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Block really wrong offline mode names, see #1270
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@ -268,6 +268,12 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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return;
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return;
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}
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}
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if ( getName().contains( "." ) )
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{
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disconnect( bungee.getTranslation( "name_invalid" ) );
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return;
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}
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if ( getName().length() > 16 )
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if ( getName().length() > 16 )
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{
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{
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disconnect( bungee.getTranslation( "name_too_long" ) );
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disconnect( bungee.getTranslation( "name_too_long" ) );
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@ -21,4 +21,5 @@ server_list=\u00a76You may connect to the following servers at this time:
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server_went_down=\u00a7cThe server you were previously on went down, you have been connected to the lobby
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server_went_down=\u00a7cThe server you were previously on went down, you have been connected to the lobby
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total_players=Total players online: {0}
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total_players=Total players online: {0}
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name_too_long=Cannot have username longer than 16 characters
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name_too_long=Cannot have username longer than 16 characters
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name_invalid=Username contains invalid characters.
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ping_cannot_connect=\u00a7c[Bungee] Can't connect to server.
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ping_cannot_connect=\u00a7c[Bungee] Can't connect to server.
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