Merge branch 'develop' of http://github.com/BentoBoxWorld/CaveBlock into develop

This commit is contained in:
BONNe1704 2019-06-12 16:05:43 +03:00
commit 47e2784616
22 changed files with 1053 additions and 13581 deletions

28
pom.xml
View File

@ -66,7 +66,7 @@
</activation>
<properties>
<!-- Override only if necessary -->
<build.number>-#${env.BUILD_NUMBER}</build.number>
<build.number>-b${env.BUILD_NUMBER}</build.number>
<!-- GIT_BRANCH -->
</properties>
</profile>
@ -117,11 +117,16 @@
</dependencies>
<build>
<finalName>${project.name}-${revision}${build.number}</finalName>
<defaultGoal>clean package</defaultGoal>
<resources>
<resource>
<directory>src/main/resources</directory>
<filtering>true</filtering>
<filtering>false</filtering>
<includes>
<include>*</include>
</includes>
</resource>
<resource>
<directory>src/main/resources/locales</directory>
@ -132,11 +137,12 @@
</includes>
</resource>
<resource>
<directory>src/main/resources/schems</directory>
<targetPath>./schems</targetPath>
<filtering>false</filtering>
<directory>src/main/resources/blueprints</directory>
<targetPath>./blueprints</targetPath>
<filtering>true</filtering>
<includes>
<include>*.schem</include>
<include>*.json</include>
<include>*.blu</include>
</includes>
</resource>
</resources>
@ -152,7 +158,7 @@
<version>3.1.0</version>
<configuration>
<nonFilteredFileExtensions>
<nonFilteredFileExtension>schem</nonFilteredFileExtension>
<nonFilteredFileExtension>blu</nonFilteredFileExtension>
</nonFilteredFileExtensions>
</configuration>
</plugin>
@ -206,14 +212,6 @@
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.1.1</version>
<configuration>
<minimizeJar>false</minimizeJar>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-install-plugin</artifactId>

View File

@ -49,10 +49,7 @@ public class CaveBlock extends GameModeAddon
{
// Register flags
CaveBlock.ALTERNATIVE_TELEPORT_FLAG.addGameModeAddon(this);
CaveBlock.SKY_WALKER_FLAG.addGameModeAddon(this);
this.getPlugin().getFlagsManager().registerFlag(CaveBlock.ALTERNATIVE_TELEPORT_FLAG);
this.getPlugin().getFlagsManager().registerFlag(CaveBlock.SKY_WALKER_FLAG);
// Register listener
@ -110,7 +107,7 @@ public class CaveBlock extends GameModeAddon
@Override
public void createWorlds()
{
String worldName = this.settings.getWorldName();
String worldName = this.settings.getWorldName().toLowerCase();
if (this.getServer().getWorld(worldName) == null)
{
@ -246,16 +243,6 @@ public class CaveBlock extends GameModeAddon
// ---------------------------------------------------------------------
/**
* This flag allows enables and disables alternative teleport paths. If player falls
* into void and this flag is enabled, then he will be teleported to different world.
*/
public final static Flag ALTERNATIVE_TELEPORT_FLAG =
new Flag.Builder("ALTERNATIVE_TELEPORT_FLAG", Material.ENDER_PEARL).
type(Flag.Type.WORLD_SETTING).
defaultSetting(false).
build();
/**
* This flag allows enables and disables to walk on top of the world without a
* permission. When enabled, players will be able to reach other player islands through

View File

@ -19,7 +19,6 @@ import world.bentobox.bentobox.api.configuration.ConfigEntry;
import world.bentobox.bentobox.api.configuration.StoreAt;
import world.bentobox.bentobox.api.configuration.WorldSettings;
import world.bentobox.bentobox.api.flags.Flag;
import world.bentobox.bentobox.database.objects.DataObject;
import world.bentobox.bentobox.database.objects.adapters.Adapter;
import world.bentobox.bentobox.database.objects.adapters.FlagSerializer;
import world.bentobox.bentobox.database.objects.adapters.FlagSerializer2;
@ -403,6 +402,7 @@ public class Settings implements WorldSettings
* This method returns the leaversLoseReset object.
* @return the leaversLoseReset object.
*/
@Override
public boolean isLeaversLoseReset()
{
return leaversLoseReset;
@ -413,6 +413,7 @@ public class Settings implements WorldSettings
* This method returns the kickedKeepInventory object.
* @return the kickedKeepInventory object.
*/
@Override
public boolean isKickedKeepInventory()
{
return kickedKeepInventory;
@ -551,16 +552,6 @@ public class Settings implements WorldSettings
}
/**
* This method returns the deathsSumTeam object.
* @return the deathsSumTeam object.
*/
public boolean isDeathsSumTeam()
{
return deathsSumTeam;
}
/**
* This method returns the teamJoinDeathReset object.
* @return the teamJoinDeathReset object.
@ -1286,17 +1277,6 @@ public class Settings implements WorldSettings
}
/**
* This method sets the deathsSumTeam object value.
* @param deathsSumTeam the deathsSumTeam object new value.
*
*/
public void setDeathsSumTeam(boolean deathsSumTeam)
{
this.deathsSumTeam = deathsSumTeam;
}
/**
* This method sets the teamJoinDeathReset object value.
* @param teamJoinDeathReset the teamJoinDeathReset object new value.
@ -1546,12 +1526,12 @@ public class Settings implements WorldSettings
@ConfigComment("Name of the world - if it does not exist then it will be generated.")
@ConfigComment("It acts like a prefix for nether and end (e.g. CaveBlock-world, CaveBlock-world_nether, CaveBlock-world_end)")
@ConfigEntry(path = "world.world-name")
private String worldName = "CaveBlock-world";
private String worldName = "caveblock-world";
@ConfigComment("World difficulty setting - PEACEFUL, EASY, NORMAL, HARD")
@ConfigComment("Other plugins may override this setting")
@ConfigEntry(path = "world.difficulty")
private Difficulty difficulty = Difficulty.NORMAL;
private Difficulty difficulty = Difficulty.HARD;
@ConfigComment("Radius of cave in blocks. (So distance between caves is twice this)")
@ConfigComment("Will be rounded up to the nearest 16 blocks.")
@ -1790,8 +1770,7 @@ public class Settings implements WorldSettings
private boolean leaversLoseReset = false;
@ConfigComment("Allow kicked players to keep their inventory.")
@ConfigComment("If false, kicked player's inventory will be thrown at the island leader if the")
@ConfigComment("kicked player is online and in the island world.")
@ConfigComment("Overrides the on-leave inventory reset for kicked players.")
@ConfigEntry(path = "island.reset.kicked-keep-inventory")
private boolean kickedKeepInventory = false;
@ -1851,9 +1830,6 @@ public class Settings implements WorldSettings
@ConfigEntry(path = "island.deaths.max")
private int deathsMax = 10;
@ConfigEntry(path = "island.deaths.sum-team")
private boolean deathsSumTeam = false;
@ConfigComment("When a player joins a team, reset their death count")
@ConfigEntry(path = "island.deaths.team-join-reset")
private boolean teamJoinDeathReset = true;

View File

@ -5,10 +5,10 @@ import java.util.List;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.commands.admin.*;
import world.bentobox.bentobox.api.commands.admin.blueprints.AdminBlueprintCommand;
import world.bentobox.bentobox.api.commands.admin.deaths.AdminDeathsCommand;
import world.bentobox.bentobox.api.commands.admin.range.AdminRangeCommand;
import world.bentobox.bentobox.api.commands.admin.resets.AdminResetsResetCommand;
import world.bentobox.bentobox.api.commands.admin.schem.AdminSchemCommand;
import world.bentobox.bentobox.api.commands.admin.team.AdminTeamAddCommand;
import world.bentobox.bentobox.api.commands.admin.team.AdminTeamDisbandCommand;
import world.bentobox.bentobox.api.commands.admin.team.AdminTeamKickCommand;
@ -45,7 +45,7 @@ public class AdminCommand extends CompositeCommand {
new AdminTeamDisbandCommand(this);
new AdminTeamSetownerCommand(this);
// Schems
new AdminSchemCommand(this);
new AdminBlueprintCommand(this);
// Register/unregister islands
new AdminRegisterCommand(this);
new AdminUnregisterCommand(this);
@ -70,6 +70,9 @@ public class AdminCommand extends CompositeCommand {
new AdminTrashCommand(this);
new AdminEmptyTrashCommand(this);
new AdminSwitchtoCommand(this);
// Switch
new AdminSwitchCommand(this);
}
@Override

View File

@ -93,7 +93,8 @@ public class MaterialPopulator extends BlockPopulator
{
if (!block.getType().equals(entry.getKey()))
{
block.setType(entry.getKey());
// Set type without physics is required otherwise server goes into an infinite loop
block.setType(entry.getKey(), false);
packSize--;
}

View File

@ -3,7 +3,6 @@ package world.bentobox.caveblock.listeners;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -13,7 +12,6 @@ import org.bukkit.event.player.PlayerTeleportEvent;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.util.Util;
import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
import world.bentobox.caveblock.CaveBlock;
@ -45,19 +43,7 @@ public class CustomHeightLimitations implements Listener
Player player = event.getPlayer();
final double nextY = event.getTo() == null ? 1 : event.getTo().getY();
if (CaveBlock.SKY_WALKER_FLAG.isSetForWorld(player.getWorld()) ||
player.isOp() ||
player.isDead() ||
player.getGameMode().equals(GameMode.CREATIVE) ||
player.getGameMode().equals(GameMode.SPECTATOR) ||
this.addon.getPlayers().isInTeleport(player.getUniqueId()) ||
player.hasPermission("caveblock.skywalker") ||
!Util.sameWorld(this.addon.getOverWorld(), player.getWorld()) ||
nextY < this.worldHeight ||
// Next check will allow to go down, but never up.
event.getFrom().getY() >= nextY &&
event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ())
if (this.shouldNotBeCancelled(nextY, player, event.getFrom(), event.getTo()))
{
// interested only in movements that is above height limit.
return;
@ -84,19 +70,7 @@ public class CustomHeightLimitations implements Listener
Player player = event.getPlayer();
final double nextY = event.getTo() == null ? 1 : event.getTo().getY();
if (CaveBlock.SKY_WALKER_FLAG.isSetForWorld(player.getWorld()) ||
player.isOp() ||
player.isDead() ||
player.getGameMode().equals(GameMode.CREATIVE) ||
player.getGameMode().equals(GameMode.SPECTATOR) ||
this.addon.getPlayers().isInTeleport(player.getUniqueId()) ||
player.hasPermission("caveblock.skywalker") ||
!Util.sameWorld(this.addon.getOverWorld(), player.getWorld()) ||
nextY < this.worldHeight ||
// Next check will allow to go down, but never up.
event.getFrom().getY() >= nextY &&
event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ())
if (this.shouldNotBeCancelled(nextY, player, event.getFrom(), event.getTo()))
{
// interested only in movements that is below 0 or above height limit.
return;
@ -111,98 +85,30 @@ public class CustomHeightLimitations implements Listener
}
/**
* Method onPlayerMove disables movement if player is falling in void and alternative
* teleport flag is enabled.
* It will work only when player reach negative Y coordinates.
*
* @param event of type PlayerMoveEvent
* This method checks and returns if current player movement from location to to location should be
* managed by current addon.
* @param nextY NextY location for player.
* @param player Player who makes movement
* @param from Start location
* @param to Next location
* @return {@code true} if addon should not manage current movement, {@code false} otherwise.
*/
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerLeftWorld(PlayerMoveEvent event)
private boolean shouldNotBeCancelled(double nextY, Player player, Location from, Location to)
{
Player player = event.getPlayer();
final double nextY = event.getTo() == null ? 1 : event.getTo().getY();
if (event.isCancelled() ||
!CaveBlock.ALTERNATIVE_TELEPORT_FLAG.isSetForWorld(player.getWorld()) ||
return nextY < this.worldHeight ||
from == to ||
from.getY() >= nextY &&
from.getBlockX() == to.getBlockX() &&
from.getBlockZ() == to.getBlockZ() ||
player.isOp() ||
player.isDead() ||
player.getGameMode().equals(GameMode.CREATIVE) ||
player.getGameMode().equals(GameMode.SPECTATOR) ||
player.hasPermission("caveblock.skywalker") ||
this.addon.getPlayers().isInTeleport(player.getUniqueId()) ||
!Util.sameWorld(this.addon.getOverWorld(), player.getWorld()) ||
nextY > 0 ||
// Next check will allow to go down, but never up.
event.getFrom().getY() <= nextY &&
event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ())
{
// interested only in movements that is below 0 or above height limit.
return;
}
// Use custom teleport to different world
if (CaveBlock.ALTERNATIVE_TELEPORT_FLAG.isSetForWorld(player.getWorld()) && nextY <= 0)
{
switch (player.getWorld().getEnvironment())
{
case NORMAL:
{
// From normal world users will get to nether.
Location to = this.addon.getIslands().getIslandAt(event.getFrom()).
map(i -> i.getSpawnPoint(World.Environment.NETHER)).
orElse(event.getFrom().toVector().toLocation(this.addon.getNetherWorld()));
event.setCancelled(true);
new SafeSpotTeleport.Builder(this.addon.getPlugin()).
entity(event.getPlayer()).
location(to).
portal().
build();
break;
}
case NETHER:
{
// From nether world users will get to the end.
Location to = this.addon.getIslands().getIslandAt(event.getFrom()).
map(i -> i.getSpawnPoint(World.Environment.THE_END)).
orElse(event.getFrom().toVector().toLocation(this.addon.getEndWorld()));
event.setCancelled(true);
new SafeSpotTeleport.Builder(this.addon.getPlugin()).
entity(event.getPlayer()).
location(to).
portal().
build();
break;
}
case THE_END:
{
// From the end users will get to over world.
Location to = this.addon.getIslands().getIslandAt(event.getFrom()).
map(i -> i.getSpawnPoint(World.Environment.NORMAL)).
orElse(event.getFrom().toVector().toLocation(this.addon.getOverWorld()));
event.setCancelled(true);
new SafeSpotTeleport.Builder(this.addon.getPlugin()).
entity(event.getPlayer()).
location(to).
portal().
build();
break;
}
default:
break;
}
}
CaveBlock.SKY_WALKER_FLAG.isSetForWorld(player.getWorld());
}

View File

@ -21,14 +21,14 @@ permissions:
description: Let the player use the sethome command
default: true
caveblock.island.info:
description: Let the player check their cave level
default: true
caveblock.island.sethome:
description: Let the player set their cave teleport point
description: Let the player check other players info
default: true
caveblock.island.lock:
description: Allows cave locking
default: false
default: true
caveblock.island.near:
description: Players can see nearby cave names
default: true
caveblock.island.expel:
description: Allows expelling of visitors
default: true
@ -59,21 +59,18 @@ permissions:
caveblock.island.team.coop:
description: Let a player use team coop commands
default: true
caveblock.island.team.promote:
description: Let a player use promote commands
default: true
caveblock.settings.*:
description: Allow use of settings on cave
default: true
caveblock.mod.info:
description: Let a moderator see info on a player
default: op
caveblock.mod.resethome:
description: Allows setting or reseting of a player's home position
default: op
caveblock.mod.clearreset:
description: Allow clearing of cave reset limit
default: false
caveblock.mod.tp:
description: Allows teleport to an cave
default: op
caveblock.mod.bypasscooldowns:
description: Allow moderator to bypass cooldowns
default: op
@ -83,21 +80,24 @@ permissions:
caveblock.mod.bypassexpel:
description: Allow moderator to bypass cave expulsion
default: op
caveblock.mod.switch:
description: Allows moderator to switch bypass protection on and off
default: op
caveblock.mod.lock:
description: Locks or unlocks an cave
description: Locks or unlocks a cave
default: op
caveblock.mod.bypasslock:
description: Bypasses an cave lock
description: Bypasses a cave lock
default: op
caveblock.mod.bypassban:
description: Bypasses cave ban
default: op
caveblock.mod.team:
description: Enables modification of teams via kick and add commands
default: false
caveblock.mod.name:
description: Enables naming of player's caves
default: false
caveblock.mod.resetname:
description: Enables reset of player's cave names
default: false
caveblock.admin.tp:
description: Allows teleport to a cave
default: op
caveblock.admin.clearresetall:
description: Allow clearing of cave reset limit of all players
default: op
@ -107,17 +107,11 @@ permissions:
caveblock.admin.delete:
description: Let a player completely remove a player (including cave)
default: op
caveblock.admin.deleteisland:
description: Let a player completely remove the cave the player is on
default: op
caveblock.admin.register:
description: Let a player register the nearest cave to another player.
default: op
caveblock.admin.unregister:
description: Removes a player from an cave without deleting the cave blocks.
default: op
caveblock.admin.purge:
description: Let a player purge old caves.
description: Removes a player from a cave without deleting the cave blocks.
default: op
caveblock.admin.setspawn:
description: Allows use of spawn tools
@ -125,18 +119,15 @@ permissions:
caveblock.admin.setrange:
description: Allows setting of cave protection range
default: op
caveblock.admin.reserve:
description: Reserves an empty spot for a player's next cave
default: op
caveblock.admin.settingsreset:
description: Resets all the caves to default protection settings
default: op
caveblock.admin.noban:
description: Player cannot be banned from an cave
description: Player cannot be banned from a cave
default: op
caveblock.admin.noexpel:
description: Player cannot be expelled from a cave
default: op
caveblock.admin.setlanguage:
description: Resets all player languages and sets the default language
default: op
caveblock.skywalker:
description: Allows player to walk over the heigh limit.
default: op

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@ -0,0 +1,17 @@
{
"uniqueId": "default",
"icon": "STONE",
"displayName": "§eThe Default CaveBlock",
"description": [
"§bStandard cave, with a cow - moo!",
"§aIncludes an Overworld cave",
"§cIncludes a Nether cave",
"§6Includes an End cave"
],
"requirePermission": false,
"blueprints": {
"NORMAL": "cave",
"NETHER": "nether-cave",
"THE_END": "end-cave"
}
}

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@ -12,10 +12,10 @@ world:
friendly-name: CaveBlock
# Name of the world - if it does not exist then it will be generated.
# It acts like a prefix for nether and end (e.g. CaveBlock-world, CaveBlock-world_nether, CaveBlock-world_end)
world-name: CaveBlock-world
world-name: caveblock-world
# World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
# Other plugins may override this setting
difficulty: NORMAL
difficulty: HARD
# Radius of cave in blocks. (So distance between caves is twice this)
# Will be rounded up to the nearest 16 blocks.
# It is the same for every dimension : Overworld, Nether and End.
@ -275,8 +275,7 @@ island:
# Leave this true to avoid players exploiting free islands
leavers-lose-reset: false
# Allow kicked players to keep their inventory.
# If false, kicked player's inventory will be thrown at the island leader if the
# kicked player is online and in the island world.
# Overrides the on-leave inventory reset for kicked players.
kicked-keep-inventory: false
on-join:
# What the plugin should reset when the player joins or creates an island
@ -314,7 +313,6 @@ island:
counted: true
# Maximum number of deaths to count. The death count can be used by add-ons.
max: 10
sum-team: false
# When a player joins a team, reset their death count
team-join-reset: true
protection:

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@ -1,310 +0,0 @@
blocks:
-3,0,0:
bd: minecraft:obsidian
-3,1,0:
bd: minecraft:end_stone
-2,-1,0:
bd: minecraft:end_stone
-2,0,-2:
bd: minecraft:end_stone_bricks
-2,0,-1:
bd: minecraft:end_stone_bricks
-2,0,0:
bd: minecraft:end_stone_bricks
-2,0,1:
bd: minecraft:end_stone_bricks
-2,0,2:
bd: minecraft:end_stone
-2,1,-2:
bd: minecraft:end_stone_bricks
-2,1,-1:
bd: minecraft:end_stone_bricks
-2,1,0:
bd: minecraft:end_stone_bricks
-2,1,1:
bd: minecraft:end_stone_bricks
-2,1,2:
bd: minecraft:end_stone
-2,2,-1:
bd: minecraft:end_stone
-2,2,0:
bd: minecraft:end_stone
-2,3,-1:
bd: minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
-2,4,-1:
bd: minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
-2,5,-1:
bd: minecraft:chorus_flower[age=0]
-1,-2,0:
bd: minecraft:end_stone
-1,-1,-1:
bd: minecraft:end_stone
-1,-1,0:
bd: minecraft:end_stone
-1,-1,1:
bd: minecraft:end_stone
-1,0,-2:
bd: minecraft:end_stone_bricks
-1,0,0:
bd: minecraft:purple_shulker_box[facing=up]
inventory:
'0':
==: org.bukkit.inventory.ItemStack
v: 1631
type: OBSIDIAN
'11':
==: org.bukkit.inventory.ItemStack
v: 1631
type: ENDERMAN_SPAWN_EGG
'15':
==: org.bukkit.inventory.ItemStack
v: 1631
type: ELYTRA
'22':
==: org.bukkit.inventory.ItemStack
v: 1631
type: END_ROD
-1,0,1:
bd: minecraft:end_stone_bricks
-1,0,2:
bd: minecraft:end_stone
-1,1,-2:
bd: minecraft:end_rod[facing=east]
-1,1,-1:
bd: minecraft:air
-1,1,0:
bd: minecraft:air
-1,1,1:
bd: minecraft:end_stone_bricks
-1,1,2:
bd: minecraft:end_stone
-1,1,3:
bd: minecraft:end_stone
-1,2,-2:
bd: minecraft:end_stone
-1,2,-1:
bd: minecraft:end_stone
-1,2,0:
bd: minecraft:end_stone
-1,2,1:
bd: minecraft:end_stone
-1,3,-3:
bd: minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
-1,4,-3:
bd: minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
-1,5,-3:
bd: minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
-1,6,-4:
bd: minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
-1,6,-3:
bd: minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
-1,7,-4:
bd: minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
-1,8,-4:
bd: minecraft:chorus_flower[age=1]
0,-2,-1:
bd: minecraft:end_stone
0,-2,1:
bd: minecraft:end_stone
0,-1,-2:
bd: minecraft:end_stone
0,-1,-1:
bd: minecraft:end_stone
0,-1,0:
bd: minecraft:end_stone
0,-1,1:
bd: minecraft:end_stone
0,-1,2:
bd: minecraft:end_stone
0,0,-3:
bd: minecraft:obsidian
0,0,-2:
bd: minecraft:end_stone_bricks
0,0,-1:
bd: minecraft:air
0,0,0:
bd: minecraft:air
0,0,1:
bd: minecraft:end_stone_bricks
0,0,2:
bd: minecraft:end_stone_bricks
0,0,3:
bd: minecraft:obsidian
0,1,-3:
bd: minecraft:end_stone
0,1,-2:
bd: minecraft:end_stone_bricks
0,1,-1:
bd: minecraft:air
0,1,0:
bd: minecraft:air
0,1,1:
bd: minecraft:end_stone_bricks
0,1,2:
bd: minecraft:end_stone
0,1,3:
bd: minecraft:end_stone_bricks
0,2,-3:
bd: minecraft:end_stone
0,2,-2:
bd: minecraft:end_stone
0,2,-1:
bd: minecraft:end_stone
0,2,0:
bd: minecraft:end_stone
0,2,1:
bd: minecraft:end_stone
0,3,-3:
bd: minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
0,6,-3:
bd: minecraft:chorus_flower[age=1]
1,-2,0:
bd: minecraft:end_stone
1,-1,-1:
bd: minecraft:end_stone
1,-1,0:
bd: minecraft:end_stone
1,-1,1:
bd: minecraft:end_stone
1,0,-2:
bd: minecraft:end_stone_bricks
1,0,-1:
bd: minecraft:air
1,0,0:
bd: minecraft:air
1,0,1:
bd: minecraft:purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
1,0,2:
bd: minecraft:end_stone
1,1,-2:
bd: minecraft:end_stone_bricks
1,1,-1:
bd: minecraft:air
1,1,0:
bd: minecraft:air
1,1,1:
bd: minecraft:air
1,1,2:
bd: minecraft:purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
1,1,3:
bd: minecraft:end_stone
1,2,-2:
bd: minecraft:end_stone
1,2,-1:
bd: minecraft:end_stone
1,2,0:
bd: minecraft:air
1,2,1:
bd: minecraft:air
1,2,2:
bd: minecraft:air
1,3,0:
bd: minecraft:air
1,3,1:
bd: minecraft:air
1,3,2:
bd: minecraft:air
2,-1,-1:
bd: minecraft:end_stone_bricks
2,-1,0:
bd: minecraft:end_stone
2,0,-2:
bd: minecraft:end_stone
2,0,-1:
bd: minecraft:end_stone_bricks
2,0,0:
bd: minecraft:end_stone
2,0,1:
bd: minecraft:end_stone
2,0,2:
bd: minecraft:end_stone
2,1,-2:
bd: minecraft:end_stone_bricks
2,1,-1:
bd: minecraft:end_stone
2,1,0:
bd: minecraft:end_rod[facing=up]
2,1,2:
bd: minecraft:end_stone
2,1,3:
bd: minecraft:end_stone_bricks
2,2,-2:
bd: minecraft:end_stone_bricks
2,2,-1:
bd: minecraft:end_stone
2,2,0:
bd: minecraft:end_stone
2,2,1:
bd: minecraft:end_stone
2,3,-2:
bd: minecraft:end_stone_bricks
3,0,-2:
bd: minecraft:end_stone
3,0,0:
bd: minecraft:obsidian
3,1,-2:
bd: minecraft:end_stone
3,1,-1:
bd: minecraft:end_stone_bricks
3,1,1:
bd: minecraft:end_stone
3,1,2:
bd: minecraft:end_stone_bricks
3,2,-2:
bd: minecraft:end_stone
3,2,-1:
bd: minecraft:end_stone
3,3,-2:
bd: minecraft:end_stone
3,4,-2:
bd: minecraft:end_stone
3,5,-2:
bd: minecraft:end_stone
3,6,-2:
bd: minecraft:end_stone
3,7,-2:
bd: minecraft:obsidian
-1,1,-1:
bd: minecraft:air
-1,1,0:
bd: minecraft:air
0,0,-1:
bd: minecraft:air
0,1,-1:
bd: minecraft:air
0,1,0:
bd: minecraft:air
1,0,-1:
bd: minecraft:air
1,0,0:
bd: minecraft:air
1,1,-1:
bd: minecraft:air
1,1,0:
bd: minecraft:air
1,1,1:
bd: minecraft:air
1,2,0:
bd: minecraft:air
1,2,1:
bd: minecraft:air
1,2,2:
bd: minecraft:air
1,3,0:
bd: minecraft:air
1,3,1:
bd: minecraft:air
1,3,2:
bd: minecraft:air
attached:
0,0,0:
bd: minecraft:sign[rotation=8,waterlogged=false]
lines:
- '[spawn_here]'
- ''
- ''
- ''
size:
xsize: 7
ysize: 11
zsize: 8

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File diff suppressed because it is too large Load Diff