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Update config.
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@ -58,6 +58,7 @@ world:
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# This is cave... no height... only depth. Max 256.
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# Should not be less then island height.
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world-depth: 256
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generation-tries: 2
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# World settings.
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normal:
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# Make over world roof of bedrock, if false, it will be made from stone
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@ -67,20 +68,19 @@ world:
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# Main block of which world will be generated.
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main-block: STONE
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# Rare blocks that will be randomly placed around world. 1-material, 2-rarity, 3-pack size
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~0.1% chance being spawned and max of 3 blocks.
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# Rarity index can be over 100. It will be summed and rarity for block will be BLOCK_RARITY/RARITY_SUM * 10.
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~1% chance being spawned and max of 3 blocks.
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blocks:
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- MATERIAL:DIAMOND_ORE:1:3
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- MATERIAL:GOLD_ORE:5:4
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- MATERIAL:IRON_ORE:5:4
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- MATERIAL:COAL_ORE:10:6
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- MATERIAL:EMERALD_ORE:1:1
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- MATERIAL:CLAY:3:6
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- MATERIAL:DIRT:3:10
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- MATERIAL:GRAVEL:3:6
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- MATERIAL:GRANITE:7:10
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- MATERIAL:ANDESITE:7:10
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- MATERIAL:DIORITE:12:8
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- MATERIAL:CLAY:10:6
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- MATERIAL:DIRT:10:10
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- MATERIAL:GRAVEL:20:6
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- MATERIAL:GRANITE:20:10
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- MATERIAL:ANDESITE:20:10
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- MATERIAL:DIORITE:30:8
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nether:
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# Generate Nether - if this is false, the nether world will not be made and access to
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# the nether will not occur. Other plugins may still enable portal usage.
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@ -104,13 +104,13 @@ world:
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# Main block of which world will be generated.
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main-block: NETHERRACK
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# Rare blocks that will be randomly placed around world. 1-material, 2-rarity, 3-pack size
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~0.1% chance being spawned and max of 3 blocks.
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# Rarity index can be over 100. It will be summed and rarity for block will be BLOCK_RARITY/RARITY_SUM * 10.
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~1% chance being spawned and max of 3 blocks.
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blocks:
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- MATERIAL:QUARTZ_ORE:10:5
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- MATERIAL:SOUL_SAND:6:10
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- MATERIAL:MAGMA_BLOCK:1:3
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- MATERIAL:LAVA:1:1
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- MATERIAL:QUARTZ_ORE:30:5
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- MATERIAL:SOUL_SAND:40:10
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- MATERIAL:MAGMA_BLOCK:10:3
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- MATERIAL:GLOWSTONE:20:8
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- MATERIAL:LAVA:10:1
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# Nether spawn protection radius - this is the distance around the nether spawn
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# that will be protected from player interaction (breaking blocks, pouring lava etc.)
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# Minimum is 0 (not recommended), maximum is 100. Default is 25.
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