Update config.yml

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tastybento 2024-08-17 10:35:03 -07:00
parent 30534ec0ca
commit 0513f71d31

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@ -1,4 +1,4 @@
# CaveBlock Configuration 1.15.0-SNAPSHOT-LOCAL # CaveBlock Configuration ${version}
caveblock: caveblock:
command: command:
# Cave Command. What command users will run to access their cave. # Cave Command. What command users will run to access their cave.
@ -72,6 +72,11 @@ world:
# Maximum number of caves in the world. Set to -1 or 0 for unlimited. # Maximum number of caves in the world. Set to -1 or 0 for unlimited.
# If the number of caves is greater than this number, it will stop players from creating caves. # If the number of caves is greater than this number, it will stop players from creating caves.
max-caves: 0 max-caves: 0
# The number of concurrent caves a player can have
# A value of 0 will use the BentoBox config.yml default
concurrent-caves: 0
# Disallow team members from having their own caves.
disallow-team-member-caves: true
# The default game mode for this world. Players will be set to this mode when they create # The default game mode for this world. Players will be set to this mode when they create
# a new cave for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR # a new cave for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR
default-game-mode: SURVIVAL default-game-mode: SURVIVAL
@ -81,7 +86,7 @@ world:
# The permission caveblock.ban.maxlimit.X where X is a number can also be used per player # The permission caveblock.ban.maxlimit.X where X is a number can also be used per player
# -1 = unlimited # -1 = unlimited
ban-limit: -1 ban-limit: -1
# #
# This is cave.. no height... only depth. If depth is set smaller than maximal world height, then area above will be empty. # This is cave.. no height... only depth. If depth is set smaller than maximal world height, then area above will be empty.
# Should not be less than cave height. # Should not be less than cave height.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
@ -95,18 +100,18 @@ world:
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
use-new-material-generator: false use-new-material-generator: false
normal: normal:
# #
# Make over world roof of bedrock, if false, it will be made from stone. # Make over world roof of bedrock, if false, it will be made from stone.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
roof: true roof: true
# #
# Option allows to toggle if world generator should generate natural(-ish) looking surface with dirt and grass blocks. # Option allows to toggle if world generator should generate natural(-ish) looking surface with dirt and grass blocks.
# Enabling this option will ignore roof setting. # Enabling this option will ignore roof setting.
# Default value is false. # Default value is false.
# /!\ This feature is experimental and might not work as expected or might not work at all. # /!\ This feature is experimental and might not work as expected or might not work at all.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
natural-surface: false natural-surface: false
# #
# Option allows to toggle if world generator should generate natural looking caves. # Option allows to toggle if world generator should generate natural looking caves.
# Default value is false. # Default value is false.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
@ -114,7 +119,7 @@ world:
# Make over world floor of bedrock, if false, it will be made from stone. # Make over world floor of bedrock, if false, it will be made from stone.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
floor: true floor: true
# #
# Option allows to toggle if world generator should generate natural looking bedrock block patterns. # Option allows to toggle if world generator should generate natural looking bedrock block patterns.
# Enabling this option will ignore floor setting. # Enabling this option will ignore floor setting.
# Default value is false. # Default value is false.
@ -134,24 +139,24 @@ world:
# where max amount in pack are 5 per each subchunk! # where max amount in pack are 5 per each subchunk!
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
blocks: blocks:
- MATERIAL:DIAMOND_ORE:1:5 - MATERIAL:DIAMOND_ORE:1:5
- MATERIAL:GOLD_ORE:1:4 - MATERIAL:GOLD_ORE:1:4
- MATERIAL:IRON_ORE:5:4 - MATERIAL:IRON_ORE:5:4
- MATERIAL:COAL_ORE:10:6 - MATERIAL:COAL_ORE:10:6
- MATERIAL:EMERALD_ORE:1:1 - MATERIAL:EMERALD_ORE:1:1
- MATERIAL:CLAY:10:6 - MATERIAL:CLAY:10:6
- MATERIAL:DIRT:20:10 - MATERIAL:DIRT:20:10
- MATERIAL:GRAVEL:40:6 - MATERIAL:GRAVEL:40:6
- MATERIAL:GRANITE:40:10 - MATERIAL:GRANITE:40:10
- MATERIAL:ANDESITE:20:10 - MATERIAL:ANDESITE:20:10
- MATERIAL:DIORITE:30:8 - MATERIAL:DIORITE:30:8
- ENTITY:ZOMBIE:10:1 - ENTITY:ZOMBIE:10:1
- ENTITY:ENDERMAN:10:1 - ENTITY:ENDERMAN:10:1
- ENTITY:SKELETON:10:1 - ENTITY:SKELETON:10:1
- ENTITY:CREEPER:1:1 - ENTITY:CREEPER:1:1
- ENTITY:DOLPHIN:1:1 - ENTITY:DOLPHIN:1:1
- ENTITY:BAT:10:1 - ENTITY:BAT:10:1
- ENTITY:CAVE_SPIDER:10:1 - ENTITY:CAVE_SPIDER:10:1
nether: nether:
# Generate Nether - if this is false, the nether world will not be made and access to # Generate Nether - if this is false, the nether world will not be made and access to
# the nether will not occur. Other plugins may still enable portal usage. # the nether will not occur. Other plugins may still enable portal usage.
@ -190,16 +195,16 @@ world:
# where max amount in pack are 5 per each subchunk! # where max amount in pack are 5 per each subchunk!
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
blocks: blocks:
- MATERIAL:NETHER_QUARTZ_ORE:30:5 - MATERIAL:NETHER_QUARTZ_ORE:30:5
- MATERIAL:SOUL_SAND:40:10 - MATERIAL:SOUL_SAND:40:10
- MATERIAL:MAGMA_BLOCK:10:3 - MATERIAL:MAGMA_BLOCK:10:3
- MATERIAL:GLOWSTONE:20:8 - MATERIAL:GLOWSTONE:20:8
- MATERIAL:NETHER_BRICKS:10:5 - MATERIAL:NETHER_BRICKS:10:5
- MATERIAL:LAVA:10:1 - MATERIAL:LAVA:10:1
- ENTITY:MAGMA_CUBE:0.5:1 - ENTITY:MAGMA_CUBE:0.5:1
- ENTITY:GHAST:0.1:1 - ENTITY:GHAST:0.1:1
- ENTITY:WITHER_SKELETON:0.1:1 - ENTITY:WITHER_SKELETON:0.1:1
- MATERIAL:FIRE:10:1 - MATERIAL:FIRE:10:1
# This option indicates if nether portals should be linked via dimensions. # This option indicates if nether portals should be linked via dimensions.
# Option will simulate vanilla portal mechanics that links portals together # Option will simulate vanilla portal mechanics that links portals together
# or creates a new portal, if there is not a portal in that dimension. # or creates a new portal, if there is not a portal in that dimension.
@ -233,17 +238,17 @@ world:
# where max amount in pack are 5 per each subchunk! # where max amount in pack are 5 per each subchunk!
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
blocks: blocks:
- ENTITY:SHULKER:0.2:1 - ENTITY:SHULKER:0.2:1
- MATERIAL:OBSIDIAN:1:1 - MATERIAL:OBSIDIAN:1:1
- MATERIAL:CHORUS_PLANT:1:3 - MATERIAL:CHORUS_PLANT:1:3
# This option indicates if obsidian platform in the end should be generated # This option indicates if obsidian platform in the end should be generated
# when player enters the end world. # when player enters the end world.
create-obsidian-platform: false create-obsidian-platform: false
# Mob white list - these mobs will NOT be removed when logging in or doing /cave # Mob white list - these mobs will NOT be removed when logging in or doing /cave
remove-mobs-whitelist: remove-mobs-whitelist:
- ZOMBIE_VILLAGER - WITHER
- WITHER - ENDERMAN
- ENDERMAN - ZOMBIE_VILLAGER
# World flags. These are boolean settings for various flags for this world # World flags. These are boolean settings for various flags for this world
flags: flags:
CREEPER_DAMAGE: true CREEPER_DAMAGE: true
@ -278,112 +283,33 @@ world:
# MEMBER = 500 # MEMBER = 500
# SUB-OWNER = 900 # SUB-OWNER = 900
# OWNER = 1000 # OWNER = 1000
default-cave-flags: default-cave-flags: {}
HURT_ANIMALS: 500
DRAGON_EGG: 500
REDSTONE: 500
BUCKET: 500
LOCK: 0
ENDER_PEARL: 500
DOOR: 500
BREAK_HOPPERS: 500
FURNACE: 500
ANVIL: 500
MINECART: 500
FISH_SCOOPING: 500
END_PORTAL: 500
BREEDING: 500
HURT_VILLAGERS: 500
FROST_WALKER: 500
TURTLE_EGGS: 500
COLLECT_LAVA: 500
BREAK_SPAWNERS: 500
LEVER: 500
ELYTRA: 0
CAKE: 500
RIDING: 500
HURT_MONSTERS: 0
NAME_TAG: 500
ARMOR_STAND: 500
TRADING: 0
EGGS: 500
ITEM_DROP: 0
NOTE_BLOCK: 0
FLINT_AND_STEEL: 500
NETHER_PORTAL: 500
LECTERN: 500
CROP_TRAMPLE: 500
ITEM_PICKUP: 0
BREWING: 500
DROPPER: 500
TNT_PRIMING: 500
COLLECT_WATER: 500
BUTTON: 500
FIRE_EXTINGUISH: 500
COMMAND_RANKS: 500
BEACON: 500
TRAPDOOR: 500
PRESSURE_PLATE: 0
EXPERIENCE_BOTTLE_THROWING: 500
DYE: 500
ITEM_FRAME: 500
PLACE_BLOCKS: 500
CRAFTING: 0
SHEARING: 500
ENCHANTING: 0
BOAT: 500
SPAWN_EGGS: 500
BED: 500
MILKING: 0
DISPENSER: 500
GATE: 0
EXPERIENCE_PICKUP: 500
HOPPER: 500
LEASH: 500
MOUNT_INVENTORY: 500
BREAK_BLOCKS: 500
CHORUS_FRUIT: 500
CONTAINER: 500
JUKEBOX: 500
POTION_THROWING: 500
# These are the default settings for new caves # These are the default settings for new caves
default-cave-settings: default-cave-settings: {}
PVP_END: false
PVP_NETHER: false
LEAF_DECAY: true
MONSTER_SPAWNERS_SPAWN: true
TNT_DAMAGE: true
ANIMAL_NATURAL_SPAWN: true
MONSTER_NATURAL_SPAWN: true
FIRE_IGNITE: true
FIRE_SPREAD: true
FIRE_BURNING: true
ANIMAL_SPAWNERS_SPAWN: true
PVP_OVERWORLD: false
# These settings/flags are hidden from users # These settings/flags are hidden from users
# Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings # Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
hidden-flags: [] hidden-flags: []
# Visitor banned commands - Visitors to caves cannot use these commands in this world # Visitor banned commands - Visitors to caves cannot use these commands in this world
visitor-banned-commands: visitor-banned-commands:
- spawner - spawner
- spawnmob - spawnmob
# Falling banned commands - players cannot use these commands when falling # Falling banned commands - players cannot use these commands when falling
# if the PREVENT_TELEPORT_WHEN_FALLING world setting flag is active # if the PREVENT_TELEPORT_WHEN_FALLING world setting flag is active
falling-banned-commands: falling-banned-commands:
- warp - warp
- spawn - spawn
cave: cave:
# Default max team size # Default max team size
# Permission size cannot be less than the default below. # Permission size cannot be less than the default below.
max-team-size: 4 max-team-size: 4
# Default maximum number of coop rank members per cave # Default maximum number of coop rank members per cave
# Players can have the caveblock.coop.maxsize.<number> permission to be bigger but # Players can have the caveblock.coop.maxsize.<number> permission to be bigger but
# permission size cannot be less than the default below. # permission size cannot be less than the default below.
# Added since 1.13.0. # Added since 1.13.0.
max-coop-size: 4 max-coop-size: 4
# Default maximum number of trusted rank members per cave # Default maximum number of trusted rank members per cave
# Players can have the caveblock.trust.maxsize.<number> permission to be bigger but # Players can have the caveblock.trust.maxsize.<number> permission to be bigger but
# permission size cannot be less than the default below. # permission size cannot be less than the default below.
# Added since 1.13.0. # Added since 1.13.0.
max-trusted-size: 4 max-trusted-size: 4
# Default maximum number of homes a player can have. Min = 1 # Default maximum number of homes a player can have. Min = 1
@ -485,42 +411,42 @@ cave:
# List of commands to run when a player joins an cave or creates one. # List of commands to run when a player joins an cave or creates one.
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix, # These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
# in which case they are executed by the player. # in which case they are executed by the player.
# #
# Available placeholders for the commands are the following: # Available placeholders for the commands are the following:
# * [name]: name of the player # * [name]: name of the player
# #
# Here are some examples of valid commands to execute: # Here are some examples of valid commands to execute:
# * '[SUDO] bbox version' # * '[SUDO] bbox version'
# * 'bsbadmin deaths set [player] 0' # * 'bsbadmin deaths set [player] 0'
# #
# Note that player-executed commands might not work, as these commands can be run with said player being offline. # Note that player-executed commands might not work, as these commands can be run with said player being offline.
# Added since 1.8.0. # Added since 1.8.0.
on-join: [] on-join: []
# List of commands to run when a player leaves a cave, resets his cave or gets kicked from it. # List of commands to run when a player leaves a cave, resets his cave or gets kicked from it.
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix, # These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
# in which case they are executed by the player. # in which case they are executed by the player.
# #
# Available placeholders for the commands are the following: # Available placeholders for the commands are the following:
# * [name]: name of the player # * [name]: name of the player
# #
# Here are some examples of valid commands to execute: # Here are some examples of valid commands to execute:
# * '[SUDO] bbox version' # * '[SUDO] bbox version'
# * 'bsbadmin deaths set [player] 0' # * 'bsbadmin deaths set [player] 0'
# #
# Note that player-executed commands might not work, as these commands can be run with said player being offline. # Note that player-executed commands might not work, as these commands can be run with said player being offline.
# Added since 1.8.0. # Added since 1.8.0.
on-leave: [] on-leave: []
# List of commands that should be executed when the player respawns after death if Flags.ISLAND_RESPAWN is true. # List of commands that should be executed when the player respawns after death if Flags.ISLAND_RESPAWN is true.
# These commands are run by the console, unless otherwise stated using the [SUDO] prefix, # These commands are run by the console, unless otherwise stated using the [SUDO] prefix,
# in which case they are executed by the player. # in which case they are executed by the player.
# #
# Available placeholders for the commands are the following: # Available placeholders for the commands are the following:
# * [name]: name of the player # * [name]: name of the player
# #
# Here are some examples of valid commands to execute: # Here are some examples of valid commands to execute:
# * '[SUDO] bbox version' # * '[SUDO] bbox version'
# * 'bsbadmin deaths set [player] 0' # * 'bsbadmin deaths set [player] 0'
# #
# Note that player-executed commands might not work, as these commands can be run with said player being offline. # Note that player-executed commands might not work, as these commands can be run with said player being offline.
# Added since 1.14.0. # Added since 1.14.0.
on-respawn: [] on-respawn: []
@ -546,9 +472,9 @@ protection:
# Geo restrict mobs. # Geo restrict mobs.
# Mobs that exit the cave space where they were spawned will be removed. # Mobs that exit the cave space where they were spawned will be removed.
geo-limit-settings: geo-limit-settings:
- GHAST - GHAST
- BAT - BAT
- BLAZE - BLAZE
# CaveBlock blocked mobs. # CaveBlock blocked mobs.
# List of mobs that should not spawn in the CaveBlock. # List of mobs that should not spawn in the CaveBlock.
# Added since 1.13.0. # Added since 1.13.0.
@ -556,30 +482,30 @@ protection:
# Invincible visitors. List of damages that will not affect visitors. # Invincible visitors. List of damages that will not affect visitors.
# Make list blank if visitors should receive all damages # Make list blank if visitors should receive all damages
invincible-visitors: invincible-visitors:
- BLOCK_EXPLOSION - BLOCK_EXPLOSION
- CONTACT - CONTACT
- CUSTOM - CUSTOM
- DROWNING - DROWNING
- ENTITY_ATTACK - ENTITY_ATTACK
- ENTITY_EXPLOSION - ENTITY_EXPLOSION
- FALL - FALL
- FALLING_BLOCK - FALLING_BLOCK
- FIRE - FIRE
- FIRE_TICK - FIRE_TICK
- LAVA - LAVA
- LIGHTNING - LIGHTNING
- MAGIC - MAGIC
- POISON - POISON
- PROJECTILE - PROJECTILE
- STARVATION - STARVATION
- SUFFOCATION - SUFFOCATION
- THORNS - THORNS
- WITHER - WITHER
- DRAGON_BREATH - DRAGON_BREATH
- FLY_INTO_WALL - FLY_INTO_WALL
- HOT_FLOOR - HOT_FLOOR
- CRAMMING - CRAMMING
- VOID - VOID
do-not-edit-these-settings: do-not-edit-these-settings:
# These settings should not be edited # These settings should not be edited
reset-epoch: 0 reset-epoch: 0