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[#1714] Make a copy of the main Minecraft buffer as EntityMap.rewriteVarInt may require more bytes than available.
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@ -21,7 +21,7 @@ public class MinecraftDecoder extends MessageToMessageDecoder<ByteBuf>
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protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception
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{
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Protocol.DirectionData prot = ( server ) ? protocol.TO_SERVER : protocol.TO_CLIENT;
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ByteBuf slice = in.slice().retain();
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ByteBuf slice = in.copy(); // Can't slice this one due to EntityMap :(
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try
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{
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@ -88,7 +88,7 @@ public abstract class EntityMap
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int readIdLength = packet.readerIndex() - offset;
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if ( readId == oldId || readId == newId )
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{
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ByteBuf data = packet.slice().copy();
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ByteBuf data = packet.copy();
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packet.readerIndex( offset );
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packet.writerIndex( offset );
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DefinedPacket.writeVarInt( readId == oldId ? newId : oldId, packet );
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@ -37,7 +37,7 @@ class EntityMap_1_7_6 extends EntityMap_1_7_2
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if ( profile != null && profile.getProperties() != null
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&& profile.getProperties().length >= 1 )
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{
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ByteBuf rest = packet.slice().copy();
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ByteBuf rest = packet.copy();
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packet.readerIndex( readerIndex );
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packet.writerIndex( readerIndex + packetIdLength + idLength );
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DefinedPacket.writeString( player.getUniqueId().toString(), packet );
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