( readerIndex );
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packet.writerIndex( readerIndex + packetIdLength );
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DefinedPacket.writeUUID( ( (UserConnection) player ).getPendingConnection().getOfflineId(), packet );
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packet.writerIndex( previous );
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}
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}
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packet.readerIndex( readerIndex );
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}
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}
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@ -0,0 +1,187 @@
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package net.md_5.bungee.entitymap;
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import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
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import io.netty.buffer.ByteBuf;
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import java.util.UUID;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.protocol.DefinedPacket;
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import net.md_5.bungee.protocol.ProtocolConstants;
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class EntityMap_1_16_2 extends EntityMap
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{
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static final EntityMap_1_16_2 INSTANCE = new EntityMap_1_16_2();
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EntityMap_1_16_2()
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{
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addRewrite( 0x00, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Object : PacketPlayOutSpawnEntity
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addRewrite( 0x01, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Experience Orb : PacketPlayOutSpawnEntityExperienceOrb
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addRewrite( 0x02, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Mob : PacketPlayOutSpawnEntityLiving
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addRewrite( 0x03, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Painting : PacketPlayOutSpawnEntityPainting
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addRewrite( 0x04, ProtocolConstants.Direction.TO_CLIENT, true ); // Spawn Player : PacketPlayOutNamedEntitySpawn
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addRewrite( 0x05, ProtocolConstants.Direction.TO_CLIENT, true ); // Animation : PacketPlayOutAnimation
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addRewrite( 0x08, ProtocolConstants.Direction.TO_CLIENT, true ); // Block Break Animation : PacketPlayOutBlockBreakAnimation
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addRewrite( 0x1A, ProtocolConstants.Direction.TO_CLIENT, false ); // Entity Status : PacketPlayOutEntityStatus
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addRewrite( 0x27, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Relative Move : PacketPlayOutRelEntityMove
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addRewrite( 0x28, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Look and Relative Move : PacketPlayOutRelEntityMoveLook
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addRewrite( 0x29, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Look : PacketPlayOutEntityLook
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addRewrite( 0x2A, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity : PacketPlayOutEntity
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addRewrite( 0x37, ProtocolConstants.Direction.TO_CLIENT, true ); // Remove Entity Effect : PacketPlayOutRemoveEntityEffect
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Head Look : PacketPlayOutEntityHeadRotation
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addRewrite( 0x3E, ProtocolConstants.Direction.TO_CLIENT, true ); // Camera : PacketPlayOutCamera
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addRewrite( 0x44, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Metadata : PacketPlayOutEntityMetadata
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addRewrite( 0x45, ProtocolConstants.Direction.TO_CLIENT, false ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x46, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Velocity : PacketPlayOutEntityVelocity
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addRewrite( 0x47, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Equipment : PacketPlayOutEntityEquipment
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addRewrite( 0x4B, ProtocolConstants.Direction.TO_CLIENT, true ); // Set Passengers : PacketPlayOutMount
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addRewrite( 0x55, ProtocolConstants.Direction.TO_CLIENT, true ); // Collect Item : PacketPlayOutCollect
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addRewrite( 0x56, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Teleport : PacketPlayOutEntityTeleport
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addRewrite( 0x58, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Properties : PacketPlayOutUpdateAttributes
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addRewrite( 0x59, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Effect : PacketPlayOutEntityEffect
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addRewrite( 0x0E, ProtocolConstants.Direction.TO_SERVER, true ); // Use Entity : PacketPlayInUseEntity
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addRewrite( 0x1C, ProtocolConstants.Direction.TO_SERVER, true ); // Entity Action : PacketPlayInEntityAction
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}
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@Override
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@SuppressFBWarnings("DLS_DEAD_LOCAL_STORE")
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public void rewriteClientbound(ByteBuf packet, int oldId, int newId, int protocolVersion)
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{
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super.rewriteClientbound( packet, oldId, newId );
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// Special cases
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int readerIndex = packet.readerIndex();
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int packetId = DefinedPacket.readVarInt( packet );
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int packetIdLength = packet.readerIndex() - readerIndex;
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int jumpIndex = packet.readerIndex();
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switch ( packetId )
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{
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case 0x45 /* Attach Entity : PacketPlayOutAttachEntity */:
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rewriteInt( packet, oldId, newId, readerIndex + packetIdLength + 4 );
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break;
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case 0x55 /* Collect Item : PacketPlayOutCollect */:
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DefinedPacket.readVarInt( packet );
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rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
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break;
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case 0x4B /* Set Passengers : PacketPlayOutMount */:
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DefinedPacket.readVarInt( packet );
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jumpIndex = packet.readerIndex();
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// Fall through on purpose to int array of IDs
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case 0x36 /* Destroy Entities : PacketPlayOutEntityDestroy */:
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int count = DefinedPacket.readVarInt( packet );
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int[] ids = new int[ count ];
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for ( int i = 0; i < count; i++ )
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{
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ids[i] = DefinedPacket.readVarInt( packet );
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}
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packet.readerIndex( jumpIndex );
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packet.writerIndex( jumpIndex );
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DefinedPacket.writeVarInt( count, packet );
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for ( int id : ids )
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{
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if ( id == oldId )
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{
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id = newId;
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} else if ( id == newId )
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{
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id = oldId;
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}
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DefinedPacket.writeVarInt( id, packet );
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}
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break;
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case 0x00 /* Spawn Object : PacketPlayOutSpawnEntity */:
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DefinedPacket.readVarInt( packet );
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DefinedPacket.readUUID( packet );
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int type = DefinedPacket.readVarInt( packet );
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if ( type == 2 || type == 102 || type == 72 ) // arrow, fishing_bobber or spectral_arrow
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{
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if ( type == 2 || type == 72 ) // arrow or spectral_arrow
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{
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oldId = oldId + 1;
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newId = newId + 1;
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}
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packet.skipBytes( 26 ); // double, double, double, byte, byte
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int position = packet.readerIndex();
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int readId = packet.readInt();
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if ( readId == oldId )
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{
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packet.setInt( position, newId );
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||||||
|
} else if ( readId == newId )
|
||||||
|
{
|
||||||
|
packet.setInt( position, oldId );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 0x04 /* Spawn Player : PacketPlayOutNamedEntitySpawn */:
|
||||||
|
DefinedPacket.readVarInt( packet ); // Entity ID
|
||||||
|
int idLength = packet.readerIndex() - readerIndex - packetIdLength;
|
||||||
|
UUID uuid = DefinedPacket.readUUID( packet );
|
||||||
|
ProxiedPlayer player;
|
||||||
|
if ( ( player = BungeeCord.getInstance().getPlayerByOfflineUUID( uuid ) ) != null )
|
||||||
|
{
|
||||||
|
int previous = packet.writerIndex();
|
||||||
|
packet.readerIndex( readerIndex );
|
||||||
|
packet.writerIndex( readerIndex + packetIdLength + idLength );
|
||||||
|
DefinedPacket.writeUUID( player.getUniqueId(), packet );
|
||||||
|
packet.writerIndex( previous );
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 0x31 /* Combat Event : PacketPlayOutCombatEvent */:
|
||||||
|
int event = packet.readUnsignedByte();
|
||||||
|
if ( event == 1 /* End Combat*/ )
|
||||||
|
{
|
||||||
|
DefinedPacket.readVarInt( packet );
|
||||||
|
rewriteInt( packet, oldId, newId, packet.readerIndex() );
|
||||||
|
} else if ( event == 2 /* Entity Dead */ )
|
||||||
|
{
|
||||||
|
int position = packet.readerIndex();
|
||||||
|
rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
|
||||||
|
packet.readerIndex( position );
|
||||||
|
DefinedPacket.readVarInt( packet );
|
||||||
|
rewriteInt( packet, oldId, newId, packet.readerIndex() );
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 0x44 /* EntityMetadata : PacketPlayOutEntityMetadata */:
|
||||||
|
DefinedPacket.readVarInt( packet ); // Entity ID
|
||||||
|
rewriteMetaVarInt( packet, oldId + 1, newId + 1, 7, protocolVersion ); // fishing hook
|
||||||
|
rewriteMetaVarInt( packet, oldId, newId, 8, protocolVersion ); // fireworks (et al)
|
||||||
|
rewriteMetaVarInt( packet, oldId, newId, 16, protocolVersion ); // guardian beam
|
||||||
|
break;
|
||||||
|
case 0x50 /* Entity Sound Effect : PacketPlayOutEntitySound */:
|
||||||
|
DefinedPacket.readVarInt( packet );
|
||||||
|
DefinedPacket.readVarInt( packet );
|
||||||
|
rewriteVarInt( packet, oldId, newId, packet.readerIndex() );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
packet.readerIndex( readerIndex );
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void rewriteServerbound(ByteBuf packet, int oldId, int newId)
|
||||||
|
{
|
||||||
|
super.rewriteServerbound( packet, oldId, newId );
|
||||||
|
// Special cases
|
||||||
|
int readerIndex = packet.readerIndex();
|
||||||
|
int packetId = DefinedPacket.readVarInt( packet );
|
||||||
|
int packetIdLength = packet.readerIndex() - readerIndex;
|
||||||
|
|
||||||
|
if ( packetId == 0x2D /* Spectate : PacketPlayInSpectate */ && !BungeeCord.getInstance().getConfig().isIpForward() )
|
||||||
|
{
|
||||||
|
UUID uuid = DefinedPacket.readUUID( packet );
|
||||||
|
ProxiedPlayer player;
|
||||||
|
if ( ( player = BungeeCord.getInstance().getPlayer( uuid ) ) != null )
|
||||||
|
{
|
||||||
|
int previous = packet.writerIndex();
|
||||||
|
packet.readerIndex( readerIndex );
|
||||||
|
packet.writerIndex( readerIndex + packetIdLength );
|
||||||
|
DefinedPacket.writeUUID( ( (UserConnection) player ).getPendingConnection().getOfflineId(), packet );
|
||||||
|
packet.writerIndex( previous );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
packet.readerIndex( readerIndex );
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user