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https://github.com/SpigotMC/BungeeCord.git
synced 2024-11-24 03:05:49 +01:00
#2420: Disable forge support by default
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parent
fde2c3fadf
commit
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@ -268,9 +268,14 @@ public class BungeeCord extends ProxyServer
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pluginManager.loadPlugins();
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config.load();
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registerChannel( ForgeConstants.FML_TAG );
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registerChannel( ForgeConstants.FML_HANDSHAKE_TAG );
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registerChannel( ForgeConstants.FORGE_REGISTER );
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if ( config.isForgeSupport() )
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{
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registerChannel( ForgeConstants.FML_TAG );
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registerChannel( ForgeConstants.FML_HANDSHAKE_TAG );
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registerChannel( ForgeConstants.FORGE_REGISTER );
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getLogger().warning( "MinecraftForge support is currently unmaintained and may have unresolved issues. Please use at your own risk." );
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}
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isRunning = true;
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@ -311,47 +311,49 @@ public class ServerConnector extends PacketHandler
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@Override
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public void handle(PluginMessage pluginMessage) throws Exception
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{
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_REGISTER ) )
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if ( BungeeCord.getInstance().config.isForgeSupport() )
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{
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Set<String> channels = ForgeUtils.readRegisteredChannels( pluginMessage );
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boolean isForgeServer = false;
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for ( String channel : channels )
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_REGISTER ) )
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{
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if ( channel.equals( ForgeConstants.FML_HANDSHAKE_TAG ) )
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Set<String> channels = ForgeUtils.readRegisteredChannels( pluginMessage );
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boolean isForgeServer = false;
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for ( String channel : channels )
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{
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// If we have a completed handshake and we have been asked to register a FML|HS
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// packet, let's send the reset packet now. Then, we can continue the message sending.
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// The handshake will not be complete if we reset this earlier.
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if ( user.getServer() != null && user.getForgeClientHandler().isHandshakeComplete() )
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if ( channel.equals( ForgeConstants.FML_HANDSHAKE_TAG ) )
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{
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user.getForgeClientHandler().resetHandshake();
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}
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// If we have a completed handshake and we have been asked to register a FML|HS
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// packet, let's send the reset packet now. Then, we can continue the message sending.
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// The handshake will not be complete if we reset this earlier.
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if ( user.getServer() != null && user.getForgeClientHandler().isHandshakeComplete() )
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{
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user.getForgeClientHandler().resetHandshake();
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}
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isForgeServer = true;
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break;
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isForgeServer = true;
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break;
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}
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}
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if ( isForgeServer && !this.handshakeHandler.isServerForge() )
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{
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// We now set the server-side handshake handler for the client to this.
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handshakeHandler.setServerAsForgeServer();
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user.setForgeServerHandler( handshakeHandler );
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}
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}
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if ( isForgeServer && !this.handshakeHandler.isServerForge() )
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_HANDSHAKE_TAG ) || pluginMessage.getTag().equals( ForgeConstants.FORGE_REGISTER ) )
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{
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// We now set the server-side handshake handler for the client to this.
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handshakeHandler.setServerAsForgeServer();
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user.setForgeServerHandler( handshakeHandler );
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this.handshakeHandler.handle( pluginMessage );
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// We send the message as part of the handler, so don't send it here.
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throw CancelSendSignal.INSTANCE;
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}
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}
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_HANDSHAKE_TAG ) || pluginMessage.getTag().equals( ForgeConstants.FORGE_REGISTER ) )
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{
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this.handshakeHandler.handle( pluginMessage );
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// We send the message as part of the handler, so don't send it here.
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throw CancelSendSignal.INSTANCE;
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} else
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{
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// We have to forward these to the user, especially with Forge as stuff might break
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// This includes any REGISTER messages we intercepted earlier.
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user.unsafe().sendPacket( pluginMessage );
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}
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// We have to forward these to the user, especially with Forge as stuff might break
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// This includes any REGISTER messages we intercepted earlier.
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user.unsafe().sendPacket( pluginMessage );
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}
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@Override
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@ -58,6 +58,7 @@ public class Configuration implements ProxyConfig
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private Favicon favicon;
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private int compressionThreshold = 256;
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private boolean preventProxyConnections;
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private boolean forgeSupport;
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public void load()
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{
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@ -86,6 +87,7 @@ public class Configuration implements ProxyConfig
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ipForward = adapter.getBoolean( "ip_forward", ipForward );
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compressionThreshold = adapter.getInt( "network_compression_threshold", compressionThreshold );
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preventProxyConnections = adapter.getBoolean( "prevent_proxy_connections", preventProxyConnections );
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forgeSupport = adapter.getBoolean( "forge_support", forgeSupport );
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disabledCommands = new CaseInsensitiveSet( (Collection<String>) adapter.getList( "disabled_commands", Arrays.asList( "disabledcommandhere" ) ) );
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@ -188,25 +188,29 @@ public class UpstreamBridge extends PacketHandler
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{
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throw CancelSendSignal.INSTANCE;
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}
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// Hack around Forge race conditions
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if ( pluginMessage.getTag().equals( "FML" ) && pluginMessage.getStream().readUnsignedByte() == 1 )
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{
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throw CancelSendSignal.INSTANCE;
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}
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// We handle forge handshake messages if forge support is enabled.
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_HANDSHAKE_TAG ) )
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if ( BungeeCord.getInstance().config.isForgeSupport() )
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{
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// Let our forge client handler deal with this packet.
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con.getForgeClientHandler().handle( pluginMessage );
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throw CancelSendSignal.INSTANCE;
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}
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// Hack around Forge race conditions
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if ( pluginMessage.getTag().equals( "FML" ) && pluginMessage.getStream().readUnsignedByte() == 1 )
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{
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throw CancelSendSignal.INSTANCE;
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}
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if ( con.getServer() != null && !con.getServer().isForgeServer() && pluginMessage.getData().length > Short.MAX_VALUE )
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{
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// Drop the packet if the server is not a Forge server and the message was > 32kiB (as suggested by @jk-5)
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// Do this AFTER the mod list, so we get that even if the intial server isn't modded.
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throw CancelSendSignal.INSTANCE;
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// We handle forge handshake messages if forge support is enabled.
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if ( pluginMessage.getTag().equals( ForgeConstants.FML_HANDSHAKE_TAG ) )
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{
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// Let our forge client handler deal with this packet.
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con.getForgeClientHandler().handle( pluginMessage );
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throw CancelSendSignal.INSTANCE;
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}
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if ( con.getServer() != null && !con.getServer().isForgeServer() && pluginMessage.getData().length > Short.MAX_VALUE )
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{
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// Drop the packet if the server is not a Forge server and the message was > 32kiB (as suggested by @jk-5)
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// Do this AFTER the mod list, so we get that even if the intial server isn't modded.
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throw CancelSendSignal.INSTANCE;
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}
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}
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PluginMessageEvent event = new PluginMessageEvent( con, con.getServer(), pluginMessage.getTag(), pluginMessage.getData().clone() );
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