Commit Graph

566 Commits

Author SHA1 Message Date
md_5
703a393888 Procol -> Protocol. Fix typo, thanks @libraryaddict 2013-09-20 15:41:30 +10:00
md_5
12ee68a315 Update to 1.6.3 2013-09-19 17:41:01 +10:00
md_5
db5510cc4e Only interrupt tab completion if we have things to complete! 2013-09-17 10:28:51 +10:00
md_5
5ed5c71aea Move AbstractReconnectManager to the API and rename to AbstractReconnectHandler. 2013-09-16 08:21:53 +10:00
md_5
38a8469ab4 Cap command completion to one argument 2013-09-15 15:14:47 +10:00
md_5
9538dcf4d4 Properly tab complete 2013-09-15 14:04:51 +10:00
md_5
33f654ce6f *unused imports 2013-09-15 07:44:13 +10:00
md_5
c108e4e1ce Server command completion 2013-09-15 07:43:50 +10:00
md_5
e998faeec1 Add tab completion for find command. Also change api a bit. 2013-09-15 07:37:20 +10:00
md_5
d67acd7bc9 Add functionality to replicate #336 2013-09-15 07:29:22 +10:00
md_5
702f434db1 Add API to support #468 - force setting of reconnect server 2013-09-15 07:12:58 +10:00
md_5
1dca12cffb Use boolean not binary and 2013-09-15 06:48:06 +10:00
md_5
29c897c9cf Add Tab Completion loosely based on @TheUnnamedDude's work. 2013-09-15 06:46:10 +10:00
md_5
042f47cbb9 Wrapped buffers are not thread safe. 2013-09-10 21:33:44 +10:00
md_5
422e97f495 Don't let pingbuf be released 2013-09-10 21:26:59 +10:00
md_5
08789d8f9f Write down a supported message type (ByteBuf) when using the ping handler. 2013-09-10 20:56:40 +10:00
md_5
af58db8a67 Simpler, unit tested throttle to close #613 2013-09-10 12:02:29 +10:00
md_5
49cffebd9b Dynamic build dates - see #526 2013-09-10 11:37:48 +10:00
md_5
ffdb917f2c Use translation - closes #578 2013-09-09 14:58:56 +10:00
md_5
7384e797fc Bump date 2013-09-08 11:49:27 +10:00
md_5
ccdf2a89d8 Close #518 - use csv method for perms command 2013-09-07 12:22:43 +10:00
md_5
89edb00c05 Properly cancel tasks! 2013-09-05 19:52:41 +10:00
Ammar Askar
c352e854ee Catch exceptions when disabling plugins 2013-08-25 10:27:25 +10:00
md_5
d8c92cd311 Add ConnectOther channel for moving other players from a plugin 2013-08-25 10:23:17 +10:00
md_5
99f361ca77 Instead of storing packets about to be passed on as a byte array, store them as a Netty buffer, which is likely to be pooled, direct and manually memory managed leading to increased performance and less GC strain. In order to ensure no resources are leaked, we free them at the end of each handle cycle if they have not been passed to a channel for writing. In initial profiles this now causes encryption to be one of the most intensive parts of BungeeCord, however in depth profiling snapshots may provide further routes for optimization. 2013-08-20 19:29:43 +10:00
md_5
738ed99d54 Code format. 2013-08-20 19:28:09 +10:00
md_5
ad0da59267 Really need to automatically do this. Add a few weeks to expire time 2013-08-20 18:50:52 +10:00
md_5
1dcc8d6a4b Close #572 - kick event message 2013-08-20 11:18:51 +10:00
md_5
0840a77153 Dem dates :( 2013-08-15 07:44:33 +10:00
md_5
61a93a54a9 ammar2 missed a spot 2013-08-14 22:14:32 +10:00
md_5
da0281508e Oi! Get back inside of that if statement. NOW! 2013-08-13 18:53:16 +10:00
Ammar Askar
51e92de2dd Only save to reconnectHandler if we have a listener that isn't forcing to the default server 2013-08-13 18:50:19 +10:00
md_5
773ce089c1 Fix http client 2013-08-10 07:30:41 +10:00
md_5
b68b6a76c7 Recover from broken yaml 2013-08-09 17:23:16 +10:00
md_5
332033bb02 Disable resource leak detector for ~15% cpu reduction 2013-08-09 16:58:14 +10:00
md_5
172b8bc75b Update to Netty 4.0.6-Final 2013-08-09 16:56:09 +10:00
md_5
db5a147491 Revert changes to SeverConnectedEvent 2013-08-06 11:14:54 +10:00
md_5
f083e27649 More translations! 2013-08-05 17:29:47 +10:00
md_5
b64a7be19b Bump date to the 9th 2013-08-04 21:34:56 +10:00
md_5
c4d60a8fa9 Hold player for ServerSwitchEvent - see #539 2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7 Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf. 2013-08-04 20:58:17 +10:00
mrapple
ee8f33c196 Add State to ServerKickEvent 2013-08-04 18:57:13 +10:00
md_5
14ac2dd308 Allow setting whether to bind to the local address. 2013-08-04 18:56:48 +10:00
md_5
fb94612315 Fix throttle to 1) Work, 2) Not throttle outbound connections 2013-08-02 19:31:46 +10:00
md_5
4c96880580 Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR. 2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1 Downgrade to Netty CR9 2013-08-02 07:32:42 +10:00
md_5
1f38152530 [URGENT] Add connection throttle. 2013-08-01 13:37:32 +10:00
md_5
911f08d52c Disable packet grouping in an attempt to increase reliability. 2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e Put colours in default motd to try and force quoting in the dumped yaml 2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7 Don't infinite loop on tasks with no period 2013-07-24 17:38:46 +10:00
md_5
c54553d0f9 How kind of @lazertester to test the new scheduler! 2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5 Update expire date 2013-07-24 17:02:37 +10:00
md_5
09e592295f Update to Netty 4.0.4-Final 2013-07-24 15:58:02 +10:00
md_5
d0d1562155 Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b Update to netty 4 final, exciting! 2013-07-17 16:47:49 +10:00
md_5
fb1cab499d Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report. 2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1 Use a defensive copy for shorter lock time 2013-07-11 11:14:12 +10:00
md_5
499337c98e Optimized yaml reconnect locations! Ding dong sqlite is dead.. 2013-07-11 11:12:43 +10:00
md_5
526137be7b Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks. 2013-07-11 10:14:51 +10:00
md_5
47839cb11c writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket 2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58) 2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2 Fix possible race condition with regards to abandoning servers 2013-07-10 13:02:25 +10:00
md_5
daa58ffe58 Recycle messagelist when channel goes inactive 2013-07-10 09:18:58 +10:00
md_5
0189ad9c17 Add disabled commands 2013-07-09 14:55:27 +10:00
md_5
0c56945ffd Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint. 2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc Fix compilation -> add silly catch block 2013-07-08 08:41:11 +10:00
md_5
61b4777177 Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5 2013-07-08 08:35:12 +10:00
md_5
7d1904584b Back to Java cipher, they are both the same speed 2013-07-08 08:33:25 +10:00
md_5
475571986c Make sure packets are written before closing 2013-07-07 13:08:25 +10:00
md_5
55c2bcd634 Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency? 2013-07-06 08:30:38 +10:00
md_5
db4abfe486 Expand streams a little bit 2013-07-05 19:17:25 +10:00
md_5
9424bdedca Implement basic MC stream 2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c Dont need to force use of eventloop anymore 2013-07-05 09:32:20 +10:00
md_5
be29799f5a [Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient 2013-07-05 09:29:28 +10:00
md_5
c0d581d41f Rework SQLite again to use thread local connections - closes #492 2013-07-05 08:23:29 +10:00
md_5
6b50c7c599 Move HTTP client stuffs into bungee-proxy 2013-07-04 21:59:38 +10:00
hyperring
b4101874cc Fixed forced_hosts MOTD
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef Implement BouncyCastle as the cipher engine. 2013-07-04 21:13:10 +10:00
md_5
94cc2412e7 Flush pending messages when manipulating pipeline - fixes forge support 2013-07-04 11:11:57 +10:00
md_5
cac35116c3 Import cleanup 2013-07-04 10:03:41 +10:00
md_5
b741722e5d Close #489 - disable resource leak detector for performance reasons 2013-07-04 09:22:27 +10:00
md_5
3aef35ccbb Warn about non existant fallback 2013-07-02 19:43:48 +10:00
md_5
d1760dad93 Custom outdated messages, tick! 2013-07-02 19:26:21 +10:00
md_5
d3bada58d4 Close #469 - chat event setMessage 2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5 Supposedly fix walk speeds 2013-07-01 15:34:17 -04:00
md_5
12941ffe62 Close #471 - sync sqlite operations to guard against deadlocks 2013-07-01 21:25:39 +10:00
md_5
06e732d8c7 Close #474 - 1.5 ping to 1.6 bungee 2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0 Solve long standing issue of creating too many TCP packets. This fix works very effectively. 2013-07-01 17:38:50 +10:00
md_5
632fa8bd94 Partially support forced_hosts MOTD without SRV records - gonna think how best to put this in the config, for now its server: motd:, might remove listener motd later on 2013-07-01 14:05:57 +10:00
md_5
8732904bfd Add stream helper to PacketFA 2013-07-01 13:45:36 +10:00
md_5
788b96dc0a knohacks - thanks @ammaraskar 2013-07-01 13:37:03 +10:00
md_5
1296783d9b Update to Minecraft 1.6.1 2013-07-01 13:19:18 +10:00
md_5
3e816f628b Update to Netty CR6 2013-06-27 16:22:06 +10:00
md_5
7bfc4bf819 Remove outbound boss for now 2013-06-27 10:16:23 +10:00
David Marby
f8d15f4c88 Fix bad packet ID with bows 2013-06-27 10:14:34 +10:00
md_5
a73b06eee3 Close #462 - shutdown gracefully 2013-06-26 20:48:13 +10:00
md_5
2069679140 Silence JLine errors 2013-06-25 11:29:47 +10:00
md_5
9a173968f1 Update to Netty CR3 but include workaround for (bug?) present in it. Feedback is welcome, #448 is related. 2013-06-23 10:40:27 +10:00
AgentK
13f1fa7443 Reject clients on other protocol versions. 2013-06-21 16:36:37 +10:00
md_5
0f7da279ef Close #450 - errors from our backport 2013-06-19 13:30:43 +10:00