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Implement server ping method.
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f22a999fd7
commit
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@ -25,9 +25,9 @@ public class ServerPing
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/**
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* Current amount of players on the server.
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*/
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private final String currentPlayers;
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private final int currentPlayers;
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/**
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* Max amount of players the server will allow.
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*/
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private final String maxPlayers;
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private final int maxPlayers;
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}
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@ -1,30 +1,27 @@
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package net.md_5.bungee.api.event;
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import java.net.InetSocketAddress;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.EqualsAndHashCode;
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import lombok.ToString;
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import net.md_5.bungee.api.ServerPing;
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import net.md_5.bungee.api.config.ListenerInfo;
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import net.md_5.bungee.api.connection.PendingConnection;
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import net.md_5.bungee.api.plugin.Event;
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/**
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* Called when the proxy is pinged with packet 0xFE from the server list.
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*/
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@Data
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@AllArgsConstructor
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@ToString(callSuper = true)
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@EqualsAndHashCode(callSuper = true)
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public class ProxyPingEvent extends Event
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{
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/**
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* The address of the user pinging.
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* The connection asking for a ping response.
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*/
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private final InetSocketAddress remoteAddress;
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/**
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* The data corresponding to the server which received this ping.
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*/
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private final ListenerInfo server;
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private final PendingConnection connection;
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/**
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* The data to respond with.
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*/
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@ -47,7 +47,7 @@ public class BungeeCord extends ProxyServer
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/**
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* Server protocol version.
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*/
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public static final int PROTOCOL_VERSION = 51;
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public static final byte PROTOCOL_VERSION = 51;
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/**
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* Server game version.
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*/
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@ -11,11 +11,13 @@ import javax.crypto.SecretKey;
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import lombok.Getter;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.ServerPing;
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import net.md_5.bungee.api.config.ListenerInfo;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.PendingConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.event.LoginEvent;
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import net.md_5.bungee.api.event.ProxyPingEvent;
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import net.md_5.bungee.packet.Packet2Handshake;
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import net.md_5.bungee.packet.PacketFCEncryptionResponse;
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import net.md_5.bungee.packet.PacketFDEncryptionRequest;
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@ -102,14 +104,19 @@ public class InitialHandler implements Runnable, PendingConnection
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} catch (IOException ex)
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{
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}
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Configuration conf = BungeeCord.getInstance().config;
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ServerPing pingevent = new ServerPing(BungeeCord.PROTOCOL_VERSION, BungeeCord.GAME_VERSION,
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listener.getMotd(), ProxyServer.getInstance().getPlayers().size(), listener.getMaxPlayers());
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ProxyServer.getInstance().getPluginManager().callEvent(new ProxyPingEvent(this, pingevent));
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String ping = (newPing) ? ChatColor.COLOR_CHAR + "1"
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+ "\00" + BungeeCord.PROTOCOL_VERSION
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+ "\00" + BungeeCord.GAME_VERSION
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+ "\00" + listener.getMotd()
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+ "\00" + ProxyServer.getInstance().getPlayers().size()
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+ "\00" + listener.getMaxPlayers()
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: listener.getMotd() + ChatColor.COLOR_CHAR + ProxyServer.getInstance().getPlayers().size() + ChatColor.COLOR_CHAR + listener.getMaxPlayers();
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+ "\00" + pingevent.getProtocolVersion()
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+ "\00" + pingevent.getGameVersion()
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+ "\00" + pingevent.getMotd()
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+ "\00" + pingevent.getCurrentPlayers()
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+ "\00" + pingevent.getMaxPlayers()
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: pingevent.getMotd() + ChatColor.COLOR_CHAR + pingevent.getCurrentPlayers() + ChatColor.COLOR_CHAR + pingevent.getMaxPlayers();
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throw new KickException(ping);
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default:
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if (id == 0xFA)
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@ -1,5 +1,7 @@
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package net.md_5.bungee;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.OutputStream;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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@ -118,9 +120,37 @@ public class ServerConnection extends GenericConnection implements Server
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}
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@Override
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public void ping(Callback<ServerPing> callback)
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public void ping(final Callback<ServerPing> callback)
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{
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throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
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new Thread()
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{
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@Override
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public void run()
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{
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try
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{
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Socket socket = new Socket();
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socket.connect(getAddress());
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try (DataOutputStream out = new DataOutputStream(socket.getOutputStream()))
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{
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out.write(0xFE);
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out.write(0x01);
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}
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try (PacketInputStream in = new PacketInputStream(socket.getInputStream()))
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{
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PacketFFKick response = new PacketFFKick(in.readPacket());
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String[] split = response.message.split("\00");
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ServerPing ping = new ServerPing(Byte.parseByte(split[1]), split[2], split[3], Integer.parseInt(split[4]), Integer.parseInt(split[5]));
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callback.done(ping, null);
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}
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} catch (Throwable t)
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{
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callback.done(null, t);
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}
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}
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}.start();
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}
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@Override
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@ -10,7 +10,7 @@ import net.md_5.mendax.datainput.DataInputPacketReader;
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* A specialized input stream to parse packets using the Mojang packet
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* definitions and then return them as a byte array.
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*/
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public class PacketInputStream
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public class PacketInputStream implements AutoCloseable
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{
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private final DataInputStream dataInput;
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@ -35,6 +35,12 @@ public class PacketInputStream
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return tracker.out.toByteArray();
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}
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@Override
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public void close() throws Exception
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{
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dataInput.close();
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}
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/**
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* Input stream which will wrap another stream and copy all bytes read to a
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* {@link ByteArrayOutputStream}.
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