md_5
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379376f0fa
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Add player disconnect event, thanks @lazertester
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2013-02-13 18:49:08 +11:00 |
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md_5
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d2a919fc06
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Rework packet reading a little in more preparation for Forge.
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2013-02-12 12:05:06 +11:00 |
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md_5
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d17c457040
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Add experimental offline mode support - closes issue #121
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2013-02-12 11:48:38 +11:00 |
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md_5
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0d5099bee5
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Call login event
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2013-02-11 17:26:52 +11:00 |
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md_5
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2b1d2cba04
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All I actually needed was: nextServer = null;
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2013-02-10 21:40:06 +11:00 |
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md_5
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25d2902240
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Quick fix for /server, will do a better job later
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2013-02-10 21:36:37 +11:00 |
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md_5
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9c5e02e20a
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Add groundwork for custom protocols such as forge in a really cool manner - has not been tested, so may be a regression on prior build.
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2013-02-10 21:26:49 +11:00 |
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md_5
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9f4fc4dfac
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Forge and Spoutcraft are so annoying they accidentally got locked out again.
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2013-02-10 21:24:44 +11:00 |
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md_5
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da9c41ae66
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Fix reloading.
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2013-02-10 21:08:41 +11:00 |
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md_5
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c5e15697a4
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Fix server ping method.
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2013-02-10 20:18:08 +11:00 |
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md_5
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154722eacc
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Add perm debug command
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2013-02-10 17:41:34 +11:00 |
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md_5
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affecd858a
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Let Jenkins offer the shaded jar for download, and keep it out of maven central.
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2013-02-09 19:28:11 +11:00 |
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md_5
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b7bb623064
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Keep shaded jar away from main jar.
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2013-02-09 19:20:08 +11:00 |
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md_5
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ce6656afc0
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Reformat API + Protocol
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2013-02-09 19:13:40 +11:00 |
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md_5
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8840dade68
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Finish merge of protocol subproject
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2013-02-09 19:08:56 +11:00 |
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md_5
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d5bf71b4b7
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Merge Mendax into protocol/ for easy development.
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2013-02-09 19:03:45 +11:00 |
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md_5
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9e2eda672d
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Cache the client status packet.
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2013-02-09 19:01:18 +11:00 |
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md_5
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b946e376c7
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Fill out all handlers for packets just in case they are needed.
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2013-02-09 18:06:15 +11:00 |
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md_5
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23582a635b
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Reformat to new code style, lots of spaces for easy reading.
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2013-02-09 17:57:09 +11:00 |
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md_5
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69d618c648
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Use custom packet out stream to ease transition to a netty channel when it is required
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2013-02-09 17:48:42 +11:00 |
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md_5
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fbede036d8
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Update LICENSE.
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2013-02-09 15:30:35 +11:00 |
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md_5
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1df6fdf973
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Fix ProxiedPlayer.connect from plugins.
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2013-02-09 14:19:21 +11:00 |
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md_5
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1bc4316e0a
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Add messages to state checks
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2013-02-08 16:23:49 +11:00 |
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md_5
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48447addba
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Hasten login process a tad, maybe a 100ms saved for the user
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2013-02-08 16:21:08 +11:00 |
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md_5
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f1f68ab85b
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Ask and 70.93 seconds later you shall receive - cross server message channel.
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2013-02-07 17:23:49 +11:00 |
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md_5
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7e39cb8da6
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Remove useless disconnect channel.
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2013-02-07 16:55:32 +11:00 |
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md-5
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7f77b62852
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Really really include mysql.
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2013-02-07 10:30:25 +11:00 |
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md_5
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014997ccf8
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Also lowercase aliases
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2013-02-06 17:52:16 +11:00 |
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md_5
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bd39fad41b
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Case insensitive commands
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2013-02-06 17:41:20 +11:00 |
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md_5
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a2ebb92d56
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Scumbags Forge and Spout.
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2013-02-03 20:53:58 +11:00 |
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md_5
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fbacafb752
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No excuses this time.
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2013-02-02 10:24:54 +11:00 |
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md_5
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c65a3ec55e
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Use a stateful login system for the initial handler.
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2013-02-02 10:17:37 +11:00 |
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md_5
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36f5f33db0
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Forward even when no players are online.
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2013-02-02 09:11:26 +11:00 |
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md_5
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4055139dcd
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Don't create new sections for each player.
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2013-02-01 21:47:14 +11:00 |
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md_5
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be4a764932
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Hopefully properly load class depenending on classes from other plugins.
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2013-02-01 21:40:32 +11:00 |
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md_5
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00e0e3c1a3
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Use more ram to reduce CPU.
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2013-02-01 21:34:13 +11:00 |
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md_5
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6bb9a14cd1
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Require a buffer to be passed along.
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2013-02-01 21:33:31 +11:00 |
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md_5
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7538ff46ed
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Remove bulk reading, because for an unexplainable reason it can cause garbled data. (reverse-merged from commit ed667e2b72 )
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2013-02-01 21:14:40 +11:00 |
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md_5
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b923ea847b
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Don't infinite loop.
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2013-02-01 20:32:34 +11:00 |
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md_5
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5e3a3d438a
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Use a special plugin class loader to resolve classes from other plugins.
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2013-02-01 19:46:06 +11:00 |
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md_5
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c21b87d930
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Really include mysql
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2013-02-01 07:29:54 +11:00 |
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md_5
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ecf5b4dc30
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Automatically queue packets to send when a player connects, and change the API regarding this. Please don't use the Server methods anymore, instead use ServerInfo.
CC: @TheDgtl
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2013-01-31 20:53:22 +11:00 |
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md_5
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0721e3cc75
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Sweet trick to avoid locking in global tab list, basically reimplement HashSet based on a ConcurrentHashMap.
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2013-01-31 17:55:46 +11:00 |
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md_5
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e5bb5e5168
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Use same initial ping as Minecraft - 1000
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2013-01-31 17:46:15 +11:00 |
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md_5
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f9c4251417
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Send forwaded data along the Bungee channel.
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2013-01-28 09:19:06 +11:00 |
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md_5
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f53cbc2ab6
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Fix loading plugins.
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2013-01-27 21:22:22 +11:00 |
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md_5
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ed667e2b72
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Allow bulk reading for what again should be a substantial reduction in CPU cycles, mostly due to the previous commit which didn't actually reduce CPU because of this not being present.
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2013-01-27 19:33:11 +11:00 |
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md_5
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0985794eab
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Add GetServers channel.
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2013-01-27 10:05:22 +11:00 |
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md_5
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8f090b6692
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Add player list and player count channels.
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2013-01-27 09:51:45 +11:00 |
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md_5
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4c07fbf953
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Cleaner error for plugins with no yaml.
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2013-01-26 18:52:20 +11:00 |
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